• Title/Summary/Keyword: 학생들의 사고

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The Effect of Science Writing Heuristic Laboratory Class on the Creative Thinking and Critical Thinking of Middle School Students (탐구적 과학 글쓰기 실험수업이 중학생들의 창의적 사고와 비판적 사고에 미치는 영향)

  • Park, Sungju;Moon, Seongbae
    • Journal of The Korean Association For Science Education
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    • v.33 no.7
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    • pp.1259-1272
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    • 2013
  • The purpose of this study was to investigate the effects of Science Writing Heuristic (SWH) laboratory class on the creative thinking and critical thinking of middle school students. Science writing heuristic programs were developed based on SWH strategies developed by Keys et al (1999). This study was conducted on 63 students from two classes as the comparative group and 63 students from two other classes as the experimental group. The cognitive level of the group as a homogeneous group was similar, and the program was applied to a total of 18 periods based on nine topics from March to July 2011. Evaluation instruments used in pre-test and post-test were the creative and critical thinking tests. To consider the score for creative and critical thinking. the SPSS 20.0 program was used. The study made use of technical statistics and ANCOVA. The result of this study showed that creative problem solving skills were improved by SWH in laboratory class. Therefore, persistent presentation of SWH teaching strategies and developing various experiment topics are required.

Expert-novice differences of mental representation and problem solving strategy in mechanics problems (물리 문제에 있어서 전문가-초보자 간의 내적표상과 해결방안의 차이)

  • Park, Yun-Bae
    • Journal of The Korean Association For Science Education
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    • v.8 no.2
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    • pp.43-52
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    • 1988
  • 과학교육에서의 문제해결력의 강조는 그 긴 역사를 가지고 있으나, 인지 심리학에서의 정보처리 모형을 사용한 문제해결과정의 분석이 사용되면서 그 교수가능성이 높아지고 있다. 본 연구는 하나의 탐색연구로써 학습자들이 물리문제를 해결하려는 과정에서 그 문제를 자기나름으로 이해하여 만든 내적표상과 동원한 해결방안이 문제해결에 어떤 관련이 있는지를 알아내보려고 한다. 물리전공 박사과정 학생 3명을 전문가로, 고등학생 2명과 대학 1년생 4명, 모두 6명을 초보자로 삼아 역학내용을 다룬 세 문제를 소리내어 푸는 과정을 개인별로 녹음하여 그 문제해결과정들을 분석하였으며, 학생들의 사고수준을 알기위해 사고 수준검사가 실시 되었다. 주로 질적 분석을 사용했으나 그 결론을 뒷받침하기위해 비모수통계방법이 사용되었다. (유의수준 . 10) 밝혀진 결론은 다음과 같다. 1) 내적표상은 피험자와 문제에 따라 각각 달랐다. 초보자들은 모두 한가지 표상을 세 문제에 걸쳐 계속 사용한데 반해, 2명의 전문가는 문제에 따라 다른 표상을 사용하였다. 이러한 표상의 형태에 따라 문제해결결과가 달랐다. 즉,일-에너지 표상형태를 사용한 피험자가 더 나은 결과를 얻는것으로 나타났다. 2) 문제해결방안에 있어서는 전문가들은 세문제에 걸쳐 계속하여 지식-개발 방안을 사용하였으나 초보자들은 문제에 따라 다른 방안들을 동원하였다. 지식-개발 방안을 사용한 경우가 다른 것들에 비해 더 나은 결과를 얻는 것으로 나타났다. 3) 사고 수준검사(하위검사 또는 전체)의 접수와 문제해결과정 변인들-특히 내적표상의 형태, 문제해결방안의 종류, 목표확인 그리고 문제 해결력-간에는 유의미한 관련이 있는 것으로 나타났다. 4) 그외 속도와 가속도 개념의 혼동, 마찰력 개념의 부정확 등이 공통적으로 범하는 실수였다. 본 연구가 과학교육 실제에 주는 함의로는 내적표상, 문제해결방안의 훈련을 통한 문제해결력의 향상을 들 수 있겠으며 이를 위한 세부연구가 실행되어야 할 것이다.

