• Title/Summary/Keyword: 특기적성

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A study on how to improve the extracurricular activities in elementary school (초등학교 재량활동 개선방향에 관한 연구)

  • 김정수;박기홍
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.720-723
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    • 2004
  • 현대 정보화 사회에 대응하는 교육을 위해 정보 인프라 구축에 심혈을 기울이고 교육의 다양화 첨단화를 추구하여 교육의 효율성과 효과성을 높이고자 하는 교육 개혁을 추진하고 있다. 또한 7차 교육과정에서 정보화 사회에 대처할 수 있는 능력 함양을 위해 정보화 교육의 중요성을 한층 더 강조하고 있으며, 국가 차원의 교육정보화 사업 달성을 위해 노력하고 있다. 그러나 아직까지 초등학교에서는 컴퓨터 교육에 대한 정확한 교육과정과 교육내용이 제시되어 있지 않고 재량활동, 특별활동, 특기·적성교육, 실과교과의 일부분으로 컴퓨터 교육을 실시함에 따라 마땅한 컴퓨터 교재와 학생들의 수준별 학습이 이루어지지 못하여 체계적인 컴퓨터 교육이 이루어지지 못하고 있는 실정이다. 이에 따라 본 연구는 웹 기반 교수-학습을 활용하여 학습자 중심의 자기 주도적 학습을 하고 학습자에게 학습과정에 대한 자기 평가의 기회를 제공함으로써 학습에 대한 인식과 주도성을 증진시키고, 수준별 학습을 할 수 있는 올바른 교육 개선 방안을 모색하였다.

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A Programming Language Learning Model Using Educational Robot (교육용로봇을 이용한 프로그래밍 학습 모형 - 재량활동 및 특기적성 시간에 레고 마인드스톰의 Labview 언어 중심으로 -)

  • Moon, Wae-Shik
    • Journal of The Korean Association of Information Education
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    • v.11 no.2
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    • pp.231-241
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    • 2007
  • With a focus on LabView language to program Lego Mindstoms Robot in afterschool class to help children develop their special ability and aptitude. The purpose of this research was to make proposal for programming learning method using a robot as an algorithm learning tool to improve creative problem solving ability. To do this, robot programming training program in the amount of 30th period and teaching aids thereof were developed, and 6th grade primary school children were taught up to 30th period, then after, they were evaluated accordingly. Results from analysis of evaluation of achievement level with a focus on outcomes according to each period revealed that learners understood most of contents of curriculum. In view of such results from evaluation, it is judged that the curriculum as well as teaching aids that devised and created have been constituted in order that school children will be able to have developed a shared understanding of their learning sufficiently, and to put it into practice easily. Through these hands-on experiences in the course of researches, researcher could have confirmed the possibility of success for robot-programming training class as new creative algorithm learning tool in the primary school curriculum.

