• 제목/요약/키워드: 2-D and 3-D Methods

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비사실적 3D 캐릭터 애니메이션의 효과적인 2D 애니메이션 스타일 연출 연구 (A Study on the producing of Non-realistic 3D Character Animation with the style of 2D Animation)

  • 김성래
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2007년도 추계 종합학술대회 논문집
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    • pp.894-898
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    • 2007
  • 현재 TV 시리즈 애니메이션을 비롯한 많은 애니메이션이 3D 애니메이션 기법으로 제작되고 있다. 하지만, 3D 애니메이션의 한계점인 친숙하지 않은 재질 표현 및 빛의 산란함이 오히려 시각적 요소를 저해하고, 친밀감을 떨어뜨리고 있다. 따라서 다수의 3D 애니메이션이 2D 표현 방식으로 다시 재포장되고 있다. 3D 애니메이션의 2D 애니메이션 기법으로의 전환에 대한 기존의 연구들은 단순한 2D 렌더링 방식의 변환에 대한 분석이 대부분이었다. 하지만, 비사실적인 캐릭터 애니메이션의 경우에서 사실적인 묘사방법에 근거한 3D 표현 방법과는 분명한 차이가 있는 2D 애니메이션의 기본 연출 기법에 대한 고찰이 전제되어야 한다. 이를 토대로 연구한 결과 비사실적이고 비현실적인 캐릭터 애니메이션에서, 2D 애니메이션은 현실적으로 불가능한 비사실적인 표현 방법들이 요구된다. 3D 애니메이션의 2D 애니메이션 스타일을 접목시키기 위한 본 연구는 3D 애니메이션의 2D 애니메이션 스타일 제작 시 요구되는 특징을 효과적으로 표현하는 방법을 제시하고자 한다.

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3D 스캔 데이터를 활용한 밀착 패턴원형 개발 (Development of 2D Tight-fitting Pattern from 3D Scan Data)

  • 정연희;홍경희
    • 한국의류학회지
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    • 제30권1호
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    • pp.157-166
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    • 2006
  • The human body, which is composed of concave and convex curvatures, makes it difficult to transfer into 2D patterns directly from 3D data. In previous studies. Jeong, et al.(2004) suggested the block method was fester and easier when dealing with the triangular patches of male's upper dress form. Although the block method is useful to make a pattern, the information(area, length, etc.) from a 2D pattern would be different depending on the direction of the block method. As a result horizontal and diagonal block methods were suggested as optimal methods for 2D tight-fitting patterns. These block methods were closer to the original area of the 3D scan data than the vertical block method. The total area of the 2D pattern obtained by the horizontal and diagonal block methods showed little differences. In case of the horizontal and diagonal block methods, the total error of the 2D pattern area ranged from $0.01\%\~0.25\%$. In comparing the length of the 2D pattern with that of the 3D scan data, the obtained 2D pattern was $0.1\~0.2cm$ shorter than the 3D scan data, which was within the acceptable range of errors in making clothes. 3D space distribution images between the body surface and the experimental clothing were also measured and $3\%$ enlargement of the original pattern was verified as the adequate adjustment.

High-visibility 2D/3D LCD with HDDP Arrangement and its Optical Characterization Methods

  • Uehara, Shin-Ichi;Hiroya, Tsutomu;Kusanagi, Hidenori;Shigemura, Kouji;Asada, Hideki
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2008년도 International Meeting on Information Display
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    • pp.147-150
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    • 2008
  • We have developed a 3.1-inch diagonal 2D/3D LCD with a novel pixel arrangement, called HDDP (Horizontally Double-Density Pixels), for high-quality 3D images. We have improved 3D visibility by broadening the 3D viewing zone where high-quality images can be seen, and we propose optical characterization methods which can evaluate the high-visibility autostereoscopic displays correctly.

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DLT를 이용한 3차원 공간검증시 RMSE에 대한 통계학적 분석 (Statistical analysis for RMSE of 3D space calibration using the DLT)

  • 이현섭;김기형
    • 한국운동역학회지
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    • 제13권1호
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    • pp.1-12
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    • 2003
  • The purpose of this study was to design the method of 3D space calibration to reduce RMSE by statistical analysis when using the DLT algorithm and control frame. Control frame for 3D space calibration was consist of $1{\times}3{\times}2m$ and 162 contort points adhere to it. For calculate of 3D coordination used two methods about 2D coordination on image frame, 2D coordinate on each image frame and mean coordination. The methods of statistical analysis used one-way ANOVA and T-test. Significant level was ${\alpha}=.05$. The compose of methods for reduce RMSE were as follow. 1. Use the control frame composed of 24-44 control points arranged equally. 2. When photographing, locate control frame to center of image plane(image frame) o. use the lens of a few distortion. 3. When calculate of 3D coordination, use mean of 2D coordinate obtainable from all image frames.

