• Title/Summary/Keyword: 3D Shape

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A Study on the Automatic Design of 4D Printing to Follow the Target Shape (목표 형상을 추종하는 4D 프린팅 자동 설계에 관한 연구)

  • Ham, Sungil;Lee, Yong-Gu
    • Korean Journal of Computational Design and Engineering
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    • v.21 no.3
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    • pp.306-312
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    • 2016
  • In general, the shape of a 3D printed object is not to be changed after the generation. Most changes, for example, contraction of a molten polymer after cooling is thought to be undesirable. 4D printing however tries to make benefit of a shape change after the part is generated. The shape change is required to be controllable in response to an external stimuli. These artifacts from 4D printing are called kinetic components which are defined as structures formed by combining inert materials and smart materials that change under certain stimuli. We propose a design software that can systematically calculate inert links with smart joints to follow the shape of the target design.

A Study on the Characteristics of 3D Printing Jewelry Design Utilizing with Fractal Geometry (프랙탈 기하학을 적용한 프린팅 주얼리 디자인 3D 특성)

  • Choi, Kyunghee
    • Journal of Fashion Business
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    • v.21 no.5
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    • pp.136-150
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    • 2017
  • 3D printing has grown tremendously as the most noteworthy new technology in the manufacturing industries. In addition, the rapid development of computer science technology with 3D printing has created a new paradigm called Fractal Geometry, or a new form of digital art. This study explores the formative characteristics of 3D printing jewelry based on presentation of fractal geometry by classification of 3D printing jewelry's morphological types that except for producible shape with traditional mold manufacturing methods. The results of the study are as follows. The morphological characteristics of 3D printed jewelry are divided into their constitutive shapes by the repetition of the unit. The organic shape determined by superposition or overlapping, the systematic shape by distortion caused by distortion, and the variation in scaling by scaling. The formative characteristics, which are drawn from a study on the shape expression of 3D printed jewelry design using fractal geometry, consist of continuity, geometrical characteristics, and exaggeration. Continuity creates a new and self-assigned new space through a recursive structure through a cyclic structure that is formed along a single directional basis. The geometry of the geometry forms a three-dimensional and constructive structure comprised of the same size and structure of the same sized unit under the mathematical order of the geometry of Fractal's geometry. Exaggeration demonstrates the informal beauty and the maximization of the shape by expanding the scaling or superposition of a unit, by scaling the scale or he distortion of the units.

Development of SMA-based Wireframe Structure for 2D Shape Display (2차원 형상 제시를 위한 SMA에 기반한 와이어프레임 구조의 개발)

  • Chu, Yong-Ju;Song, Jae-Bok
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.5
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    • pp.82-88
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    • 2008
  • This paper proposes a novel method of 2 dimensional shape display. Shape displays allow us to feel tile actual volume of the object, unlike conventional 2D visual displays of 3D objects. The proposed method employs a wireframe structure to present 2D or 3D objects. The wireframe is composed of small units driven by shape memory alloy (SMA) actuators. The drive unit is analogous to the agonist-antagonist system of animal musculoskeletal systems, where the SMA actuators serve as agonist and antagonist muscles. The force in the SMA actuator is controlled by electrical current. The drive unit is equipped with the locking mechanism so that it can sustain the external force exerted by the user as well as the own weight of the wireframe structure. By controlling the current into the SMA actuator and locking mechanism, we can control the angle of the drive unit. A chain of drive units enables presentation of 2 dimensional objects. 3 dimensional presentations are possible by collecting the chains of drive units.

The Relationship Between Delamination Element and Delamination Growth (층간분리 요소와 층간분리 성장의 관계)