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컴퓨터를 통한 수학적 사고력 신장의 가능성 모색

  • Jo, Han-Hyeok;An, Jun-Hwa;U, Hye-Yeong
    • Communications of Mathematical Education
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    • v.14
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    • pp.197-215
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    • 2001
  • 최근 수학적 사고력 연구가 구체적 수학내용에 기반한 활동과 조작에 대한 연구보다는 활동이나 조작을 통한 결과로 수학적 사고력에 접근하는 일회성 연구로 이루어지는 경향이 있다. 본고에서는 교육 내용을 선정하기 위해 학교수학에서 아동들이 어떤 수학적 사고를 하는데 장애을 겪는지에 주목하여, 이러한 장애를 극복하는 것을 통해 수학적 사고력의 신장을 생각해보고자 하였다. 이에 대수에서는 문자도입에 따른 추상적 상징의 수용과 이용부분에서, 기하에서는 논증기하의 증명도입과정에서 형식적, 연역적 사고 시작으로 아동이 수학적 사고에 어려움을 겪는다는 사살에 주목하였다. 특히 논증 기하의 연역적, 형식적 증명은 논리와 추론이 바탕이 되어야 한다. 그런데 논리와 추론은 고등학교 1학년과정 집합과 명제부분에 들어있어 아동은 논리와 추론에 대한 어떤 경험도, 교육도 받지 않은 상태에서 증명을 하게 된다. 이에 교육 내용으로 수학적 사고력을 신장을 위해 가장 필요한 내용이 논증 기하가 도입되기 이전에 초등학교 5,6학년 아동을 대상으로한 논리와 추론교육이라고 본다. 또한 교육 방법으로는 컴퓨터를 이용한 교육공학적 접근을 하고자 하였다. 교육공학적 접근이 적극 권장되는 교육적 현실과 정규교육과정에서 이를 받아들일만한 시간적 여유가 없음을 감안하여, 교과 내용과 연계된 컴퓨터 교육을 제안하는 바이다. 이에 논리 및 추론 교육은 컴퓨터 교육으로 초등학교의 특기적성 시간이나 정규수업 시간에 이용할 것을 제안한다. 논리와 추론교육을 위해 무엇을 어떻게 가르칠 것인가에 대한 답으로 논리와 추론교육에 적합한 수학적 내용으로 크게 이산수학과 중등 기하의 초등화하여 탐구하도록 하는 내용을, 교육 방법 측면에서는 논리와 추론 교육을 위한 LOGO 기반 마이크로월드를 설계, 이용하여 수학적 사고력을 신장시키고자 한다. 여기까지가 수학적 사고력을 위한 가능성을 모색한 것이라면 후속연구로 이러한 가능성을 실험연구로 검증하고자 한다.

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The Exploration of Logic Model for After-school Programs focused on the Special Ability Aptitude Education in the Elementary Schools (방과후학교 프로그램 논리모형에 대한 탐색: 초등학교 특기적성교육을 중심으로)

  • KIM, Hye-Sook
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.2
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    • pp.336-349
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    • 2016
  • The evaluation of the after-school program depends on whether it achieves its objectives or not so far which makes that it is not easy to figure out which mechanism is attributed to the consequences of the program. This study aims at developing the logic model of the after-school program and follows the processes such as literature review, opinion survey by specialists and in-depth interview with stakeholders. The target program of the study was focused on the special ability aptitude education in the elementary schools. The initial developed theory model was validated and finalized through being reviewed by specialists and teachers in charge of target schools. Based on the framework of logic model, the models are composed of context, components, activities, output/short term outcomes, and long term outcomes. As the key factors of the after-school program, amicable communication between the stakeholders, quality of the program in itself, follow-up management, counseling and guidance for students, instructors' expertise, and quality management of the program were drawn.

Evaluation on the Implementation of Girl Friendly Science Activity (여학생 친화적 과학활동 프로그램의 운영 평가)

  • Jhun, Young-Seok;Shin, Young-Joon
    • Journal of The Korean Association For Science Education
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    • v.24 no.3
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    • pp.442-458
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    • 2004
  • This study was conducted to develop a plan for a large-scale implementation of the Girl Friendly Science Program based on the results of analysis and investigation of its current pilot implementation, Girl Friendly Science Program materials, which was first developed in 1999 with the support from Ministry of Gender Equality, consist of 1) five theme-based units that are specifically targeted individual students' unique ability, aptitude, and career choice, and 2) differentiated learning materials for 7th through 10th grade female students. All the materials are available at the homepage (http://tes.or.kr/gfsp.cgi) of 'Teachers for Exciting Science(the organization of science teachers in Seoul area)'. Since the materials are well organized by topic and grade level and presented in both Korean word process document and html format, anyone can easily access to the materials for their own instructional use. Ever since its launch the number of visitors to the homepage has been constantly increasing. The evaluation results of the current pilot implementation of the materials that targeted individual students' ability and aptitude showed that it scored high in terms of its alignment to the original purpose, content, level, and effectiveness to implement in classrooms. However, its evaluation scores were low in terms of the convenience for teachers to guide the materials, and its organization and operation. The results also showed a significant change in students' perception of science, and students' positive experiences of science through various interdisciplinary activities. On the other hand, the evaluation of students' experiences with the materials showed that students' assessment about an activity was largely depending on a success or failure of their experiences. Overall, students' evaluation of activities scores were low for simple activities such as cutting off or pasting papers. According to students' achievement test results, differences between pre and post test scores in the Affective Domain was statistically significant (p<0.05), but not in Inquiry Domain. Based on teachers observations, numerous schools where have run this program reported that students' abilities to cooperate, discuss, observe and reason with evidences were improved. In order to implement this program in a larger scale, it is critical to have a strong support of teachers and induce them to change their teaching strategy through building a community of teachers and developing ongoing teacher professional development programs. Finally, there still remain strong needs to develop more programs, and actively discover and train more domestic woman scientists and engineers and collaborate with them to develop more educational materials for girls in all ages.

