• Title/Summary/Keyword: 카메라 모델

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Cleanliness Test by Spray-Type Cleaning Agent for Electronic and Semiconductor Equipment (전자·반도체용 스프레이 분사형 세정제에 대한 청정도 평가)

  • Heo, Hyo Jung;Row, Kyung Ho
    • Korean Chemical Engineering Research
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    • v.47 no.6
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    • pp.688-694
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    • 2009
  • A spray-type cleaning agent in utilizing dust-remover on PCB was chosen to study the cleanliness test and efficiency. In order to choose alternative environmental-friendly cleaning agents, it is important that the systematic selection procedures should be introduced and applied through the evaluation of their cleaning ability, environmental characteristics, and economical factors, and that the objective and effective evaluation methods of cleanliness should be established for the industry. A novel cleaning evaluation method with scanning electron microscopy/energy-dispersive X-ray analysis of surface observation evaluation method and an infra-red thermography camera(THERMOVISION A20 model) was studied in this work. The sound card(CT-2770 model) cut by $2{\times}2cm$ size was used as a part, and before and after the spray cleaning, the cleanliness was observed by the image analyzer of SEM and further the removal efficiency of dust was quantitatively evaluated by the component analysis of EDX. For the parts of P4TE model motherboard and IPC-A-36 PCB plate, before and after the spray cleaning, temperature differences were measured and compared at room temperature and 50 oven temperature by an infra-red thermography camera in the contaminants of dust and iron powder.

Acquisition of 3D Spatial Data for Indoor Environment by Integrating Laser Scanner and CCD Sensor with IMU (실내 환경에서의 3차원 공간데이터 취득을 위한 IMU, Laser Scanner, CCD 센서의 통합)

  • Suh, Yong-Cheol;Nagai, Masahiko
    • Journal of the Korean Association of Geographic Information Studies
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    • v.10 no.1
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    • pp.1-9
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    • 2007
  • 3D data are in great demand for pedestrian navigation recently. For pedestrian navigation, we needs to reconstruct 3D model in detail from people's eye. In order to present spatial features in detail for pedestrian navigation, it is indispensable to develop 3D model not only in outdoor environment but also in indoor environment such as underground shopping complex. However, it is very difficult to acquire 3D data efficiently by mobile mapping without GPS. In this research, 3D shape was acquired by Laser scanner, and texture by CCD(Charge Coupled Device) sensor. Continuous changes position and attitude of sensors were measured by IMU(Inertial Measurement Unit). Moreover, IMU was corrected by relative orientation of CCD images without GPS(Global Positioning System). In conclusion, Reliable, quick, and handy method for acquiring 3D data for indoor environment is proposed by a combination of a digital camera and a laser scanner with IMU.

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Fire-Smoke Detection Based on Video using Dynamic Bayesian Networks (동적 베이지안 네트워크를 이용한 동영상 기반의 화재연기감지)

  • Lee, In-Gyu;Ko, Byung-Chul;Nam, Jae-Yeol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.4C
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    • pp.388-396
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    • 2009
  • This paper proposes a new fire-smoke detection method by using extracted features from camera images and pattern recognition technique. First, moving regions are detected by analyzing the frame difference between two consecutive images and generate candidate smoke regions by applying smoke color model. A smoke region generally has a few characteristics such as similar color, simple texture and upward motion. From these characteristics, we extract brightness, wavelet high frequency and motion vector as features. Also probability density functions of three features are generated using training data. Probabilistic models of smoke region are then applied to observation nodes of our proposed Dynamic Bayesian Networks (DBN) for considering time continuity. The proposed algorithm was successfully applied to various fire-smoke tasks not only forest smokes but also real-world smokes and showed better detection performance than previous method.

