• Title/Summary/Keyword: 핵심컴포넌트

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A Design of DLL Plug-in Framework for Component Reuse (컴포넌트 재사용을 위한 DLL 플러그인 프레임워크 설계)

  • Shim, Jun-Yong;Lee, Yong-Heon;Kim, Sae-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.232-235
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    • 2010
  • 최근 국방 소프트웨어 분야에서는 모델링 및 시뮬레이션 기술이 각광받으면서 무기체계 개발을 위한 시뮬레이션 소프트웨어 개발 사업을 늘리고 있다. 특히, 시뮬레이션 요소의 재사용성 및 신뢰성 확보를 위한 개발 프레임워크 제공이 핵심기술로 떠오르면서, 시뮬레이션을 위한 공통 서비스를 제공하는 M&S 프레임워크가 개발되었다. 하지만 고객의 요구사항이 프레임워크의 기능 변경을 요구하는 경우 프레임워크가 적용된 모든 시뮬레이션 요소의 수정이 불가피하며, 추가 구성요소의 상호작용을 위한 인터페이스 재설계가 요구된다. 본 논문은 이러한 문제점을 해결하기 위해서 프레임워크의 요소를 DLL로 구현하여 기능 구성을 용이하게 하고, 구성요소 간 상호작용을 위해 데이터 기반 Publish-Subscribe 방식을 사용함으로써 프레임워크와 독립적으로 인터페이스를 설계할 수 있도록 한다. 특히, 프레임워크와 DLL 간 교환 메시지 객체에 대한 구조 설계를 제시한다.

An Approach to Managing Requirements as a Core Asset in Software Product-Line (소프트웨어 프로덕트 라인에서 핵심 자산으로서 요구사항을 관리하는 방법)

  • 문미경;염근혁
    • Journal of KIISE:Software and Applications
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    • v.31 no.8
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    • pp.1010-1026
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    • 2004
  • The goal of product line engineering is to support the systematic development of a set of similar software systems by understanding and controlling their common and distinguishing characteristics. The product line engineering is a process that develops reusable core assets and develops a set of software-intensive systems from a common set of core assets in a prescribed way. Currently, many software development technologies are accomplished in context of product line. However, much of the product line engineering research have focused on the reuse of work products relating to the software's architecture, detail design, and code. The product lines fulfill the promise of tailor-made systems built specifically for the needs of particular customers or customer groups. In particular, commonality and variability play central roles in the all product line development processes. These must be treated already during the requirement analysis phase. Requirements in product line engineering are basis of software development just like as traditional system development engineering, and basis of deciding other core assets' property - commonalities and variabilities. However, it is difficult to elicit, analyze and manage correct requirements. Therefore, it is necessary to develop systematic methods which can develop and manage requirement as core asset, which can be stable in anticipative change and can be well adapted to unpredictable change. In this paper, we suggest a method of managing requirements as core asset in product line. Through this method, the reuse of domain requirements can be enhanced. As a result, the cost and time of software development can be reduced and the productivity can be increased.

Logical Simulation Platform of Discretionary Events in Spatio-Temporal Context (시공간 속에서 일어나는 자유 재량적 사건의 논리적 시뮬레이션 플랫폼)

  • Kim, Il-Kon;Park, Jong-H
    • Journal of KIISE:Software and Applications
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    • v.29 no.6
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    • pp.377-385
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    • 2002
  • An authentic simulation platform for events situated in spatio-temporal space is presented. The authenticity, i.e., logical fidelity to the reality, of this cyberspace is realized by maximizing the diversity and unpredictability of events occurring therein. The knowledge components and associated schemes required for the simulation of events situated in spatio-temporal space encompass the environmental factors, the objects, the events, and their interrelations. We deviled event activation, triggering mechanism, and cognitive function related to event to realize an authentic simulation of discretionary events. The agents in this simulation environments are autonomous in that they have their own existence and capability of event planning. We focused on identifying basic constructs relevant to authentic simulation of discretionary events whose initiation depends on human intention. Several key ideas are implemented in a typical spatio-temporal situation to demonstrate the viability of our simulation mechanism.