동결액의 평형방법과 희석방법이 초자화 동결된 소 체외수정란의 생존성에 미치는 영향 (Effects of Equilibration and Dilution Methods on the Survival of Vitrified Bovine IVE Embryos)

  • 김정익;유재원;박춘근;양부근;정희태
    • 한국수정란이식학회지
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    • 제13권3호
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    • pp.313-321
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    • 1998
  • 본 연구는 소 체외성숙, 체외수정 유래 배반포의 초자화 등결 시 동해방지제의 평형방법과 응 해 후 동해방지제의 희석방법이 수정란의 생존성에 미치는 영향을 검토하고자 실시하였다. 초자화 동결액은 20% FBS(Gibco)가 첨가된 D-PBS에 20% glycerol, 20% ethylene glycol, 3/8 M sucrose, 3/8 M deftrose 가 함유된 GESD를 사용하였다. 동결 전 평형방법은 3단계 (El), 2단계 (E2), 1단계(E3)로, 응해 후 희석방법도 Dl(VS3+1/2 M sucrose, 1/2 M sucrose, 1/4 M sucrose), D2 (1/2 M sucrose, 1/4 M sucrose) 및 D3 (1/2 M sucrose)로 구분하였다. 초자화동결 및 융해 후 생존율 은 E1구에서 배반포가 50% (27/54), 확장배반포가 83.6% (46/55)로, E2구 (16.7 및 23.2%) 및 E3구 (0 및 3.7%)에 비하여 유의적으로 높았다(P〈0.01). 융해 후 72시간째 부화율은, E1구에서 배반포가 27.8% (15/54), 확장배반포가 67.3% (37/55)로 E2구(7.4% 및 12.5%) 및 E3구 (0% 및 0%)에 비하석 유의적으로 높았다(P〈0.01). 발육단계별 생존율 및 부화율은 E1구에서 확장배반포의 경우가 배반포에 비하여 유의적으로 (P〈0.01) 높았다. 희석방법에 따른 생존율은 D2구에서 배반포가 52.0% (26/50), 확장 배반포가 80.6% (50/62)로, D1구 (29.6% 및 48.3 %) 및 D3구 (47.2% 및 63.8%)에 비하여 유의적으로 높았다(P〈0.05). 한편, 응해 후 72시간째 부화율은, 배반포의 경우는 세 구간에 차이가 없었으나, 확장배반포의 경우는 D2구에서 61.3% (38/62)로, D1구 (34.5%)에 비하여 유의적으로 높았다(P〈0.01). 발육단계별 생존율은 D1 및 D2구에서, 부화율은 D2 및 D3구에서 확장배반포가 배반포에 비하여 유의적으로(P〈0.01) 높게 나타났다. 이상의 결과를 종합하여 볼 때, 초자화 동결된 소 수정란의 응해 후 생존성은 동결 전 평형방법 을 다단계로 나누어 실시하므로서 증진될 수 있으며, 응해 후 동해방지제의 희석방법은 동결 전평형에 비하여 생존율에 큰 영향을 미치지는 않으나, sucrose를 이용한 2단계 희석이 수정란의 생존성을 향상시키는 것으로 나타났다. 또한 발육 단계별 생존성에 있어서는 발육이 진전된 확장배 반포 시에 동결하는 것이 배반포기에 동결하는 것 보다 유리한 것으로 나타났다.

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In vivo Evaluation of Flow Estimation Methods for 3D Color Doppler Imaging

  • Yoo, Yang-Mo
    • 대한의용생체공학회:의공학회지
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    • 제31권3호
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    • pp.177-186
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    • 2010
  • In 3D ultrasound color Doppler imaging (CDI), 8-16 pulse transmissions (ensembles) per each scanline are used for effective clutter rejection and flow estimation, but it yields a low volume acquisition rate. In this paper, we have evaluated three flow estimation methods: autoregression (AR), eigendecomposition (ED), and autocorrelation combined with adaptive clutter rejection (AC-ACR) for a small ensemble size (E=4). The performance of AR, ED and AC-ACR methods was compared using 2D and 3D in vivo data acquired under different clutter conditions (common carotid artery, kidney and liver). To evaluate the effectiveness of three methods, receiver operating characteristic (ROC) curves were generated. For 2D kidney in vivo data, the AC-ACR method outperforms the AR and ED methods in terms of the area under the ROC curve (AUC) (0.852 vs. 0.793 and 0.813, respectively). Similarly, the AC-ACR method shows higher AUC values for 2D liver in vivo data compared to the AR and ED methods (0.855 vs. 0.807 and 0.823, respectively). For the common carotid artery data, the AR provides higher AUC values, but it suffers from biased estimates. For 3D in vivo data acquired from a kidney transplant patient, the AC-ACR with E=4 provides an AUC value of 0.799. These in vivo experiment results indicate that the AC-ACR method can provide more robust flow estimates compared to the AR and ED methods with a small ensemble size.

