• Title/Summary/Keyword: 3D textiles

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A study on the Contemporary Art Inspiration in Contemporary Fashion Design (현대패션에 나타난 Contemporary Art Inspiration 연구)

  • Baik, Jeong-Hyun;Bae, Soo-Jeong
    • Journal of Fashion Business
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    • v.14 no.1
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    • pp.143-162
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    • 2010
  • The purpose of this study is to suggest more specific method to express art connected to the factor of fashion design by classifying fashion case combined with contemporary art, which is expressed through visual factor of fashion, analyzing exchange phenomenon, trend and change aspect of art and fashion and researching its expression type under the background of art preference phenomenon of contemporary art. From the result of measuring the frequency of contemporary art type, it was found that various types and artists' works were applied to fashion industry. Therefore, the scope of contemporary art, which is used for fashion, is being enlarged and new type is appearing every year continuously. Especially, its frequency was highest in 2008 S/S. In addition, it was found that it was more frequent in S/S season rather than in F/W season. From the result of analyzing expression method of contemporary art inspiration shown in fashion by classifying it into structure aspect, print aspect and 3D decoration aspect, in most cases, the contemporary art was used as a print or pattern for dress or accessory. The print aspect could be divided into geometric abstraction pattern, expressional abstract pattern, trompe-l'oeil pattern, graffiti pattern, picture image pattern and cartoon pattern in detail.

The Ways in which Clothes worn by Game Characters as Expressed in Contemporary Fashion (현대패션에 포함된 게임 캐릭터 의상의 조형성)

  • Lee, Hyo-Jin;Yang, A-Rang
    • Journal of the Korean Society of Costume
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    • v.58 no.4
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    • pp.86-98
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    • 2008
  • This study is purposed to determine the correlation between contemporary fashion and game characters' clothes and to analyze the formative property of the game characters' clothes expressed in the contemporary fashion. The temporal scope of this study is from 2004 to 2007 based on general online game ranks, while the game type is limited to 3D-online role playing game. The most popular clothes of game characters are analyzed and found to have imaginary, sensualistic, and cross-sexual features. These are also expressed as Cyber resistance image, Femme fatal image and Asexual image in the contemporary fashion. Firstly, the Cyber resistance image in the recent fashion is shown as belligerent, destructive and surrealistic image in contemporary fashion. Secondly, the Femme fatal image represents bewitching, brutal and narcissistic image with sleek materials and glowing colors in contemporary fashion. Thirdly, the Asexual image means the concept of sex as the neuter gender. Especially, this image has been introduced by simple and straight silhouette, black, silver, khaki colors in fashion. Accordingly, the clothes of game characters with the popularity and formative property have close correlation with contemporary fashion even if they do not pursue for practical creativity. In this respect, they can consolidate the position as a new fashion trend if they are developed with various design ideas.

A Comparison of Standard Methods for Evaluating the Water Resistance of Shell Fabrics

  • Kwon, Myoung-Sook;Nam, Youn-Ja
    • The International Journal of Costume Culture
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    • v.4 no.3
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    • pp.241-248
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    • 2001
  • Re water resistance of shell fabrics intended for we in outdoor apparel was measured using three different standard test methods, ASTM D 751, hydrostatic resistance, procedure A(Mullen test -- with and without a fabric support) and Procedure B (Hydrostatic head test). A database of information on their water resistance performance was created. The data collected with different methods were correlated and the advantages and disadvantages of each method were compared. The Mullen test with a support appears to give higher and more favorable water resistance values on shell fabrics preventing fabric rupture during the test. The hydrostatic head test gave lower hydrostatic pressure values than those measured on the two Mullen tests. The Mullen test is recommended for testing the water resistance of fabrics that high a relatively high water resistance because the Mullen tester applies a wide range of pressure. The hydrostatic head test is recommended for testing the fabrics that have relatively low water resistance. The area of the fabric sample that is in contact with the water is smaller in the Mullen test, so higher pressure levels can be reached and more samples should probably be tested to get a representative value for each fabric types. Furthermore, the hydrostatic head test was deemed more repeatable than the Mullen tests in his study.

