• Title/Summary/Keyword: 텍스처

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Color-Texture Image Watermarking Algorithm Based on Texture Analysis (텍스처 분석 기반 칼라 텍스처 이미지 워터마킹 알고리즘)

  • Kang, Myeongsu;Nguyen, Truc Kim Thi;Nguyen, Dinh Van;Kim, Cheol-Hong;Kim, Jong-Myon
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.4
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    • pp.35-43
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    • 2013
  • As texture images have become prevalent throughout a variety of industrial applications, copyright protection of these images has become important issues. For this reason, this paper proposes a color-texture image watermarking algorithm utilizing texture properties inherent in the image. The proposed algorithm selects suitable blocks to embed a watermark using the energy and homogeneity properties of the grey level co-occurrence matrices as inputs for the fuzzy c-means clustering algorithm. To embed the watermark, we first perform a discrete wavelet transform (DWT) on the selected blocks and choose one of DWT subbands. Then, we embed the watermark into discrete cosine transformed blocks with a gain factor. In this study, we also explore the effects of the DWT subbands and gain factors with respect to the imperceptibility and robustness against various watermarking attacks. Experimental results show that the proposed algorithm achieves higher peak signal-to-noise ratio values (47.66 dB to 48.04 dB) and lower M-SVD values (8.84 to 15.6) when we embedded a watermark into the HH band with a gain factor of 42, which means the proposed algorithm is good enough in terms of imperceptibility. In addition, the proposed algorithm guarantees robustness against various image processing attacks, such as noise addition, filtering, cropping, and JPEG compression yielding higher normalized correlation values (0.7193 to 1).

Comparison of Texture Images and Application of Template Matching for Geo-spatial Feature Analysis Based on Remote Sensing Data (원격탐사 자료 기반 지형공간 특성분석을 위한 텍스처 영상 비교와 템플레이트 정합의 적용)

  • Yoo Hee Young;Jeon So Hee;Lee Kiwon;Kwon Byung-Doo
    • Journal of the Korean earth science society
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    • v.26 no.7
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    • pp.683-690
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    • 2005
  • As remote sensing imagery with high spatial resolution (e.g. pixel resolution of 1m or less) is used widely in the specific application domains, the requirements of advanced methods for this imagery are increasing. Among many applicable methods, the texture image analysis, which was characterized by the spatial distribution of the gray levels in a neighborhood, can be regarded as one useful method. In the texture image, we compared and analyzed different results according to various directions, kernel sizes, and parameter types for the GLCM algorithm. Then, we studied spatial feature characteristics within each result image. In addition, a template matching program which can search spatial patterns using template images selected from original and texture images was also embodied and applied. Probabilities were examined on the basis of the results. These results would anticipate effective applications for detecting and analyzing specific shaped geological or other complex features using high spatial resolution imagery.

Texture and Descriptive Sensory Characteristics of Korean Rice Cakes (Karedduk) with a Mixture of Fructooligosaccharide and Emulsifier (프락토올리고당과 유화제 혼합사용 가래떡의 텍스처와 관능적 묘사 특성)

  • Kim, Sang-Sook;Chung, Hae-Young
    • Journal of the Korean Society of Food Science and Nutrition
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    • v.41 no.6
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    • pp.823-828
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    • 2012
  • Texture and descriptive sensory characteristics of a Korean rice cake (Karedduk) with added mixtures of fructooligosaccharide (95%) and emulsifier, Sodium Stearoyl Lactylate-90 (SSL-90), were investigated after 2 and 24 hr of storage at $5^{\circ}C$. A central composite design was used for the arrangement of treatment. Different levels of fructooligosaccharide (95%), 0, 3, 6, 9, and 12%, were added to dry rice flour. Also, different levels of emulsifier, 0, 0.3, 0.6, 0.9, and 1.2%, were added to the same dry rice flour. The texture properties analysis using a Texture Analyzer revealed that the chewiness, gumminess, and hardness were significantly different. The effect of retarding retrogradation of Korean rice cakes (Karedduk) with added mixtures of fructooligosaccharide (95%) and SSL-90 showed an increasing trend as the amount of fructooligosaccharide (95%) increased. Overall, the instrumental texture properties were highly correlated with the sensory characteristics. The results suggested that Korean rice cakes (Karedduk) with the addition of a mixture of fructooligosaccharide (95%) and SSL-90 can be made from the mixture of 9% fructooligosaccharide (95%) and 0.9% SSL-90 in order to retard starch retrogradation.

Content-based Image Retrieval Using Multiple Filters (다중 필터를 이용한 내용기반 이미지 검색 기술)

  • 김상수;백성욱;조영기;조주상
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.10b
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    • pp.709-711
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    • 2004
  • 이 논문의 목적은 기하급수적으로 늘어나고 있는 이미지 데이터의 효율적인 검색을 위해 텍스처의 특징을 추출하여 이미지를 검색하는 방법을 제시하고, 다중 필터를 이용한 이미지 검색 기술을 보여주는 것이다. 본 논문에서는 텍스처 이미지 분석에 다양하게 이용되고 있는 Gabor Filtering 기술을 이용하여 질의 이미지에 대한 최적 필터를 선택하는 과정과 선택된 필터를 적용하여 최적의 이미지를 검색하는 프로세스를 제시하고자 한다.

