• 제목/요약/키워드: Appropriation method

검색결과 52건 처리시간 0.029초

패션 일러스트레이션에서의 사진 이미지 차용에 관한 연구 (A Study on the Photo-image Appropriation in Fashion Illustration)

  • 김순자
    • 한국의류학회지
    • /
    • 제33권7호
    • /
    • pp.1061-1073
    • /
    • 2009
  • Present expression methods have close relations with popular culture in the active acceptance of various kinds of genre. Fashion illustration is no longer limited to sketching garments or technically explaining construction, it is accepted as an art that is expressed by the desire and consciousness of the artist. This study examines the expressional characteristics and effects of photo-image appropriation as an expression method in fashion illustration. The word 'appropriation' (to steal something) is used as euphemism and not meant to be derogatory. The methods of appropriation in art indicate that paintings are not inventions but are self-satisfactory creations that show that the idea of originality is false and that paintings should be uninhibited from the greed of the authority of the genius of artists. In postmodern paintings, the photo-image of appropriation are expressed through the methods of re-photography, photo collage, and photo painting. Photo-image appropriation methods in fashion illustration are re-photography, photo collage, image mixing of photography, drawing, and graphic expression of photography. Fashion illustrators are able to develop expression techniques for expanding a field of expression and enhance the ability of communication through the photo-image appropriation methods.

온라임 게임의 전유가 게임 성과에 미치는 영향 : 대규모 다중사용자 온라인 역할수행게임을 중심으로 (The Influence of Appropriation and on Performance in Online Game: Focusing on MMORPG)

  • 이응규;권정일
    • Asia pacific journal of information systems
    • /
    • 제16권4호
    • /
    • pp.103-119
    • /
    • 2006
  • One of the most important reasons for using online game is intrinsic motivation which relates the drive to perform a behavior for perceptions of pleasure and satisfaction from the behavior itself. Therefore, most studies for using online game have been based on theories for intrinsic motivation such as flow. However, such theories have some limitations for explaining social aspects of online games such as Massively Multiplayer Online Role Game (MMORPG), which provides a society for game players by using a virtual space for playing games so called 'persistent world'. Adaptive structuration theory (AST) is one of trying to capture the change of using IT due to social interactions between users and system. In order to explain online game players' behavior considering social interaction, we suggest a research model based on AST. Our model aims to investigate the relationship between appropriation which is determined by faithfulness of appropriation (FOA) and consensus on appropriation (COA) and performance which is represented by the relationship among perceived winning, flow, and intention of reuse. An empirical test of our model for 125 MMORPG users which is analyzed by Partial Least Square method shows very satisfactory and interesting results. While hypotheses suggested in our model are supported, the influence of COA on game performance is shown to be stronger than that of FOA.

개방성의 형태와 전유성 메커니즘이 제품혁신에 미치는 영향 (The effect of Forms of Openness and the Appropriation Mechanisms on Product Innovation)

  • 신서화;허문구
    • 기술혁신연구
    • /
    • 제28권1호
    • /
    • pp.53-80
    • /
    • 2020
  • 최근의 연구는 개방형 혁신이 전략적 측면에서 혁신에 어떠한 영향을 미치는지에 중점을 두고 있어 개방성의 형태와 관련된 연구는 부족하다. 또한, 개방형 혁신을 위해 개방을 해야 하지만 혁신을 보호해야 하기도 한다는 모순이 존재한다. 최근 이와 관련하여 혁신 보호 연구의 필요성이 확대되고 있다. 따라서 본 연구는 개방성의 형태가 제품혁신에 미치는 영향을 살펴보고, 개방성의 형태와 제품혁신의 관계는 전유성 메커니즘에 따라 어떻게 달라지는지 탐구하였다. 본 연구는 OECD에서 개발하고 배포하는 CIS(Community Innovation Survey)를 기반으로 국내 실정에 맞게 작성된 KIS(Korean Innovation Survey) 자료를 사용하였다. 연구의 주요 연구결과를 요약하면 다음과 같다. 첫째, 개방성의 형태는 제품혁신에 정(+)의 영향을 미친다. 구체적으로 외부 탐색은 활용적 혁신에 정(+)의 영향을 미쳤으며, 협업은 탐험적 혁신에 정(+)의 영향을 미치는 것으로 나타났다. 둘째, 전유성 메커니즘은 개방성의 형태와 제품혁신의 관계에 정(+)의 조절효과를 가진다. 구체적으로 공식적 전유성 메커니즘은 외부 탐색과 활용적 혁신의 관계에 정(+)의 조절효과를 보였으며, 비공식적 전유성 메커니즘은 협업과 탐험적 혁신의 관계에 정(+)의 조절효과를 가지는 것으로 나타났다. 본 연구는 다음과 같은 기여를 할 것으로 기대된다. 첫째, 개방성의 형태를 기존의 방식과는 다르게 외부 탐색과 협업으로 구분하였으며 이에 따라 제품혁신에 미치는 영향을 파악하여 제품혁신의 유형과 적합한 개방성의 형태를 파악하였다. 둘째, 전유성 메커니즘의 특성에 따라 개방성의 형태와 제품혁신의 관계에 정(+)의 조절효과를 미치는 것을 파악하여 개방성의 형태와 제품혁신의 유형에 따라 더 적합한 전유성 메커니즘 유형을 파악하였다.

