• Title/Summary/Keyword: Access 응용프로그램

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An Optimization Tool for Determining Processor Affinity of Networking Processes (통신 프로세스의 프로세서 친화도 결정을 위한 최적화 도구)

  • Cho, Joong-Yeon;Jin, Hyun-Wook
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.2
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    • pp.131-136
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    • 2013
  • Multi-core processors can improve parallelism of application processes and thus can enhance the system throughput. Researchers have recently revealed that the processor affinity is an important factor to determine network I/O performance due to architectural characteristics of multi-core processors; thus, many researchers are trying to suggest a scheme to decide an optimal processor affinity. Existing schemes to dynamically decide the processor affinity are able to transparently adapt for system changes, such as modifications of application and upgrades of hardware, but these have limited access to characteristics of application behavior and run-time information that can be collected heuristically. Thus, these can provide only sub-optimal processor affinity. In this paper, we define meaningful system variables for determining optimal processor affinity and suggest a tool to gather such information. We show that the implemented tool can overcome limitations of existing schemes and can improve network bandwidth.

A Study of Java Card File System with File Cache and Direct Access function (File Cache 및 Direct Access기능을 추가한 Java Card File System에 관한 연구)

  • Lee, Yun-Seok;Jun, Ha-Yong;Jung, Min-Soo
    • Journal of Korea Multimedia Society
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    • v.11 no.3
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    • pp.404-413
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    • 2008
  • As toward a ubiquitous society, a lot of methods have been proposed to protect personal privacy. Smart Cards with CPU and Memory are widely being used to implement the methods. The use of Java Card is also gradually getting expanded into more various applications. Because there is no standards in Java Card File System, Generally, Java Card File System follows the standards of Smart Card File System. However, one of disadvantages of the Java Card File System using a standard of Smart Card File System is that inefficient memory use and increasing processing time are caused by redundancy of data and program codes. In this paper, a File Cache method and a Direct Access method are proposed to solve the problems. The proposed methods are providing efficient memory use and reduced processing time by reduce a program codes.

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Internet Advertising System based on Wireless LAN Access Point (무선 LAN 액세스 포인트 기반의 인터넷 광고 시스템)

  • Kim, Young-Dae;Jeong, Geun-Ho;Choi, Jae-Young
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.143-154
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    • 2005
  • This paper presents a reliable multicast transmission for the advertising-supported Access Point in which a user can use a wireless network access service through receiving the advertisement. In this paper we propose a application-layer multicast protocol that controls a transmission rate of the mobile device for the reliable multicast in wireless LAN environment. Internet advertising includes all means and medias for advertising on the Internet in order to raise sales or popularity of the products or services. Since the current Internet advertising systems are passive, the target systems are exposed to unspecified persons and its exposure rates of the advertisement are changeable and unpredictable. In this paper, we propose an Internet advertising system, with which users can access the wireless Internet without charge, advertisers can provide customized advertisement according to location, time, and categories of users, and owners of network infrastructure can manage the system with a low cost.

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J-Tree: An Efficient Index using User Searching Patterns for Large Scale Data (J-tree : 사용자의 검색패턴을 이용한 대용량 데이타를 위한 효율적인 색인)

  • Jang, Su-Min;Seo, Kwang-Seok;Yoo, Jae-Soo
    • Journal of KIISE:Databases
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    • v.36 no.1
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    • pp.44-49
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    • 2009
  • In recent years, with the development of portable terminals, various searching services on large data have been provided in portable terminals. In order to search large data, most applications for information retrieval use indexes such as B-trees or R-trees. However, only a small portion of the data set is accessed by users, and the access frequencies of each data are not uniform. The existing indexes such as B-trees or R-trees do not consider the properties of the skewed access patterns. And a cache stores the frequently accessed data for fast access in memory. But the size of memory used in the cache is restricted. In this paper, we propose a new index based on disk, called J-tree, which considers user's search patterns. The proposed index is a balanced tree which guarantees uniform searching time on all data. It also supports fast searching time on the frequently accessed data. Our experiments show the effectiveness of our proposed index under various settings.

