• Title/Summary/Keyword: 4D Simulator

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Design of Circular Ring Antenna with Half-Circular Strip for WLAN/WiMAX Applications (WLAN/WiMAX 시스템에 적용 가능한 반원 스트립 구조를 갖는 원형 링 안테나의 설계)

  • Yoon, Joong-Han
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.4
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    • pp.417-424
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    • 2014
  • In this paper, a dual-band circular ring monopole antenna with semi-circular strip for WLAN(Wireless Local Area Networks)/WiMAX(World interoperability for Microwave Access) applications. The proposed antenna is based on a planar monopole design, and composed of half circular strip for dual-band operation which cover WLAN and WiMAX frequency bands. To obtain the optimized parameters, we used the simulator, Ansoft's High Frequency Structure Simulator(HFSS) and found the parameters that greatly effect antenna characteristics. Using the obtained parameters, the antenna is fabricated. The numerical and experiment results demonstrated that the proposed antenna satisfied the -10 dB impedance bandwidth requirement while simultaneously covering the WLAN and WiMAX bands. And characteristics of gain and radiation patterns are obtained for WLAN/WiMAX frequency bands.

Research on the Design and Evaluation of a Control Loading System for Flight Simulator (비행 시뮬레이터용 조종력 재현 장치 설계 및 시험연구)

  • Lee, Chan-Seok;Kim, Byoung-Soo
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.32 no.4
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    • pp.95-100
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    • 2004
  • This paper represents the development of a CLS(Control Loading System) for a target a airplane (KT-1) with mechanical linkage reversible flight control system. The system is composed of mechanical frame, controller, sensing part to measure the force from the stick, driving system generating the reaction forces. The DS1103 DSP(Digital Signal Processor) of the dSpace Corp. was used as the controller. The control algorithm of the CLS and the operational environment including monitoring software and evaluation tools are described. The evaluation of the system was conducted according to the requirement specification. The results of the test were analyzed by comparing with the actual data of the target airplane.

Aircraft 4D Trajectory Model for Air Traffic Control Simulator (항공교통관제 시뮬레이션을 위한 항공기 4D 궤적모델 개발)

  • Jung, Hyuntae;Lee, Keumjin
    • Journal of Advanced Navigation Technology
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    • v.21 no.3
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    • pp.264-271
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    • 2017
  • This paper presents air traffic control simulation model for generating 4D trajectory, and aircraft dynamic model based on 4D trajectory information. With aircraft parameters from BADA and Total Energy Model, the trajectory is defined through modified Bezier curve and the simulation supports two aircraft control methods based on controlled time of arrival (CTA) or airspeed. The simulation results shown that flight time and path were almost identical to the defined trajectory, and derived the differences of each control methods according to wind conditions. Based on the simulation model developed in this study, it is expected to be applied to various air traffic management researches. Future studies will focus on applying optimization techniques in order to minimize the difference between generated trajectories and actual flight routes. This work will increase utilization of developed simulation futhermore.

BUC Design and Fabrication for Flyaway Satellite Terminal (운반형 위성단말 고출력 상향 주파수변환기 설계 및 제작)

  • Kim, Joo-Yeon;Shin, Kwan-Ho
    • Journal of IKEEE
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    • v.24 no.1
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    • pp.72-80
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    • 2020
  • This paper describes the design and fabrication of a BUC(Block Up-converter) which is a component of a FST (Flyaway Satellite Terminal), one of the ET(Earth Terminal) of the military satellite. BUC is physically composed of an up-converter module, a high power amplifier module, a receive band suppression filter, a housing, and a cable assembly. It was designed using simulator AWR to satisfy the electrical characteristics of BUC's such as maximum output power, gain, unwanted signal, and intermodulation. The maximum output power and gain characteristics were measured at 43.4dBm and 51.8dB, respectively. The unwanted wave and intermodulation characteristics were -73.5dBc and -31.9dBc, respectively. Of the electrical requirements of Table 1, not only the above four but also all of the items were confirmed to be satisfied.

A Stability Analysis of a Biped Walking Robot about Balancing Weight (이족 보행로봇의 균형추 형태에 따른 안정성 해석)

  • Noh Kyung-Kon;Kim Jin-Geol
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.1
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    • pp.89-96
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    • 2005
  • This paper is concerned with a balancing motion formulation and control of the ZMP (Zero Moment Point) for a biped-walking robot that has a prismatic balancing weight or a revolute balancing weight. The dynamic stability equation of a walking robot which have a prismatic balancing weight is conditionally linear but a walking robot's stability equation with a revolute balancing weight is nonlinear. For a stable gait, stabilization equations of a biped-walking robot are modeled as non-homogeneous second order differential equations for each balancing weight type, and a trajectory of balancing weight can be directly calculated with the FDM (Finite Difference Method) solution of the linearized differential equation. In this paper, the 3dimensional graphic simulator is developed to get and calculate the desired ZMP and the actual ZMP. The operating program is developed for a real biped-walking robot IWRⅢ. Walking of 4 steps will be simulated and experimented with a real biped-walking robot. This balancing system will be applied to a biped humanoid robot, which consist legs and upper body, as a future work.

