• Title/Summary/Keyword: 콘텐츠 선택기법

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Importance-Performance Analysis of Multiplex Cinema Attributes (멀티플랙스 영화관 선택속성의 중요도-성취도 분석)

  • Kim, Jae-Hong;Ko, Seon-Hee
    • The Journal of the Korea Contents Association
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    • v.18 no.1
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    • pp.587-595
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    • 2018
  • This research aims to analyze the importance-performance among multiplex cinema selection attributes. Therefore, we collected data for visitors who visited the multiplex cinema and want to watch movies. Of the various multiplex cinema selection attributes, four factors were deduced that includes: major services, human services, physical environment, auxiliary services using exploratory factor analysis. In the quadrant I, the area of 'Concentrate Here' was 'diversity of screening time', 'diversity of movie genre', 'convenience of mobile app use', 'size and convenience of parking facility'. In the quadrant II, 'Keep up the Good Work' area was 'convenience of website booking', 'discounts through card partnerships', 'employee friendliness', 'accurate employee information delivery', 'comfortable seating', 'screen size', 'cinematic sound quality', and 'convenience of traffic' etc. The quadrant III, 'Low Priority' appeared to be 'membership system', 'tidiness of staff attire', 'resting space for waiting time', 'accessibility to the neighboring area', 'diversity of the snack corner', and 'overall cleanliness' etc. The quadrant IV, 'Possible Overkill' was 'appropriateness of the auditorium temperature' and 'service proficiency'.

SCORM based Reusability Strategy on Moving Picture Contents (SCORM 기반 동영상 콘텐츠의 재사용 전략)

  • Jang, Jae-Kyung;Kim, Sun-Hya;Kim, Ho-Sung
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.203-211
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    • 2008
  • Due to the advent of presumer and digital production of moving picture, a lot of UCC has been generated by editing the previous moving pictures in various way. It causes a lot of problems on copyright, duplication, and content. In reorganizing the contents, it is necessary to increase productivity and reusability by managing production pipeline systematically through the standardization of moving picture content. For this purpose, we try to develop the moving picture content management system that can manage all kinds of information on the production pipeline, based on SCORM of e-learning by considering production, publication and re-editing. Using the meta-data of content object, user and producer can easily search and reuse the contents. Hence, they can choose the contents object according to their preference and reproduce their own creative UCC by reorganizing and packaging the selected objects. The management of copyright by the unit of scene would solve the problem of copyright. The sequencing technique of SCORM as an interactive storytelling method makes it possible to produce individual contents by user's preference.

An Adaptive Motion Vector Estimation Method for Multi-view Video Coding Based on Spatio-temporal Correlations among Motion Vectors (움직임 벡터들의 시·공간적 상관성을 이용한 다시점 비디오 부호화를 위한 적응적 움직임 벡터 추정 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • The Journal of the Korea Contents Association
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    • v.18 no.12
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    • pp.35-45
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    • 2018
  • Motion Estimation(ME) has been developed to reduce the redundant data in digital video signal. ME is an important part of video encoding system, However, it requires huge computational complexity of the encoder part, and fast motion search methods have been proposed to reduce huge complexity. Multi- view video is obtained by capturing on a three-dimensional scene with many cameras at different positions and its complexity increases in proportion to the number of cameras. In this paper, we proposed an efficient motion method which chooses a search pattern adaptively by using the temporal-spatial correlation of the block and the characteristics of the block. Experiment results show that the computational complexity reduction of the proposed method over TZ search method and FS method can be up to 70~75% and 99% respectively while keeping similar image quality and bit rates.

Zero-Watermarking based on Chaotic Side Match Vector Quantization (무질저한 SMVQ 기반의 제로-워터마킹)

  • Kim, Hyung-Do;Park, Chan-Kwon
    • The Journal of the Korea Contents Association
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    • v.9 no.7
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    • pp.37-44
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    • 2009
  • Digital watermarking is a technology for preventing illegal copying, for protecting intellectual property rights and copyrights, and for suggesting grounds of the ownership by inserting watermarks into digital contents. Generally speaking, watermarking techniques cannot escape from data distortion and quality degradation due to the watermark insertion. In order to overcome the shortcoming, zero-watermarking techniques which do not change the original data have been proposed recently. This paper proposes CSMVQ(Chaotic SMVQ), a zero-watermarking system for SMVQ(Side Match Vector Quantization) which shows better compression ratio and quality and less blocking effect than VQ(Vector Quantization). In SMVQ, compression progresses from left top to right bottom in order to use the information of the two neighbor blocks, so it is impossible to insert watermarks chaotically. In the process of encoding, CSMVQ dynamically considers the information of the (1 to 4) neighbor blocks already encoded. Therefore, watermark can be inserted into digital contents in chaotic way. Experimental results show that the image quality compressed by CSMVQ is better than that of SMVQ and the inserted watermark is robust against some common attacks.

Offline Based Ransomware Detection and Analysis Method using Dynamic API Calls Flow Graph (다이나믹 API 호출 흐름 그래프를 이용한 오프라인 기반 랜섬웨어 탐지 및 분석 기술 개발)

  • Kang, Ho-Seok;Kim, Sung-Ryul
    • Journal of Digital Contents Society
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    • v.19 no.2
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    • pp.363-370
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    • 2018
  • Ransomware detection has become a hot topic in computer security for protecting digital contents. Unfortunately, current signature-based and static detection models are often easily evadable by compress, and encryption. For overcoming the lack of these detection approach, we have proposed the dynamic ransomware detection system using data mining techniques such as RF, SVM, SL and NB algorithms. We monitor the actual behaviors of software to generate API calls flow graphs. Thereafter, data normalization and feature selection were applied to select informative features. We improved this analysis process. Finally, the data mining algorithms were used for building the detection model for judging whether the software is benign software or ransomware. We conduct our experiment using more suitable real ransomware samples. and it's results show that our proposed system can be more effective to improve the performance for ransomware detection.

