• Title/Summary/Keyword: 학습콘텐츠 유형

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Effects of EngageGram on e-Learning Participation According to the Types of Learners' Social Comparison Motive (이러닝 학습자들의 사회비교동기 유형에 따른 EngageGram이 학습참여도에 미치는 효과)

  • Jin, Sung-Hee
    • The Journal of the Korea Contents Association
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    • v.15 no.9
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    • pp.652-661
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    • 2015
  • The purpose of this study is to investigate the effects of EngageGram which is a motivator of e-learning participation on learners' online participation according to the types of social comparison motive. Research participation was 144 undergraduate students (male: 106, female: 38) who took the course entitled "Creative Thinking." Social comparison motive of learners were investigated by two methods: social comparison motive scales and learners' opinions on EngageGram. As results, there was no statically corelation between the types of social comparison motive by using scales and online participation, however, there was statically differences on e-learning participation according to the types of social comparison motives by analyzing learners' opinions. Learners mostly have self-enhancement motive in a learning context so they are motivated to participate actively by EngageGram. This study provide useful implication in the research area of learning analytics.

The Analysis of Learners' Perception of Mobile Learning Materials (모바일 학습 자료에 대한 학습자 인식 분석)

  • Han, Hyeong-Jong
    • The Journal of the Korea Contents Association
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    • v.20 no.3
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    • pp.452-461
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    • 2020
  • The purpose of this study is to identify how learners perceive mobile technology-based learning materials. For this purpose, two methods were utilized. Using multi-dimensional scale(MDS), it was identified that how learners perceive each type of learning materials using mobile technology. Through semantic differential scale(SDS), learners' perception of the difference between mobile learning materials and existing traditional learning materials was analyzed. As a result, learning materials using mobile technology were classified into as follows : the dimension of interaction with the content; the sense of presence. Learners perceived that mobile learning materials had characteristics of 'active', 'learner-centric', 'multi-sensory', and 'stimulating interest'. The significance of this study was to empirically and comprehensively investigate learners' perception for the characteristics of various mobile learning materials.

Design Trend and Improvement Strategies of Contents Developed by Teachers -Focus on Prizewinner of the Research Competition on Educational Informatization- (교사 개발 콘텐츠의 설계 동향과 개선 방안 -교육정보화연구대회 입상작을 중심으로-)

  • Jo, Miheon
    • Journal of The Korean Association of Information Education
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    • v.19 no.3
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    • pp.311-322
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    • 2015
  • This study analyzed the trend and problems in the design of contents developed by teachers, and suggested strategies for improvement. It analyzed the contents ranked as the first level in the Research Competition on Educational Informatization for the last 3 years. Concerning the 8 types of instructional activities and the 6 types of knowledge acquisition, most contents took limited types(i.e., the individual tutoring type, the concept learning type and the principle learning type). In addition, when the contents were evaluated according to the quality certification criteria for educational software, it was found that the quality level of the design was low in many criteria. When the content analysis was applied for the in-depth analysis of design characteristics, various problems were found in the areas such as evaluation, feedback and learning objectives. Also other common problems were found in the design areas such as level-based differentiated learning, interaction between students and contents, presentation of text and narration, utilization of information on a student, screen design, the content level appropriate for students. In relation to the problems found from the analysis, some strategies for improvement were suggested concerning the following topics: question selection and guidance for evaluation, content and types of feedback, statement of learning objectives, selection of content, interaction, and screen design.

A Research on Evaluation Model for information Search and Analysis Learning in Teaching and Learning using ICT (ICT 활용 교수-학습 유형 중 정보 탐색 및 분석 학습에 대한 평가 모형 연구)

  • 안성훈;최숙영
    • The Journal of the Korea Contents Association
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    • v.3 no.3
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    • pp.1-10
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    • 2003
  • In this paper, we research on an evaluation model and method for the teaching and loaming using ICT. There are 8 types information search, information analysis, information guidance, collaboration research, discussion with expert, discussion by the web, pen pal by the web, information production in the teaching and teaming using ICT. we propose an evaluation model and method for information search and information analysis which teachers frequently use. Because an evaluation model and mend for the teaching and learning using ICT doesn’t exist, I expect that the evaluation model and method proposed in this paper is effective in the teaching and loaming using ICT.

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Research on Adoption and Preference of 5G using Learning Service (5G 교육 서비스의 채택과 선호에 관한 연구: 대학생을 중심으로)

  • Lee, Junghwan;Kim, Sungbum
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.192-201
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    • 2020
  • This study commercialization of 5G will enable transformation of university education. This study identifies five attributes (device type, learning place, learning content, learning field and expense payment) and corresponding levels to study the impact of 5G in the future of university education. The attributes and the levels are then combined into few 5G education service alternatives for respondents to rank. 102 students ranked the alternatives based on their preferences and intent to use. Results indicate that the intent to use 5G-based education service was high with 86% and the most important factor was expense payment (37%), followed by learning field (26%), learning content (24%), device type (8%) and learning place (5%). Specifically, students preferred smart device, practical and experiential content, ubiquitous (no limitation of space and time) learning, practical education and free rate when adopting 5G-based education service. These will provide implications to accelerate adoption of and exploitation of 5G for innovating university education.

