• Title/Summary/Keyword: 텍스처

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Effects of Storage Form and Period of Refrigerated Rice on Sensory Properties of Cooked Rice and on Physicochemical Properties of Milled and Cooked Rice (냉장 쌀의 저장 형태 및 기간에 따른 쌀밥의 관능적 특성)

  • Lee, Ju-Hyun;Kim, Sang-Sook;Suh, Dong-Soon;Kim, Kwang-Ok
    • Korean Journal of Food Science and Technology
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    • v.33 no.4
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    • pp.427-436
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    • 2001
  • The effects of storage form (paddy and milled rice) and storage period (1, 2, and 3 years) of rice at low temperature $(4^{\circ}C)$ on physicochemical properties of milled and cooked rice and sensory characteristics of cooked rice were investigated. The proximate compositions except moisture content of rice decreased as the storage period increased. Water binding capacity, solubility and swelling power of rice flour decreased with the extended storage period. In the amylogram, the initial pasting temperature, paste viscosity and breakdown of paddy rice flour slurry decreased after 2 years of storage. Moisture content of cooked rice increased while the amount of water evaporated during cooking decreased. These trends were obvious with the longer storage period. Lightness and yellowness of cooked rice were greatly changed after 3 years of storage, regardless of storage form. Texture profile analysis of cooked rice by Texture Analyzer revealed that hardness, fracturability, gumminess were gradually increased while adhesiveness decreased as the storage period of rice increased. A trained panel found that color intensity, intactness of grains, rancid flavor, rice bran flavor, wet cardboard flavor, hardness and chewiness of cooked rice increased with the longer storage period. However, glossiness, transparency, plumpness, puffed corn flavor, dairy flavor, boiled egg white flavor, sweet taste, adhesiveness to lips, smoothness and inner moisture decreased with the extended storage period up to 3 years. Instrumental hardness was highly correlated with sensory hardness.

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Tumor Margin Infiltration in Soft Tissue Sarcomas: Prediction Using 3T MRI Texture Analysis (연조직 육종의 종양 가장자리 침윤: 3T 자기공명영상 텍스처 분석을 통한 예측)

  • Minji Kim;Won-Hee Jee;Youngjun Lee;Ji Hyun Hong;Chan Kwon Jung;Yang-Guk Chung;So-Yeon Lee
    • Journal of the Korean Society of Radiology
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    • v.83 no.1
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    • pp.112-126
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    • 2022
  • Purpose To determine the value of 3 Tesla (T) MRI texture analysis for predicting tumor margin infiltration in soft tissue sarcomas. Materials and Methods Thirty-one patients who underwent 3T MRI and had a pathologically confirmed diagnosis of soft tissue sarcoma were included in this study. Margin infiltration on pathology was used as the gold standard. Texture analysis of soft tissue sarcomas was performed on axial T1-weighted images (WI) and T2WI, fat-suppressed contrast-enhanced (CE) T1WI, diffusion-weighted images (DWI) with b-value of 800 s/mm2, and apparent diffusion coefficient (ADC) was mapped. Quantitative parameters were compared between sarcomas with infiltrative margins and those with circumscribed margins. Results Among the 31 patients with soft tissue sarcomas, 23 showed tumor margin infiltration on pathology. There were significant differences in kurtosis with the spatial scaling factor (SSF) of 0 and 6 on T1WI, kurtosis (SSF, 0) on CE-T1WI, skewness (SSF, 0) on DWI, and skewness (SSF, 2, 4) on ADC between sarcomas with infiltrative margins and those with circumscribed margins (p ≤ 0.046). The area under the receiver operating characteristic curve based on MR texture features for identification of infiltrative tumor margins was 0.951 (p < 0.001). Conclusion MR texture analysis is reliable and accurate for the prediction of infiltrative margins of soft tissue sarcomas.