  • 송삼홍;김철웅;홍정화;김태수;황진우
    • Proceedings of the Korean Society For Composite Materials Conference
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    • 2003.04a
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    • pp.113-116
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    • 2003
  • The investigation of delamination growth behavior in hybrid composite material such as FRMLs should be considered delamination growth rate, dA_D/da$ using the delamination shape factor, $f_S$ instead of traditional fracture mechanics parameters. The main objective of this study is to evaluate the relationship between delamination element (i. e. delamination width, b, delamination contour, c, delamination shape factor, $f_S$ and delamination growth rate, dA_D/da$) and delamination growth in FRMLs under cyclic bending moment. The delamination shape formed along the fatigue crack between aluminum layer and glass fiber/epoxy layer are measured by scanning method. The details of study are as follow : ⅰ) Relationship between crack length, a and delamination width, b. ⅱ) Variation of delamination growth rate, dA_D/da$ was attendant on delamination shape factors, $f_{S1}$, $f_{S2}$, $f_{S3}$. The test result indicated the delamination growth behavior depends in delamination element such as delamination width, b, delamination shape factors, $f_{S1}$, $f_{S2}$, $f_{S3}$.

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Design of Brassiere Pattern for Big Size Breast Women -Based on 3D Breast Scanning Data- (유방이 큰 여성을 위한 브래지어 패턴 설계 -3차원 유방 형상 자료를 중심으로-)

  • Han, Chohee;Yi, Kyong-Hwa
    • Journal of the Korean Society of Clothing and Textiles
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    • v.43 no.2
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    • pp.204-214
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    • 2019
  • A CAD program has recently been introduced that can be directly developed into a three-dimensional human body shape and made into a pattern. It is possible to fabricate a bra that reflects the volume and surface area of the breast; however, it still needs to be verified. This study investigates the average size and shape of 20 big-breasted women and designs a brassiere pattern for women with large breasts using a 3D Flattening function of OptiTex PDS v15.6. In addition, the study verifies the reliability of the proposed method compared to a conventional brassiere pattern. The study results are as follows. First, the three dimensional measurement values were smaller than the direct measurement dimensions when the three dimension measurement dimensions of the subjects were compared with the direct measurement dimensions, the replica measurement dimensions and the three dimensional measurement dimensions. Second, the 3D flattening pattern reflects the actual shape, length, and area of the actual breast when comparing a brassiere pattern using a 3D shape and pattern reflecting the direct measurement.

The Analysis of 3-Dimensional Shape Using Non-Metric Cameras (비측량용 카메라를 이용한 3차원 형상 해석)

  • Jeong, Soo
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.2
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    • pp.91-99
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    • 2009
  • In the field of geospatial information, 3D shape information has been considered as a frame data for GIS. Many kind of physical shape information is, especially, required for the works related with space, such as planning, maintenance, management, etc. Conventional photogrammetry was implemented under the conditions with expensive metric cameras and analytical plotters operated by experts. Nowadays, however, the metric cameras and analytical plotters are replaced by low price non-metric digital cameras and personal computers by virtue of the progress in digital photogrammetry. This study aims to investigate the technology to easily and promptly produce 3D shape information required in geospatial information system using close-range photogrammetry with non-metric digital cameras. As the results of this study, 3D shape of an experimental object was made out with a common compact digital camera and only a known length of a line component in the object and the accuracy of the dimension of 3D shape was analyzed to be less than one pixel.

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Exploration of Isovist Fields to Model 3D Visibility With Building Facade

  • Chang, Dong-Kuk;Park, Joo-Hee
    • Architectural research
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    • v.13 no.3
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    • pp.19-29
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    • 2011
  • Visibility of a space have been defined in several different ways: such as the axial line covering a convex space, a convex space defining the fattest shape in a space and an Isovist field formed by a field of vision at a given vantage point. Isovist fields are referred to as a descriptive medium to describe a movement by reviewing and analyzing geometric properties in them. Many descriptive methods for analysis of three-dimensional isovist are applied to analyzing the morphological properties in a 3D space more realistically. Although these models are regarded as a more advanced method for describing spatial properties, they have pros and cons such as complex mathematical calculations and somewhat arbitrary calibration in addition to huge consumption of memory space. These difficulties lead to the development of a three-dimensional visual accessibility model that explores the implication of building shape on the calculation of isovist fields drawn on a 2D plane. We propose a conceptual framework of how to measure the isovist field not as a 3D volume but as a combination of 2D plane on the ground with the 3D building shape of it's facade.