(Performance Monitoring Techniques for EJB Applications) (EJB 어플리케이션의 성능 모니터링 기법)

  • 나학청;김수동
    • Journal of KIISE:Software and Applications
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    • v.30 no.5_6
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    • pp.529-539
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    • 2003
  • Due to the emersion of J2EE (Java 2, Enterprise Edition), many enterprises inside and outside of the country have been developing the enterprise applications appropriate to the J2EE model. With the help of the component model of Enterprise JavaBeans (EJB) which is the J2EE core technology, we can develop the distributed object applications quite simple. EJB application can be implemented by using the component-oriented object transaction middleware and the most applications utilize the distributed transaction. Due to these characteristics, EJB technology became popular and then the study for EJB based application has been done quite actively. However, the research of techniques for the performance monitoring during run-time of the EJB applications has not been done enough. In this paper, we propose the techniques for monitoring the performance of EJB Application on the run time. First, we explore the workflow for the EJB application service and classily the internal operation into several elements. The proposed techniques provide monitoring the performance elements between the classified elements. We can also monitor by extracting the performance information like state transition and process time of the bean which is related to the lifetime occurred during one workflow, and the resource utilization rate.

Development of Gas Plant Safety Training Content using VR-based Dynamic Visualization Components (가상현실 기반 동적 가시화 컴포넌트를 이용한 가스 플랜트 안전훈련 콘텐츠 개발)

  • Lee, Gyungchang;Yu, Chulhee;Chung, Kyo-il;Youn, Cheong
    • Journal of the Korean Institute of Gas
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    • v.21 no.5
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    • pp.89-94
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    • 2017
  • The VR(Virtuality Reality) technology provides very close experience to reality by stimulating humans' external recognition with artificial technologies. In order to overcome the limitation of real-environment training, VR is being applied in industry field as a key technology to prevent safety accident and its control procedure training. However, it is difficult to build VR-based training system because 3D modeling and software coding are necessary for materialization of VR environment demands of many development resource. In this research referring to VR based training content implementation, a method to utilizing VRDC(VR-based Dynamic visualization Component) is suggested and by applying it to plant safety training system, it was confirmed its practicality.

Design and Implementation of Enterprise Beans Generator/ Depolyer supporting EJB for Server-Side Application Development (서버측 애플리케이션 개발을 위한 EJB 지원 엔터프라이즈 빈즈 생성기/전개기의 설계 및 구현)

  • Noh, Hye-Min;Lee, Sang-Young;Kim, Song-Ju;Yoo, Cheol-Jung;Chang, Ok-Bae;Lee, Woo-Jin;Shin, Gue-Sang
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.5
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    • pp.429-439
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    • 2001
  • EJB(Enterprise JavaBeans), the cornerstone for J2EE(Java$^{TM}$ 2 Platform, Enterprise Edition), is a server-side component standard model. Recently, development of supporting tool for this component model becomes important and there are many tools for developing EJB. In this paper, we purpose to design Enterprise Beans by component model, and perform design and implementation of code generator which generates skeleton code for Enterprise Beans automatically. We also implement EJB deployer for deploying these on application server. The code generator can make a JAR file automatically. This JAR file is deployed on application server by EJB specification as well. Using this tool, developer can create and deploy of Enterprise Beans more fast and exactly.y.