Registration System of 3D Footwear data by Foot Movements (발의 움직임 추적에 의한 3차원 신발모델 정합 시스템)

  • Jung, Da-Un;Seo, Yung-Ho;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.6
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    • pp.24-34
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    • 2007
  • Application systems that easy to access a information have been developed by IT growth and a human life variation. In this paper, we propose a application system to register a 3D footwear model using a monocular camera. In General, a human motion analysis research to body movement. However, this system research a new method to use a foot movement. This paper present a system process and show experiment results. For projection to 2D foot plane from 3D shoe model data, we construct processes that a foot tracking, a projection expression and pose estimation process. This system divide from a 2D image analysis and a 3D pose estimation. First, for a foot tracking, we propose a method that find fixing point by a foot characteristic, and propose a geometric expression to relate 2D coordinate and 3D coordinate to use a monocular camera without a camera calibration. We make a application system, and measure distance error. Then, we confirmed a registration very well.

Vehicle Tracking using Euclidean Distance (유클리디안 척도를 이용한 차량 추적)

  • Kim, Gyu-Yeong;Kim, Jae-Ho;Park, Jang-Sik;Kim, Hyun-Tae;Yu, Yun-Sik
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.6
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    • pp.1293-1299
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    • 2012
  • In this paper, a real-time vehicle detection and tracking algorithms is proposed. The vehicle detection could be processed using GMM (Gaussian Mixture Model) algorithm and mathematical morphological processing with HD CCTV camera images. The vehicle tracking based on separated vehicle object was performed using Euclidean distance between detected object. In more detail, background could be estimated using GMM from CCTV input image signal and then object could be separated from difference image of the input image and background image. At the next stage, candidated objects were reformed by using mathematical morphological processing. Finally, vehicle object could be detected using vehicle size informations dependent on distance and vehicle type in tunnel. The vehicle tracking performed using Euclidean distance between the objects in the video frames. Through computer simulation using recoded real video signal in tunnel, it is shown that the proposed system works well.

Landmark Recognition Method based on Geometric Invariant Vectors (기하학적 불변벡터기반 랜드마크 인식방법)

  • Cha Jeong-Hee
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.173-182
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    • 2005
  • In this paper, we propose a landmark recognition method which is irrelevant to the camera viewpoint on the navigation for localization. Features in previous research is variable to camera viewpoint, therefore due to the wealth of information, extraction of visual landmarks for positioning is not an easy task. The proposed method in this paper, has the three following stages; first, extraction of features, second, learning and recognition, third, matching. In the feature extraction stage, we set the interest areas of the image. where we extract the corner points. And then, we extract features more accurate and resistant to noise through statistical analysis of a small eigenvalue. In learning and recognition stage, we form robust feature models by testing whether the feature model consisted of five corner points is an invariant feature irrelevant to viewpoint. In the matching stage, we reduce time complexity and find correspondence accurately by matching method using similarity evaluation function and Graham search method. In the experiments, we compare and analyse the proposed method with existing methods by using various indoor images to demonstrate the superiority of the proposed methods.

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Effective Ray-tracing based Rendering Methods for Point Cloud Data in Mobile Environments (모바일 환경에서 점 구름 데이터에 대한 효과적인 광선 추적 기반 렌더링 기법)

  • Woong Seo;Youngwook Kim;Kiseo Park;Yerin Kim;Insung Ihm
    • Journal of the Korea Computer Graphics Society
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    • v.29 no.3
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    • pp.93-103
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    • 2023
  • The problem of reconstructing three-dimensional models of people and objects from color and depth images captured by low-cost RGB-D cameras has long been an active research area in computer graphics. Color and depth images captured by low-cost RGB-D cameras are represented as point clouds in three-dimensional space, which correspond to discrete values in a continuous three-dimensional space and require additional surface reconstruction compared to rendering using polygonal models. In this paper, we propose an effective ray-tracing based technique for visualizing point clouds rather than polygonal models. In particular, our method shows the possibility of an effective rendering method even in mobile environment which has limited performance due to processor heat and lack of battery.

