• Title/Summary/Keyword: 통신학교

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A Study on the Equity of Regulation in Advertising (광고에 있어 규제의 형평성에 관한 연구)

  • Choi, Min-Wook
    • Journal of Digital Convergence
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    • v.16 no.11
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    • pp.275-280
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    • 2018
  • This study attempts to examine the equity of regulation in advertising. After scrutinizing asymmetric regulation in advertising, this study propose measures to increase the equity of advertising regulation. This study proposed horizontal regulation and unification of regulatory agencies as direction of increasing the equity of regulation in advertising. In order to ensure the equity of advertising regulation in the new types of media that appear in various ways, horizontal regulation that decides advertising regulation policy based on the nature of contents or service is desirable. To increase the equity of regulation in advertising, it is recommended that the advertising regulatory system be operated with integrated regulatory organization.

Analysis of Water Resources and Water Conflicts in Korea using Aqueduct 3.0 and Water Conflict Chronology (Aqueduct 3.0과 Water Conflict Chronology를 활용한 한국의 수자원 및 물 분쟁 사례 분석)

  • Joon-Hak Lee
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.395-395
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    • 2023
  • 전 세계 곳곳에서 매년 발생하고 있는 홍수, 가뭄, 수질 문제는 인류가 해결해야 할 공통적인 문제이다. 홍수, 가뭄, 수질 문제뿐만 아니라 수자원의 지역적인 불균형과 인근 지역의 물 분배 문제, 공유하천 문제 등으로 인한 물 사용자 간의 물 갈등, 물 분쟁도 지속되고 있다. 최근 정보통신기술이 발달함에 따라 수자원 관련 각종 위험지표, 물 갈등, 물 분쟁 사례를 자료화하여 활용할 수 있는 온라인 플랫폼이 개발되고 있다. Aqueduct 3.0은 전 세계 물 위험을 식별하고 평가할 수 있는 물 위험평가 프로그램(water risk assessment tool)으로 세계 수자원 협회에서 2019년 기존 프로그램을 업데이트하여, 온라인 플랫폼을 통해 전 세계 각국의 지역별 수자원 분포에 따른 각종 위험지도와 데이터를 무료로 제공하고 있다. 또한 세계 자연기금(World Wide Fund For Nature)도 온라인 플랫폼으로 전 세계의 물 위험 필터도구(water risk filter tool)를 제공하고 있다. 또한 물 갈등 연대기(Water Conflict Chronology)는 태평양 협회에서 전 세계 물갈등 사례를 수집하여 연대별로 정리한 것으로, 업데이트되어 2022년 사례까지 제공하고 있다. 본 연구는 Aqueduct와 Water Conflict Chronology 등 온라인 플랫폼에 탑재된 한반도 관련 수자원 자료를 조사하여 기존 자료와 분석하였다. 연구 결과 Aqueduct와 Water Conflict Chronology 등 온라인 플랫폼이 수자원 관련 교육의 유용한 도구임을 알 수 있었다.

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An Interface Agent Generation for Hardware Components in a NoC System (NoC 시스템을 위한 하드웨어 컴포넌트를 위한 인터페이스 에이전트의 자동 생성)

  • Park, Jung-Tae;Jhang, Kyoung-Son;Franco-Pirri, Franco-Pirri
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.195-199
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    • 2009
  • NoC 시스템은 기본적으로 서로 다른 클럭 도메인에서 동작하는 여러 버스 시스템들이 NoC를 통해서 연결되는 것으로 간주할 수 있다. NoC에 다른 버스 인터페이스 IP를 부착하려면 별도의 래퍼를 사용해야 하며, 면적과 지연시간이 추가되는 것이 일반적이다. 본 논문에서는, 추가적인 래퍼의 필요성을 제거하기 위하여, 주어진 버스 인터페이스에 맞는 인터페이스 에이전트 또는 네트워크 인터페이스를 자동 생성하는 방법을 제안한다. 이를 위하여, 한가지 NoC 시스템을 위해 표준적인 패킷 포맷을 정의하였으며, 거기에는 패킷에 대한 라우팅 정보 뿐 아니라, 여러 종류의 버스 프로토콜의 데이터, 주소, 제어 정보도 포함될 수 있도록 정의되었다. 그리고, 인터페이스 에이전트는 표준 패킷 포맷과 특정 버스 인터페이스 프로토콜 간의 변환 작업을 수행한다. 실험을 통해서, PVCI, WISHBONE, AHB, OCP와 같은 몇 가지 버스 인터페이스에 대해 자동생성된 네트워크 인터페이스들 간에, 표준 패킷 포맷을 이용한 데이터 통신이 중요 정보의 손실 없이 잘 이루어짐을 보인다.