Gait Implementation of Biped Robot for a continuous human-like walking (이족 보행 로봇의 인간과 유사한 지속보행을 위한 걸음새 구현)

  • Jin, Kwang-Ho;Jang, Chung-Ryoul;Koo, Ja-Hyuk;Choi, Sang-Ho;Kim, Jin-Geol
    • Proceedings of the KIEE Conference
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    • 1999.07g
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    • pp.3092-3094
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    • 1999
  • This paper deals with the gait generation of Biped Walking Robot (IWR-III) to have a continuous walking pattern like human. For this, trajectory planning with the consideration of kick action is done in each walking step, and the coordinate transformation is done for simplifying the kinematics. The trunk moves continuously for all walking time and moves toward Z-axis. Balancing motion is acquired by FDM(Finite Difference Method) during the walking. By combining 4-types of pre-defined steps, multi-step walking is done. Using numerical simulator, dynamic analysis and system stability is confirmed. Walking motion is visualized by 3D-Graphic simulator. As a result, the motion of balancing joints can be reduced by the trunk ahead effect during kick action, and impactless smooth walking is implemented by the experiment.

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Potential Distribution Model for FinFET using Three Dimensional Poisson's Equation (3차원 포아송방정식을 이용한 FinFET의 포텐셜분포 모델)

  • Jung, Hak-Kee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.4
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    • pp.747-752
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    • 2009
  • Three dimensional(3D) Poisson's equation is used to calculate the potential variation for FinFET in the channel to analyze subthreshold current and short channel effect(SCE). The analytical model has been presented to lessen calculating time and understand the relationship of parameters. The accuracy of this model has been verified by the data from 3D numerical device simulator and variation for dimension parameters has been explained. The model has been developed to obtain channel potential of FinFET according to channel doping and to calculate subthreshold current and threshold voltage.

Side Scan Sonar based Pose-graph SLAM (사이드 스캔 소나 기반 Pose-graph SLAM)

  • Gwon, Dae-Hyeon;Kim, Joowan;Kim, Moon Hwan;Park, Ho Gyu;Kim, Tae Yeong;Kim, Ayoung
    • The Journal of Korea Robotics Society
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    • v.12 no.4
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    • pp.385-394
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    • 2017
  • Side scanning sonar (SSS) provides valuable information for robot navigation. However using the side scanning sonar images in the navigation was not fully studied. In this paper, we use range data, and side scanning sonar images from UnderWater Simulator (UWSim) and propose measurement models in a feature based simultaneous localization and mapping (SLAM) framework. The range data is obtained by echosounder and sidescanning sonar images from side scan sonar module for UWSim. For the feature, we used the A-KAZE feature for the SSS image matching and adjusting the relative robot pose by SSS bundle adjustment (BA) with Ceres solver. We use BA for the loop closure constraint of pose-graph SLAM. We used the Incremental Smoothing and Mapping (iSAM) to optimize the graph. The optimized trajectory was compared against the dead reckoning (DR).

The Study on an Using Effect of Head Mounted Display to the Body in Virtual Environments (가상환경에서의 HMD사용이 인체에 미치는 영향에 관한 연구)

  • 이창민;정진희
    • Journal of Korea Multimedia Society
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    • v.3 no.4
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    • pp.389-398
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    • 2000
  • The focus of this study is to investigate how personal display system - Head Mounted Display(HMD) and VDU-affect to the body in virtual environments. This prediction was tested by a comparing of playing 3D games while wearing a HMD and monitoring a VDU for an hour. As quantitative measuring and analyzing tools, SSQ, RSSQ, pre and post posture stability test and vision test are used. The results showed that SSQ and RSSQ total score (TS) are related with the results of pre and post posture stability test and SSQ and RSSQ TS of HMD is higher than TS of VDU by one point five times. Especially, TS of MRG3C, having large field of view, has a possibility by two times of simulator sickness (SS). And in order to investigate the degree of SS regarding to the simulator control condition, two conditions, subjective-passive and subjective-active environments were compared. However, there was no significant difference between two environments. The repetition of the same environment has no effect to reduce the SS. Disorientation and oculomotor scores of the SSQ and RSSQ are higher than that of another symptoms. In addition, RSSQ score of strain/confusion is higher than that of nausea. Therefore, we assume that personal fear could possibly increase the simulator sickness in virtual environments.

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The NF-l6D VISTA Simulation System

  • Siouris, George M.
    • Transactions on Control, Automation and Systems Engineering
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    • v.4 no.2
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    • pp.114-123
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    • 2002
  • Called VISTA (Variable-stability In-flight Simulator Test Aircraft), the one-of-a-kind NF-l6D has a simulation system that can mimic several aircraft. Though housed in an F-l6 Fighting Falcon airframe, VISTA can also act like the F-15 Eagle or the Navy's F-14 Tomcat. More importantly, such flexibility allows for improved training and consolidation of some sorties. Consequently USAF Test Pilot School students will have an opportunity to learn how to test future integrated cockpits. In this paper we will use the multiple model adaptive estimation (MMAE) and the multiple model adaptive controller (MMAC) techniques to model the aircraft's flight control system containing the longitudinal and lateral-directional axes. Single and dual actuator and sensor failures will also be included in the simulation. White Gaussian noise will be included to simulate the effects of atmospheric disturbances.