• Title/Summary/Keyword: 4C Skills

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Factors Influencing Nursing Students실 Psychiatric Nursing Practice Evaluation Scores (간호학생의 정신간호학 실습에 영향을 미치는 요인)

  • 배행자;안황란
    • Journal of Korean Academy of Nursing
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    • v.23 no.1
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    • pp.5-15
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    • 1993
  • This study examined the effects of therapeutic communication skills, self esteem and self concept, psychiatric nursing lectures on students' psychiatric nursing practice evaluation scores. The purposes of this study were to determine factors influencing students' psychiatric nursing practice to improve the quality of that practice. The subjects were 123 third year nursing students in the department of nursing of G University in C city. Data were collected from 1989 to 1991 by question-aires and academic records. Pearson Correlation and t-test were used in analysing the data to confirm the relationship and influence among the study variables. Stepwise Multiple regression was used to confirm the predictors of the nursing students' psychiatric nursing practice evaluation scores. The results were as follows : 1) Relationship of General characteristics and Psychiatric Nursing Practice Evaluation Scores : General characteristics were not significant on psychiatric nursing pracice evaluation scores. 2) Relationship of the therapeutic communication skill and psychiatric nursing practice evaluation scores : the higher the degree of therapeutic communication skill was the higher the scores for psychiatric nursing practice (r=.5528, p(.001). 3) Relationship of psychiatric nursing course and psychiatric nursing practice evaluation scores the higher the scores in the psychiatric nursing course the higher the scores for psychiatric nursing practice (r=.2793, p(.01). 4) Relationship of self-esteem & self concept and psychiatric nursing practice evaluation scores : Self-esteem 8f concept was not significant on psychiatric nursing practice evaluation scores. 5) Stepwise multiple correlation of therapeutic communication skills, self-esteem and self concept, psychiatric nursing lectures on psychiatric nursing practice evaluation scores showed that therapeutic communication skills and the psychiatric nursing course scores influenced the evaluation scores psychiatric nursing practice significantly.

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Food Security and Children′s Nutritional Status of the Households Supported by the National Basic Livelihood Security System (국민기초생활보장사업 수급 가정에서의 식품공급안정성과 아동의 영양상태)

  • 오세영;김미연;홍민지;정해랑
    • Journal of Nutrition and Health
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    • v.35 no.6
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    • pp.650-657
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    • 2002
  • In order to provide basic data for the means to improve food situation and nutritional status of those supported by the National Basic Livelihood Security System (NBLSS), we examined household food insecurity and nutritional status of children under the support of NBLSS. This study included 209 children aged 3-12 years (99 boys and 110 girls) and their caretakers. We measured house food insecurity using Radimer/cornell Scale, children's body sizes and nutrient intake by semi-quantitative food frequency questionnaire, and caretakers' nutritional management skills. Only 9.6% of the households were in food secured (FS) while 8.1% were in household food insecured, but without hunger (HFI), 42.1% were in adult food insecured with hunger (AFI), and 40.2% were in child hungry (CH). Important predictors of food security were nutritional management skills of the caretakers as well as their education, but neither income nor food expenditure of the households. Mean energy intake of the children was 86.0% of the Korean Recommended Dietary Allowance (RDA). Intakes of protein, phosphorous, vitamin A and B$_1$ were relatively high ranging from 112.3% to 124.4% of the RDAs while those of calcium, iron, niacin, vitamin C were low showing 74.8-83.3% of the RDAs. Height, weight and weight/height ratio were close to the reference levels. Lower nutrient intakes of children were observed as the households were more food insecured. However, nutrient intakes and body sizes of children did not differ as a function of household socioeconomic status representing by income, food expenditure and caretakers' education. Results of this study suggest the importance of food security and nutritional management skills for the children's nutrient intakes. Concerning this matter, a need for nutrition education in the program for NBLSS was discussed.

The Role of People, Information, and Technology in LIS Education: Driving a Call for Action Towards the UN 2030 Agenda

  • Kim, Heesop;Alenzuela, Reysa C.
    • Journal of Information Science Theory and Practice
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    • v.4 no.4
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    • pp.16-29
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    • 2016
  • Around the world, public access to information plays a crucial role in improving lives and facilitating development. People, technology, and information, which also represent common themes of i-Schools, are deemed relevant in adapting to these global challenges. The main purpose of this research is to identify the orientation of curriculums in LIS Schools in South Korea toward technology, information, and people for graduate schools of library and information science. This research also correlates the directions of the schools with the UN 2030 Agenda. Using the Wilson model, this study examines the orientation of courses offered. The result of classification and content analysis revealed that courses offered are leaning towards technology and information content. Courses reviewed in the light of developing knowledge and skills of information professionals to facilitate the fulfillment of global goals can make libraries more responsive to the changing times.