중소기업 환경에서의 합목적적 정보시스템 활용을 위한 최종사용자 피드백 탐색행위의 중요성 (Importance of End User's Feedback Seeking Behavior for Faithful Appropriation of Information Systems in Small and Medium Enterprises)

  • 신영미;이주량;이호근
    • Asia pacific journal of information systems
    • /
    • 제17권4호
    • /
    • pp.61-95
    • /
    • 2007
  • Small-and-medium sized enterprises(SMEs) represent quite a large proportion of the industry as a whole in terms of the number of enterprises or employees. However researches on information system so far have focused on large companies, probably because SMEs were not so active in introducing information systems as larger enterprises. SMEs are now increasingly bringing in information systems such as ERP(Enterprise Resource Planning Systems) and some of the companies already entered the stage of ongoing use. Accordingly, researches should deal with the use of information systems by SME s operating under different conditions from large companies. This study examined factors and mechanism inducing faithful appropriation of information systems, in particular integrative systems such as ERP, in view of individuals` active feedback-seeking behavior. There are three factors expected to affect end users` feedback-seeking behavior for faithful appropriation of information systems. They are management support, peer IT champ support, and IT staff support. The main focus of the study is on how these factors affect feedback-seeking behavior and whether the feedback-seeking behavior plays the role of mediator for realizing faithful appropriation of information systems by end users. To examine the research model and the hypotheses, this study employed an empirical method based on a field survey. The survey used measurements mostly employed and verified by previous researches, while some of the measurements had gone through minor modifications for the purpose of the study. The survey respondents are individual employees of SMEs that have been using ERP for one year or longer. To prevent common method bias, Task-Technology Fit items used as the control variable were made to be answered by different respondents. In total, 127 pairs of valid questionnaires were collected and used for the analysis. The PLS(Partial Least Squares) approach to structural equation modeling(PLS-Graph v.3.0) was used as our data analysis strategy because of its ability to model both formative and reflective latent constructs under small-and medium-size samples. The analysis shows Reliability, Construct Validity and Discriminant Validity are appropriate. The path analysis results are as follows; first, the more there is peer IT champ support, the more the end user is likely to show feedback-seeking behavior(path-coefficient=0.230, t=2.28, p<0.05). In other words, if colleagues proficient in information system use recognize the importance of their help, pass on what they have found to be an effective way of using the system or correct others' misuse, ordinary end users will be able to seek feedback on the faithfulness of their appropriation of information system without hesitation, because they know the convenience of getting help. Second, management support encourages ordinary end users to seek more feedback(path-coefficient=0.271, t=3.06, p<0.01) by affecting the end users' perceived value of feedback(path-coefficient=0.401, t=6.01, p<0.01). Management support is far more influential than other factors that when the management of an SME well understands the benefit of ERP, promotes its faithful appropriation and pays attention to employees' satisfaction with the system, employees will make deliberate efforts for faithful appropriation of the system. However, the third factor, IT staff support was found not to be conducive to feedback-seeking behavior from end users(path-coefficient=0.174, t=1.83). This is partly attributable to the fundamental reason that there is little support for end users from IT staff in SMEs. Even when IT staff provides support, end users may find it less important than that from coworkers more familiar with the end users' job. Meanwhile, the more end users seek feedback and attempt to find ways of faithful appropriation of information systems, the more likely the users will be able to deploy the system according to the purpose the system was originally meant for(path-coefficient=0.35, t=2.88, p<0.01). Finally, the mediation effect analysis confirmed the mediation effect of feedback-seeking behavior. By confirming the mediation effect of feedback-seeking behavior, this study draws attention to the importance of feedback-seeking behavior that has long been overlooked in research about information system use. This study also explores the factors that promote feedback-seeking behavior which in result could affect end user`s faithful appropriation of information systems. In addition, this study provides insight about which inducements or resources SMEs should offer to promote individual users' feedback-seeking behavior when formal and sufficient support from IT staff or an outside information system provider is hardly expected. As the study results show, under the business environment of SMEs, help from skilled colleagues and the management plays a critical role. Therefore, SMEs should seriously consider how to utilize skilled peer information system users, while the management should pay keen attention to end users and support them to make the most of information systems.

