• Title/Summary/Keyword: 3D design data

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Earthwork Plan Using the Precise 3D Topographic Data (3차원 정밀지형자료를 활용한 토공계획 개선)

  • Lee, Jin-Nyoung;Pyeon, Mu-Wook;Koo, Jee-Hee;Park, Jae-Sun
    • Journal of Korean Society for Geospatial Information Science
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    • v.18 no.1
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    • pp.63-72
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    • 2010
  • In this study, an earth work design program which will improve the efficiency of earth work and enable to carry out the design using 3D Geospace-based earth work modelling in design stage was developed. Estimate of accurate earth work volume is achievable using 3D grid DEM, and based on this, a mass calculation chart was developed for movement of earth and equipment. In consideration for the resources for various construction equipments needed for civil engineering works, soil conversion and the passage is displayed. In addition, the result is restored in the form of open API-based KLM to make it possible for the users to identify the progress of the construction, thereby enhancing the intuitive understanding of three-dimensional visualization and making it easier to share the result of the analysis.

Design of a SIMT architecture GP-GPU Using Tile based on Graphic Pipeline Structure (타일 기반 그래픽 파이프라인 구조를 사용한 SIMT 구조 GP-GPU 설계)

  • Kim, Do-Hyun;Kim, Chi-Yong
    • Journal of IKEEE
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    • v.20 no.1
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    • pp.75-81
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    • 2016
  • This paper proposes a design of the tile based on graphic pipeline to improve the graphic application performance in SIMT based GP-GPU. The proposed Tile based on graphics pipeline avoids unnecessary graphic processing operation, and processes the rasterization step in parallel. The massive data processing in parallel through SIMT architecture improve the computational performance, thereby improving the 3D graphic pipeline performance. The more vertex data of 3D model, the higher performance. The proposed structure was confirmed to improve processing performance of up to 3 times from about 1.18 times as compared to 'RAMP' and previous studies.

A Study on Extraction and its Storage method of Topological Information from Common 2-D CAD Using The Boundary-Representation Method (범용 2D MCAD 상에서 경계표현법을 이용한 위상 정보 추출 및 그 저장방식에 관한 연구)

  • Hong, Sang-Hoon;Han, Seong-Young;Kim, Yong-Yun
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.9
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    • pp.25-34
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    • 1999
  • In spite of the advance of 3D solid modeling technology, there are some distinct areas where 2D CAD S/W are still dominant, and more competent comparing with 3D CAD S/W. For example, in the manufacturing of 2D-shaped electrical parts, most related manufacturing tools have 2D geometric features by nature, and 3D solid models applied to these parts have substantial overheads. Nevertheless, most 2D CAD S/W have no topological inquiry services because they have no such information on their geometrical database inherently. Thus, it is needed to extract such information from 2D CAD database for developing more advanced application such as automated drafting/design S/W. In this paper, the extraction of topological information from 2D CAD has been performed in general way using concept of B-rep. A general extraction algorithm, data structure and meta file format for 2D topological object have been developed and successfully applied to the development of the automated lead frame die design system in Samsung Aerospace. it is also possible to provide a flexible, powerful topology-oriented functionality on any common 2D CAD S/W.

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A Study on 3 Dimensional Modeling of Keum-man Connection Canal using GIS and considering Hydraulic Analysis (GIS와 수리학적 해석을 고려한 금만연결수로의 3차원 모델링에 관한 연구)

