• Title/Summary/Keyword: 카메라배치

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Enhanced Auto-focus algorithm detecting target object with multi-window and fuzzy reasoning for the mobile phone (목적물 인식 및 자동 선택이 가능한 모바일 폰 용 자동초점 알고리즘)

  • Lee, Sang-Yong;Oh, Seung-Hoon;Kim, Soo-Won
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.44 no.3 s.357
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    • pp.12-19
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    • 2007
  • This paper proposes the enhanced auto-focus algorithm detecting several objects and selecting the target object. Proposed algorithm first detects some objects distributed in the image using focus measure operator and multi-window and then selects the target object through fuzzy reasoning with three fuzzy membership functions. Implementation can be simple because it only needs image sensor instead of infrared or ultrasonic equipment. Experimental result shows that the proposed algorithm can improve the quality of image by focusing to the target object.

Mutual Localization of swarm robot using Particle Filter (Particle filter를 이용한 군집로봇의 상호위치인식)

  • Jung, Kwang-Min;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.20 no.2
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    • pp.298-303
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    • 2010
  • robots determine the location of the other robot using wireless sensors. Use it to decide how to move his. And go to any location, will make shape of column and line, circle. In this paper, we discuss problem in circle formation enclosing target which moves. It is method about enclosed invader in circle formation based on mutual localization of swarm robot without infrastructure. Therefore, use trilateration that do not need to know the value of the coordinates of reference points. So, Specify enclosed point for the number of robots base on between the relative position of the robot in the coordinate system. And particle filter is proposed to improve the accuracy of the location.

30 um pitch의 Probe Unit용 Slit Etching 공정 및 특성 연구

  • Kim, Jin-Hyeok;Sin, Gwang-Su;Kim, Seon-Hun;Kim, Hyo-Jin;Go, Hang-Ju;Han, Myeong-Su
    • Proceedings of the Korean Vacuum Society Conference
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    • 2010.08a
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    • pp.257-257
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    • 2010
  • 디스플레이 산업의 발달로 화상 영상폰, 디지털 카메라, MP4, PMP, 네비게이션, LCD TV등의 가전 제품의 수요증가에 따라 이에 장착되는 LCD 패널의 생산력 향상과 원가 절감을 위한 검사 기술이 요구되고 있다. LCD 검사를 위한 Probe unit은 미세전기기계시스템(MEMS) 공정을 이용하여 제작된다. LCD 검사용 Probe unit는 LCD 가장자리 부분에 전기적 신호(영상신호, 등 기신호, 색상신호)가 인가되도록 하는 수 십 내지 수 백개의 접속 단자가 고밀도로 배치되는데, 이러한 LCD는 제품에 장착되기 전에 시험신호를 인가하여 화면의 불량여부를 검사하기 위한 점등용 부품으로 50 um 이하의 Pin간 거리를 유지하면서 정확한 Pin Alignment를 요구하는 초정밀 부품이다. 본 연구에서는 반도체용 Si wafer에 마스크 공정 및 slit etching 공정을 적용하여 목표인 30 um pitch의 Probe unit을 개발하기 위해 Deep Si Etching(DRIE) 장비를 이용하여 식각 공정에 따른 특성을 평가하였다. 마스크 공정은 500 um 두께의 양면 연마된 반도체용 Si wafer를 이용하였으며, thick PR을 사용하여 마스킹하여 식각공정을 수행하였다. Si 깊은 식각은 $SF_6$ 가스와 Passivation용으로 $C_4F_8$ 가스를 교대로 사용하여 수직방향으로 깊은 식각이 이루어지는 원리이다. SEM 측정 결과 30 um pitch의 공정 목표에 도달하였으며, 식각공정 결과 식각율 6.2 um/min, profile angle $89.1^{\circ}$로 측정되었다. 또한 상부 에칭공정과 이면 에칭공정에서 폭과 wall의 간격이 동일하였으며, 완전히 관통된 양면식각이 이루어졌음을 확인하였다. 또한 실제 사용되는 probe unit의 조립에 적합한 slit 공정을 위한 에칭특성을 조사하였다.

