• 제목/요약/키워드: A Method of Teaching

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문제제기 전략을 강조한 수업과 학업 성취도와의 관계분석: 방정식을 중심으로 (A study of the effects of problem posing strategies on mathematics achievement.)

  • 전미라;허혜자
    • 대한수학교육학회지:수학교육학연구
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    • 제8권2호
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    • pp.709-722
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    • 1998
  • This thesis is to see if the classes using problem posing is effective to improve the students' grades in math. So I set up research subjects as follow. 1. Do the classes focused on problem posing have any influence on the students' achievement\ulcorner 2. Do the classes focused on problem posing have any different influence on the students' achievement according to their levels\ulcorner 3. Do the classes focused on problem posing have any different influence on the students' achievement according to the categories in math\ulcorner I close four classes in the first grade of K middle school in Kangnung, Kangwon province for this thesis. First I divided them into two groups. Each group consisted of two classes. One is the experimental group. The other is the comparative group. The experimental group was taken classes using problem posing. The comparative group was taken classes by the traditional teaching method. And then I analyzed the difference of the achievement between two groups. As a result of this research, I came to the conclusion as follow. First, the classes focused on problem posing is more effective than traditional teaching method for the improvement of the students` achievement Second, both the classes using problem posing and the traditional teaching method doesn`t affect to the advanced students. Third, the classes using problem posing is more effective to the intermediate students and lower level students than the traditional teaching method. Especially it is very effective in teaching the students the linear equation.

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융합형 인재 양성을 위한 IT 기반 STEAM 교수·학습 방안 연구 (A Study of Teaching-Learning Methods for the IT-Based STEAM Education Model With Regards to Developing People of Interdisciplinary Abilities)

  • 김정아;김병수;이지훤;김종훈
    • 수산해양교육연구
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    • 제23권3호
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    • pp.445-460
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    • 2011
  • Recently, worldwide attention has been placed on being able to develop a person with interdisciplinary abilities. Specifically, there has been an emphasis on the integration of the previous STEM education and the arts, as well as the role of IT in technology and engineering education. Therefore, for this study, our goal is to help pave the way for the increased use of the teaching-learning methods of the IT-based STEAM education in developing people with interdisciplinary abilities. Firstly, we searched through domestic and foreign papers for example related to the recent trend towards the STEAM and integrative IT education models. In this study, we also presented a realistic teaching model based on STEAM education, applied mainly in the U.S., and on the teaching-learning methods of science and technology. The method we suggested is rated by expert assessments as a highly effective teaching-learning method for science and math. The use of educational IT technology in the STEAM education method is also analyzed with positive results.

광고홍보학과 융합교육 혁신을 위한 학계와 업계의 팀티칭 교수법에 관한 연구 (A Study on The Teaching Method of Team Teaching in Academia and Industry for The Innovation of Advertising and Public Relations Department Convergence Education)

  • 한상필;최윤슬
    • 한국융합학회논문지
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    • 제12권11호
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    • pp.235-245
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    • 2021
  • 4차 산업혁명시대를 맞이하여 과거보다 복잡해진 광고홍보산업 생태계의 복합적인 문제들이 제기되면서, 융합교육의 필요성과 중요성이 요구되고 있다. 본 연구는 학계와 업계의 팀티칭 교수법을 통한 융합교육과 관련된 문헌연구와 광고홍보 학계와 산업계 전문가를 대상으로 한 심층인터뷰를 실시하여 융합교육 활성화를 위한 팀티칭 교수법의 유용성과 실행방안을 연구하였다. 연구결과, 광고홍보학과 교과과정에서 학계와 업계가 공동으로 참여하는 팀티칭 방법의 도입은 적절하며, 학계와 업계의 두 명 이상의 교육자가 공동으로 교육 프로그램을 진행하는 팀티칭은 이론과 실무를 융합한 문제해결 능력 역량을 갖춘 학생 양성에 목적을 두고 있는 의미 있는 교육방법이 될 것으로 나타났다. 본 연구는 광고홍보학과 팀티칭 교육의 탐색적 연구로 새로운 산학 협동 모델을 제안하였으며, 향후 학계와 업계에서 지속적인 연구가 필요할 것으로 기대된다.