  • Kim, Dae-Sik;Nam, Sang-Woon;Kim, Tai-Cheol
    • Journal of The Korean Society of Agricultural Engineers
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    • v.50 no.5
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    • pp.3-15
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    • 2008
  • This study aims to simulate the 3 dimensional (3D) model of Keum-man connection canal using geographic information system (GIS) as well as considering design in viewpoint of engineering. The canal connects from Keumkang to Mangyungkang in order to supply fresh water into Saemankeum lake. This study used 3 dimensional spatial planning model (3DSPLAM) process to generate the 3D model, which has not only several planning layers in actual process, but also their corresponding layers in modeling process to simulate 3D space of rural villages. The discharge of the canal is $20m^3/s$ on slope of 1/28,400 in the canal length of 14.2km, which consists of pipe line and open channel. This study surveyed the route of the canal and its surrounding environment for facilities to make images in the 3D graphic model. Besides, the present study developed data set in GIS for geogrphical surface modeling as well as parameters in hydraulic analysis for water surface profile on the canal using HEC-RAS model. From the data set constructed, this study performed analysis of water surface profile with HEC-RAS, generation of digital elevation model (DEM) and 3D objects, design of the canal section and route on DEM in AutoCAD, and 3D canal model and its surrounding 3D space in 3DMAX with virtual reality. The study result showed that the process making 3D canal model tried in this study is very useful to generate computer graphic model with the designed canal on the surface of DEM. The generated 3D canal can be used to assist decision support for the canal policy.

A Study on the Automatic Registration of Multiple Range Images Obtained by the 3D Scanner around the Object (물체 주위를 돌아가며 3차원 스캐너로 획득된 다면 이미지의 자동접합에 관한 연구)

  • 홍훈기;조경호
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.3
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    • pp.285-292
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    • 2000
  • A new method for the 3D automatic registration of the multiple range images has been developed for the 3D scanners(non-contact coordinates measurement systems). In the existing methods, the user usually has to input more than 3 pairs of corresponding points for the iterative registration process. The major difficulty of the existing systems lies in that the input corresponding points must be selected very carefully because the optimal searching process and the registration results mostly depend upon the accuracy of the selected points. In the proposed method, this kind of difficulty is greatly mitigated even though it needs only 2 pairs of the corresponding input points. Several registration examples on the 3D measured data have been presented and discussed with the introduction to the proposed algorithm.

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A Method for Translating Pipe Models from Aveva Marine to SmartMarine3D (Aveva Marine 배관 모델을 SmartMarine3D 배관 모델로 변환하는 방법)

  • Cheon, Sanguk;Lee, Jae-Jun;Cho, Min-Cheol;Lee, Kwang
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.5
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    • pp.329-337
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    • 2013
  • At shipyards, to enable design cooperation with engineering companies or to meet ship owner's requirements, there is a need to translate ship models from one ship CAD system to another ship CAD system. In this paper, a method for translating pipe models from Aveva Marine to SmartMarine3D is introduced. Related data and architecture of translation system are addressed and specific details to be considered during translation are explained. The introduced method has been implemented and tested in a shipyard.

Bodice Pattern Development of the Slim-fit Dress Shirt for Middle-aged Males Using 3D Body Scanning Data (3D Body Scanning Data를 활용한 중년 남성용 슬림 핏(Slim-fit) 드레스 셔츠 바디스 패턴개발연구)

  • Suh, Chuyeon
    • Journal of the Korean Society of Clothing and Textiles
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    • v.40 no.1
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    • pp.171-187
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    • 2016
  • The study performed a comparison analysis of market brand patterns for slim-fit dress shirts and analyzed the body surface development figure of men in their 40s using 3D body scan data and developed slim-fit dress shirt patterns suitable for middle-aged men. The sizes of slim-fit dress shirt patterns showed a slight difference depending on brand. The overlap map of slim-fit dress shirt patterns for brands demonstrates how difference of one-dimensional sizes reflect on two-dimensional patterns. This map provides useful information for pattern design and allows and easy recognition of pattern size differences. A try-on system evaluation through 3D-Simulation allows a grasp of the fitness of neckline and size tolerance of under the arms in front, the silhouette of side lines, and overall fitness in front that also allows analysis of the front/back balance of a shirt in side, the size tolerance proportion in front/back, and the fitness of the arm-hole line. Thus, we obtained try-on results that were equivalent to wearing actual clothing. According to the drafting size suggested in the developed final pattern, the total width was 'C/2+5.5cm', and the front was set at 1cm bigger in the size difference of the front and back. The width of the front neck and the back neck was set identically at 'C/12', while the width of the front neck was set to 'C/12+1.5cm'. For the armhole depth, we added 'C/4+2cm', and '0.5cm and 1.5cm' for the width of the front and back to anthropometry. The results of the try-on evaluation through 3D-Simulation indicated that the fitness of the final slim-fit dress shirt pattern was superior to available slim-fit dress shirt patterns on the market and evaluated as superior to the types for middle-aged men.

