• Title/Summary/Keyword: 학습피드백

Search Result 786, Processing Time 0.033 seconds

Neural Net Agent for Distributed Information Retrieval (분산 정보 검색을 위한 신경망 에이전트)

  • Choi, Yong-S
    • Journal of KIISE:Software and Applications
    • /
    • v.28 no.10
    • /
    • pp.773-784
    • /
    • 2001
  • Since documents on the Web are naturally partitioned into may document database, the efficient information retrieval process requires identifying the document database that are most likely to provide relevant documents to the query and then querying the identified document database. We propose a neural net agent approach to such an efficient information retrieval. First, we present a neural net agent that learns about underlying document database using the relevance feedbacks obtained from many retrieval experiences. For a given query, the neural net agent, which is sufficiently trained on the basis of the BPN learning mechanism, discovers the document database associated with the relevant documents and retrieves those documents effectively. In the experiment, we introduce a neural net agent based information retrieval system and evaluate its performance by comparing experimental results to those of the conventional well-known approaches.

  • PDF

Design and Implementation of Collaboration Session-Centric Synchronous Distance Learning System (협업 세션 중심의 동기식 원격교육 시스템의 설계 및 구현)

  • Cho, Sung-Goog;Lee, Jang-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.1
    • /
    • pp.209-219
    • /
    • 2011
  • Most of the computer-based distance learning systems are asynchronous ones that allow students to download from the server the lecture previously given by a lecturer. While these asynchronous systems has the advantage that enable students to view the lecture with no time restriction, the study may not be effective due to the lack of support for real-time interaction between students and lecturers. Based on the student-lecturer-collaboration session model, this paper presents a collaboration session-centric synchronous distance learning system that supports real-time interaction between students and teachers, awareness information during lecture, and feedback from students. Basic feature of the proposed system include audio and video conferencing, text-based chat, and shared slide with annotation support.

Self-driven scheduling service for dual-income families (맞벌이 가정 아이의 자기 주도적 일정관리 서비스)

  • Lee Hong, Eun-young;Kim, Hyung-sun;Park, Ji-hyo;Beak, Seung-min;Park, Su e
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2018.10a
    • /
    • pp.137-140
    • /
    • 2018
  • As the number os working-class households has increased and As the number of working-class households has increased and the birth rate has decreased, more than a third of all elementary school students are left alone. While elementary schools across the nation have implemented a policy of after-school care, even that has reduced the number of classrooms in the government. As such, parents cannot avoid leaving their children alone at home and wonder about their day. For these parents and older elementary school students, they came up with a service that allows them to plan and implement their own work. The service enables children to develop self-regulating learning skills and allows them to receive feedback through the app on what plans and practices a child left alone at home is planning.

  • PDF

A Prediction of Shear Behavior of the Weathered Mudstone Soil Using Dynamic Neural Network (동적신경망을 이용한 이암풍화토의 전단거동예측)

  • 김영수;정성관;김기영;김병탁;이상웅;정대웅
    • Journal of the Korean Geotechnical Society
    • /
    • v.18 no.5
    • /
    • pp.123-132
    • /
    • 2002
  • The purpose of this study is to predict the shear behavior of the weathered mudstone soil using dynamic neural network which mimics the biological system of human brain. SNN and RNN, which are kinds of the dynamic neural network realizing continuously a pattern recognition as time goes by, are used to predict a nonlinear behavior of soil. After analysis, parameters which have an effect on learning and predicting of neural network, the teaming rate, momentum constant and the optimum neural network model are decided to be 0.5, 0.7, 8$\times$18$\times$2 in SU model and 0.3, 0.9, 8$\times$24$\times$2 in R model. The results of appling both networks showed that both networks predicted the shear behavior of soil in normally consolidated state well, but RNN model which is effective fir input data of irregular patterns predicted more efficiently than SNN model in case of the prediction in overconsolidated state.

The Study on the Significance of Social Problem-solving Living Lab Project Class in University and Development of an Toolkit to derive Effective Problem Definition (사회문제 해결형 대학 리빙랩 프로젝트 수업의 의의와 효과적인 문제 정의 도출을 위한 활용 툴킷 개발)

  • Park, Hyung-Woong
    • Journal of Digital Convergence
    • /
    • v.19 no.10
    • /
    • pp.15-20
    • /
    • 2021
  • The crisis of university must be overcome by emphasizing the acquisition and use of knowledge for students to participate in and solve contemporary and diverse social/regional problems through educational method innovation. University classes should be a way of contributing to solving human problems, the UN's Sustainable Development Goals(SDGs) and various issues in the community. This study focused on project-based learning to cultivate socially engaged and problem-solving talents. In addition, a problem definition toolkit model was produced and tested to improve problem solving ability. Through follow-up research, I plan to develop a performance measurement model corresponding to the field application-improvement-feedback of Living Lab project classes, and suggest a method that universities can easily apply to the existing curriculum.