A Robust LDAP Server Using Group Communication (그룹통신을 이용한 견고한 LDAP 서버)

  • Moon, Nam-Doo;Ahn, Geon-Tae;Park, Yang-Soo;Lee, Myung-Joon
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.199-208
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    • 2003
  • LDAP (Lightweight Directory Access Protocol) Directory Service provides information for locating resources like files and devices over the network such as Internet or Intranet. Since LDAP is widely accepted as one of the standard directory service structure for the Internet, it is desirable that a group of LDAP servers works transparently and continuously even if the related network partitions temporally, through maintaining replicated directory information among those LDAP servers. In this paper, we describe the design and implementation of a robust LDAP sewer, which runs as a process group in JACE group communication system, and the associated LDAP service provider which enables Java applications to use the developed LDAP directory service.

Underwater acoustic communication system using diversity based on ray modeled underwater acoustic channel in Yellow Sea (다이버시티 기법을 이용한 서해에서의 음선 모델기반 수중음향통신 시스템)

  • Kang, Jiwoong;Kim, Hyeonsu;Ahn, Jongmin;Chung, Jaehak
    • The Journal of the Acoustical Society of Korea
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    • v.35 no.1
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    • pp.1-7
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    • 2016
  • This paper proposes an adequate UWA (Underwater Acoustic) communication system of underwater communication network in the Yellow Sea. UWA channel is obtained from Bellhop ray tracing method with Yellow Sea environments. Based on this channel, communication parameters for CDMA (Code Division Multiple Access) and SC-FDM (Single Carrier-Frequency Division Multiplexing) using diversity techniques are calculated. In order to prove the proposed methods, BER (Bit Error Rate) and data rate are obtained using computer simulations and the adequate communication system for long rms delay spread and low Eb/No environments is proposed from the simulation.

Design and Implementation of Mobile RFID Middleware Modules for the Mobile Environments (모바일 환경을 위한 모바일 RFID 미들웨어 모듈 설계 및 구현)

  • Park, Byoung-Seob
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.10-18
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    • 2008
  • The most critical element in the real-time operation of RFID application programs that are suitable for the mobile environment is the RFID middleware, made exclusively for mobile handsets, which processes collected data on a real-time basis and sends only the useful information to the application client. In this paper, we intend to design and implement a mobile RFID middleware system that supports the mobile handset environment for real-time based processing of the necessary data in the mobile environment. The proposed mobile RFID middleware system includes a mobile reader interface that collects the tag data, a mobile filtering engine that processes the tag data into more meaningful data that is sent to the application interface, and finally the mobile application interface that supports the m-SOAP application access protocol for interfacing with existing mobile applications. The filtering speed of the newly-developed middleware engine was found to be suitable for the characteristics of mobile handsets.

Design and Implementation of a Network Programming Language (네트워크를 고려한 프로그래밍언어의 설계와 구현)