Automatic Local Update of Triangular Mesh Models Based on Measurement Point Clouds (측정된 점데이터 기반 삼각형망 곡면 메쉬 모델의 국부적 자동 수정)

  • Woo, Hyuck-Je;Lee, Jong-Dae;Lee, Kwan-H.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.5
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    • pp.335-343
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    • 2006
  • Design changes for an original surface model are frequently required in a manufacturing area: for example, when the physical parts are modified or when the parts are partially manufactured from analogous shapes. In this case, an efficient 3D model updating method by locally adding scan data for the modified area is highly desirable. For this purpose, this paper presents a new procedure to update an initial model that is composed of combinatorial triangular facets based on a set of locally added point data. The initial surface model is first created from the initial point set by Tight Cocone, which is a water-tight surface reconstructor; and then the point cloud data for the updates is locally added onto the initial model maintaining the same coordinate system. In order to update the initial model, the special region on the initial surface that needs to be updated is recognized through the detection of the overlapping area between the initial model and the boundary of the newly added point cloud. After that, the initial surface model is eventually updated to the final output by replacing the recognized region with the newly added point cloud. The proposed method has been implemented and tested with several examples. This algorithm will be practically useful to modify the surface model with physical part changes and free-form surface design.

A Development of the Bodice Pattern for Male Sports Athletes Using by 3D Virtual Twin & Virtual Garment Simulation (3D 가상모델 및 가상착의 시스템을 이용한 남자 운동선수의 상반신 원형설계)

  • Lim, Ji-Young
    • Fashion & Textile Research Journal
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    • v.12 no.3
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    • pp.347-353
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    • 2010
  • The purpose of this study was to examine the appropriate surplus of clothing for a suitable basic bodice pattern of Male Sports Athletes by using the 3D virtual twin and virtual garment simulation system. The results were as follows; 1. By using 3D virtual twin and garment simulation, new bodice pattern considered male sports athletes was development. The basic numerical formula were as follows ; surplus of chest girth=9, surplus of back length=1, armhole depth=back length/4+13, half back width=chest girth/5+2.5, front chest width=chest girth/5+3. 2. Wearing test by 3D virtual garment simulation system was useful to evaluate wearing outline, surplus of clothes and garment space. Also it estimated more highly than existing pattern in silhouette and ease amount, confirming that new bodice pattern is appropriate for the male sports athletes. New bodice pattern was evaluated to allow proper space length of chest and waist. Virtual models production through 3D body scan data, pattern draft and virtual garment digital program were applied to prototypic design method so as to enhance the fitness of ready-made garments. This study is expected to serve as one of important basic data for ensuing studies that may utilize 3D Virtual Garment Simulation System with 2D patterns, and also for future 3D Pattern Production Program development.

A Study on the Flattening of 3D Mesh data of Shoes (신발 곡면의 3차원 격자 데이터의 평면화에 관한 연구)

  • Kim Young-Bong;Lee Yun-Jung
    • Journal of Game and Entertainment
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    • v.2 no.1
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    • pp.64-70
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    • 2006
  • CAD system is a very important technology in designing many products which we are using today. This CAD technology have enlarging its area into 3D CAD systems with the development of computer graphics technologies. In particular, such advances have also been realized in special area such as the CAD system for designing shoes. 3D CAD systems for shoes design must provide compatibility between 3D and 2D data because shoes are made using 2D parts of pieces of leather or cloth. Many designers get high performances using 2D shoe CAD systems because they have had long practices with the 2D systems. Therefore, to get the mapping between 2D modeling and 3D modeling is one of very important components in 3D CAD system. In this paper, we proposed a flattening method that convert 3D shoes data to 2D data.

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