• Title/Summary/Keyword: 2D frames

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Seismic Performance Assessment of a Mid-Rise RC Building subjected to 2016 Gyeongju Earthquake (2016년 경주지진에 의한 중층 RC 건물의 내진 성능 평가)

  • Lee, Do Hyung;Jeon, Jong-Su
    • Journal of the Earthquake Engineering Society of Korea
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    • v.20 no.7_spc
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    • pp.473-483
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    • 2016
  • In this paper, seismic performance assessment has been examined for a mid-rise RC building subjected to 2016 Gyeongju earthquake occurred in Korea. For the purpose of the paper, 2D external and internal frames in each direction of the building have been employed in the present comparative analyses. Nonlinear static pushover analyses have been conducted to estimate frame capacities. Nonlinear dynamic time-history analyses have also been carried out to examine demands for the frames subjected to ground motions recorded at stations in near of Gyeongju and a previous earthquake ground motion. Analytical predictions demonstrate that maximum demands are significantly affected by characteristics of both spectral acceleration response and spectrum intensity over a wide range of periods. Further damage potential of the frames has been evaluated in terms of fragility analyses using the same ground motions. Fragility results reveal that the ground motion characteristics of the Gyeongju earthquake have little influence on the seismic demand and fragility of frames.

Development of ensemble machine learning models for evaluating seismic demands of steel moment frames

  • Nguyen, Hoang D.;Kim, JunHee;Shin, Myoungsu
    • Steel and Composite Structures
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    • v.44 no.1
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    • pp.49-63
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    • 2022
  • This study aims to develop ensemble machine learning (ML) models for estimating the peak floor acceleration and maximum top drift of steel moment frames. For this purpose, random forest, adaptive boosting, gradient boosting regression tree (GBRT), and extreme gradient boosting (XGBoost) models were considered. A total of 621 steel moment frames were analyzed under 240 ground motions using OpenSees software to generate the dataset for ML models. From the results, the GBRT and XGBoost models exhibited the highest performance for predicting peak floor acceleration and maximum top drift, respectively. The significance of each input variable on the prediction was examined using the best-performing models and Shapley additive explanations approach (SHAP). It turned out that the peak ground acceleration had the most significant impact on the peak floor acceleration prediction. Meanwhile, the spectral accelerations at 1 and 2 s had the most considerable influence on the maximum top drift prediction. Finally, a graphical user interface module was created that places a pioneering step for the application of ML to estimate the seismic demands of building structures in practical design.

A Blind Watermarking for 3-D Mesh Sequence Using Temporal Wavelet Transform of Vertex Norms (꼭지점 좌표 벡터 크기값의 시간축 웨이블릿 변환을 이용한 3차원 메쉬 시퀀스의 블라인드 워터마킹)

  • Kim, Min-Su;Cho, Jae-Won;Prost, Remy;Jung, Ho-Youl
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.256-268
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    • 2007
  • In this paper, we present a watermarking method for 3-D mesh sequences. The main idea is to transform vertex norm with the identical connectivity index along temporal axis using wavelet transform and modify the distribution of wavelet coefficients in temporally high (or middle) frequency frames according to watermark bit to be embedded. All vertices are divided into groups, namely bin, using the distribution of coefficients in low frequency frames. As the vertices with the identical connectivity index over whole frames belong to one bin, their wavelet coefficients are also assigned into the same bin. Then, the watermark is embedded into the wavelet coefficients of vertex norm. Due to the use of the distribution, our method can retrieve the hidden watermark without any information about original mesh sequences in the process of watermark detection. Through simulations, we show that the proposed is flirty robust against various attacks that are probably concerned in copyright protection of 3-D mesh sequences.

Stereoscopic Conversion based on Key Frames (키 프레임 기반 스테레오스코픽 변환 방법)

  • 김만배;박상훈
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.219-228
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    • 2002
  • In this paper, we propose a new method of converting 2D video into 3D stereoscopic video, called stereoscopic conversion. In general, stereoscopic images are produced using the motion informations. However unreliable motion informations obtained especially from block-based motion estimation cause the wrong generation of stereoscopic images. To solve for this problem, we propose a stereoscopic conversion method based upon the utilization of key frame that has the better accuracy of estimated motion informations. As well, as generation scheme of stereoscopic images associated with the motion type of each key frame is proposed. For the performance evaluation of our proposed method, we apply it to five test images and measure the accuracy of key frame-based stereoscopic conversion. Experimental results show that our proposed method has the accuracy more than about 90 percent in terms of the detection ratio of key frames.

An Efficient 2-D Conveolver Chip for Real-Time Image Processing (효율적인 실시간 영상처리용 2-D 컨볼루션 필터 칩)

  • 은세영;선우명
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.34C no.10
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    • pp.1-7
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    • 1997
  • This paper proposes a new real-time 2-D convolver filter architecture wihtout using any multiplier. To meet the massive amount of computations for real-time image processing, several commercial 2-D convolver chips have many multipliers occupying large VLSI area. Te proposed architecture using only one shift-and-accumulator can reduce the chip size by more than 70% of commercial 2-D convolver filter chips and can meet the real-time image processing srequirement, i.e., the standard of CCIR601. In addition, the proposed chip can be used for not only 2-D image processing but also 1-D signal processing and has bood scalability for higher speed applications. We have simulated the architecture by using VHDL models and have performed logic synthesis. We used the samsung SOG cell library (KG60K) and verified completely function and timing simulations. The implemented filter chip consists of only 3,893 gates, operates at 125 MHz and can meet the real-time image processing requirement, that is, 720*480 pixels per frame and 30 frames per second (10.4 mpixels/second).