A Study on Application of Multi-Texture and Multi-Thread for Multi-Dimensions Urban Facility Management System (다차원 도시시설물 관리를 위한 멀티 텍스처 기법과 다중 스레드 기법의 적용에 관한 연구)

  • Choi, Keun-Ho;Kang, Byoung-Jun;Cho, Hong-Beom;Kim, Won-Cheol
    • Spatial Information Research
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    • v.18 no.1
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    • pp.57-67
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    • 2010
  • Recently, 2D GIS technology is applied for urban facility management. However, urban facilities are located in 3D space and the information loss is occurring during data abstraction from 3D urban facility to 2D object. Also, the number of urban facilities is increasing steadily and most of urban facilities are located in underground space in the city. Therefore 2D urban facility management system has a limitation on visualization and management for a large number of urban facilities. In this paper, a multi-dimensions urban facility management system based on multi-texture technology is proposed. The proposed system reduces the information loss and improves the readability of information by visualizing urban facilities on 3D virtual space. A multi-texturing technology is applied for integrating of 2D vector data and 3D raster data, and a multi-thread technology is used for improving speed and performance of the system. The proposed technology can be used as a guideline for urban facility monitoring as providing visual information of a facility status with 3D image and facility data.

Fast Multiple-Image-Based Deblurring Method (다중 영상 기반의 고속 처리용 디블러링 기법)

  • Son, Chang-Hwan;Park, Hyung-Min
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.49 no.4
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    • pp.49-57
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    • 2012
  • This paper presents a fast multiple-image-based deblurring method that decreases the computation loads in the image deblurring, enhancing the sharpness of the textures or edges of the restored images. First, two blurred images with some blurring artifacts and one noisy image including severe noises are consecutively captured under a relatively long and short exposures, respectively. To improve the processing speeds, the captured multiple images are downsampled at the ratio of two, and then a way of estimating the point spread function(PSF) based on the image or edge patches extracted from the whole images, is introduced. The method enables to effectively reduce the computation time taken in the PSF prediction. Next, the texture-enhanced image deblurring method of supplementing the ability of the texture representation degraded by the downsampling of the input images, is developed and then applied. Finally, to get the same image size as the original input images, an upsampling method of utilizing the sharp edges of the captured noisy image is applied. By using the proposed method, the processing times taken in the image deblurring, which is the main obstacle of its application to the digital cameras, can be shortened, while recovering the fine details of the textures or edge components.

Texture Profiles and Retarding Retrogradation Analysis of a Korean Rice Cake (Karedduk) with Addition of Oligosaccharides (올리고당 첨가 가래떡의 텍스처 변화와 노화 억제 분석)

  • Kim, Sang-Sook;Chung, Hae-Young
    • Journal of the Korean Society of Food Science and Nutrition
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    • v.41 no.4
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    • pp.533-538
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    • 2012
  • The retrogradation properties of a Korean rice cake ($Karedduk$) added with oligosaccharides after 0~30 hr of storage at $5^{\circ}C$ were examined by texture profile analysis and the Avrami equation using textural characteristics. Oligosaccharides, such as galactooligosaccharide (50%) and maltooligosaccharide, were added to dry rice flour at levels of 10%. In the amylogram, the breakdown (P-H) and consistency (C-H) of the Korean rice cake (Karedduk) added with oligosaccharides were lower than those of the control. Texture profile analysis using a Texture Analyzer revealed that the hardness of the Korean rice cake ($Karedduk$) added with oligosaccharides was lower than the control. The Avrami exponent ($n$) for the control, galactooligosaccharide (50%) 10% and maltooligosaccharide 10% addition was 2.415, 2.771 and 2.683, respectively. The time constant (1/$k$) for galactooligosaccharide (50%) 10% or maltooligosaccharide 10% addition was higher than the control. Overall, adding galactooligosaccharide (50%) 10% or maltooligosaccharide 10% to a Korean rice cake ($Karedduk$) is effective in retarding retrogradation.