The Effect of Science Experiments in Collaboration with Art Activities for Students' Self-directed Learning Skills and the Creative Personality in Elementary School (미술활동과 연계한 과학실험활동이 초등학생의 자기주도학습능력과 창의적 성격에 미치는 영향)

  • Son, Jeongwoo;Heo, Minyoung
    • Journal of Science Education
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    • v.37 no.1
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    • pp.68-78
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    • 2013
  • Until now, research to integrate art activities and science education have been making steady progress in the field of primary education and early childhood education that are directly involved in the art education of students. However, some science educators were interested in visualizing the artifacts by using design principles and experimental results through STEAM education. So, when conducting lessons for integrating science education with art activities, research is needed on the changing of the students' ability. Therefore, the purpose of this study is to investigate the effect of science experiments in collaboration with art activities for students' self-directed learning skills and creative personality in elementary school. This study was applied to 30 students(16 male, 14 female) of 4th grade in Changwon C elementary school. The teaching materials of this study was extracted some of the experiments from the 2007 revised national curriculum in elementary science textbook and 'Teachers for Exciting Science'. Experimental treatment was performed over a total of 10 class 5 subjects and a pre-post test was conducted through G-TAGAS. As a result, science experiments in collaboration with art activities have improved significantly students' self-directed learning skills and creative personality.

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Analysis of the Connection between Competency and Elementary School Content System and Achievement Standards in the 2022 Revised Mathematics Curriculum (2022 개정 수학과 교육과정에서 역량과 초등학교 내용 체계 및 성취기준과의 연계성 분석 )

  • Lee, Hwayoung
    • Education of Primary School Mathematics
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    • v.26 no.4
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    • pp.369-385
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    • 2023
  • As the 2022 revised mathematics curriculum emphasizing competency cultivation was announced, the researcher analyzed the connection between competency, content system, and achievement standards in elementary school mathematics curriculum. The results of the analysis of the link between the competency of the curriculum revision research report, its sub-elements, the 'process and skills' of the curriculum content system, and the achievement standard verb are as follows. First, most of the five curriculum competencies (problem solving, reasoning, communication, connection, and information processing) of the mathematics department are implemented as "process-skills" of the content system, which is further specified and presented as an achievement-based verb. Second, the five competencies were not implemented with the same weight in all areas, and the appropriate process-skills were differentiated and presented according to the content of knowledge-understanding by area/grade group. Third, verbs of the achievement standards were more rich than before in the 2022 revised elementary school mathematics curriculum. Fourth, 'understanding' throughout the entire area was still presented as the highest proportion. Through the research results, the researcher discussed clearly establishing the meaning of problem-solving capabilities in the future and developing and presenting "understanding" as a more specific process or skills.

Middleware on Hanuri/C as a Multimedia Client-Server Application Development Tool (멀티미디어 클라이언트-서버 응용 개발 도구인 한우리/C의 미들웨어)

  • Im, Chae-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.5
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    • pp.797-806
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    • 1995
  • The Client-Server model is a computing technique that efficiently uses distributed resources via networks. But, generating an application using Client- Server model requires many different expertises to developers in comparison to that of using the centralized computing method. That is, and application developer must be familiar with network programming and GUI(Graphical User Interface) techniques in addition to conventional programming skills. Accordingly, the time and man power have been issued for building a Client-Server system. To alleviate these problem, the Client-Server applications development tools are needed To meet such a need, we developed a GUI based tool, called Hanuri/C, for generating Client-Server application programs. In comparison to existing Client-Server tools, Hanuri/C is reinforced Multimedia facilities, Hanuri/C is reinforced Multimedia facilities. Hanuri/C is considered as a front-end part of distributed system software. That is, Hanuri/C is a Client-Server tool similar to Forth Generation Language(4GL) supporting multimedia application on top of the Distributed Computing environment(DCE). In this paper, we present the design and implementation method of the middleware part of Hanuri/c.