프로그래밍 실습을 위한 플립드러닝 교수법 적용 전략 연구 (Study on Strategy for Applying Flipped Learning Method for Programming Practice)

  • 김현아
    • 문화기술의 융합
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    • 제9권3호
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    • pp.753-761
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    • 2023
  • 본 연구는 비전공자를 대상으로 하는 프로그래밍 교과목에 플립드 러닝 교수법을 적용하여 프로그래밍 교과목에 대한 학습 효율성을 증대시키기 위한 전략을 연구한다. 전통적 수업 방식에서 벗어나 다양한 교수법, 학습 설계모형을 융합적으로 적용하여 비전공자를 대상으로 하는 소프트웨어 교육의 효율적인 학습 모델을 설계하는 것에 대하여 연구한다. 학습자 중심의 플립드러닝(Flipped Learning)기반 프로그래밍 수업을 설계하고 이를 현장 적용하는데 효과적인 적용 방법에 대한 전략을 모색한다. 또한 본 대학의 교양 수업 중 컴퓨팅 사고 교과목에 플립드러닝 교수법의 효율적 적용 방법을 탐색하는 데 그 목적이 있다. 혁신 교수법의 하나인 플립드러닝 교수법을 적용하여 프로그래밍 교과목 수업의 질적 개선과 실습교육의 효율성 및 학습자 성취도 증진을 위한 방안을 고찰한다. 본 연구에서는 전통적 수업 방식에서 벗어나 다양한 교수법, 학습 설계 모형을 융합적으로 적용하여 비전공자를 대상으로 하는 소프트웨어 교육의 효율적인 학습 모델을 설계하는 것이 목적이다.

The use of audio-visual aids and hyper-pronunciation method in teaching English consonants to Japanese college students

  • Todaka, Yuichi
    • 대한음성학회:학술대회논문집
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    • 대한음성학회 1996년도 10월 학술대회지
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    • pp.149-154
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    • 1996
  • Since the 1980s, a number of professionals in the ESL/EFL field have investigated the role of pronunciation in the ESL/EFL curriculum. Applying the insights gained from the second language acquisition research, these efforts have focused on the integration of pronunciation teaching and learning into the communicative curriculum, with a shift towards overall intelligibility as the primary goal of pronunciation teaching and learning. The present study reports on the efficacy of audio-visual aids and hyper-pronunciation training method in teaching the productions of English consonants to Japanese college students. The talk will focus on the implications of the present study, and the presenter makes suggestions to teaching pronunciation to Japanese learners.

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혁신 교수법을 적용한 건축시공 학습용 애플리케이션 개발 방안 (Application Development Plan for Building Construction Courses Applied with Innovation Teaching Methods)

  • 김성빈;조민진;김재엽
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2020년도 가을 학술논문 발표대회
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    • pp.121-122
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    • 2020
  • Universities that offer architectural engineering programs in Korea are making efforts to introduce innovation teaching methods to cultivate teamwork, creativity, flexibility of thought and practical skills needed for the Fourth Industrial Revolution. However, there is a lack of specific measures to support them. In this regard, this study investigated a method of application development for building construction courses applied with the innovation teaching methods. It mainly focused on 'improvement directions for existing learning management systems' and 'online learning support plans using the innovation teaching method' as research contents. It is expected that these improvement directions can be applied to the field of education through the development of mobile and web-based applications. In the follow-up research, the development of specific software for field application will be carried out.

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HMM을 기반으로 한 자율이동로봇의 음성명령 인식시스템의 개발 (Development of Autonomous Mobile Robot with Speech Teaching Command Recognition System Based on Hidden Markov Model)