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A Feature-based Method to Identify Services in Ubiquitous Environment (유비쿼터스 환경에서 피쳐 기반 서비스 식별 방법)

  • Shin, Hyun-Suk;Song, Chee-Yang;Kang, Dong-Su;Baik, Doo-Kwon
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.7
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    • pp.37-49
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    • 2008
  • Services are reusable units in business level. Ubiquitous computing provides computing services anytime and anywhere. The combination of both is becoming an important paradigm of computing environment. Fundamentals of services require flexibility and interoperability, and key elements of ubiquitous modeling require interoperability and context-awareness. There are two kinds of methods to identify services. The top-down approach is based on business process, and the bottom-up approach is based on components. The first approach depends on experts' intuitions, while the second approach suffers the incapability of expressing non-functional expression through components. Although a feature-based approach is capable of expressing non-functional expression and identifying services in ubiquitous environment, the research on this issue is not adequately addressed by far. To promote this research, this paper proposes a feature-based method to identify services in ubiquitous computing. The method extracts initial-candidate-services from a feature model. Then, the ultimate services are identified through optimizing and analyzing the candidate-services. The proposed method is expected to enhance the service reusability by effectively analyzing ubiquitous domain based on feature, and varying reusable service units.

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On an Approach to Measuring the System Performance by Utilizing the Combined System Readiness Level and Achieved Technical Performance in Weapon Systems Development (무기체계개발에서 시스템 성숙도와 기술적 성능 달성도를 연계한 시스템 성능 측정 방법)

  • Kwon, Il-Ho;Lee, Jae-Chon
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.9
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    • pp.4163-4170
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    • 2013
  • The recent studies indicated that the major sources of the failure in carrying out the programs of weapon systems development would be the unsatisfaction of the required key performance and also the use of premature technology. As such, to manage the risk during the weapon systems development, the use of the technical performance measurement (TPM) and the technology maturity assessment (TMA) turned out to be necessary. However, the TPM studied so far seems to cover the assessment of performance at the component level only, and thus is insufficient in considering the system integration effect. On the other hand, the system readiness level (SRL) method has been presented by reflecting the effect on system integration, but the system performance and maturity has not been considered. To overcome this, a measurement method is proposed in the paper by utilizing the combined system readiness level and achieved technical performance at the system level. This system performance measure can be useful in managing the risk in the weapon systems development.

A Study of the Standard Interface Architecture of Naval Combat Management System

  • Baek, Chi-Sun;Ahn, Jin-Hyang
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.1
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    • pp.147-154
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    • 2021
  • Naval Combat Management System(a.k.a. CMS) is the core combat power of ROK Navy. CMS which has been localized since 1993 has been developed in various categories. However, in the characteristic of defense industry, CMS software has been rarely developed technically and structurally while the environment of computing system has been developed dramatically. A need for a new paradigm of CMS software development was raised. This paper suggests Naval Shield Component Platform(NSCP) as a standard interface architecture of CMS based on SOLID of OOP which is an advanced programming paradigm and introduce its functionality and feature. We expect NSCP's higher reusability, concurrency and maintainability in CMS software development. As a future work, we are going to apply NSCP to the next CMS software development project and evaluate quantitative, qualitative method.

Metadata Registry Management System for Science and Technology Information (과학기술정보를 위한 메타데이타 레지스트리 관리 시스템)

  • Jeong Dongwon;Shin Dongkil;Jeong Eunju;Kim Young-Gab;Lee Jeong Oog;Baik Doo-Kwon
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.6
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    • pp.472-483
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    • 2004
  • Many metadata registry management systems have been developed, which are based on ISO/IEC ll179. However, they do not follow the international standard, ISO/IEC ll179 nor provide some of mandatory functions. It is difficult to a develop metadata registry management system for domestic environment because of their hidden implementations. The goals of this paper are to solve the problems of the existing systems and to develop a metadata registry management systems for accumulation of primitive technologies. This paper also shows the metadata registry building process for the science and technology information field using the developed system. This system consists of Metadata Registry Layer, Core Component Layer, Extension Layer, and Service Interface Layer. The developed metadata registry management system follows ISO/IEC ll179 and contains mandatory functions for practical use. Therefore, it can be used as a guideline for building metadata registries and a development process of metadata registry management systems. We can easily reuse its components for development of metadata registry management systems in various fields because the system is designed and implemented based on the component-based development methodology. It also decreases time and cost for developing systems.