A Study on the Construction of Status Display Equipment for Soft-RAID System of Linux Server using Hardware (하드웨어에 의한 리눅스 서버 소프트-RAID 시스템의 상태표시 장치 구성에 관한 연구)

  • Na, Won-Shik;Lee, Hyun-Chang
    • Journal of Software Assessment and Valuation
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    • v.15 no.2
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    • pp.95-100
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    • 2019
  • In this paper, we propose a simple hardware reporting method for errors in soft-RAID systems of Linux OS. Compared with other reporting methods, the proposed method displays error status intuitively without any additional access process such as log-in process or home-page access. In particular, the server actively displays the error status, so the administrator can take immediate action. In order to confirm the effectiveness of the proposed method, the experimental circuit was constructed and the experimental results showed that the error was actively displayed when an error occurred in the storage device. As such, a soft-RAID system can perform almost the same function as a hardware RAID system, thereby ensuring server data reliability at low cost.

Enhancing Object Recognition in the Defense Sector: A Research Study on Partially Obscured Objects (국방 분야에서 일부 노출된 물체 인식 향상에 대한 연구)

  • Yeong-hoon Kim;Hyun Kwon
    • Convergence Security Journal
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    • v.24 no.1
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    • pp.77-82
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    • 2024
  • Recent research has seen significant improvements in various object detection and classification models overall. However, the study of object detection and classification in situations where objects are partially obscured remains an intriguing research topic. Particularly in the military domain, unmanned combat systems are often used to detect and classify objects, which are typically partially concealed or camouflaged in military scenarios. In this study, a method is proposed to enhance the classification performance of partially obscured objects. This method involves adding occlusions to specific parts of object images, considering the surrounding environment, and has been shown to improve the classification performance for concealed and obscured objects. Experimental results demonstrate that the proposed method leads to enhanced object classification compared to conventional methods for concealed and obscured objects.

A Study on the Effective Command Delivery of Commanders Using Speech Recognition Technology (국방 분야에서 전장 소음 환경 하에 음성 인식 기술 연구)

  • Yeong-hoon Kim;Hyun Kwon
    • Convergence Security Journal
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    • v.24 no.2
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    • pp.161-165
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    • 2024
  • Recently, speech recognition models have been advancing, accompanied by the development of various speech processing technologies to obtain high-quality data. In the defense sector, efforts are being made to integrate technologies that effectively remove noise from speech data in noisy battlefield situations and enable efficient speech recognition. This paper proposes a method for effective speech recognition in the midst of diverse noise in a battlefield scenario, allowing commanders to convey orders. The proposed method involves noise removal from noisy speech followed by text conversion using OpenAI's Whisper model. Experimental results show that the proposed method reduces the Character Error Rate (CER) by 6.17% compared to the existing method that does not remove noise. Additionally, potential applications of the proposed method in the defense are discussed.

The Effects of a Nutrition and Body Shape Education Program as Part of Health Promoting Projects in an Elementary School (초등학교 건강한 학교 만들기 사업에서 수행한 영양 및 신체상 교육 프로그램의 효과)

  • Shim, Eu-Gene;Kim, Jin-Soon;Ji, Se-Min;Sohn, Tae-Yong;Hwang, Jin-Ah;Chung, Eun-Jung
    • Journal of Nutrition and Health
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    • v.43 no.4
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    • pp.382-394
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    • 2010
  • The purpose of this study was to evaluate the effects of a nutrition education program as part of health promoting projects in an elementary school. A total of 168 students in the 4th grade were enrolled in the program for 6 months. A self-administered questionnaire was developed to assess nutrition knowledge and dietary habit. Nutrient intakes and body shape perceptions were measured using 24-hour recall method and self-ratings of body shape figures, respectively. The education program was conducted in various ways, focused on healthy dietary behavior, nutrients' roles and sources, and proper body shape perceptions, etc. After the education program, nutrition knowledge and dietary habit were significantly improved. Dietary habit scores were significantly and positively related to nutrition knowledge levels. Body shape perceptions were significantly and properly changed after the program. Dissatisfaction with perceived current body shape and discrepancy between shapes desired and considered healthy were significantly decreased. But girls still indicated a desire to be leaner than shapes which were perceived current and considered healthy. Nutrient intakes were partly improved by the program, but some nutrients, such as calcium, folate, zinc, sodium and niacin, were still remained deficient or excessive. These findings indicate that enhancement of nutrition knowledge is extended to the improvement of dietary habit. In addition, establishment of proper body shape perception is closely related to healthy dietary habits and is required to good nutrition and health.

