• Title/Summary/Keyword: 3D symbol library

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Automatic 3D Symbol Mapping Techniques for Construction of 3D Digital Map

  • Park, Seung-Yong;Lee, Jae-Bin;Yu, Ki-Yun;Kim, Yong-Il
    • Proceedings of the KSRS Conference
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    • v.1
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    • pp.106-109
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    • 2006
  • Over the years, many researches have been performed to create 3D digital maps. Nevertheless, it is still time-consuming and involves a high cost because a large part of 3D digital mapping is conducted manually. To compensate this limitation, we propose methodologies to represent 3D objects as 3D symbols and locate these symbols into a base map automatically. First of all, we constructed the 3D symbol library to represent 3D objects as 3D symbols. In the 3D symbol library, the attribute and geometry information are stored, which defines factors related to the types of symbols and related to the shapes respectively. These factors were used to match 3D objects and 3D symbols. For automatic mapping of 3D symbols into a base map, we used predefined parameters such as the size, the height, the rotation angle and the center of gravity of 3D objects which are extracted from Light Detection and Ranging (LIDAR) data and 2D digital maps. Finally, the 3D map in urban area was constructed and the mapping results were tested using aerial photos as reference data. Through this research, we can identify that the developed the algorithms can be used as effective techniques for 3D digital cartographic techniques

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Construction of 3D Digital Maps Using 3D Symbols (3차원 심볼을 활용한 3차원 수치지도 제작에 관한 연구)

  • Park, Seung-Yong;Lee, Jae-Bin;Yu, Ki-Yun;Kim, Yong-Il
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.24 no.5
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    • pp.417-424
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    • 2006
  • Despite of many researches related to create 3D digital maps, it is still time-consuming and costly because a large part of 3D digital mapping is conducted manually. To circumvent this limitation, we proposed methodologies to create 3D digital maps with 3D symbols automatically. For this purpose, firstly, the 3D symbol library to represent 3D objects as 3D symbols was constructed. In this library, we stored the attribute and geometry information of 3D objects which define types and shapes of symbols respectively. These information were used to match 3D objects with 3D symbols and extracted from 2D digital maps and LiDAR(Light Detection and Ranging) data. Then, to locate 3D symbols into a base map automatically, we used predefined parameters such as the size, the height, the rotation angle and the center of gravity of 3D objects which are extracted from LiDAR data. Finally, the 3D digital map in urban area was constructed and the results were tested. Through this research, we can identify that the developed algorithms can be used as effective techniques for 3D digital mapping.

Efficient Symbol Detection Algorithm for Space-frequency OFDM Transmit Diversity Scheme (공간-주파수 OFDM 전송 다이버시티 기법을 위한 효율적인 심볼 검출 알고리즘)

  • Jung Yun ho;Kim Jae seok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.283-289
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    • 2005
  • In this paper, we propose two efficient symbol detection algorithms for space-frequency OFDM (SF-OFDM) transmit diversity scheme. When the number of sub-carriers in SF-OFBM scheme is small, the interference between adjacent sub-carriers may be generated. The proposed algorithms eliminate this interference in a parallel or sequential manlier and achieve a considerable performance improvement over the conventional detection algorithm. The bit error rate (BER) performance of the proposed detection algorithms is evaluated by the simulation. In the case of 2 transmit and 2 receive antennas, at $BER=10^{-4}$ the proposed algorithms achieve the gain improvement of about 3 dB. The symbol detectors with the proposed algorithms are designed in a hardware description language and synthesized to gate-level circuits with the $0.18{\mu}m$ 1.8V CMOS standard cell library. With the division-free architecture, the proposed SF-OFDM-PIC and SF-OFDM-SIC symbol detectors can be implemented using 140k and 129k logic gates, respectively.

Design and Implementation of Efficient Symbol Detector for MIMO Spatial Multiplexing Systems (MIMO 공간 다중화 시스템을 위한 효율적인 심볼 검출기의 설계 및 구현)

  • Jung, Yun-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.10
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    • pp.75-82
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    • 2008
  • In this paper, we propose an efficient symbol detection algorithm for multiple-input multiple-output spatial multiplexing (MIMO-SM) systems and present its design and implementation results. By enhancing the performance of the first detected symbol which causes error propagation, the proposed algorithm achieves a considerable performance gain as compared to the conventional sorted QR decomposition (SQRD) based detection and the ordered successive detection (OSD) algorithms. The bit error rate (BER) performance of the proposed detection algorithm is evaluated by the simulation. In case of 16QAM MIMO-SM system with 4 transmit and 4 receive ($4{\times}4$) antennas, at $BER=10^{-3}$ the proposed algorithm obtains the gai improvement of about 2.5-13.5 dB over the conventional algorithms. The proposed detection algorithm was designed in a hardware description language (HDL) and synthesized to gate-level circuits using 0.18um 1.8V CMOS standard cell library. The results show that the proposed algorithm can be implemented without increasing the hardware costs significantly.