Automatic Generation of Custom Advertisement Messages based on Literacy Styles of Classified Personality Types (성격유형별 문체 특성 기반 맞춤형 광고 메시지 자동생성 연구)

  • Jimin Seong;Yunjong Choi;Doyeon Kwak;Hansaem Kim
    • Annual Conference on Human and Language Technology
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    • 2022.10a
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    • pp.431-436
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    • 2022
  • 이 연구는 MBTI의 심리 기능지표 조합인 ST, SF, NT, NF의 유형별 특징을 반영한 마케팅 문체 프레임워크를 정의하고 모델 학습을 통해 성격유형별 맞춤화 된 광고 메시지로 생성하는 것을 목적으로 한다. 활용되는 광고 메시지 자동 생성 기술은 BART 모델에 성격유형을 Prefix로 포함한 광고문을 학습시켜 성격유형에 따라 맞춤형 광고 메시지를 생성하는 방식이다. 학습된 모델은 Prefix 조작만으로 MBTI 성격유형별 문체 특징을 갖춘 광고 메시지로 변환되는 것을 실험을 통해 확인할 수 있었다. 본 연구는 성격유형의 특징을 문체 프레임워크로써 정의하고 이에 기반한 모델 학습을 통해 성격유형별 특징을 반영한 광고 메시지를 재현해 낼 수 있다는 점에서 의의가 있다. 또한 성격유형과 연관 feature를 함께 학습하여 유형별 문체 특징과 소구점을 포함한 광고 메시지를 생성했다는 기술적 가치가 있다. 이 연구 결과를 기반으로 차후 타겟 고객층의 성격유형과 광고 도메인을 고려한 효과적인 광고 콘텐츠를 생성해 내는 모델을 개발하여 타겟 마케팅 분야는 물론이고 지역별 또는 언어별 문체 간 차이를 구조화하거나 재현해야 하는 문제에서 기반이 되는 연구로 활용될 수 있을 것으로 기대된다.

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Classification of Online Simulation Content for Effective Engineering E-Learning Courses (효과적 이러닝 실습전략을 위한 온라인 시뮬레이션 구현방법 및 학습활동 분류)

  • Hwang, Suk
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.1
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    • pp.77-83
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    • 2010
  • Effectiveness of the e-learning hands-on practice in the engineering education depends on the quality of the contents of which simulation is a part and the teaching strategy of the instructor. Instructors who develop and use the simulation-included e-learning content should employ various teaching and learning activities which would make online simulation practice effective. Thus, the strategy for the effective e-learning simulated practice in engineering courses should be known and used effectively. The aim of this paper is to classify the development methods of the simulations and the teaching and learning activities of the development types classified. The comparison of the teaching and learning activities leads to suggestion on teaching and learning strategy for effective use of the online simulation in engineering education.

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Design & development of e-learning game contents in elementary math class (초등 수학교과의 게임형 콘텐츠 설계 및 개발 사례)

  • Cho, Eun-Soon
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.35-38
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    • 2006
  • The purpose of this study is to design and develop internet-based game content in elementary mass class. The design of Internet-based learning game content should be different from general game contents in terms of achieving learning goal, challenging learning steps, and learning motivation. This study presents the design and development strategies in the second grade multiply mass class. This study concludes that internet-based game content should consider the importances of the process of game, accumulations of game results to remind learners of what to achieve during the internet class not to enjoy the game itself.

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A Study on Subjectivity of Underachievers on Peer Assisted Learning in Culinary Skills related Subject (동료학습을 적용한 조리실무관련 실습과목 학습부진 대학생의 주관성 연구)

  • Shin, Seoung-Hoon;Kim, Chan-Woo
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.562-572
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    • 2020
  • This study analyzed subjectivity of underachievers on Peer Assisted Learning(PAS) in culinary skills related subject for providing better educational environment through consideration of educational efficiency of particular teaching method. Q Methodology was employed for analysing of responses of a small group of the students. The research found that three types of distinctive structures of responses of the students' subjectivity. The first one was Increase learning effectiveness type(Type1, N=8), the second one was Development of lesson materials for passive students(Type2, N=8), and the last one was Practical self-directed learning needs development(Type3, N=6). From the result, PAS was an effective teaching method for underachievers for encouraging participation of study program, helping to rise self-confidence in subject's tasks, and awareness of self directed learning and additional study on subjects matters. The study, however, found that students could consider themselves as an interruption to other students' study progress, and could feel other students' awareness as a burden. At last, forming a class by deeper consideration on the learning levels of each students and providing additional educational contents for encouraging self directed learning are necessary for the better efficiency for the future.

Cognitive and Affective Domains Outcome of Students in the Department of Dental Hygiene according to Teaching and Learning Methods by Learning Style (학습유형별 교수학습방법에 따른 치위생과 재학생의 인지적·정의적 성과)

  • Kim, Myung-Eun
    • The Journal of the Korea Contents Association
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    • v.21 no.1
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    • pp.363-372
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    • 2021
  • Aim of this study was to confirm the effect of teaching and learning methods on outcomes of learner according to learning style. For this, 22 of dental hygiene students(case group) was treated teaching & learning methods according to learning style while 24 of students(control group) was non treated. Pre-survey were performed before performance of program. Formative Evaluation(FE) was conducted in 2, 3 and 4 week of program respectively and summative evaluation(SE), survey of subject interest(SI) and learning motivation(LM) were conducted in 5 week. The result of study, FE, SI and LM after treatment were increased than before treatment in case group(p<0.05). SI and LM of case group were higher than control group(p<0.05). FE after treatment was increased than before treatment in he assimilator(p<0.05). SI and LM of case groups were higher than control group in assimilator and diverger(p<0.05). The result of correlation analysis, SI was related with SE, FE, LM(p<0.01, p<0.05). Thus, it is necessary to development, application and study of teaching & learning consider to learning style.