Copyright Protection for Fire Video Images using an Effective Watermarking Method (효과적인 워터마킹 기법을 사용한 화재 비디오 영상의 저작권 보호)

  • Nguyen, Truc;Kim, Jong-Myon
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.8
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    • pp.579-588
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    • 2013
  • This paper proposes an effective watermarking approach for copyright protection of fire video images. The proposed watermarking approach efficiently utilizes the inherent characteristics of fire data with respect to color and texture by using a gray level co-occurrence matrix (GLCM) and fuzzy c-means (FCM) clustering. GLCM is used to generate a texture feature dataset by computing energy and homogeneity properties for each candidate fire image block. FCM is used to segment color of the fire image and to select fire texture blocks for embedding watermarks. Each selected block is then decomposed into a one-level wavelet structure with four subbands [LL, LH, HL, HH] using a discrete wavelet transform (DWT), and LH subband coefficients with a gain factor are selected for embedding watermark, where the visibility of the image does not affect. Experimental results show that the proposed watermarking approach achieves about 48 dB of high peak-signal-to-noise ratio (PSNR) and 1.6 to 2.0 of low M-singular value decomposition (M-SVD) values. In addition, the proposed approach outperforms conventional image watermarking approach in terms of normalized correlation (NC) values against several image processing attacks including noise addition, filtering, cropping, and JPEG compression.

Texture Analysis of Gray-Scale Ultrasound Images for Staging of Hepatic Fibrosis (간 섬유화 단계 평가를 위한 회색조 초음파 영상 기반 텍스처 분석)

  • Eun Joo Park;Seung Ho Kim;Sang Joon Park;Tae Wook Baek
    • Journal of the Korean Society of Radiology
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    • v.82 no.1
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    • pp.116-127
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    • 2021
  • Purpose To evaluate the feasibility of texture analysis of gray-scale ultrasound (US) images for staging of hepatic fibrosis. Materials and Methods Altogether, 167 patients who had undergone routine US and laboratory tests for a fibrosis-4 (FIB-4) index were included. Texture parameters were measured using a dedicated in-house software. Regions of interest were placed in five different segments (3, 5, 6, 7, 8) for each patient. The FIB-4 index was used as the reference standard for hepatic fibrosis grade. Comparisons of the texture parameters between different fibrosis groups were performed with the Student's t-test or Mann-Whitney U-test. Diagnostic performance was evaluated by receiver operating curve analysis. Results The study population comprised of patients with no fibrosis (FIB-4 < 1.45, n = 50), mild fibrosis (1.45 ≤ FIB-4 ≤ 2.35, n = 37), moderate fibrosis (2.35 < FIB-4 ≤ 3.25, n = 27), and severe fibrosis (FIB-4 > 3.25, n = 53). Skewness in hepatic segment 5 showed a difference between patients with no fibrosis and mild fibrosis (0.2392 ± 0.3361, 0.4134 ± 0.3004, respectively, p = 0.0109). The area under the curve of skewness for discriminating patients with no fibrosis from those with mild fibrosis was 0.660 (95% confidence interval, 0.551-0.758), with an estimated accuracy, sensitivity, specificity of 64%, 87%, 48%, respectively. Conclusion A significant difference was observed regarding skewness in segment 5 between patients with no fibrosis and patients with mild fibrosis.

GPU-based Adaptive LOD control for Quadtree-Based Terrain Rendering (사진트리 기반 지형렌더링을 위한 GPU기반의 적응형 상세단계 조정 방법)

  • Choi, In-Ji;Shin, Byeong-Seok
    • Journal of Korea Game Society
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    • v.8 no.3
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    • pp.61-68
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    • 2008
  • Quadtree-based terrain visualization methods have been used in a lot of applications. However, because most procedures are performed on the CPU, the rendering speed is slow in comparison to methods using GPU. In this paper, we present a quadtree-based terrain visualization method working on the GPU with specially designed data structure, error-texture and LOD-texture, and block-based acceleration method. In preprocessing step, we calculate errors in world space and store them to error-texture. In rendering step, we examine projected errors of error-texture and choose the detail level, then store the projected errors to LOD-texture. View frustum culling is performed as block unit using the values of error-texture and LOD-texture. This method reduces CPU load and performs time consuming jobs such as LOD selection and view frustum culling.