정보기술 사용에서의 전유가 내재적/외재적 동기 및 사용용이성에 미치는 영향 : 블로그 사용자들을 중심으로 (An Influence of Appropriation on Intrinsic and Extrinsic Motivation with Ease of Use in Using Information Technology : Focus on Blog Users)

  • 이웅규
    • 한국경영과학회지
    • /
    • 제33권1호
    • /
    • pp.131-148
    • /
    • 2008
  • Today, it is not difficult to use information technology (IT), especially, Internet based ones. Many people can not only access IT without learning how to use it but also find and develop new techniques and usages which couldn't be expected by system engineers or designers. This is owing to social interactions among users as well as advancement of IT. Theoretically, such social interactions in using IT can be well explained by adaptive structuration theory (AST) which has been considered as one of trying to capture the change of using IT due to social interactions between users and system. This study is to analyze the relationship between social interactions and motivation in using IT which can determine attitude and intention of using IT. For this purpose we provide a research model, in which two AST related variables, faithfulness of appropriation and consensus on appropriation, are independent variables and three beliefs for using IT, usefulness, ease of use and playfulness, are dependent ones. Additionally, for reflection of changing uses, usefulness is formed as second order factor by two first order factors-usefulness of self-expression and communication. An empirical test of our model for blog users which is analyzed by Partial Least Square method shows supporting most of hypotheses except one, consensus-ease of use.

혁신활동 결과의 전유방법에서 특허와 영업비밀의 상대적 선호 (The Relative Preference of Patent and Secrecy for Appropriation Mechanisms)

  • 김상신;최석준
    • 기술혁신연구
    • /
    • 제17권2호
    • /
    • pp.159-186
    • /
    • 2009
  • 혁신활동은 기업 및 국가의 지속적인 성장에 풍요한 요인으로 작용하고 있으며 특히 혁신활동 결과물의 전유문제가 지속적인 혁신활동을 보장하는 중요한 수단으로 작용하고 있다. 본 연구는 혁신활동 결과물의 전유방법으로써 대표적으로 대비되는 특허시스템과 영업비밀에 대한 상대적 선호에 혁신주체와 혁신결과물의 득성들이 미치는 영향을 '2005년 기술혁신조사: 제조업부분' 자료와 Ordered Logit 방법을 통해 실증분석하였다. 분석결과 공정혁신활동보다는 제품혁신활동에서 선호도에 미치는 영향이 뚜렷한 것으로 나타났다. 또한 대부분의 연구주제에서 본 연구는 기존의 연구 및 전유방법들에서처럼 본연의 특성과 일치하는 결과를 나타냈으나 혁신활동의 정보원천과 관련된 분석결과에서는 기존의 연구와 상당한 차이점이 나타났다. 이는 본 연구가 기존의 연구에 비해 최신의 자료를 이용함으로써 기존연구와의 차별성을 분석해낸 결과로 볼 수 있을 것이다.

  • PDF

VE 대상선정을 위한 평가항목의 가중치결정방법에 관한 연구 (A Study on the Subject Selection of VE Using Decision Weights Techniques)

  • 윤동진;신병윤;정용식;이상범
    • 한국건축시공학회지
    • /
    • 제5권3호
    • /
    • pp.83-90
    • /
    • 2005
  • Was used at step space-time mainly after VE technique sponsors in domestic in the 1960s but have been expanded to design step recently. Possibility of value elevation or cost reduction must choose member that is effectively for active and effective application of VE technique. In this study, when enforce design VE examining for weight decision corrosion protection been using in weight grant composition estimation technique, target choice process wishes to suggest formality and method that can be achieved effectively Main conclusion of this study sorts valuation items step by step for weight appropriation of valuation basis and give point on article of high position point after expert which employer is included estimates article by low rank step and this presented high position method that do union item by item and establishes by item weight. Did these techniques for giving weights so that importance for weight appropriation developed estimation program, and data save of target estimation standard and target estimation standard is possible using straight sit.

