• Title/Summary/Keyword: 콘텐츠 구성

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An Analysis of Teacher Librarians' Preference on Subjects for their Customized Intensive In-Service Training Program (사서교사의 맞춤형 심화연수 프로그램용 연수과목에 대한 선호도 분석)

  • Song, Gi-Ho
    • Journal of the Korean Society for Library and Information Science
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    • v.45 no.2
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    • pp.163-184
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    • 2011
  • The aim of this study is providing basic data to design successful in-service training program for teacher librarians by analyzing their preference on subjects of customized intensive programs for indicators of teacher expertise development. According to the survey, teacher librarians seem to regard training subjects such as Reading Education and Information Literacy Instruction related educational information services as core jobs and prefer developing instructional contents and materials. Under the levels of school it seems that teacher librarians in the elementary school are interested in programs for library activation, management of volunteers, analyses of users' needs and curricula, evaluations of user instruction and information literacy instruction. Older teacher librarians favor an understanding of metadata, building and supporting information system and instruction. Therefore, training subjects for teacher librarians should be formed by linking strategies between school library instruction and subject curricula. And in terms of the method of training, case studies and practical training might be better than lectures based on the theory.

Efficient Resource Allocation Technique for LTE-Advanced based Interference Avoidance of Heterogeneous Network (LTE-Advanced 기반 이기종 네트워크 시스템의 간섭회피를 위한 효율적인 자원할당 기법)

  • Jang, Sung-Won;Seong, Hyeon-Kyeong
    • Journal of the Institute of Convergence Signal Processing
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    • v.17 no.1
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    • pp.46-52
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    • 2016
  • LTE-Advanced system consisting of the number of cells in the cellular environment because it is built to allow efficient use of limited frequency resources of adjacent cell interference avoidance should be considered. Transition services in accordance with the development of the mobile communication technology, wireless multimedia content from voice-centric mobile communications services and causing a lot of mobile data traffic, such as smart phones and tablet terminals spread of a data-driven surge in mobile data traffic base stations in urban areas by increasing became a reality that can not be prevented. In this paper, we propose a new Hybrid resource allocation technique for improving the performance of the cell boundary and analyzed the performance of the proposed new techniques to perform the simulation using LTE-Advanced system level simulator based on 19cell of cellular system model.

Research on the Contents Construction for the Information-oriented Family Life and Development of Professional Occupations : Based on the Analysis of the Present Condition of Information Needs among the Human Ecology Majors (가정생활 정보화 콘텐츠 구성과 전문 직업 개발을 위한 연구 : 생활과학 전공자의 정보화 요구 실태분석을 통하여)

  • 윤소영
    • Journal of Families and Better Life
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    • v.21 no.3
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    • pp.75-85
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    • 2003
  • This study is aimed at sowing two purposes. The first is to analyze the real condition and demand of profession development from the human ecology majors. The second is to develop necessary methods in which ordinary people can collect necessary information about family life. Related questionnaire was distributed to 147 the human ecology majors, and analysis was performed on the several web sites providing with information related to family life. Web sites such as“www.yahoo.com”and“www.naver.com”were included in the analysis. Questionnaire consisted of questions about whether the students majoring in the human ecology were familiar with the information-related terms or futuristics-related books, and whether they have ever taken the related courses in college. The results of analysis are as follows: First, analysis shows that the present level of the human ecology majors' information orientation and networking experiences is extremely low. Secondly, according to the analysis on whether they have optimistic or pessimistic attitude toward the contemporay informatized society, the human ecology majors have rather optimistic attitude in group while having pessimistic one individually. As to their response to the question about whether informatized society is connected with industrial society or not, the human ecology majors are divided in neatly equal ratio. Thirdly, analysis of the human ecology majors' understanding of profession relevant to their major indicates that they have high level of perception and information about the professions of fashion designing, traditional garment designing, nutrition counselling or consumer counselling. On the other hand, they are not familiar with the information about professions such as professional QR Programming, eating habit-related information business and family welfare. Lastly, level of web sites supplying information about family life is fragmentary. Especially, probe into the directories providing with necessary information of family life subdivided into special areal of life shows that they lack systematic organization making more convenient consumer use.

Study on development of an evaluation index for a department homepage (학과 홈페이지 평가지수 개발에 관한 연구)

  • Choi, Seung-Bae;Kang, Chang-Wan;Cho, Jang-Sik
    • Journal of the Korean Data and Information Science Society
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    • v.22 no.2
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    • pp.159-169
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    • 2011
  • A department homepage contains various informations related with the department. So, a role of the department homepage is very important for both of students and applicants. For this reason, D university is evaluating the homepages of all departments in viewpoint of the construction, design, and contents of homepage. But the method of this homepage evaluation has some problems. Therefore, in this study, we propose a objective index for department homepage evaluation which can be applied to homepages of the other departments. Also we expect to provide an important information for the efficient homepage management by using the proposed index for homepage evaluation.