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Performance Analysis of Texture / Pixel Cache in 3D Graphics Rasterization (3차원 그래픽 래스터라이제이션에서의 텍스쳐/픽셀 캐쉬 성능분석)

  • 김일산;박기호;이길환;박우찬;한탁돈
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.25-27
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    • 2002
  • 본 논문에서는 3차원 그래픽의 래스터라이제이션 단계에서 발생하는 메모리 트래픽 문제를 해결하기 위해 사용되는 텍스처 및 픽셀 캐쉬에 대한 성능을 분석하였다. 이를 위해 화면의 해상도, 컬러 정보, 깊이 정보 및 캐쉬 구성의 변화에 따른 이들 캐쉬의 성능변화를 살펴보았으며 실험결과 텍스처 캐쉬와 픽셀 캐쉬의 설계 시에 블록 크기에 의한 영향이 매우 중요함을 알 수 있었다. 특히 픽셀 캐쉬의 경우에는 시간적 지역성은 거의 없으며 매우 큰 공간적 지역성을 보이므로 이를 잘 반영할 수 있는 캐쉬 구조가 필요하다.

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Efficient Image Retrieval for WebCAM Video (WebCAM 기반 Video 내에서의 효율적인 이미지 검색 기법)

  • 하근희;최정구;김도년;조동섭
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 1997.10a
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    • pp.377-382
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    • 1997
  • 멀티미디어가 발달함에 딸 이를 위한 다양한 검색 기법들이 제안되고 있다. 본 논문에서는 WeCAM 시스템에서 비디오 검색을 하기 위한 텍스처 성분과 영상의 윤곽선 특징을 동시에 이용한 검색 기법을 제안한다. 텍스처 특성 추출에는 8$\times$8 블록 DCT를 기반으로한 DCT-par와 DCT-energy 기법을 적용하고 윤곽선 추출에는 DCT의 대각선 계수를 이용하는 기법을 이용한다. WebCAM으로 생성된 비디오는 MPEG표준을 따르는 것으로 가정하고 있으며, 압축된 데이터에 디코딩 과정없이 직접 검색 기법을 적용함으로써 처리 시간을 단축할수 있다는 장점이 있다.

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Planar Texture Replacement in Spherical Images using Cubemap (큐브맵을 사용한 구면 영상에서의 평면 텍스처 대치)

  • Park, Jeong-Hyeon;Park, Jong-Seung
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.153-164
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    • 2017
  • In spherical panoramic images, SURF, a feature description method for planar patterns, does not work correctly due to heavy spherical distortion. Since a plane pattern is distorted in a spherical image, the pattern search and replacement in a spherical panoramic image should be treated differently from the case of the planar image. This paper proposes a planar texture replacement method, which transforms a spherical panoramic image into a cubemap panoramic image, searches a pattern using SURF, replaces a plane pattern, and then converts it into a spherical panoramic image.

Segmentation and Contents Classification of Document Images Using Local Entropy and Texture-based PCA Algorithm (지역적 엔트로피와 텍스처의 주성분 분석을 이용한 문서영상의 분할 및 구성요소 분류)

  • Kim, Bo-Ram;Oh, Jun-Taek;Kim, Wook-Hyun
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.377-384
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    • 2009
  • A new algorithm in order to classify various contents in the image documents, such as text, figure, graph, table, etc. is proposed in this paper by classifying contents using texture-based PCA, and by segmenting document images using local entropy-based histogram. Local entropy and histogram made the binarization of image document not only robust to various transformation and noise, but also easy and less time-consuming. And texture-based PCA algorithm for each segmented region was taken notice of each content in the image documents having different texture information. Through this, it was not necessary to establish any pre-defined structural information, and advantages were found from the fact of fast and efficient classification. The result demonstrated that the proposed method had shown better performances of segmentation and classification for various images, and is also found superior to previous methods by its efficiency.

Rotation and Translation Invariant Feature Extraction Using Angular Projection in Frequency Domain (주파수 영역에서 각도 투영법을 이용한 회전 및 천이 불변 특징 추출)

  • Lee, Bum-Shik;Kim, Mun-Churl
    • Journal of the HCI Society of Korea
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    • v.1 no.2
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    • pp.27-33
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    • 2006
  • This paper presents a new approach to translation and rotation invariant feature extraction for image texture retrieval. For the rotation invariant feature extraction, we invent angular projection along angular frequency in Polar coordinate system. The translation and rotation invariant feature vector for representing texture images is constructed by the averaged magnitude and the standard deviations of the magnitude of the Fourier transform spectrum obtained by the proposed angular projection. In order to easily implement the angular projection, the Radon transform is employed to obtain the Fourier transform spectrum of images in the Polar coordinate system. Then, angular projection is applied to extract the feature vector. We present our experimental results to show the robustness against the image rotation and the discriminatory capability for different texture images using MPEG-7 data set. Our Experiment result shows that the proposed rotation and translation invariant feature vector is effective in retrieval performance for the texture images with homogeneity, isotropy and local directionality.

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Preprocessing Method for Efficient Compression of Patch-based Image (패치 영상의 효율적 압축을 위한 전처리 방법)

  • Lee, Sin-Wook;Lee, Sun-Young;Chang, Eun-Youn;Hur, Nam-Ho;Jang, Euee-S.
    • Journal of Broadcast Engineering
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    • v.13 no.1
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    • pp.109-118
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    • 2008
  • In mapping a texture image into a 3D mesh model for photo-realistic graphic applications, the compression of texture image is as important as geometry of 3D mesh. Typically, the size of the (compressed) texture image of 3D model is comparable to that of the (compressed) 3D mesh geometry. Most 3D model compression techniques are to compress the 3D mesh geometry, rather than to compress the texture image. Well-known image compression standards (i.e., JPEG) have been extensively used for texture image compression. However, such techniques are not so efficient when it comes to compress an image with texture patches, since the patches are little correlated. In this paper, we proposed a preprocessing method to substantially improve the compression efficiency of texture compression. From the experimental results, the proposed method was shown to be efficient in compression with a bit-saving from 23% to 45%.