Implementation of WLAN Baseband Processor Based on Space-Frequency OFDM Transmit Diversity Scheme (공간-주파수 OFDM 전송 다이버시티 기법 기반 무선 LAN 기저대역 프로세서의 구현)

  • Jung Yunho;Noh Seungpyo;Yoon Hongil;Kim Jaeseok
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.5 s.335
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    • pp.55-62
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    • 2005
  • In this paper, we propose an efficient symbol detection algorithm for space-frequency OFDM (SF-OFDM) transmit diversity scheme and present the implementation results of the SF-OFDM WLAN baseband processor with the proposed algorithm. When the number of sub-carriers in SF-OFDM scheme is small, the interference between adjacent sub-carriers may be generated. The proposed algorithm eliminates this interference in a parallel manner and obtains a considerable performance improvement over the conventional detection algorithm. The bit error rate (BER) performance of the proposed detection algorithm is evaluated by the simulation. In the case of 2 transmit and 2 receive antennas, at $BER=10^{-4}$ the proposed algorithm obtains about 3 dB gain over the conventional detection algorithm. The packet error rate (PER), link throughput, and coverage performance of the SF-OFDM WLAN with the proposed detection algorithm are also estimated. For the target throughput at $80\%$ of the peak data rate, the SF-OFDM WLAN achieves the average SNR gain of about 5.95 dB and the average coverage gain of 3.98 meter. The SF-OFDM WLAN baseband processor with the proposed algorithm was designed in a hardware description language and synthesized to gate-level circuits using 0.18um 1.8V CMOS standard cell library. With the division-free architecture, the total logic gate count for the processor is 945K. The real-time operation is verified and evaluated using a FPGA test system.

A historical study of the Large Banner, a symbol of the military dignity of the Late Joseon Dynasty (조선 후기 무위(武威)의 상징 대기치(大旗幟) 고증)

  • JAE, Songhee;KIM, Youngsun
    • Korean Journal of Heritage: History & Science
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    • v.54 no.4
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    • pp.152-173
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    • 2021
  • The Large Banner was introduced during the Japanese Invasions of Korea with a new military system. It was a flag that controlled the movement of soldiers in military training. In addition, it was used in other ways, such as a symbol when receiving a king in a military camp, a flag raised on the front of a royal procession, at the reception and dispatch of envoys, and at a local official's procession. The Large Banner was recognized as a symbol of military dignity and training rites. The Large Banner was analyzed in the present study in the context of two different types of decorations. Type I includes chungdogi, gakgi and moongi. Type II includes grand, medium, and small obangi, geumgogi and pyomigi. Each type is decorated differently for each purpose. The size of the flag is estimated to be a square of over 4 ja long in length. Flame edges were attached to one side and run up and down The Large Banner used the Five Direction Colors based on the traditional principles of Yin-Yang and Five Elements. The pattern of the Large Banner is largely distinguished by four. The pattern of large obangi consists of divine beasts symbolizing the Five Directions and a Taoism amulet letter. The pattern of medium obangi features spiritual generals that escort the Five Directions. The pattern of small obangi has the Eight Trigrams. The pattern of moongi consists of a tiger with wings that keeps a tight watch on the army's doors. As for historical sources of coloring for Large Banner production, the color-written copy named Gije, from the collection of the Osaka Prefect Library, was confirmed as the style of the Yongho Camp in the mid to late 18th century, and it was also used for this essay and visualization work. We used Cloud-patterned Satin Damask as the background material for Large Banner production, to reveal the dignity of the military. The size of the 4 ja flag was determined to be 170 cm long and 145 cm wide, and the 5 ja flag was 200 cm long and 175 cm wide. The conversion formula used for this work was Youngjochuck (1 ja =30cm). In addition, the order of hierarchy in the Flag of the King was discovered within all flags of the late Joseon Dynasty. In the above historical study, the two types of Large Banner were visualized. The visualization considered the size of the flag, the decoration of the flagpole, and the patterns described in this essay to restore them to their original shape laid out the 18th century relics on the background. By presenting color, size, material patterns, and auxiliary items together, it was possible not only to produce 3D content, but also to produce real products.