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Classification of Lower Body Types of Female Adults aged 18 to 69 based on 3D Body Scan Data - Focusing on the Front Type, Lateral-Front Type, and Lateral-Back Type -

  • Kim, Min Kyoung;Nam, Yun Ja
    • Fashion & Textile Research Journal
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    • v.18 no.1
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    • pp.91-102
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    • 2016
  • This study classified the lower body types of female adults aged 18 to 69. The lower body was divided into front, lateral front, and lateral back. In order to understand the shape and somatotype of each segment, 592 people were analyzed based on girth, height, length, depth, width, angle and cross section distance for each segment. For data analysis, SPSS 18.0 was performed for descriptive statics, principal component analysis, K-means cluster analysis, ANOVA, and Duncan's test (as verification). Factor analysis was performed based on index values, calculation values, angles, and cross section distances. The measured items resulted in a.) 16 items were extracted to 5 factors in the case of the front factor (FF) of the lower body, and b.) 24 items were extracted to 6 factors in the case of lateral front factor (LFF) and lateral back factor (LBF). Each factor was put through K-means cluster analysis, classifying the lower bodies into one of four types of based on the front type (FT), the lateral front type (LFT), and the lateral back type (LBT) respectively. This study proposed an understanding of various lower body shapes by segmenting and classifying the lower body shapes for each type.

Research of Quantitative Modeling that Classify Personal Color Skin Tone (퍼스널 컬러 스킨 톤 유형 분류의 정량적 평가 모델 구축에 대한 연구)

  • Kim, Yong Hyeon;Oh, Yu Seok;Lee, Jung Hoon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.42 no.1
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    • pp.121-132
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    • 2018
  • Recent beauty trends focus on suitability to individual features. A personal color system is a recent aesthetic concept that influences color make up and coordination. However, a personal color concept has several weaknesses. For example, type classification is qualitative and not quantitative because its measuring system is a sensory test with no industry standard of personal color system. A quantitative personal color type classification model is the purpose of this study, which can be a solution to above problems. This model is a kind of mapping system in a 3D Cartesian coordinate system which has own axes, Value, Saturation, and Yellowness. The cheek color of the individual sample is also independent variable and personal color type is a dependent variable. In order to construct the model, this study conducted a colorimetric survey on a 993 sampling frequency of Korean women in their 20s and 30s. The significance of this study is as follows. First, through this study, personal color system is established on quantitative color space; in addition, the model has flexibility and scalability because it consisted of independent axis that allows for the inclusion of any other critical variable in the form of variable axis.

The structural method of modular system expressed in contemporary fashion design (현대 패션디자인에 표현된 모듈러 시스템의 구조방식)

  • Yoon, Jeong-A;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.22 no.5
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    • pp.776-793
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    • 2014
  • This study attempted to figure out the usage of the modular system in other fields through literature review and empirical study, analyze its structural method in fashion. After analyzing architecture & product-related books, the Internet data and previous studies, the modular system's five structural methods were obtained. Then, 991 photos of women's clothes from 2003 to 2014 were collected through the fashion websites in Korea and abroad. The results can be summarized as follows: First, the following five structures were derived: assembling structure, overlapping structure, arrangement structure, inserting structure and folding structure. Second, according to analysis on the structural method of the modular system in modern fashion, overlapping structure (34%) was the most common. Third, in fashion, the use of fastener for installation and removal is important for assembling structure. In terms of overlapping structure, 3D volume by vertical accumulation was commonly observed. Arrangement structure revealed a horizontal and flat shape through simple arrangement. In inserting structure, on the contrary, non-standardized modules were used as a part of clothes or decorative elements. In folding structure, origami technique for reduction and expansion was used.

The Database Development of 2-D Hands Measurement for Improving Fitness of gloves -focused on the ages from 18 to 64 of male & female adults- (장갑의 적합성 향상을 위한 손부위 2차원 계측정보 DB구축에 관한 연구 -성인 남.녀 만 18세에서 만 64세를 중심으로-)

  • 최혜선;김은경
    • Journal of the Korean Society of Clothing and Textiles
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    • v.28 no.3_4
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    • pp.509-520
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    • 2004
  • The aim of this study was to provide the basic 2-dimensional statistics requisite in the siting system and design of gloves. The 64 static measurements were selected to provide information about hands. Participants in the study were 824 adults, aged between 18 and 64. Subjects were divided into four age groups: 18 to 29, 30 to 39, 40 to 49, and 50 to 64, and separated according to sex. Statistical tests such as Descriptive Analysis, and Anova were conducted to analyze the data and ascertain the differences among the ages. The disparities between sex groups were compared by T-test. In addition, correlation among the 57 measurements was analyzed and the results were compared to the data from Japanese and other studies. The results indicated that all the measurements were significantly larger in the male group. There were significant differences among age groups for most hand circumferences, breadths and thickness items. As the age increased, the hand circumferences, breadths and thickness items became wider and thicker. In addition, as the age increased, the mean measurement value of the length items decreased, so that it became shorter. Hand length was highly correlated with finger length, palm length and height. Maximum hand circumference II was highly correlated with hand circumferences, hand breadth and weight.