3D Active Appearance Model for Face Recognition (얼굴인식을 위한 3D Active Appearance Model)

  • Cho, Kyoung-Sic;Kim, Yong-Guk
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.1006-1011
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    • 2007
  • Active Appearance Models은 객체의 모델링에 널리 사용되며, 특히 얼굴 모델은 얼굴 추적, 포즈 인식, 표정 인식, 그리고 얼굴 인식에 널리 사용되고 있다. 최초의 AAM은 Shape과 Appearance가 하나의 계수에 의해서 만들어 지는 Combined AAM이였고, 이후 Shape과 Appearance의 계수가 분리된 Independent AAM과 3D를 표현할 수 있는 Combined 2D+3D AAM이 개발 되었다. 비록 Combined 2D+3D AAM이 3D를 표현 할 수 있을지라도 이들은 공통적으로 2D 영상을 사용하여 모델을 생산한다. 본 논문에서 우리는 stereo-camera based 3D face capturing device를 통해 획득한 3D 데이터를 기반으로 하는 3D AAM을 제안한다. 우리의 3D AAM은 3D정보를 이용해 모델을 생산하므로 기존의 AAM보다 정확한 3D표현이 가능하고 Alignment Algorithm으로 Inverse Compositional Image Alignment(ICIA)를 사용하여 빠르게 Model Instance를 생산할 수 있다. 우리는 3D AAM을 평가하기 위해 stereo-camera based 3D face capturing device로 촬영해 수집한 한국인 얼굴 데이터베이스[9]로 얼굴인식을 수행하였다.

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Comparison of old-old aged women's bodice pattern using 3D anthropometric data

  • Cha, Su-Joung
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.11
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    • pp.111-122
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    • 2018
  • The purpose of this study was to investigate the bodice prototype method suitable for the upper body shape of old-old aged women using the 3D anthropometric data. And it was to provide the basic data for the upper body garments of old-old aged women. In the overall appearance evaluation, the B pattern was rated as 4.00, and it was evaluated as the most suitable for the bodice prototype of the old-old aged woman. The E pattern was rated lower than normal, and the L pattern and the S pattern were found to be inadequate for older female bodice prototypes. As a result of the measurement of the waist and bust air gap of bodice prototype, the air gap of the bust was not significantly different between the patterns. But the waist air gap showed the largest difference between the L pattern and the S pattern. As a result of evaluating the appearance, the amount of space in the state of 3D simulation, and the air gap, the pattern B appeared to be the most appropriate prototype for the old-old aged women's body shape. However, there is a tendency that the shoulder end point is biased toward the back, so it is necessary to set the inclination of the back shoulder line to be more gentle. Conversely, the front shoulder should be more inclined. In the case of the 3D simulation, the B pattern showed that the other parts generally fit well. In the case of the 3D simulation program used in this study, it was evaluated that it is suitable only for the normal body shape because it is impossible to set the isometric angle which is one of the characteristics of the older female body shape. A study on the bodice prototype suitable for the bent body shape should be carried out through experiments on the actual body shape of various elderly women. In order to cope with the increase of elderly people who are familiar with digital, I think it is necessary to develop an avatar that reflects the old female body shape.

A Study on the Fabrication of Facial Blend Shape of 3D Character - Focusing on the Facial Capture of the Unreal Engine (3D 캐릭터의 얼굴 블렌드쉐입(blendshape)의 제작연구 -언리얼 엔진의 페이셜 캡처를 중심으로)

  • Lou, Yi-Si;Choi, Dong-Hyuk
    • The Journal of the Korea Contents Association
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    • v.22 no.8
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    • pp.73-80
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    • 2022
  • Facial expression is an important means of representing characteristics in movies and animations, and facial capture technology can support the production of facial animation for 3D characters more quickly and effectively. Blendshape techniques are the most widely used methods for producing high-quality 3D face animations, but traditional blendshape often takes a long time to produce. Therefore, the purpose of this study is to achieve results that are not far behind the effectiveness of traditional production to reduce the production period of blend shape. In this paper, in order to make a blend shape, the method of using the cross-model to convey the blend shape is compared with the traditional method of making the blend shape, and the validity of the new method is verified. This study used kit boy developed by Unreal Engine as an experiment target conducted a facial capture test using two blend shape production techniques, and compared and analyzed the facial effects linked to blend shape.