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An Analysis of the Transformation Process of Representation through Interaction in Mathematical Problem Solving (수학적 문제해결에서 상호작용을 통한 표상의 변환 과정 분석)

  • Lee, Min Ae;Kang, Wan
    • Journal of Elementary Mathematics Education in Korea
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    • v.16 no.3
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    • pp.427-450
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    • 2012
  • Using representations is essential for students to organize their thinking, to solve problems and to communicate each other. Students express information or situations suggested by problems easily and organize and infer them systematically using representations. Also, teachers are able to comprehend students' levels of understanding and thinking process better through them, and influence their representations. This study was conducted to understand mathematical representations of students uprightly and to seek implications for proper teaching of representations, by analyzing representations of students in mathematical problem solving process and the transformation process of representation via interactions.

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고등학교 지리수업에서 협동학습 전략이 학업성취와 학습태도에 미치는 효과

  • 이희연;이경숙
    • Proceedings of the KGS Conference
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    • 2002.11a
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    • pp.127-132
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    • 2002
  • 정보화시대의 도래와 함께 급변하는 정보의 홍수 속에서 학생들이 학교에서 학습해야 할 지식의 양은 방대해진 반면에 미래의 변화하는 상황에 유연하게 대처할 수 있는 다양한 능력을 지닌 인재들에 대한 수요는 더욱 높아지고 있다. 이에 따라 미래의 사회가 필요로 하는 인간상을 구현하기 위해 많은 양의 지식을 가르치는 암기와 훈련 위주의 전통적 교수-학습방법을 탈피하고 학습에 필요한 핵심적 요소를 체계적으로 구조화하여 학습자 스스로 사고하여 문제를 해결하는 능력과 창의적 사고를 배양시키는 교수-학습방법의 필요성이 부각되고 있다.(중략)

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Effects of Artistic and Technological Context on Physics Problem Solving for High School Students (예술적 상황과 기술적 상황이 고등학생들의 물리 문제해결에 미치는 효과)

  • Lee, Sua;Park, Yunebae
    • Journal of The Korean Association For Science Education
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    • v.35 no.6
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    • pp.985-995
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    • 2015
  • This study examines the effects of the introduction of artistic and technological factors on science problems for the activation of creative and integrated thinking. We developed problems consisting of STA(problems that introduced technological and artistic factors on the College Scholastic Ability Test) and TA(problems that introduced artistic factors in a technological context). Subjects of the study included 60 high school senior students in Daegu. Their problem solving processes for STA were examined. Four students were interviewed using the retrospective interview method. Also, after finishing TA, the problem solving processes of four students were examined. The results of the study are as follows. First, students selected scientific context more than artistic and technological contexts. It was found that students preferred short length problem in order to solve problems in a short time. Second, students were more interested in artistic and technological contexts of STA than scientific context, but felt that they were more difficult. Moreover, students were more interested about the context of TA than scientific context. Third, irrespective of the given contexts in STA, students have a tendency to solve problems through relatively brief ways by using core scientific knowledge. This can seem to mean that there is a possibility to stereotype the problem solving process through repeated learning. Logical thinking and elaboration were observed, but creativity was not conspicuous. In addition, integrated thinking was not observed in all contexts of STA. Fourth, science related problems of TA showed similar results. However, in problems related to everyday life, students made original descriptions that they based on their daily lives. Particularly, in creative design, original ideas and integrated thinking were observed.

대학수학에서 귀납적 증명에 대한 연습

  • Kim, Byeong-Mu
    • Communications of Mathematical Education
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    • v.18 no.2 s.19
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    • pp.109-124
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    • 2004
  • 대학수학에서 수학적귀납법의 원리를 소개하고 풍부한 예를 통해 이해를 돕는다. 특별히 교양수학을 수강하는 1학년 학생 수준에 맞게 매스매티카 프로그램을 이용하여 구체적인 예를 갖고 한단계 한단계 접근하여 수학적귀납법의 증명을 연습할 기회를 준다. 증명을 단계적으로 하는 것을 연습하여 학생들은 논리적인 사고능력을 개발하고 새로운 명제를 발견할 수 있는 기회를 맞보게 한다. 물론, 증명 연습은 1학년 신입생에게는 쉽지 않으나 여러 명제에 대해 연습을 하는 것은 수학적, 논리적 사고 능력을 개발하고 증명문제에 대한 인식을 바꾸는데 매우 중요한 역할을 할 것이다.