Body Image of Stripe Design Variations in Semi-tight Skirt (세미 타이트 스커트의 스트라이프 디자인 변화에 따른 신체 이미지)

  • Lim, Hea-Lyong;Uh, Mi-Kyung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.17 no.2
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    • pp.145-154
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    • 2015
  • This study aims to identify the differences of body image when the stripe direction and width change of semi-tight skirt. The semi-tight skirt pattern was made using the standard size of a women in their 20s. 12 semi-tight skirt models combining 6 kinds of stripe directions and 2 kinds of stripe widths were made using CLO 3D virtual clothing system. The data was evaluated by 126 fashion design majors. The results were as follows; In accordance with the body image factor analysis of semi-tight skirt, three image factors were identified; whole body optical illusion, calf optical illusion and hip optical illusion. Among these factors, the whole body optical illusion factor is the most important factor. The body image depending on the stripe direction and width change of semi-tight skirt mostly showed the significant difference. In accordance with the analysis on the interaction effect of body image depending on the stripe direction and width change of semi-tight skirt, the whole body, calf and hip optical illusion factors showed the significance. The interaction of body image had independent influence on all factors of stripe direction and width. In particular, the interaction of stripe direction and width had the most significant influence on the whole body optical illusion.

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The Effect of Hair Style for Impression Formation (Hair Style이 인상형성(印象形成)에 미치는 영향(影響))

  • Yoon, So-Young;Yoo, Tai-Soon
    • Journal of Fashion Business
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    • v.5 no.3
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    • pp.73-84
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    • 2001
  • The purpose of this study is to apply fundamental data of impression formation research by analysing and observing the various facial image that can be effected from hair style as well as be helpful for choosing suitable hair style for T.P.O in modern society. This study targeted 305 college women in Daegu and Gyung-book area. Hair Style Image Scale(HSIS)was used the scale of seven point modified the S-D(Semantic Differential) method. The analysis of impression formation effect of hair style using SPSS WIN package have completed from the principal component analysis by Varimax perpendicular rotation method and ANOVA was used to recognize the difference in impression formation according to hair style change. In the case of statistical difference was appeared, LSD post-verification was applied for that. The conclusions of this study is as followed ; 1. The factors of impression formation effected by hair style were classified as goodwill factor, refinement factor, elegance factor and individuality factor. 2. In terms of goodwill factor, long hair style showed highest level and short cut hair, bobbed hair in an order. In refinement factor, there was no difference between short cut hair and bobbed hair and both of them was higher than long hair. In elegance factor, long hair was highest and bobbed hair was lowest. In individuality factor, short cut hair and bobbed hair higher than long hair and no difference between short cut hair and bobbed hair.

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A Study on the Reproduction of Baekje Costumes Exhibited in Korean and Japanese Festivals: Focusing on Parade Costumes from Baekje Cultural and Sacheonwangsawasso Festivals (한국과 일본 축제의 백제복식 재현에 관한 연구: 백제문화제와 사천왕사왔소축제의 행렬복식을 중심으로)

  • Ma, Yoo-Ree;Kim, Eun-Jung
    • Journal of the Korean Home Economics Association
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    • v.49 no.5
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    • pp.11-22
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    • 2011
  • This study aimed to suggest more appropriate and accurate festival costumes based on a comparative analysis on various reproduced costumes and a period review of traditional festival costumes. In particular, the comparative analysis examined festival costumes which appeared in Korean and Japanese festival parades during the Baekje Period. The Baekje Cultural and Sacheonwangsawasso Festivals were examined. A literature review as well as field research and digital restorative techniques were used in the study. The reproduction patterns of Baekje costumes from both festivals were compared with original Baekje costumes, demonstrating several differences in the configuration, material, color, and shape of the costumes in addition to the way they were worn. Based on the comparative analysis, Baekje costumes used in Festivals were grouped into three categories: King's Costume, Queen's Costume, and Government Official's Costume. Dress sketches and 3D illustrations also have been presented.