Comparison of 3D Reconstruction Methods to Create 3D Indoor Models with Different LODs

  • Hong, Sungchul;Choi, Hyunsang
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.674-675
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    • 2015
  • A 3D indoor model becomes an indiscernible component of BIM (Building Information Modeling) and GIS (Geographic Information System). However, a huge amount of time and human resources are inevitable for collecting spatial measurements and creating such a 3D indoor model. Also, a varied forms of 3D indoor models exist depending on their purpose of use. Thus, in this study, three different 3D indoor models are defined as 1) omnidirectional images, 2) a 3D realistic model, and 3) 3D indoor as-built model. A series of reconstruction methods is then introduced to construct each type of 3D indoor models: they are an omnidirectional image acquisition method, a hybrid surveying method, and a terrestrial LiDAR-based method. The reconstruction methods are applied to a large and complex atrium, and their 3D modeling results are compared and analyzed.

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Analysis and comparison of the 2D/1D and quasi-3D methods with the direct transport code SHARK

  • Zhao, Chen;Peng, Xingjie;Zhang, Hongbo;Zhao, Wenbo;Li, Qing;Chen, Zhang
    • Nuclear Engineering and Technology
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    • 제54권1호
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    • pp.19-29
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    • 2022
  • The 2D/1D method has become the mainstream of the direct transport calculation considering the balance of accuracy and efficiency. However, the 2D/1D method still suffers from stability issues. Recently, a quasi-3D method has been proposed with axial Legendre expansion. Analysis and comparison of the 2D/1D and quasi-3D method is conducted in theory from the equation derivation. Besides, the C5G7 benchmark, the KUCA benchmark and the macro BEAVRS benchmark are calculated to verify the theory comparisons of these two methods with the direct transport code SHARK. All results show that the quasi-3D method has better stability and accuracy than the 2D/1D method with worse efficiency and memory cost. It provides a new option for direct transport calculation with the quasi-3D method.

A Study on Process of Creating 3D Models Using the Application of Artificial Intelligence Technology

  • Jiayuan Liang;Xinyi Shan;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.346-351
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    • 2023
  • With the rapid development of Artificial Intelligence (AI) technology, there is an increasing variety of methods for creating 3D models. These include innovations such as text-only generation, 2D images to 3D models, and combining images with cue words. Each of these methods has unique advantages, opening up new possibilities in the field of 3D modeling. The purpose of this study is to explore and summarize these methods in-depth, providing researchers and practitioners with a comprehensive perspective to understand the potential value of these methods in practical applications. Through a comprehensive analysis of pure text generation, 2D images to 3D models, and images with cue words, we will reveal the advantages and disadvantages of the various methods, as well as their applicability in different scenarios. Ultimately, this study aims to provide a useful reference for the future direction of AI modeling and to promote the innovation and progress of 3D model generation technology.

Triangle Simplification에 의한 3D 인체형상분할과 삼각조합방법에 의한 2D 패턴구성 (Method of 3D Body Surface Segmentation and 2D Pattern Development Using Triangle Simplification and Triangle Patch Arrangement)

  • 정연희;홍경희;김시조
    • 한국의류학회지
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    • 제29권9_10호
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    • pp.1359-1368
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    • 2005
  • When we develop the tight-fit 2D pattern from the 3D scan data, segmentation of the 3D scan data into several parts is necessary to make a curved surface into a flat plane. In this study, Garland's method of triangle simplification was adopted to reduce the number of data point without distorting the original shape. The Runge-Kutta method was applied to make triangular patch from the 3D surface in a 2D plane. We also explored the detailed arrangement method of small 2D patches to make a tight-fit pattern for a male body. As results, minimum triangle numbers in the simplification process and efficient arrangement methods of many pieces were suggested for the optimal 2D pattern development. Among four arrangement methods, a block method is faster and easier when dealing with the triangle patches of male's upper body. Anchoring neighboring vertices of blocks to make 2D pattern was observed to be a reasonable arrangement method to get even distribution of stress in a 2D plane.