A Study of Factors Influencing on Digital Textbook Satisfaction of Elementary School (초등학생의 디지털교과서 활용 만족도에 영향을 미치는 변인 분석)

  • Song, Moonhyeon;Kim, Jamee;Kim, Hyeoncheol
    • Journal of The Korean Association of Information Education
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    • v.19 no.3
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    • pp.287-298
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    • 2015
  • Digital textbook is noted as a new education materials to realize a new education paradigm with changes in digitalized society. The purposes of this study is investigation of key factors on digital textbook satisfaction by selecting of the three factors(domestic environment factor, teachers factor, school environment factor), analysis of awareness of effect factors on digital textbook satisfaction, and verification for each effect factors' influence on elementary school. 201 elementary school students, 201 their parents, and 12 teachers in Chung-nam were surveyed and factors which influenced on digital textbook satisfaction were analyzed. According to the results, firstly, there was a statistical significant difference in domestic internet environment, device owned environments, the utilization of the internet for the purpose of education and using time, device type of teachers, lesson time of digital textbook used in class and time ratio. Secondly, multiple regression analysis was conducted to find out the influence on digital textbook, the Awareness of parents about digital textbook, The lesson time using digital textbook by teacher, The utilization of the internet for the purpose of education affected satisfactions significantly in the order. This study has significant implications about which we have provided the effort needed to use digital textbook.

The image format research which is suitable in animation work (애니메이션 작업에 사용되는 이미지 포맷 연구)

  • Kwon, Dong-Hyun
    • Cartoon and Animation Studies
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    • s.14
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    • pp.37-51
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    • 2008
  • The computer has become an indispensable tool for animation works. However if you don't understand the characteristics of the computer and its software, you might not have the result satisfying your efforts. The incorrect understanding of image format sometimes causes it. Habitually image formats are selected usually for most of works but there is a distinct difference among those image formats while the efficient usages of them are different from each other. For your more efficient work therefore, you need to identify the characteristics of various kinds of image format used mostly for animation works. First I took a look at the theories of the lossy compression and lossless compression, which are two types of data compression widely used in the whole parts of computer world and the difference between bitmap method and vector method, which are respectably different in terms of the way of expressing images and finally the 24 bit true color and 8 bits alpha channel. Based on those characteristics, I have analyzed the functional difference among image formats used between various types of animation works such as 2D, 3D, composing and editing and also the benefits and weakness of them. Additionally I've proved it is wrong that the JPEG files consume a small space in computer work. In conclusion, I suggest the TIF format as the most efficient format for whatever it is editing, composing, 3D and 2D in considering capacity, function and image quality and also I'd like to recommend PSD format which has compatibility and excellent function, since the Adobe educational programs are used a lot for the school education. I hope this treatise to contribute to your right choice of image format in school education and practical works.

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International Comparative Study of the Use of ICT by Middle School Teachers (중학교 과학 교사의 ICT 활용 실태 국제 비교)

  • Lee, Jaebong
    • Journal of The Korean Association For Science Education
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    • v.35 no.5
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    • pp.885-893
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    • 2015
  • In this study, we compared the use of information and communications technology (ICT) by middle school teachers in Korea and other countries utilizing the teacher survey data of the IEA International Computer and Information Literacy Study (ICILS) 2013. The ICILS target population consisted of all students in the eighth grade. We compared Korea with Australia, the Czech Republic, Norway, and Poland, which are nations showing the highest achievements in computer and information literacy. We selected nine questions from the teacher questionnaire and divided them into the categories of computer use, use of ICT for teaching and learning, and the ICT support environment in school. In comparison to their counterparts in other countries, Korean middle school science teachers used computers frequently and also had high ICT self-efficacy. They were confident in their ability to use computers for general tasks, but not in their ability to use computers for teaching and learning. The Korean teachers also had a high percentage of utilization of presentation and graphics software. Also, the proportion of activities concerning the information provided and teacher-led tasks was high, but the proportion of activities for student collaboration or peer interaction was low. In Korea, middle school science teachers had more negative than positive views of using ICT in teaching and learning. The teachers thought that computer-related resource support and digital learning materials were insufficient and that the computer model was outdated in schools. Therefore, we propose to build an ICT infrastructure and to develop and disseminate ICT teaching and learning methods for student activities.