• Title/Summary/Keyword: 3D-복원

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Implementing 3DoF+ 360 Video Compression System for Immersive Media (실감형 미디어를 위한 3DoF+ 360 비디오 압축 시스템 구현)

  • Jeong, Jong-Beom;Lee, Soonbin;Jang, Dongmin;Lee, Sangsoon;Ryu, Eun-Seok
    • Journal of Broadcast Engineering
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    • v.24 no.5
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    • pp.743-754
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    • 2019
  • System for three degrees of freedom plus (3DoF+) and 6DoF requires multi-view high resolution 360 video transmission to provide user viewport adaptive 360 video streaming. In this paper, we implement 3DoF+ 360 video compression system which removes the redundancy between multi-view videos and merges the residual into one video to provide high quality 360 video corresponding to an user's head movement efficiently. Implementations about 3D warping based redundancy removal method between 3DoF+ 360 videos and residual extraction and merger are explained in this paper. With the proposed system, 20.14% of BD-rate reduction in maximum is shown compared to traditional high-efficiency video coding (HEVC) based system.

Flora and Restoration Plan of Hanon Paddy Fields Made in Maar Crater, Jeju Island, South Korea (제주도 마르형 분화구 내에 형성된 하논의 식물상과 복원 방안)

  • Kim, Myung-Hyun;Nam, Hyung-Kyu;Eo, Jinu;Kwon, Soon-Ik;Song, Young-Ju
    • Korean Journal of Environmental Biology
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    • v.36 no.4
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    • pp.439-455
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    • 2018
  • Hanon made in the largest maar crater in Korea, is the only paddy field ecosystem in Jeju Island that has been conducting rice farming, for the past 500 years. Flora surveys were conducted eight times, 2015-2018, to understand floristic characteristics and a restoration plan of the study area. As a result, vascular plants of Hanon paddy fields were listed 225 taxa that consist of 55 families, 151 genera, 194 species, 1 subspecies, 25 varieties, and 4 forms. The taxonomic group including the most species, was Gramineae (36 taxa). The next families were Compositae (29 taxa), Cyperaceae (20), Leguminosae (13), and Polygonaceae (11). Biological type of the Hanon was $Th-R_5-D_4-t$ type. The rare plants revealed 3 taxa; Ottelia alismoides(L.) Pers., Acorus calamus L., Pseudoraphis ukishiba Ohwi. Endemic plant revealed 1 taxon; Saururus chinensis(Lour.) Baill. Forty three taxa were naturalized plants composed of 15 families, 24 genera, 41 species, and 2 varieties. The urbanization index and naturalized index were 13.3% and 16.9%, respectively. The Hanon has high plant diversity, including endemic plant and rare plants, and is the only rice paddy in Jeju Island. So, the Hanon has sufficient values in ecological and socio-cultural aspects, so it should be maintained continuously in the future.

Lightweight Super-Resolution Network Based on Deep Learning using Information Distillation and Recursive Methods (정보 증류 및 재귀적인 방식을 이용한 심층 학습법 기반 경량화된 초해상도 네트워크)

  • Woo, Hee-Jo;Sim, Ji-Woo;Kim, Eung-Tae
    • Journal of Broadcast Engineering
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    • v.27 no.3
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    • pp.378-390
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    • 2022
  • With the recent development of deep composite multiplication neural network learning, deep learning techniques applied to single-image super-resolution have shown good results, and the strong expression ability of deep networks has enabled complex nonlinear mapping between low-resolution and high-resolution images. However, there are limitations in applying it to real-time or low-power devices with increasing parameters and computational amounts due to excessive use of composite multiplication neural networks. This paper uses blocks that extract hierarchical characteristics little by little using information distillation and suggests the Recursive Distillation Super Resolution Network (RDSRN), a lightweight network that improves performance by making more accurate high frequency components through high frequency residual purification blocks. It was confirmed that the proposed network restores images of similar quality compared to RDN, restores images 3.5 times faster with about 32 times fewer parameters and about 10 times less computation, and produces 0.16 dB better performance with about 2.2 times less parameters and 1.8 times faster processing time than the existing lightweight network CARN.

Motion Plane Estimation for Real-Time Hand Motion Recognition (실시간 손동작 인식을 위한 동작 평면 추정)

  • Jeong, Seung-Dae;Jang, Kyung-Ho;Jung, Soon-Ki
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.347-358
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    • 2009
  • In this thesis, we develop a vision based hand motion recognition system using a camera with two rotational motors. Existing systems were implemented using a range camera or multiple cameras and have a limited working area. In contrast, we use an uncalibrated camera and get more wide working area by pan-tilt motion. Given an image sequence provided by the pan-tilt camera, color and pattern information are integrated into a tracking system in order to find the 2D position and direction of the hand. With these pose information, we estimate 3D motion plane on which the gesture motion trajectory from approximately forms. The 3D trajectory of the moving finger tip is projected into the motion plane, so that the resolving power of the linear gesture patterns is enhanced. We have tested the proposed approach in terms of the accuracy of trace angle and the dimension of the working volume.