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A Study on Foreigners' Korean Language Learning Experiences through Design Thinking Analysis (디자인 사고 분석을 통한 외국인의 한국 언어 학습의 연구)

  • Lee, Pei Zhi;Kim, Boyeun
    • Journal of Digital Convergence
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    • v.15 no.5
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    • pp.345-351
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    • 2017
  • The international status of the Korean language has been elevated as the demand for studying the language among foreign students has grown sharply over the past few years. Unfortunately, foreign students face difficulties in learning the language, conflicts are also deepening between Korean and foreign students. Using Erin Sander's design research spiral, this paper investigates foreigners' Korean language learning experiences, identify the main cognitive and affective factors influencing their learning process. Research findings collected with the design analysis revealed needs and insights that offer opportunities relevant specifically for the conception, design and development of new products and services related to Korean language learning.

An analysis of the Impact of AI Maker Coding Education on Improving Computing Thinking (AI 메이커 코딩 교육이 컴퓨팅 사고력 향상에 미치는 영향 분석)

  • Lee, Jaeho;Kim, Daehyun;Lee, Seunghun
    • Journal of The Korean Association of Information Education
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    • v.25 no.5
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    • pp.779-790
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    • 2021
  • This study analyzed the effect of AI maker coding education on improving students' computational thinking. The subjects of the study were 10 students at H Elementary School in Ansan, and a total of 8 AI maker coding education using the Instructional Model for Maker Education based on SW Coding was applied to students to find out the degree of improvement of computational thinking. Students who participated in the class performed a process of solving real-life problems through coding and making activities, measured the degree of improvement in computing thinking before and after education through a computing thinking test paper, and observed students' thinking processes related to computing thinking components through interviews. As a result, it was confirmed that the average score of all students' computational thinking skills was improved, and the deviation of scores between students decreased. Through the interview, it was found that students actively utilize their thinking skills related to computational thinking skills in the problem-solving process. Through this, it was confirmed that AI maker coding education can have a positive effect on improving students' computing thinking skills.

A Case Study on Spatial Thinking Revealed in Elementary School Science Class on Solar System and Stars (초등학교 태양계와 별 수업에서 나타나는 공간적 사고 사례 연구)

  • Lee, Jeong-A;Lee, Kiyoung;Park, Young-Shin;Maeng, Seungho;Oh, Hyunseok
    • Journal of The Korean Association For Science Education
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    • v.35 no.2
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    • pp.179-197
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    • 2015
  • Based on the importance of spatial thinking to understand celestial motion, this study aimed to investigate how spatial thinking was treated in astronomy classes. For this study, we analyzed four elementary teachers' science classes about the unit 'solar systems and stars' in 5th grade in terms of spatial thinking. The results showed that sharing perspectives and orientation explicitly between a teacher and students were important for students to understand celestial motion. Providing the earth-based and the space-based viewpoints simultaneously were helpful for students' understanding of celestial motion. Based on these results, this study suggested that clarifying the viewpoint and orientation, showing the earth-based and the space-based viewpoint simultaneously, and reorganizing the relative units of astronomy based on celestial motion and spatial thinking.

메타인지와 그의 지리교육 적용

  • 임덕순
    • Proceedings of the KGS Conference
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    • 2002.11a
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    • pp.123-126
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    • 2002
  • 교수-학습 방법 발전이 필요하다는 논리와 관련해서 선진국들의 교육 추세를 눈여겨볼 필요가 있다. 첫째, 교육이라는 행위가 교사가 주도하는 교수(teaching, instruction)로부터 학생이 주도하는 학습 (learning)으로 바뀌어 가는 추세이고, 둘째, 학습에 있어서 자극-반응 모델에 기초한 반응에는 강조를 두지 않고 인지(cognition), 즉 지각과 사고를 강조하고 있는 추세이며, 셋째, 따라서 학생이 학습을 제대로 해 가는 데 필요한 여러 가지 방략(strategy), 가령 구성적 방략이나, 비고츠키 모델 등이 개발되거나 원용되고 때로는 기존 방략들(탐구적 방법, 문제해결 방법 등)이 재 강조되면서, 그 방략들이 학생들에게 유효하도록 가르쳐 지고 있는 실정이다.(중략)

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