Channel Sorting Based Transmission Scheme For D2D Caching Networks (채널 정렬을 활용한 D2D 캐싱 네트워크용 전송 기법)

  • Jeong, Moo-Woong;Ryu, Jong Yeol;Kim, Seong Hwan;Lee, Woongsup;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.11
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    • pp.1511-1517
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    • 2018
  • Mobile Device-to-Device (D2D) caching networks can transmit multimedia data to users directly without passing through any network infrastructure by storing popular multimedia contents in advance that are popular among many mobile users at caching server devices (CSDs) in distributed manners. Thus, mobile D2D caching networks can significantly reduce backhaul traffic in wired networks and service latency time of mobile users. In this paper, we propose an efficient transmission scheme that can enhance the transmission efficiency of mobile D2D caching networks by using multiple CSDs that are caching the contents that are popular among mobile users. By sorting the multiple CSDs that are caching a content that mobile users want to receive according to their channel gains, the proposed scheme can reduce the complexity of algorithm significantly, compared to an optimal scheme based on Brute-force searching, and can also obtain much higher network transmission efficiency than the existing Blanket and Opportunistic transmission schemes.

Space-Time Diversity Relaying Strategy using Cooperative Communication Technique (협력 통신 기법을 이용한 시공간 다이버시티 중계 전략)

  • Kim, Eun-Ki;Park, Noe-Yoon;Lee, Kwan-Seob;Kim, Young-Ju
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.65-71
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    • 2009
  • In this paper a new space-time diversity relaying strategy using cooperative communication technique is proposed. More than one relaying terminals are included in one cooperative group to share their state information, such as frame error rate and channel state information. The best terminals are selected to send bit information using space-time diversity relay system. An implementation for the proposed scheme is also presented using the TDMA cooperative protocol. The resulting receive signal to transmit signal ratio and computer simulation demonstrate that the proposed strategy outperforms the conventional cooperative system.

A Study on Application and Comparison of Effectiveness of Ninhydrin Reagents on Special Paper Surfaces (특수 종이 표면에서 ninhydrin 계열 시약의 적용 및 효과성 비교에 관한 연구)

  • Kim, Chung;Cho, Hyeong-Woo;Koh, Hyun-Seo;Yu, Je-Seol
    • The Journal of the Korea Contents Association
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    • v.16 no.9
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    • pp.247-253
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    • 2016
  • Some previous studies had proven that ninhydrin or its analogues are not effective in developing fingermarks on some types of paper. This study has evaluated the efficiency of four reagents for detecting latent fingermarks on six unusual paper surfaces. Among the six types of paper surfaces, none of the reagents worked on the newspaper. The 1,2-IND/Zn developed fingermarks on most of the surfaces tested.

Study on Target Advertisement Technology using a method of reasoning TV Viewer's Profiles (시청자 프로파일 추론 기법을 이용한 표적 광고 기술 연구)

  • Kim M;Lim J;Kang S;Kim M;Kang K
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2004.11a
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    • pp.147-150
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    • 2004
  • 기존의 방송환경은 시청자에게 단 방향의 서비스를 제공하며, 시청자 각자의 취향에 상관없이 소극적인 자세를 요구한다. 이러한 일방적인 사용자 시청환경에서는 대개의 프로그램들은 방송사에 의해 다수 사용자의 대표적인 시간대에 적절하게 배치되고, 적절하게 배분된 프로그램의 인기도 혹은 시청률, 시청 연령, 시간대에 따른 광고가 그 프로그램을 지원하게 된다. 시청자의 적극적 선별 노력에 의해 선택된 프로그램과 달리 방송 프로그램 콘텐츠와 같이 전송되는 광고는 사용자가 원하는 대개의 프로그램을 지원하는 중요한 수단이지만, 정작 시청자의 관심과는 상관없이 제공된다. 또한, 디지털 방송의 시작과 함께 양방향 서비스 환경에서도 사용자를 고려한 광고의 적절한 분배가 이루어지지 않고 있다. 이러한 일률적인 광고 콘텐츠의 제공은 시청자의 무관심을 초래할 수 있으며, 이러한 경향이 높을수록 효율적인 정보 제공에 많은 제한을 받을 수 있다. 본 논문에서는, 제한적 정보 제공의 해소와 새로운 시청 환경 제안을 위한, 시청자의 성별 및 연령 대를 추론하는 알고리즘을 제안하고 이를 맞춤형 광고, 즉 표적 광고 서비스(Target Advertisement Service) 기법을 제안한다.

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Digital Watermarking Algorithm of Still Image Using Human Visual System Characteristics (인간시각체계 특성을 이용한 정지영상 디지털 워터마킹 알고리즘)

  • 지남현;전병민
    • The Journal of the Korea Contents Association
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    • v.3 no.2
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    • pp.31-38
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    • 2003
  • This paper proposes method to insert soong Watermark considering dull HVS properties to big change of Edge and Texture area. While conversion of existent Fourier form can acquire information for whole frequency ingredient of image, but Wavelet transform can look for Edge and Texture area locally. Therefore, use Wavelet transform to use HVS properites, and compare with Xia's Watermarking techniques to use Wavelet transform simply arid experimented these proposal algorithm. Experimented about fidelity and robusthness by attack method that is used in existing paper, and as a result, confirmed that proposal algorithm that use HVS properties is more superior than Xia's techniques.

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