• Title/Summary/Keyword: 2D vision

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Implementation of Path Finding Method using 3D Mapping for Autonomous Robotic (3차원 공간 맵핑을 통한 로봇의 경로 구현)

  • Son, Eun-Ho;Kim, Young-Chul;Chong, Kil-To
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.2
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    • pp.168-177
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    • 2008
  • Path finding is a key element in the navigation of a mobile robot. To find a path, robot should know their position exactly, since the position error exposes a robot to many dangerous conditions. It could make a robot move to a wrong direction so that it may have damage by collision by the surrounding obstacles. We propose a method obtaining an accurate robot position. The localization of a mobile robot in its working environment performs by using a vision system and Virtual Reality Modeling Language(VRML). The robot identifies landmarks located in the environment. An image processing and neural network pattern matching techniques have been applied to find location of the robot. After the self-positioning procedure, the 2-D scene of the vision is overlaid onto a VRML scene. This paper describes how to realize the self-positioning, and shows the overlay between the 2-D and VRML scenes. The suggested method defines a robot's path successfully. An experiment using the suggested algorithm apply to a mobile robot has been performed and the result shows a good path tracking.

A 3-D Vision Sensor Implementation on Multiple DSPs TMS320C31 (다중 TMS320C31 DSP를 사용한 3-D 비젼센서 Implementation)

  • Oksenhendler, V.;Bensrhair, Abdelaziz;Miche, Pierre;Lee, Sang-Goog
    • Journal of Sensor Science and Technology
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    • v.7 no.2
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    • pp.124-130
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    • 1998
  • High-speed 3D vision systems are essential for autonomous robot or vehicle control applications. In our study, a stereo vision process has been developed. It consists of three steps : extraction of edges in right and left images, matching corresponding edges and calculation of the 3D map. This process is implemented in a VME 150/40 Imaging Technology vision system. It is a modular system composed by a display, an acquisition, a four Mbytes image frame memory, and three computational cards. Programmable accelerator computational modules are running at 40 MHz and are based on TMS320C31 DSP with a $64{\times}32$ bit instruction cache and two $1024{\times}32$ bit internal RAMs. Each is equipped with 512 Kbytes static RAM, 4 Mbytes image memory, 1 Mbytes flash EEPROM and a serial port. Data transfers and communications between modules are provided by three 8 bit global video bus, and three local configurable pipeline 8 bit video bus. The VME bus is dedicated to system management. Tasks between DSPs are distributed as follows: two DSPs are used to edges detection, one for the right image and the other for the left one. The last processor computes the matching process and the 3D calculation. With $512{\times}512$ pixels images, this sensor generates dense 3D maps at a rate of about 1 Hz depending of the scene complexity. Results can surely be improved by using a special suited multiprocessors cards.

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Vignetting Dimensional Geometric Models and a Downhill Simplex Search

  • Kim, Hyung Tae;Lee, Duk Yeon;Choi, Dongwoon;Kang, Jaehyeon;Lee, Dong-Wook
    • Current Optics and Photonics
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    • v.6 no.2
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    • pp.161-170
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    • 2022
  • Three-dimensional (3D) geometric models are introduced to correct vignetting, and a downhill simplex search is applied to determine the coefficients of a 3D model used in digital microscopy. Vignetting is nonuniform illuminance with a geometric regularity on a two-dimensional (2D) image plane, which allows the illuminance distribution to be estimated using 3D models. The 3D models are defined using generalized polynomials and arbitrary coefficients. Because the 3D models are nonlinear, their coefficients are determined using a simplex search. The cost function of the simplex search is defined to minimize the error between the 3D model and the reference image of a standard white board. The conventional and proposed methods for correcting the vignetting are used in experiments on four inspection systems based on machine vision and microscopy. The methods are investigated using various performance indices, including the coefficient of determination, the mean absolute error, and the uniformity after correction. The proposed method is intuitive and shows performance similar to the conventional approach, using a smaller number of coefficients.

Self-Positioning of a Mobile Robot using a Vision System and Image Overlay with VRML (비전 시스템을 이용한 이동로봇 Self-positioning과 VRML과의 영상오버레이)

  • Hyun, Kwon-Bang;To, Chong-Kil
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.258-260
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    • 2005
  • We describe a method for localizing a mobile robot in the working environment using a vision system and VRML. The robot identifies landmarks in the environment and carries out the self-positioning. The image-processing and neural network pattern matching technique are employed to recognize landmarks placed in a robot working environment. The robot self-positioning using vision system is based on the well-known localization algorithm. After self-positioning, 2D scene is overlaid with VRML scene. This paper describes how to realize the self-positioning and shows the result of overlaying between 2D scene and VRML scene. In addition we describe the advantage expected from overlapping both scenes.

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A Path tracking algorithm and a VRML image overlay method (VRML과 영상오버레이를 이용한 로봇의 경로추적)

  • Sohn, Eun-Ho;Zhang, Yuanliang;Kim, Young-Chul;Chong, Kil-To
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.907-908
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    • 2006
  • We describe a method for localizing a mobile robot in its working environment using a vision system and Virtual Reality Modeling Language (VRML). The robot identifies landmarks in the environment, using image processing and neural network pattern matching techniques, and then its performs self-positioning with a vision system based on a well-known localization algorithm. After the self-positioning procedure, the 2-D scene of the vision is overlaid with the VRML scene. This paper describes how to realize the self-positioning, and shows the overlap between the 2-D and VRML scenes. The method successfully defines a robot's path.