3D Shape Reconstruction of Non-Lambertian Surface (Non-Lambertian면의 형상복원)

  • 김태은;이말례
    • Journal of Korea Multimedia Society
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    • v.1 no.1
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    • pp.26-36
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    • 1998
  • It is very important study field in computer vision 'How we obtain 3D information from 2D image'. For this purpose, we must know position of camera, direction of light source, and surface reflectance property before we take the image, which are intrinsic information of the object in the scene. Among them, surface reflectance property presents very important clues. Most previous researches assume that objects have only Lambertian reflectance, but many real world objects have Non-Lambertian reflectance property. In this paper the new method for analyzing the properties of surface reflectance and reconstructing the shape of object through estimation of reflectance parameters is proposed. We have interest in Non-Lambertian reflectance surface that has specular reflection and diffuse reflection which can be explained by Torrance-Sparrow model. Photometric matching method proposed in this paper is robust method because it match reference image and object image considering the neighbor brightness distribution. Also in this thesis, the neural network based shaped reconstruction method is proposed, which can be performed in the absence of reflectance information. When brightness obtained by each light is inputted, neural network is trained by surface normal and can determine the surface shape of object.

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Efficient Geometric Model Reconstruction using Contour Lines (외곽선을 이용한 효율적인 기하모델 재구성 기법)

  • Jung Hoe Sang;Kwon Koo Joo;Shin Byeong-Seok
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.8
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    • pp.418-425
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    • 2005
  • 3D surface reconstruction is to make the original geometry of 3D objects from 2D geometric information. Barequet's algorithm is well known and most widely used in surface reconstruction. It tiles matched regions first, then triangulates clefts using dynamic programming. However it takes considerably long processing time while manipulating complex model. Our method tiles a simple region that does not have branches along minimally distant vertex pairs at once. When there are branches, our method divides contour lines into a simple region and clefts. We propose a fast and simple method that calculates medial axes using a minimum distance in cleft region. Experimental results show that our method can produce accurate models than the previous method within short time.

3D Pose Estimation of a Human Arm for Human-Computer Interaction - Application of Mechanical Modeling Techniques to Computer Vision (인간-컴퓨터 상호 작용을 위한 인간 팔의 3차원 자세 추정 - 기계요소 모델링 기법을 컴퓨터 비전에 적용)

  • Han Young-Mo
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.42 no.4 s.304
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    • pp.11-18
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    • 2005
  • For expressing intention the human often use body languages as well as vocal languages. Of course the gestures using arms and hands are the representative ones among the body languages. Therefore it is very important to understand the human arm motion in human-computer interaction. In this respect we present here how to estimate 3D pose of human arms by using computer vision systems. For this we first focus on the idea that the human arm motion consists of mostly revolute joint motions, and then we present an algorithm for understanding 3D motion of a revolute joint using vision systems. Next we apply it to estimating 3D pose of human arms using vision systems. The fundamental idea for this algorithm extension is that we may apply the algorithm for a revolute joint to each of the revolute joints of hmm arms one after another. In designing the algorithms we focus on seeking closed-form solutions with high accuracy because we aim at applying them to human computer interaction for ubiquitous computing and virtual reality.

3D Modeling Method for Cultural Properties Web GIS Database Construction (Web GIS 도형 자료 구축을 위한 문화재 3차원 모델링 기법)

  • Jung, Sung-Hyuk;Lee, Jae-Kee
    • Journal of Korean Society for Geospatial Information Science
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    • v.12 no.2 s.29
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    • pp.37-42
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    • 2004
  • The purpose of this study is not only preserving and restoring our nation's precious cultural inheritances transmitted for half millennia but informing the world of them. This study also aims recognizing the necessity of transmitting them to prosperity, constructing three-dimensional database by using a photogrammetry and VRML method and utilizing basic data of treasure exhibition with the progress of exhibition technique development on cyber space. Therefore, in this study, I suggest three dimensional modeling method that acquire three dimensional database about cultural properties through photogrammetry method which can acquire three-dimensional coordinates with easy and can express various color and stuff-feeling by using VRML.

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Multi-Depth Map Fusion Technique from Depth Camera and Multi-View Images (깊이정보 카메라 및 다시점 영상으로부터의 다중깊이맵 융합기법)

  • 엄기문;안충현;이수인;김강연;이관행
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.185-195
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    • 2004
  • This paper presents a multi-depth map fusion method for the 3D scene reconstruction. It fuses depth maps obtained from the stereo matching technique and the depth camera. Traditional stereo matching techniques that estimate disparities between two images often produce inaccurate depth map because of occlusion and homogeneous area. Depth map obtained from the depth camera is globally accurate but noisy and provide a limited depth range. In order to get better depth estimates than these two conventional techniques, we propose a depth map fusion method that fuses the multi-depth maps from stereo matching and the depth camera. We first obtain two depth maps generated from the stereo matching of 3-view images. Moreover, a depth map is obtained from the depth camera for the center-view image. After preprocessing each depth map, we select a depth value for each pixel among them. Simulation results showed a few improvements in some background legions by proposed fusion technique.

Extracting Shadow area and recovering of image (영상의 그림자 영역 경계 검출 및 복원 연구)

  • Choi, Yun-Woong;Jeon, Jae-Yong;Park, Jung-Nam;Cho, Gi-Sung
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.169-173
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    • 2007
  • Nowadays the aerial photos is using to get the information around our spatial environment and it increases by geometric progression in many fields. The aerial photos need in a simple object such as cartography and ground covey classification and also in a social objects such as the city plan, environment, disaster, transportation etc. However, the shadow, which includes when taking the aerial photos, makes a trouble to interpret the ground information, and also users, who need the photos in their field tasks, have restriction. This study, for removing the shadow, uses the single image and the image without the source of image and taking situation. Also, this study present clustering algorism based on HIS color model that use Hue, Saturation and Intensity, especially this study used I(intensity) to extract shadow area from image. And finally by filtering in Fourier frequency domain creates the intrinsic image which recovers the 3-D color information and removes the shadow.

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