Implementation of Educational Brain Motion Controller for Machine Learning Applications

  • Park, Myeong-Chul;Choi, Duk-Kyu;Kim, Tae-Sun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.111-117
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    • 2020
  • Recently, with the high interest of machine learning, the need for educational controllers to interface with physical devices has increased. However, existing controllers are limited in terms of high cost and area of utilization for educational purposes. In this paper, motion control controllers using brain waves are proposed for the purpose of students' machine learning applications. The brain motion that occurs when imagining a specific action is measured and sampled, then the sample values were learned through Tensor Flow and the motion was recognized in contents such as games. Movement variation for motion recognition consists of directionality and jump motion. The identification of the recognition behavior is sent to a game produced by an Unreal Engine to operate the character in the game. In addition to brain waves, the implemented controller can be used in various fields depending on the input signal and can be used for educational purposes such as machine learning applications.

Light-Weight Mobile VR Platform using HMD with 6 Axis (6 축센서를 갖는 HMD 경량 모바일 VR Platform)

  • Kang, Yunhee;Kang, JungJu
    • Journal of Platform Technology
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    • v.6 no.2
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    • pp.3-9
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    • 2018
  • Recently VR environment is used in many areas including mobile learning, smart factory. However HMD(head-mounted display) is required to a dedicated and expensive system with high-end specification. When designing a VR system, it is needed to handle performance, mobility and usability. Many VR applications need to handle diverse sensors and user inputs continuously in a streaming manner. In this paper we design a VR mobile platform and implement a low-cost mobile VR HMD running on the platform. The VR HMD supports 3D contents delivery in a mobile manner. It is used to detect the motion detection based on angle value of a VR player from accelerator and gyro sensor. The MPU-6050, 6-axis sensor, is used to get a sensory value and the sensory value is taken as an input to a VR rendering server on a Unity game engine that is generated 3D images.

Estimation of 3D Rotation Information of Animation Character Face (애니메이션 캐릭터 얼굴의 3차원 회전정보 측정)

  • Jang, Seok-Woo;Weon, Sun-Hee;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.8
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    • pp.49-56
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    • 2011
  • Recently, animation contents has become extensively available along with the development of cultural industry. In this paper, we propose a method to analyze a face of animation character and extract 3D rotational information of the face. The suggested method first generates a dominant color model of a face by learning the face image of animation character. Our system then detects the face and its components with the model, and establishes two coordinate systems: base coordinate system and target coordinate system. Our system estimates three dimensional rotational information of the animation character face using the geometric relationship of the two coordinate systems. Finally, in order to visually represent the extracted 3D information, a 3D face model in which the rotation information is reflected is displayed. In experiments, we show that our method can extract 3D rotation information of a character face reasonably.

A Study of Story Visualization Based on Variation of Characters Relationship by Time (등장인물들의 시간적 관계 변화에 기초한 스토리 가시화에 관한 연구)

  • Park, Seung-Bo;Baek, Yeong Tae
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.3
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    • pp.119-126
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    • 2013
  • In this paper, we propose and describe the system to visualize the story of contents such as movies and novels. Character-net is applied as story model in order to visualize story. However, it is the form to be accumulated for total movie story, though it can depict the relationship between characters. We have developed the system that analyzes and shows the variation of Character-net and characters' tendency in order to represent story variation depending on movie progression. This system is composed by two windows that can play and analyze sequential Character-nets by time, and can analyze time variant graph of characters' degree centrality. First window has a function that supports to find important story points like the scenes that main characters appear or meet firstly. Second window supports a function that track each character's tendency or a variation of his tendency through analyzing in-degree graph and out-degree. This paper describes the proposed system and discusses additional requirements.

A Study on the Web Archiving of Disaster Records: Focusing on the Roles and Functions of the OASIS Disaster Archive (재난기록의 웹 아카이빙에 대한 연구 - OASIS 재난아카이브의 역할과 기능을 중심으로 -)

  • Kim, Hyunjung
    • Journal of Korean Society of Archives and Records Management
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    • v.17 no.2
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    • pp.27-56
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    • 2017
  • The need for and importance of preserving various information resources on the web is constantly increasing. In addition to traditional types of records, the web contains communication records displaying various people's diverse viewpoints and connecting an event to its context. In particular, information resources produced during a disaster must be collected for long-term preservation. The "OASIS Disaster Archive" is a service provided through OASIS, which was developed and is managed by the National Library of Korea, to collect and preserve online information resources related to the recent disaster events in Korea. This study examines the characteristics and current status of the contents of the Disaster Archive to make suggestions for its improvements.

The Core Module, "Viz-Data" of the User Interface Platform using the Public Data (공공데이터를 활용한 사용자 인터페이스 플랫폼의 핵심모듈 "Viz-Data")

  • Kim, Mi-Yun
    • Journal of Digital Convergence
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    • v.14 no.1
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    • pp.75-82
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    • 2016
  • The most of public services that we use these days is distributed and supplied as 'App' service because of wide spread of smat phones. Especially, since the interest of general citizens about usabilitu of public data has been increased, in case of Seoul, people can reach the data through 'Seoul Open Data Plaza' of 25 regions of Seoul. It becomes possible to construct various throughout this system. Ultimately, in case of users, they are provided many services through their electronic media. Looking at the development and research of public data service, they are mostly focusing on service or building up the service, but the research on visualization of contents is insufficient. This study is suggesting the specific plan and directionality of building public service using the public data which studied in the advanced research, "The user interface platform". Finally. this research is for a right usage of public data in the smart urban environment in near future and providing the practical public service.