Analysis of Impedance Models on Flexible PCB Transmission Line (연성 PCB 전송라인을 위한 특성 임피던스 모델의 모의 분석)

  • Part, Jong-Kang;Byun, Yong-Ki;Kim, Jong-Tae
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.3022-3024
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    • 2005
  • 연성 PCB(flexible printed circuit board)는 현재 노트북 PC와 디지털 카메라등에 적용되며, 굴곡성이 강하고 소형화 및 조립에 용이하여 주로 기판 사이나주기판과 외부 커넥터사이에 데이터의 전송매체로써 널리 사용되는 핵심부품이다. 근래에 개발되는 PCB 기반의 고성능 신호처리회로들은 데이터 전송율이 수백 MHz에서 수 GHz에 이르고 있으며, 신호선과 유전체, 접지판의 구조적 특성에 따라서, 반사 효과와 같은 신호무결성 문제들이 파생되어 신호의 최대성능을 제한하게된다. 이에 따라 적절한 임피던스 제어를 통하여 고성능신호들의 왜곡을 상쇄시키는 기술이 중요하게 되었다. 본 논문에서는 연성 PCB 전송라인을 위한 임피던스 모델을 대상으로 각 모델의 주요 특징 및 정확성을 분석하였다. 연성 PCB의 전송라인은 보통 전통적인 마이크로스트립 라인의 특성 임피던스 모델에 비해 신호선의 너비가 크며, 이를 반영한 개선된 수학적 임피던스 모델들이 제안되어 있다. 따라서 본 논문은 기존의 마이크로스트립 전송라인과 연성 PCB 전송라인에 적합한 수학적 모델들을 이용하여 신호 무결성 문제를 모의할 수 있는 CAE(computer-aided engineering) 도구의 임피던스 측정 결과를 비교 및 분석하였다.

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Extraction and Implementation of MPEG-4 Facial Animation Parameter for Web Application (웹 응용을 위한 MPEC-4 얼굴 애니메이션 파라미터 추출 및 구현)

  • 박경숙;허영남;김응곤
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.8
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    • pp.1310-1318
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    • 2002
  • In this study, we developed a 3D facial modeler and animator that will not use the existing method by 3D scanner or camera. Without expensive image-input equipments, we can easily create 3D models only using front and side images. The system is available to animate 3D facial models as we connect to animation server on the WWW which is independent from specific platforms and softwares. It was implemented using Java 3D API. The facial modeler detects MPEG-4 FDP(Facial Definition Parameter) feature points from 2D input images, creates 3D facial model modifying generic facial model with the points. The animator animates and renders the 3D facial model according to MPEG-4 FAP(Facial Animation Parameter). This system can be used for generating an avatar on WWW.

The Development of Reenactment System (사건 재연 시스템 개발)

  • 윤여천;변혜원;전성규
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2001.11b
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    • pp.45-49
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    • 2001
  • 본 논문에서는 실제 카메라 영상으로 획득하기 어려운 화재, 살인 등의 뉴스 사건을 시청자들에게 효과적으로 전달하기 위해서 다수의 가상캐릭터가 등장하는 애니메이션을 신속, 편리하게 제작할 수 있는 사건 재연 시스템의 개발 기법을 소개한다. 본 시스템은 미리 구축된 동작 및 모델 라이브러리를 이용하여 다수의 가상캐릭터 움직임을 제어함으로써 고가의 동작 포착 장비와 연기자가 없어도 신속한 가상캐릭터 애니메이션 제작이 가능하다. 사건 재연 시스템의 가상 캐릭터 동작 제어는 동작 지정, 동작 생성, 동작 편집의 세 단계로 구성된다. 동작 지정 단계에서는 사건 시나리오에 따라 모델 라이브러리부터 가상캐릭터와배경 모델을 선택하고, 동작 라이브러리부터 가상캐릭터의 동작을 선택한다. 동작 생성 단계에서는 지정된 특정 사건을 기술하는 동작에 이동 동작을 연결함으로써 가상캐릭터의 부드러운 동작을 생성한다. 동작편집 단계에서는 가상캐릭터 사이의 상호 작용 또는 가상캐릭터와 가상환경의 상호작용을 보다 정확하게 제어하기 위해서 특정한 시간에서의 가상캐릭터 위치와 자세 등을 조정한다. 본 시스템은 편리한 사용을 위해 대화형과 스크립트 기반의 인터페이스를 적용하였으며, 3차원 그래픽 소프트웨어인 Maya의 플러그인(Plug-in) 소프트웨어 형태로 개발하여 Maya의 고성능 그래픽 기능을 활용하였다.

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