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Estimation of Person Height and 3D Location using Stereo Tracking System (스테레오 추적 시스템을 이용한 보행자 높이 및 3차원 위치 추정 기법)

  • Ko, Jung Hwan;Ahn, Sung Soo
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.2
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    • pp.95-104
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    • 2012
  • In this paper, an estimation of person height and 3D location of a moving person by using the pan/tilt-embedded stereo tracking system is suggested and implemented. In the proposed system, face coordinates of a target person is detected from the sequential input stereo image pairs by using the YCbCr color model and phase-type correlation methods and then, using this data as well as the geometric information of the stereo tracking system, distance to the target from the stereo camera and 3-dimensional location information of a target person are extracted. Basing on these extracted data the pan/tilt system embedded in the stereo camera is controlled to adaptively track a moving person and as a result, moving trajectory of a target person can be obtained. From some experiments using 780 frames of the sequential stereo image pairs, it is analyzed that standard deviation of the position displacement of the target in the horizontal and vertical directions after tracking is kept to be very low value of 1.5, 0.42 for 780 frames on average, and error ratio between the measured and computed 3D coordinate values of the target is also kept to be very low value of 0.5% on average. These good experimental results suggest a possibility of implementation of a new stereo target tracking system having a high degree of accuracy and a very fast response time with this proposed algorithm.

A 3D Face Modeling Method Using Region Segmentation and Multiple light beams (지역 분할과 다중 라이트 빔을 이용한 3차원 얼굴 형상 모델링 기법)

  • Lee, Yo-Han;Cho, Joo-Hyun;Song, Tai-Kyong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.6
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    • pp.70-81
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    • 2001
  • This paper presents a 3D face modeling method using a CCD camera and a projector (LCD projector or Slide projector). The camera faces the human face and the projector casts white stripe patterns on the human face. The 3D shape of the face is extracted from spatial and temporal locations of the white stripe patterns on a series of image frames. The proposed method employs region segmentation and multi-beam techniques for efficient 3D modeling of hair region and faster 3D scanning respectively. In the proposed method, each image is segmented into face, hair, and shadow regions, which are independently processed to obtain the optimum results for each region. The multi-beam method, which uses a number of equally spaced stripe patterns, reduces the total number of image frames and consequently the overall data acquisition time. Light beam calibration is adopted for efficient light plane measurement, which is not influenced by the direction (vertical or horizontal) of the stripe patterns. Experimental results show that the proposed method provides a favorable 3D face modeling results, including the hair region.

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A Study on the Moving Distance and Velocity Measurement of 2-D Moving Object Using a Microcomputer (마이크로 컴퓨터를 이용한 2차원 이동물체의 이동거리와 속도측정에 관한 연구)

  • Lee, Joo Shin;Choi, Kap Seok
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.23 no.2
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    • pp.206-216
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    • 1986
  • In this paper, the moving distance and velocity of a single moving object are measured by sampling three frames in a two-dimensional line sequence image. The brightness of each frame is analyzed, and the bit data of their pixel are rearranged so that the difference image may be extracted. The parameters for recognition of the object are the gray level of the object, the number of vertex points and the distance between the vertex points. The moving distance obtained from the coordinate which is constructed by the bit processing of the data in the memory map of a microcomputer, and the moving velocity is obtained from the moving distance and the time interval between the first and second sampled frames.

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Mechanics based force-deformation curve of steel beam to column moment joints

  • Kasar, Arnav A.;Bharti, S.D.;Shrimali, M.K.;Goswami, Rupen
    • Steel and Composite Structures
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    • v.25 no.1
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    • pp.19-34
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    • 2017
  • The widespread damage to steel Moment Resisting Frames (MRFs) in past major earthquakes have underscored the need to understand the nonlinear inelastic behaviour of such systems. To assess the seismic performance of steel MRF, it is essential to model the nonlinear force-deformation behaviour of beam to column joints. To determine the extent of inelasticity in a beam to column joint, nonlinear finite element analysis is generally carried out, which is computationally involved and demanding. In order to obviate the need of such elaborate analyses, a simplistic method to predict the force-deformation behaviour is required. In this study, a simple, mechanics driven, hand calculation method is proposed to obtain the forcedeformation behaviour of strong axis beam to column moment joints. The force-deformation behaviour for twenty-five interior and exterior beam to column joints, having column to beam strength ratios ranging from 1.2 to 10.99 and 2.4 to 22, respectively, have been obtained. The force-deformation behaviour predicted using the proposed method is compared with the results of finite element analyses. The results show that the proposed method predicts the force-deformation behaviour fairly accurately, with much lesser computational effort. Further the proposed method has been used to conduct Nonlinear Dynamic Time History Analyses of two benchmark frames; close correspondence of results obtained with published results establishes the usefulness and computational accuracy of the method.

Fast Macroblock Mode Selection Algorithm for B Frames in Multiview Video Coding

  • Yu, Mei;He, Ping;Peng, Zongju;Zhang, Yun;Si, Yuehou;Jiang, Gangyi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.2
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    • pp.408-427
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    • 2011
  • Intensive computational complexity is an obstacle of enabling multiview video coding for real-time applications. In this paper, we present a fast macroblock (MB) mode selection algorithm for B frames which are based on the computational complexity analyses between the MB mode selection and reference frame selection. Three strategies are proposed to reduce the coding complexity jointly. First, the temporal correlation of MB modes between current MB and its temporal corresponding MBs is utilized to reduce computational complexity in determining the optimal MB mode. Secondly, Lagrangian cost of SKIP mode is compared with that of Inter $16{\times}16$ modes to early terminate the mode selection process. Thirdly, reference frame correlation among different Inter modes is exploited to reduce the number of reference frames. Experimental results show that the proposed algorithm can promote the encoding speed by 3.71~7.22 times with 0.08dB PSNR degradation and 2.03% bitrate increase on average compared with the joint multiview video model.