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Human Resource Practices and Knowledge Sharing : The Mediating Role of Shared Vision and Codes (인적자원관리가 지식공유에 미치는 영향 : 공유비전과 코드의 매개효과를 중심으로)

  • Huh, Moon-Goo;Moon, Sang-mi
    • Knowledge Management Research
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    • v.11 no.2
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    • pp.57-73
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    • 2010
  • This research investigated the effect of human resource practices on knowledge sharing. We developed and tested a mediation model of how human resource practices affect shared vision and codes which facilitates knowledge sharing. A field study of the R&D centers in knowledge-intensive industries showed that commitment-based human resource management systems were positively related to shared vision and codes and knowledge sharing, and the relationship between HR practices and knowledge sharing was fully mediated through shared vision and codes. This study contributed to the extant literature pertaining to the antecedents of knowledge sharing through focusing on the role of HR practices and shared vision and codes.

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stereo vision for monochromatic surface recognition based on competitive and cooperative neural network

  • Kang, Hyun-Deok;Jo, Kang-Hyun
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.41.2-41
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    • 2002
  • The stereo correspondence of two retinal images is one of the most difficult problems in stereo vision because the reconstruction of 3-D scene is a typical visual ill-posed problem. So far there still have been many unsolved problems, one of which is to reconstruct 3-D scene for a monochromatic surface because there is no clue to make a correspondence between two retinal images. We consider this problem with two layered self-organization neural network to simulate the competitive and cooperative interaction of binocular neurons. A...

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Application of the Laser Vision Sensor for Corrugated Type Workpiece

  • Lee, Ji-Hyoung;Kim, Jae-Gwon;Kim, Jeom-Gu;Park, In-Wan;Kim, Hyung-Shik
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.499-503
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    • 2004
  • This application-oriented paper describes an automated welding carriage system to weld a thin corrugated workpiece with welding seam tracking function. Hyundai Heavy Industries Corporation has developed an automatic welding carriage system, which utilizes pulsed plasma arc welding process for corrugated sheets. It can obtain high speed welding more than 2 times faster than traditional TIG based welding system. The aim of this development is to increase the productivity by using automatic plasma welding carriage systems, to track weld seam line using vision sensor automatically, and finally to provide a convenience to operator in order to carry out welding. In this paper a robust image processing and a distance based tracking algorithms are introduced for corrugated workpiece welding. The automatic welding carriage system is controlled by the programmable logic controller(PLC), and the automatic welding seam tracking system is controlled by the industrial personal computer(IPC) equipped with embedded OS. The system was tested at actual workpiece to show the feasibility and performance of proposed algorithm and to confirm the reliability of developed controller.

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Machine Vision Instrument to Measure Spray Droplet Sizes (기계시각을 이용한 분무입자크기 측정)

  • Jeon, Hong-Young;Tian, Lei
    • Journal of Biosystems Engineering
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    • v.35 no.6
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    • pp.443-449
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    • 2010
  • A machine vision-based instrument to measure a droplet size spectrum of a spray nozzle was developed and tested to evaluate its accuracy on measuring spray droplet sizes and classifying nozzle sizes. The instrument consisted of a machine vision, light emitting diode (LED) illumination and a desktop computer. The illumination and machine vision were controlled by the computer through a C++ program. The program controlled the machine vision to capture droplet images under controlled illumination, and processed the droplet images to characterize the droplet size distribution of a spray nozzle. An image processing algorithm was developed to improve the accuracy of the system by eliminating random noise and out-of-focus droplets in droplet images while measuring droplet sizes. The instrument measured sizes of the three different balls (254.0, 497.8 and $793.8\;{\mu}m$) and the measurement ranges were $241.2-273.6\;{\mu}m$, $492.9-529.6\;{\mu}m$ and $800.8-824.1\;{\mu}m$ for 254.0-, 497.84- and $793.75-\;{\mu}m$ balls, respectively. Error of the measured droplet mean was less than 3.0 %. Droplet statistics, $D_{V0.1}$, $D_{V0.5}$ and $D_{V0.9}$, of a reference nozzle set were measured, and droplet size spectra of five spray nozzles covering from very fine to extremely coarse were measured to classify spray nozzle sizes. Ninety percent of the classification results of the instrument agreed with manufacturer's classification. A comparison study was carried out between developed and commercial instruments, and measurement results of the developed instrument were within 20 % of commercial instrument results.

Essential Computer Vision Methods for Maximal Visual Quality of Experience on Augmented Reality

  • Heo, Suwoong;Song, Hyewon;Kim, Jinwoo;Nguyen, Anh-Duc;Lee, Sanghoon
    • Journal of International Society for Simulation Surgery
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    • v.3 no.2
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    • pp.39-45
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    • 2016
  • The augmented reality is the environment which consists of real-world view and information drawn by computer. Since the image which user can see through augmented reality device is a synthetic image composed by real-view and virtual image, it is important to make the virtual image generated by computer well harmonized with real-view image. In this paper, we present reviews of several works about computer vision and graphics methods which give user realistic augmented reality experience. To generate visually harmonized synthetic image which consists of a real and a virtual image, 3D geometry and environmental information such as lighting or material surface reflectivity should be known by the computer. There are lots of computer vision methods which aim to estimate those. We introduce some of the approaches related to acquiring geometric information, lighting environment and material surface properties using monocular or multi-view images. We expect that this paper gives reader's intuition of the computer vision methods for providing a realistic augmented reality experience.