A Study on Curriculum Guidelines for Computer Education based on the analysis of Status Quo in IT Advanced Countries (해외 주요국의 현황 분석에 기초한 우리나라 컴퓨터교육의 교육과정 방향)

  • Kim, Mi-Ryang
    • The Journal of Korean Association of Computer Education
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    • v.8 no.3
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    • pp.43-60
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    • 2005
  • Teaching computer and ICT skills in K-12 helps to bridge the digital divide of the students at the minimum cost, and provides them with a chance of getting a Quality of life as well as a Quality of work in the future. From examining the education policies of U.S., EU, Canada, and other countries, concerning computer education, several factors, including vision and national-level policy, Quality of manpower, needs for computer-related technology, structure of IT industry, overall demand for IT specialists, have been identified as those with major impacts on the curriculum of computer education. Based upon the analysis of domestic key factors, three levels of computer education program are suggested. At the most basic and least controversial level, basic ICT-skill program for effective learning needs to be provided for every student. Next level is concerned with improving the Quality of life and work. A program for introductory level of computer science can be provided as extra-curricular classes for bright and eager students, who might want to be computer expert or specialists.

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Design and Validation of Robot Curriculum in Education for the Gifted Elementary Students of Computer Science (초등정보과학영재를 위한 로봇교육과정의 설계 및 검증)

  • Lee, Jae-Ho;Nam, Gil-Hyun
    • Journal of Gifted/Talented Education
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    • v.19 no.3
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    • pp.669-695
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    • 2009
  • In the 21st century, there will be a robot revolution. Only several years ago, industrial robots were the mainstream in the robot market; however, diverse type of robots are currently entering into our daily lives for various purposes, and the robot that thinks and behaves very similarly to human will appear in the near future. However, there is a critical view about the robot period. This means that the robot revolution will change even the framework of our entire society and human life style, and it is necessary to have robot education. It is necessary to start robot education in the elementary school curriculum with a view to enhancing interest in basic science and scientific technology and cultivating creative talents who may adapt themselves to a robotic society. However, there is no systematic robot curriculum owing to insufficient perception of the need of robot education and the educational utilization of robots. Under these circumstances, robot education is largely dependent on education for students with special talents and aptitudes run by private organizations. This paper conducted the following research in order to develop a robot curriculum in education for the gifted elementary students of computer science. First, the paper identified problems by analyzing the robot curriculum from a micro perspective after selecting three organizations that are relatively well perceived out of private organizations that operate robot education for the gifted elementary students of computer science. Second, the paper developed a robot curriculum in education for the gifted elementary students of computer science based on the framework of a robot curriculum run by private sector. Third, the validity of the robot curriculum developed in this paper was verified by a professional group comprising mainly persons in charge of robot curriculum development at private sector and lecturers for robot education for the gifted elementary students of computer science.

A Design and Implementation of Class Management Support System for Effective Class Management (효율적인 학급 경영을 위한 학급 경영 지원시스템의 설계 및 구현)

  • Kim, Chul;Jung, Oh-Soo;Kim, Eun-Soo
    • Journal of The Korean Association of Information Education
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    • v.6 no.1
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    • pp.75-85
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    • 2002
  • The change of following information society, now a point of time is that we need a cyberspace as Class Management Support System for effective classroom Management of web base and realized it and then tried to find the Internet use direction correctively. It guided more effective class management. Class Management Support System is applied that are realized information possibly in Web according to class management's work. we will incite more the Internet use resource is made ability to use in learning and stimulated their hobbies and specialities. That can be resulted fully the support role of usual calss management escape from time and space restriction. So we adapted this system when we leaded students participated themselves actively about student's activity, prospected the chance which is accomplished higher advanced education.

