• Title/Summary/Keyword: 혼잡윈도우

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Performance Comparison of SCTP and TCP over Linux Platform (리눅스 환경에서 SCTP와 TCP 프로토콜의 성능 비교)

  • Park, Jae-Sung;Koh, Seok-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8B
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    • pp.699-706
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    • 2008
  • This paper compares throughput performance of TCP and SCTP in a variety of network environments. For experiments, we construct a Linux-based testbed and consider a set of performance metrics such as MSS(Maximum Segment Size), transmission delay, and packet loss rate. In addition, we analyze the effect of SCTP multi-streaming on throughput. From the experimental results, we can see that SCTP provides throughput gain of approximately $20%{\sim}50%$ over TCP. This performance gain comes from the distinctive features of SCTP such as chunk bundling, initial congestion window of 2 MTU and SACK(Selective ACK) based error control. In the lossy networks, we can see that SCTP multi-streaming transmissions can effectively overcome the so-called HoLB(Head-of-Line Blocking) phenomenon of TCP.

Design of Efficient Data Transmission Protocol for Integrated Wire and Wireless Network using Homeserver Cache Memory (유무선망 연동에서 홈서버의 캐쉬 메모리를 이용한 효율적인 데이터 전송시스템 설계)

  • Kwang, Yong-Wan;Kim, Gil-Bae;Kim, Woo-Suk;Park, Hye-Ryoung;Nam, Ji-Seung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05b
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    • pp.1209-1212
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    • 2003
  • 오늘날 인터넷 환경에서의 망은 유무선의 환경이 통합된 하나의 망으로 달수 있다. 일반적인 TCP에서는 무선망에서의 핸드오프나 비트오류 등으로 인한 패킷 손실이 발생하는 경우에도 흔잡제어 알고리즘으로 손실된 패킷을 복구하게 되며 이러한 복구는 혼잡윈도우를 줄이게 됨으로 인해 현저히 TCP의 처리량을 감소시키게 된다. 본 논문에서는 유무선이 통합된 망에서 데이터 전송 효율을 높일 수 있는 알고리즘을 제시하고자 한다. 이 알고리즘에서는 홈서버를 사용하여 무선망에서 발생한 패킷 손실이 종단간의 재전송이 아닌 홈서버에서 지역 재전송을 함으로써 유무선망의 부하를 줄이고 흔잡제어 알고리즘이 실행되는 것을 방지하여 TCP의 성능향상을 가져올 수 있으며 캐쉬메모리에 재전송 패킷을 보관하여 재전송함으로써 보다 빠른 재전송효과를 얻을 수 있다.

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Design and Performance Evaluation of ACA-TCP to Improve Performance of Congestion Control in Broadband Networks (광대역 네트워크에서의 혼잡 제어 성능 개선을 위한 ACA-TCP 설계 및 성능 분석)

  • Na, Sang-Wan;Park, Tae-Joon;Lee, Jae-Yong;Kim, Byung-Chul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.10 s.352
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    • pp.8-17
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    • 2006
  • Recently, the high-speed Internet users increase rapidly and broadband networks have been widely deployed. However, the current TCP congestion control algorithm was designed for relatively narrowband network environments, and thus its performance is inefficient for traffic transport in broadband networks. To remedy this problem, the TCP having an enhanced congestion control algorithm is required for broadband networks. In this paper, we propose an improved TCP congestion control that can sufficiently utilize the large available bandwidth in broadband networks. The proposed algorithm predicts the available bandwidth by using ACK information and RTT variation, and prevents large packet losses by adjusting congestion window size appropriately. Also, it can rapidly utilize the large available bandwidth by enhancing the legacy TCP algorithm in congestion avoidance phase. In order to evaluate the performance of the proposed algorithm, we use the ns-2 simulator. The simulation results show that the proposed algorithm improves not only the utilization of the available bandwidth but also RTT fairness and the fairness between contending TCP flows better than the HSTCP in high bandwidth delay product network environment.

The Optimal Threshold for ECN Marking (ECN 마킹을 위한 최적의 Threshold)

  • Lee, Gye-Young;Yim, Jae-Geol;Jang, Ik-Hyeon
    • The KIPS Transactions:PartC
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    • v.12C no.4 s.100
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    • pp.559-570
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    • 2005
  • ECN is accurate in determining traffic congestion since it explicitly notifies the incipient congestion. Therefore, ECN method has been thoroughly studied in the field of wireless TCP. This paper introduces a formula to find the optimal threshold for ECN marking. We have implemented a Petri net model of 'TCP with ECN strategy' and performed simulations on it in order to verify the validity of the formula. We have also introduced ideas of applying the formula in practice. The primary contribution of this paper is proposing a formula to find the optimal threshold for ECN marking. However, introducing the Petri net model of 'TCP with ECN strategy' is no less valuable contribution because it can be helpfully used by the researchers in studying network protocols. We have built the Petri net model by modifying the existing Petri net model of TCP. In order to add ECN strategy to the existing model, we have mainly modified the network part. We have also modified sender part and receiver part as well.

Delay Control using Fast TCP Prototype in Internet Communication (인터넷 통신에서 고속 TCP 프로토타입을 이용한 지연 제어)

  • 나하선;김광준;나상동
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.6
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    • pp.1194-1201
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    • 2003
  • Measurements of network traffic have shown that self-similarity is a ubiquitous phenomenon spanning across diverse network environments. We have advance the framework of multiple time scale congestion control and show its effectiveness at enhancing performance for fast TCP prototype control. In this paper, we extend the fast TCP prototype control framework to window-based congestion control, in particular, TCP. This is performed by interfacing TCP with a large time scale control module which adjusts the aggressiveness of bandwidth consumption behavior exhibited by TCP as a function of "large time scale" network state. i.e., conformation that exceeds the horizon of the feedback loop as determined by RTT. Performance evaluation of fast TCP prototype is facilitated by a simulation bench-mark environment which is based on physical modeling of self-similar traffic. We explicate out methodology for discerning and evaluating the impact of changes in transport protocols in the protocol stack under self-similar traffic conditions. We discuss issues arising in comparative performance evaluation under heavy-tailed workload. workload.