  • 조현수;박민규;이현정;이민철
    • 제어로봇시스템학회논문지
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    • 제13권8호
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    • pp.726-734
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    • 2007
  • Generally, a mobile robot is moved by original input programs. However, it is very hard for a non-expert to change the program generating the moving path of a mobile robot, because he doesn't know almost the teaching command and operating method for driving the robot. Therefore, the teaching method with speech command for a handicapped person without hands or a non-expert without an expert knowledge to generate the path is required gradually. In this study, for easily teaching the moving path of the autonomous mobile robot, the autonomous mobile robot with the function of speech recognition is developed. The use of human voice as the teaching method provides more convenient user-interface for mobile robot. To implement the teaching function, the designed robot system is composed of three separated control modules, which are speech preprocessing module, DC servo motor control module, and main control module. In this study, we design and implement a speaker dependent isolated word recognition system for creating moving path of an autonomous mobile robot in the unknown environment. The system uses word-level Hidden Markov Models(HMM) for designated command vocabularies to control a mobile robot, and it has postprocessing by neural network according to the condition based on confidence score. As the spectral analysis method, we use a filter-bank analysis model to extract of features of the voice. The proposed word recognition system is tested using 33 Korean words for control of the mobile robot navigation, and we also evaluate the performance of navigation of a mobile robot using only voice command.

영어교육에서의 좌-우뇌 통합 교수법 (The whole-brained English teaching)

  • 권나영
    • 영어어문교육
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    • 제5호
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    • pp.103-122
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    • 1999
  • In this paper, I will argue that in teaching L2, it is important to take a holistic teaching method considering various learning styles of the learners and the nature of L2 learning. Under the situation that most of the school education is centered on the left brain activity, learners with the right brain preference tend to get only to the lower proficiency than they really can. To prove this, I conducted a experiment on two classes of high school students. I decided the hemispheric preference of each students using HMI (hemispheric mode indicator) Then I compared the hemispheric preferences of students with their scores in English tests. The students with right hemispheric preference show significantly lower scores than the ones with left preference. It is implied that the current English education should adapted to address various learning and cognitive styles and whole-brain L2 teaching method should replace the left-centered instruction in the learning environment.

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학습주기를 활용한 음악감상 교수-학습 방법이 유아의 음악적 능력에 미치는 영향 (The Effects of the Music Appreciation Teaching-learning Method by Using Learning Cycle on the Musical Ability of Young Children)

  • 이옥주
    • 아동학회지
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    • 제32권1호
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    • pp.1-11
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    • 2011
  • This aim of this study was to investigate the effects of the music appreciation teaching-learning method on the musical ability of young children. The music appreciation activities were developed firstly in consideration of the 4 steps of the learning cycle (recognition, exploration, inquiry, application). One group was then taught music appreciation, taking into account the learning cycle. The results were then compared with another comparative group in terms of musical ability. The results indicated that the musical ability sum of the treatment groups improved more than the comparative group. More specifically, the treatment group for four-year-olds was seen to have improved significantly more than the comparative group in terms of musical ability. These results indicate that this music appreciation teaching-learning method has a number of positive effects upon young children`s musical ability. Therefore, it is suggested that kindergarten teachers conduct instruction with an appropriate accompanying learning cycle as part of the teaching-learning method when it comes to improving the musical ability of young children.

디자인 전공자의 조형 교과목 비대면 수업방법론 (Methodology: Non-face-to-face teaching for formative art courses of the design majors)

  • 장진희
    • 한국융합학회논문지
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    • 제12권1호
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    • pp.219-223
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    • 2021
  • 본 논문은 코로나19로 인해 갑자기 수행된 비대면 수업을 진행함에 있어 이제까지의 수업모형으로는 한계를 느끼고 특히 예체능 계열에 속하는 디자인 전공자들의 이론과 실기수업방법의 비대면 수업 방법을 제안하기 위한 목적으로 수행되었다. 이를 위해 연구자는 온라인 수업을 비롯한 쌍방향 수업, 플립러닝 등의 다양한 기존 스마트러닝 방법을 고찰하고 이제까지 연구된 사례를 바탕으로 각 연구들의 단점을 보완하면서 실기교과를 효율적으로 운영할 수 있는 방법을 제시하였다. 수업방법설정, 수업진행, 평가, 사후관리 등의 4단계로 수업모형을 설정하고 이를 디자인전공자 대학생에게 수업한 결과 수업방법과 진행에 있어서는 효율적 진행이 가능했으나 평가와 사후관리에 있어서는 비대면 수업으로는 한계점이 있었다. 따라서 향후 평가와 사후관리 즉 실기 완성도의 고취를 위한 구체적인 실기수업방법 연구가 요구된다.