  • Won, Yu-Hun;Han, Tae-Suk
    • Journal of KIISE:Software and Applications
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    • v.26 no.11
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    • pp.1359-1371
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    • 1999
  • 대규모 네트워크 상에서 동작하는 분산 시스템의 구현을 위해 제시된 방법 중의 하나인 이동 코드 개념은 네트워크 공유 자원에 접근할 수 있는 효과적인 방법을 제시하였고 이 개념을 지원하는 많은 언어들의 개발을 가져왔다. 개발된 언어들이 가지고 있는 이동 코드를 지원하기 위한 언어 구문과 적용하려는 문제 영역의 특성을 반영한 언어 구문은 네트워크 프로그래밍을 하는데 있어서 효율과 문제 중심의 프로그램의 두 가지를 모두 가능하게 하고 있다. 본 논문에서는 현재 분산 컴퓨팅 환경에서 가장 많이 사용되고 있는 클라이언트-서버 모델을 확장하여 서버의 자원에 접근할 수 있는 또 다른 방법을 가진 모델을 제시하고, 이 모델을 표현할 수 있는 언어를 설계하였다. 설계된 언어는 이동 코드의 개념을 지원함으로써 대규모 네트워크에서 수행되는 프로그램의 작성을 가능하게 하고, 분산 범위 규칙을 채택함으로써 이동 코드의 기술을 일반 함수를 기술하듯 명확한 관점에서 할 수 있도록 하였다. 또한 네트워크 관련 자원들을 언어 구문으로 채택하여 네트워크 프로그래밍을 언어 수준에서 할 수 있도록 하였다. 언어의 이론적인 설계에 그치지 않고 설계된 언어를 수행할 수 있는 실행 시간 지원 시스템을 구현하였다. 실행 시간 지원 시스템은 언어를 해석하고 실행하는 코드 해석기와 이동 코드를 지원하는 네트워크 감독으로 구성되며 설계된 언어를 사용하여 실제로 네트워크 응용 프로그램을 작성하고 테스트 해 볼 수 있다.Abstract Some studies bring up a concept of code mobility as an innovative way to access network resources in order to develop distributed systems working on a large scale network. After that, many languages are suggested to support this concept. In these languages, language constructors for their particular application domains and mobile codes provide both problem-oriented views to the programmer and reasonable performance to the system. In this thesis, we extend the client-server model that is the most popular model in developing distributed systems these days. We propose a model to have another method to access server's resources and extend the C language to implement the proposed model for the large scale network. The new language has capability to build a software working on a large scale network by supporting mobile code and gives a consistent network programming view to the programmer by adapting distributed semantics. The language also makes network programming easy by providing network primitives at the language level. We implement a prototype of run-time system to support this language. The run-time system is composed of two major parts: code-interpreter that interprets and executes the language and network-daemon that supports mobile codes.

Development and Application of Elementary Information Security Education STEAM Program through Simulation Hacking Play Activities (모의해킹 놀이 활동을 통한 초등 정보보호교육 STEAM 프로그램 개발 및 적용)

  • Park, Namje
    • Journal of The Korean Association of Information Education
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    • v.20 no.3
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    • pp.273-282
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    • 2016
  • The new STEAM program suggested in this paper aims at helping students to have interest in information security engineering experts and to design their career creatively through the project on future promising career. The program was designed to help teachers and students understand the jobs and capabilities required for information security experts through direction and execution of the information security expert project. Teaching tools of information security through simulation hacking play activities based on hexagon cell is designed to provide students with the chance to indirectly experience the job of a computer security expert through an unplugged education. Because the content of cyber security is unfamiliar and difficult to understand, the program is designed to allow students to access the key principle of the job, rather than to describe the technical part. Using this program, students will be able to communicate with each other to solve the problems, to have interest in computer security experts, and to design their careers in a creative manner.

Information Retrieval Using Natural Language for Multimedia Information Management Database System (멀티미디어 정보관리 데이터베이스 시스템에서 자연어를 사용한 정보 검색)

  • 이현창;배상현
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1035-1041
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    • 2004
  • Currently users are tend to use multimedia data types in their applications. Main features of multimedia data types are large amount of data compared to conventional data types. In this reason, it's hard to load data into main memory and to search. That is the cause of occur disk input and output frequently, and decrease the system performance. In this paper, we describe to have fast and efficient access to multimedia data using index technique. Index method presented by paper consists of two parts : one is index file part for keywords and the other is posting file part for the list of file names. Of course, we use keyword. But user is not charge of memory for the keywords. Users just use natural language to insert, delete and search data what he or she wants. Internally, System makes keywords from natural language to get access to multimedia data. It provides convenience to users. Using this study to develop one's application for multimedia, one may have a chance for advanced performance of a system and getting a result speedily.