Performance of DCTCP with per-packet scheduling in data center networks (데이터센터 네트워크의 패킷단위 스케줄링에서의 DCTCP 성능)

  • Lim, Chansook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.15-21
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    • 2018
  • Per-packet scheduling is more suitable than per-flow scheduling to reduce the flow completion time by efficiently utilizing resources in data center networks. Recently, many per-packet scheduling schemes utilizing multiple paths have been proposed. However, to mitigate the negative effect of packet reordering on TCP performance, most of the schemes require supplemental measures such as putting packets in order at the lower layer. In this study, we investigate how well DCTCP, which is a representative TCP for data center networks, performs with per-packet scheduling through simulation. Simulation results show that DCTCP keeps the queue length short but that DCTCP shows low fairness due to the way of reducing the congestion window by ECN.

Comparing the Performance of TCP Algorithms (TCP 알고리즘의 성능 비교)

  • 김노환;박준식
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.4
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    • pp.148-154
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    • 1999
  • TCP has improved by many papers which suggest the new algorithms and modify the previous algorithms. This paper compares Tahoe, Reno, New-Reno, Vegas, and SACK. The first version is Tahoe and is globally used. Reno has optimal performance during occurring one packet loss within a window of data, but can suffer from performance when multiple packets are dropped from a window of data. New-Reno avoids some of the performance problems of Reno TCP when multiple packets are dropped from a window of data. but is occurring the problem of the necessary retransmission. SACK resolves the all above problems and is used in bandwidth delay product environment. Vegas uses network bandwidth more efficiently and is a new implementation of TCP that achieves between 40 and 70 better throughput, with one-fifth to one-half the losses, as compared to the implementation of Reno TCP.

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Fair TCP Window-based Control in Single Congested Network with Explicit Congestion Notification (TCP 단일 혼잡 망에서의 ECN을 이용한 공정한 윈도우 제어)

  • Byun, Hee-Jung;Lim, Jong-Tae
    • Proceedings of the KIEE Conference
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    • 2002.11c
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    • pp.27-30
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    • 2002
  • In this paper, we propose a window-based congestion control algorithm to achieve a fair sharing of the available bandwidth in ECN capable heterogeneous TCP networks with a single bottleneck link. The proposed algorithm is based on extracting the network status from the successive binary congestion information provided by ECN. From the explicit network information, we estimate the fair window size proportional to the propagation delay. Through simulations, the effect and performance of the proposed algorithm are shown for the heterogeneous networks.

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An extended snoop for TCP in wireless links (무선망에서의 TCP 성능향상을 위한 snoop 개선)

  • 백선욱;홍석원;표미순
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10c
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    • pp.604-606
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    • 2004
  • 유선망과는 달리 무선망은 폐이딩(fading), 잡음, 간섭 등에 의해 상대적으로 높은 에러율을 보인다. 이러한 무선망에서 TCP를 적용할 경우, 무선망에서의 비트 에러에 의한 패킷 손실도 혼잡으로 간주하여 송신 윈도우를 줄임으로써 비효율적인 특성을 보인다. 이러한 무선 환경에서 기존TCP의 성능을 향상시키기 위해 1-TCP, M-TCP, snoop등 다양한 기법들이 연구되고 있는데, 그 중에서 snoop은 양단간의 의미를 유지하면서도 효율적인 기법으로 널리 알려져 있다 그러나, Snoop은 무선망에서 많은 패킷이 손실되는 경우에는 비효율적인데, 본 논문에서는 snoop을 개선하여 에러율이 높은 무선망 환경에서 효과적인 성능을 발휘하는 fast Snoop 기법을 제안한다 제안된 알고리즘을 시뮬레이션을 통해 기존의 Snoop과 비교하여 성능 개선 효과를 확인 하였다.

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Improving TCP Performance over Cognitive Radio Networks using Cross-Layer Approach (크로스레이어 기법을 통한 인지무선 환경에서 TCP 성능 개선)

  • Byun, Sang-Seon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.319-321
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    • 2015
  • 인지무선네트워크 (Cognitive Radio Networks) 환경에서 스펙트럼의 원소유주인 1차사용자가 전송을 개시하는 경우, 같은 채널을 사용하는 2차사용자의 TCP (Transmission Control Protocol) 는 전송 불능 상태가 되어 심각한 성능저하가 발생한다. 이러한 성능저하는 1차사용자의 등장으로 인해 채널이 사용 불가능 해지는 상태를 패킷 손실로 판단하여 재전송 타임아웃이 발생하기 때문에 발생된다. 우리는 이 문제를 링크 또는 물리 계층 (하위계층) 과 TCP간의 크로스레이어링을 통하여 해결하고자 한다. 하위 계층은 1차사용자의 전송이 감지되면, 이를 TCP에게 시그널링하고, TCP는 이를 통해 재전송 타이머와 혼잡 윈도우를 고정시키고, 패킷 전송을 중단하도록 한다. 또, 하위계층이 가용 채널을 감지하게 되면, 재차 TCP에게 시그널링을 함으로써, 전송이 신속하게 재개되도록 한다. 제안하는 방법은 실제 USRP(Universal Software Radio Peripheral)에 구현하여 성능의 향상을 검증한다.