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Realtime Rendering of Water Surface using GPU (GPU를 이용한 물 표면 실시간 렌더러 구현)

  • Lee, JaeSung;Kwon, Dukho;Sung, Mankyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.1008-1009
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    • 2017
  • 본 연구는 게임을 비롯한 많은 콘텐츠에서 활용하기 위한 GPU기반 사실적 물 애니메이션 기법을 제안한다. 물 표면은 반사 및 투사와 같은 물리적 현상이 일어나며, 시점에 따른 반사와 투사의 정도가 자동적으로 조절되어야 한다. 본 논문에서는 GPU 프레임 버퍼를 이용한 렌더투텍스처 방법을 이용하여 반사 및 투사결과를 텍스처로 저장하였으며, 이 저장된 데이터에 대한 UV좌표 값을 변경함으로서, 자연스러운 물결의 모습을 표현하였다. 또한 투사 및 반사의 정도가 프레넬(Fresnel) 공식을 통해 자동적으로 계산되도록 하였다.

레이저 텍스처링을 통한 다결정 실리콘 태양전지 제작

  • Choe, Pyeong-Ho;Kim, Sang-Seop;Choe, Byeong-Deok
    • Proceedings of the Korean Vacuum Society Conference
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    • 2012.02a
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    • pp.307-307
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    • 2012
  • 현재 태양전지 시장은 결정질 태양전지가 주류를 차지하고 있으며 이중 상대적으로 재료비가 저렴한 다결정 실리콘 기반의 고효율 태양전지 제작에 대한 연구가 활발히 진행되고 있다. 이에 본 실험에서는 표면 텍스처링 방법에 따른 태양전지 소자의 특성 변화에 대한 실험을 진행하였다. 일반적으로 다결정 태양전지의 경우 산성용액을 이용한 표면 텍스처링을 실시하는데 이 경우 표면에 형성된 텍스처 구조는 산성용액의 등방성 식각으로 인해 반구(Hemisphere) 형태의 구조를 띄게 된다. 이는 표면에서의 광흡수율을 떨어뜨려 태양전지 소자의 효율을 저해하는 원인이 된다. 따라서 본 연구에서는 다결정 실리콘 태양전지의 효율 향상을 위해 레이저를 이용한 차세대 텍스처링 방법에 대한 연구를 진행하였다. 우선 355 nm 파장의 Ultra-Violet (UV) 레이저를 소자 표면에 조사함으로써 $10{\mu}m$의 dot diameter와 depth를 갖는 honey comb 배열의 hole을 형성하였다. 이후 산성용액에 담가 레이저 공정 후의 slag를 제거해 최종적으로 피라미드 형태의 구조를 형성하였다. Suns_Voc 효율 측정 결과 산성용액을 이용한 텍스처링의 경우 개방 전압이 611 mV, 곡선인자가 81%, 효율이 17.32%로 각각 측정되었다. 반면, 레이저 텍스처링의 경우에서는 개방전압이 631 mV, 곡선인자가 83%, 효율이 18.33%로 용액 텍스처링 방법보다 우수한 특성을 보였다. 이는 UV 레이저 텍스처링을 통해 형성된 피라미드 형태의 표면 구조에서의 광흡수율이 산성용액을 이용한 방법보다 우수함을 말하며, 따라서 태양전지의 주요 파라미터가 향상된 결과를 보였다. 본 실험에서는 레이저 텍스처링을 통한 태양전지 제작에 대한 방법을 제시하며, 향후 고효율의 다결정 태양전지 제작에 있어 기여 할 것으로 판단된다.

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