A Study on the Interactivity of Smart LMS in a University Class (대학 수업에서 스마트 LMS의 상호작용 효과)

  • Choi, Mi-Yang
    • Journal of Digital Convergence
    • /
    • v.17 no.3
    • /
    • pp.395-404
    • /
    • 2019
  • This study investigates the interactivity of smart LMS. To this end, smart LMS was used for one semester in the English course for economics majors and the surveys about its interactivity were conducted. The findings show that smart LMS enhanced the interaction between instructors and students, between students and students, and between students and learning contents. Especially in the classroom, the activity bulletin made possible the instructor's immediate feedback about team-based activity outcomes. Also, outside the classroom, Wiki made it convenient for students to collaborate with each other. In addition, activity outcomes in the activity bulletin and course materials uploaded on smart LMS contributed to the interactivity. However, what is recommended to do to increase the interactivity are to prepare instructional strategies for students to get used to using smart LMS and smartphones as their learning tool, to test the target systems of smart LMS in advance, and to take proper actions to solve the problems of smartphone's data and battery.

Study on Synchronous Online Learning through In-depth Interview with College Students - Centering Around Advertising and Public Relations Courses (심층 인터뷰를 통한 대학생들의 실시간 온라인 수업 만족도 연구 - 광고홍보 관련 이론 및 실습 수업을 중심으로)

  • Um, Namhyun
    • Journal of Digital Convergence
    • /
    • v.19 no.5
    • /
    • pp.57-67
    • /
    • 2021
  • This study explores what factors influence college students' synchronous online learning satisfaction and what advantages and disadvantages exist when it comes to taking synchronous online learning courses. In-depth interview results suggest that advantages of synchronous online learning are convenience (no need for travel, no limitation for study place), saving money, and no worry for contracting Corona 19. However, disadvantages of synchronous online learning are instability of online learning system, lack of interaction between learners and educators, difficulty of instant communication, low education quality, and unfairness of exams. This study found that college students taking synchronous online course think that synchronous online learning is more appropriate for theory-based course than practice-based courses in that theory-based courses are lecture-oriented while practice-based courses require interactivity between learners and educators. This study provides educators a baseline understanding on how college students think over synchronous online learning and how to enhance students' satisfaction with synchronous online learning.

A Case Study on a Programming Subject through Project-Based Learning in the COVID-19 Environment (코로나-19 환경에서의 프로젝트 교수법을 통한 프로그래밍 지도 사례)

  • Lee, Sungock;Yang, SeungEui;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.25 no.11
    • /
    • pp.1655-1662
    • /
    • 2021
  • The purpose of this study is to draw implications through a case study on the curriculum operation of a professor who operated a programming subject as a PBL(project-based learning) method in an untact situation due to COVID-19. A survey was conducted for first-year freshmen students to determine their learning condition before project implementation. Based on the results of the questionnaire, individual interviews were conducted to identify the needs for education, and then, basic grammar for project completion and lectures that segmenting each stage of the project were composed. Repeated learning was induced through weekly quizzes, and feedback was given by giving time in advance until the project deadline. 23 students (40 students in total) completed the project. The remaining 17 students took the exam but did not complete the project. The purpose of this study is significant in that it investigated whether a project can be carried out through instructional design, execution, and interaction while operating a programming subject through PBL in the COVID-19 environment.

Strawberry disease diagnosis service using EfficientNet (EfficientNet 활용한 딸기 병해 진단 서비스)

  • Lee, Chang Jun;Kim, Jin Seong;Park, Jun;Kim, Jun Yeong;Park, Sung Wook;Jung, Se Hoon;Sim, Chun Bo
    • Smart Media Journal
    • /
    • v.11 no.5
    • /
    • pp.26-37
    • /
    • 2022
  • In this paper, images are automatically acquired to control the initial disease of strawberries among facility cultivation crops, and disease analysis is performed using the EfficientNet model to inform farmers of disease status, and disease diagnosis service is proposed by experts. It is possible to obtain an image of the strawberry growth stage and quickly receive expert feedback after transmitting the disease diagnosis analysis results to farmers applications using the learned EfficientNet model. As a data set, farmers who are actually operating facility cultivation were recruited and images were acquired using the system, and the problem of lack of data was solved by using the draft image taken with a cell phone. Experimental results show that the accuracy of EfficientNet B0 to B7 is similar, so we adopt B0 with the fastest inference speed. For performance improvement, Fine-tuning was performed using a pre-trained model with ImageNet, and rapid performance improvement was confirmed from 100 Epoch. The proposed service is expected to increase production by quickly detecting initial diseases.

Development of cloud-based multiplication table practice application using data visualization (데이터 시각화를 적용한 클라우드 기반 곱셈구구 연습 애플리케이션 개발)

  • Kang, Seol-Joo;Park, Phanwoo;Bae, Youngkwon
    • Journal of The Korean Association of Information Education
    • /
    • v.26 no.4
    • /
    • pp.285-293
    • /
    • 2022
  • The COVID-19 outbreak, which took longer than expected, caused considerable damage to students' basic academic ability in mathematics. In this paper, a multiplication table practice application that can help students improve their basic multiplication arithmetic skills has been developed based on a cloud-service. The performance of the application was improved by integrating the Flutter framework, Google Cloud, and Google Sheets. As a result of applying this application to 72 6th graders in elementary schools located in K Metropolitan City, for one week. students' spending time required for solving multiplication table problems was reduced by more than 28% compared to the initial period, while students' learning data was able to be accurately collected without errors. It is hoped that the development case conducted through the Flutter framework in this study can lead to the development of other educational learning applications.