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The New Paradigm of Management in Design Organization: The Reality of Bottom-line Effectiveness in Design Organization's Management Needs

  • Choi, Seung-Pok
    • International Journal of Contents
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    • v.7 no.4
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    • pp.90-97
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    • 2011
  • This study identifies how management theory and philosophy work in conjunction with and support one another as both are critical to understanding leadership concepts and viewing the design organization holistically in terms of organizational behavior and performance. This paper analyses data from an in-depth single-case study at management in interior design organization in Korea. Two new 'most efficient and effective way' to achieve the goals of the design organization has been launched. The first was organizational behavior and performance, and the second a needed new paradigm of management skills. Organizational culture affects organizational effectiveness in design because it can (a) provide an organization with a competitive advantage, (b) improve the way an organizational structure works, and (c) increase the motivation of designers to pursue organizational interests. Moreover, the result of research creates paradigm of thinking that how leaders in the design organization need to focus on innovative and strategic systems to gain competitive advantage and enter global markets; a key inter-organizational cooperation strategy to achieve a targeted goal.

Machining characteristics of STS 304 by micro-endmill (소경 엔드밀에 의한 STS 304의 가공특성)

  • Kim S.J.;Hahm S.D.;Kim H.C.;Kim K.S.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.1261-1264
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    • 2005
  • Recently, as researches and developments for milli-structure and micro machine are actively progressing, manufacturing technologies and skills for tiny small machine parts are getting more important. So, we have been trying to cut using high revolution air bearing spindle and micro-endmill, and studying for magnitude of cutting force, cutting force wave form and surface roughness. We figured out that in 60,000rpm is so slow that cutting is not perfact. Chatter occured to $2\mu{m}/rev\;at\;80,000rpm\;and\;4.4\mu{m}/rev$ at 100,000rpm. We confirmed that spindle run out increased surface roughness at high revolution.

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Developing an AR based Command Post eXercise(CPX) Simulator (증강현실 기반 지휘통제훈련 시뮬레이터 개발)

  • Park, Sangjun;Shin, Kyuyoung;Kim, Dongwook;Kim, Tai Hyo;Roh, Hyo Bin;Lee, Wonwoo
    • Convergence Security Journal
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    • v.18 no.5_2
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    • pp.53-60
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    • 2018
  • As science and technology develops, it is expected that more precise and various weapons will be used in a much more complicate future battlefield environment. C4I is a system that provides the proper and necessary information to commanders and their staffs to recognize the battlefield situation by connecting and visualizing the complex battlefield environment and various weapon systems together. Commanders and staffs perform battle command training based on a computer or paper map to better utilize the C4I system and Command Post eXercise(CPX) is a process of the training. This is the way for them to improve command control and decision making skills. Analyzing of line of sight(LOS), identifying communication fringe area, deploying troop strength, and determining unit maneuver are highly restricted under the 2D based CPX. In recent years, however, three-dimensional (3D) CPX simulators have been developed to overcome these drawbacks. In response to this trend, this paper proposes a multi-user based CPX simulator using augmented reality (AR) glass, which can be used as a practical war game simulator.

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The Influence of Learning Self-efficacy, Confidence in Performance of Fundamental Nursing Skills and Satisfaction with Practicum on Nursing Students' Satisfaction in major (간호대학생의 학습 자기효능감, 기본간호술수행자신감 및 실습만족도가 전공만족도에 미치는 영향)

  • Lee, Hyunsook Zin;Ahn, Sung Mi
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.251-262
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    • 2020
  • The study was conducted to investigate factors influencing satisfaction in major on nursing students. A convenience sample 159 nursing student was selected from G do and C do, between 17 June and 24 June 2019. Data were analyzed t-test, one-way ANOVA, Pearson's correlation, and multiple regression analysis. Factors that influenced satisfaction in major included gender, age, religion, perceived academic achievement, acquisition of fundamental nursing skills(FNS), perceived health state. Satisfaction in major showed a positive correlation with learning self-efficacy(LSE), confidence in performance of FNS and satisfaction with practicum. These variables revealed regression analysis that significant factor and explained 63.0% of the variance. It is necessary to develop and test programs to ensure an improvement in LSE, confidence in performance of FNS and satisfaction with practicum among nursing students to increase their satisfaction in major.