제진재의 최적배치를 이용한 차량공조시스템의 음질평가 (Sound Quality Evaluation for the Vehicle HVAC System Using Optimum Layout of Damping material)

  • 황동건;아미누딘 빈 아부;이정윤;오재응;유동호
    • 한국소음진동공학회:학술대회논문집
    • /
    • 한국소음진동공학회 2005년도 춘계학술대회논문집
    • /
    • pp.629-633
    • /
    • 2005
  • The reduction of the Vehicle interior noise has been the main interest of NVH engineers. The driver's perception on the vehicle noise is affected largely by psychoacoustic characteristic of the noise as well as the SPL. In particular, the HVAC sound among the vehicle interior noise has been reflected sensitively in the side of psychology. In previous study, we have developed to verify identification of source for the vehicle HVAC system through multiple-dimensional spectral analysis. Also we carried out objective assessments on the vehicle HVAC noises and subjective assessments have been already performed with 30 subjects. In this study, the linear regression models were obtained for the subjective evaluation and the sound quality metrics. The regression procedure also allows you to produce diagnostic statistics to evaluate the regression estimates including appropriation and accuracy. Appropriation of regression model is necessary to $R^2$ value and F-value. And testing for regression model is necessary to Independence, Homoscedesticity and Normality. Also we selected optimum layout of damping material using Taguchi method. As a result of application, sound quality is improved by more quiet, powerful, expensive, smooth.

  • PDF

VE 대상선정을 위한 평가항목의 가중치 결정방법에 관한 연구 (A Study on the Subject Selection of VE Using Decision Weights Techniques)

  • 유형한;배수용;황재우;윤동진;이상범
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2005년도 춘계 학술기술논문발표대회 논문집
    • /
    • pp.149-155
    • /
    • 2005
  • Was used at step space-time mainly after VE technique sponsors in domestic in the 1960s but have been expanded to design step recently. Possibility of value elevation or cost reduction must choose member that is effectively for active and effective application of VE technique. In this study, when enforce design VE examining for weight decision corrosion protection been using in weight grant composition estimation technique, target choice process wishes to suggest formality and method that can be achieved effectively. Main conclusion of this study sorts valuation items step by step for weight appropriation of valuation basis and give point on article of high position point after expert which employer is included estimates article by low rank step and this presented high position method that do union itembyitemandestablishesbyitemweight. Did these techniques for giving weights so that importance for weight appropriation developed estimation program, and data save of target estimation standard and target estimation standard is possible using straight sit.

  • PDF

건설업 산업안전보건관리비 사용 실태조사 및 분석 (Analysis and Survey on Occupational Safety and Health Management Expenses in the Construction Industry)

  • 강성윤;오세욱;김창원;정기효
    • 대한안전경영과학회지
    • /
    • 제25권2호
    • /
    • pp.113-120
    • /
    • 2023
  • Occupational safety and health management expenses in the construction industry are statutory and separately included in the cost statement to prevent occupational accidents and health problems. The expenses are determined by multiplying the standard amount by the rate decided according to construction types and scales. However, the current expense appropriation method does not properly reflect the recent changes in the construction industry such as industry size, industry diversification, and social atmosphere about safety reinforcement. This study surveyed 1579 questionnaires in total and analyzed expense execution rate and proportion of each expense category. The expense execution rate was relative higher in complex construction (e.g., heavy construction = 126%, civil engineering = 125%) and long-period project (equal to or over 48 months construction = 133%) compared to general construction (98~116%) and short-period project (less than 48 months construction = 115%). The proportion of spending expenses was higher in the category of safety manager labor costs (25~52%), safety facility costs (22~40%), and personal protective equipment costs (10~25%). The analysis results of the study can be utilized in revising the standard expense appropriation method by reflecting the current usages of the occupational safety and health management expenses in the construction industry.