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수학 수업에 그래픽 계산기 활용하기

  • 한국수학교육학회
    • Communications of Mathematical Education
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    • v.12
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    • pp.489-507
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    • 2001
  • 교수 ${\cdot}$ 학습 과정에서 계산 능력 배양이 목표인 영역을 제외하고는, 복잡한 계산, 수학적 개념 ${\cdot}$ 원리 ${\cdot}$ 법칙의 이해, 문제 해결력 향상 등을 위하여 가능하면 계산기나 컴퓨터를 적극 활용하도록 한다. 제 7차 교육과정에서는 수학적 힘의 신장을 구현하기 위한 실천적인 항목 중 다음과 같이 교수 ${\cdot}$ 학습과정에서의 technology의 활용을 적극 권장하고 있다. 이는 곧 수학교육과 실생활이 서로 밀접한 관계를 가지고 있음을 의미하는 것이다. 이런 새로운 움직임에 따라 계산기 활용에 대한 관심과 이를 수업에 이용하려는 방안을 적극 모색하고 있으며 이미 많은 자료들이 간행되고 있다. 그래픽 계산기는 컴퓨터와는 달리 많은 자료를 내장하고 있지는 않지만 휴대가 간편하고 개별적으로 사용할 수 있어 학교 수업시간 중 활용하는 데에 큰 장점을 가지고 있다. 또, 수학의 교수 ${\cdot}$ 학습 과정에서 그래픽계산기는 학생들의 흥미를 자극하고, 시각적인 힘을 활용하고, 수학적 사고력을 향상시키며, 문제를 탐구하는 과정에서의 단순한 계산을 효과적으로 처리할 수 있도록 도와준다. 뿐만 아니라 수학의 내적 영역과 수학의 외적 영역을 연결시키는 힘과 학습 과정에서 학생의 주도력을 강화시켜줄 수 있다. 그러나 계산기의 사용 자체가 목표가 될 수는 없으며 그래픽 계산기의 사용으로 학생들의 계산능력을 하락시켜서도 안된다. 이를 위해서는 적절한 교수 ${\cdot}$ 학습법의 개발과 연구가 끊임없이 지속되어야 할 것이다. 그래픽계산기는 함수, 통계 단원에서 자료를 분석하고 그에 적합한 식을 찾는 과정에 매우 유용하게 이용된다. 이는 재량활동이나 특기적성활동 시간에 조작활동을 통하여 개념에 대한 다양한 창의적인 표현을 할 수 있는 기회를 제공하기도 한다. 다음은 함수식을 이용하여 여러 가지 디자인을 할 수 있는 예를 그래픽 계산기를 통하여 보여준다. 생활 속의 여러 가지 모양들은 대체로 함수식으로 표현될 수 있다. 그래픽 계산기는 함수식을 입력하여 그래프의 형태를 관찰하고 그 특징을 살펴보는데 매우 유용하며 제한된 변역에서 여러개의 함수식을 입력하여 원하는 모양의 디자인을 해 볼 수 있다.

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Analysis of Error Types occurring on Elementary School Student's Programming Learning (초등학생들이 프로그래밍 학습 시 발생하는 오류유형 분석)

  • Moon Wae-Shik
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.2 s.40
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    • pp.319-327
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    • 2006
  • Higher grade elementary school students who have superior cognitive abilities need education of basic principles of computer or programming rather than computer in education. In this study, all the errors occurring while elementary school students wrote and executed programs were collected. in the method of predicting and dealing with possible-to-occur problems on programming education of the higher grades (4th, 5th and 6th grades) during their optional special activities or during talent aptitude activities after school, classified by type and analyzed. If the errors analyzed are put to practical use, optimal programming curriculums could be written and such curriculums could be a great contribution to induction of learning effect and interest on teaching learning. It was found by analyzing the errors collected for this study that the most of elementary school students during programming felt difficulties in simple errors by poor use of software and in simple coding by poor use of reserved words in English. In the next, students occurred errors by difficulties in understanding grammar. It was exposed that these error types were the opposite phenomena to those analyzed by commercial software developing companies, however, it is predicted that if teaching learning is setting improved, the same phenomena could be found desirably.

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