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Comparison of the fit of the coping pattern constructed by manual and CAD/CAM, depending on the margin of the abutment tooth (지대치 변연 형태에 따른 수작업과 CAD/CAM으로 제작한 coping 패턴의 적합도 비교)

  • Han, Min-soo;Kwon, Eun-Ja;Chio, Esther;Kim, Si-chul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.10
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    • pp.6611-6617
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    • 2015
  • The purpose of this study is to compare the marginal and internal fit of metal and zirconia coping which is fabricated by manual and CAD/CAM(Computer Aided Design/Computer Aided Manufacturing). The model is prepared with Urethane material and two abutment teeth are fabricated with a knife and chamfer margin. Silicon replica technique is used to measure the marginal fit of manually fabricated and the CAD/CAM coping. Internal fitting level is measured with a microscope and the image is captured with a CCD camera. The distance between abutment teeth and coping is measured with a callibrated image analyzer software; marginal opening (MO), marginal gap (MG), internal gap (IG) at maximum curvature area, axial gap (AG), and occlusal gap (OG). Two-way ANOVA test is applied to compare fabrication technique and to analysis of abutment pattern. In addition, one-way ANOVA and Scheffe's test is used to analyze each parameter of the test. The result shows that the fit is < $120{\mu}m$ except OG of CAD/CAM and MO of knife margin. The CAD/CAM fabricated coping showed higher fit level at chamfer margin. However, knife margin showed better fitness compared to chamfer margin at MG. AG showed the minimum dimension with a constant result (< $38{\mu}m$).

A Stereo Video Avatar for Supporting Visual Communication in a $CAVE^{TM}$-like System ($CAVE^{TM}$-like 시스템에서 시각 커뮤니케이션 지원을 위한 스테레오 비디오 아바타)

  • Rhee Seon-Min;Park Ji-Young;Kim Myoung-Hee
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.6
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    • pp.354-362
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    • 2006
  • This paper suggests a method for generating high qualify stereo video avatar to support visual communication in a CAVE$^{TM}$-like system. In such a system because of frequent change of light projected onto screens around user, it is not easy to extract user silhouette robustly, which is an essential step to generate a video avatar. In this study, we use an infrared reflective image acquired by a grayscale camera with a longpass filter so that the change of visible light on a screen is blocked to extract robust user silhouette. In addition, using two color cameras positioned at a distance of a binocular disparity of human eyes, we acquire two stereo images of the user for fast generation and stereoscopic display of a high quality video avatar without 3D reconstruction. We also suggest a fitting algorithm of a silhouette mask on an infrared reflective image into an acquired color image to remove background. Generated stereo images of a video avatar are texture mapped into a plane in virtual world and can be displayed in stereoscopic using frame sequential stereo method. Suggested method have advantages that it generates high quality video avatar taster than 3D approach and it gives stereoscopic feeling to a user 2D based approach can not provide.

Design of Aspheric Imaging Optical System having 24mm Focal Length for MWIR with Facing Symmetric Lenses (마주보는 대칭렌즈를 가지는 MWIR용 초점거리 24mm의 비구면 결상광학계 설계)

  • Lee, Sang-Kil;Kim, Boo-Tae;Lee, Dong-Hee
    • Journal of the Korea Convergence Society
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    • v.9 no.9
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    • pp.183-189
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    • 2018
  • This study deals with the design and development of imaging optics having 24mm focal length for MWIR ($3{\sim}5{\mu}m$) with two symmetrical lenses facing each other. We used CodeV in our optical design, and we performed the optimization process to have the resolution and angle of view satisfying the user's requirements. The materials of lenses were limited to two types, including KCIR035 with a refractive index of 1.7589, developed in Korea. The optical system designed in this way consists of two aspherical lenses made of KCIR035 material having the same shape and one spherical lens made of Si. Here, the arrangement of the two aspherical lenses is characterized by having a symmetrical structure facing each other. And this optical system has a resolution of MTF value of 0.35 or more at a line width of 20 lp / mm. Therefore, it is considered that this optical system has the capability to be applied to a thermal imaging camera using a $206{\times}156$ array MWIR detection device having a pixel size of $25{\mu}m$.

Enhanced Weighted Directional Demosaicking using Edge Indicator (에지 지시자를 이용한 향상된 방향 가중치 디모자이킹 알고리듬)

  • Ryu, Ji-Man;Yang, Si-Young;Lim, Tae-Hwan;Jung, Je-Chang
    • Journal of Broadcast Engineering
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    • v.15 no.2
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    • pp.265-279
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    • 2010
  • A color image requires at least three color channels to obtain the full color image. However the image sensor obtains only the intensity of the brightness, that is, three image sensors are required for every pixel to capture the full color image. Since the image sensor is quiet expensive, most of digital still cameras adopt single image sensor array with color filter array (CFA) to reduce the size and the cost. Since the image obtained using single sensor array has only one color component per pixel, we need to reconstruct the missing two color components to obtain the full color image. We call this process as color filter interpolation or demosaicking. In this paper, demosaicking algorithm composed of two large step is proposed. Proposed algorithm is combined with several different algorithms such as Edge-directed demosaicking, Second-order gradients as correction terms, Smooth hue transition Interpolation, etc. The simulation results show that the proposed algorithm performs much better than the state-of-the-art demosaicking algorithms in terms of both subjective and objective qualities.

Reference Station of Aerial Photogrammetry with GPS/INS by VRS (GPS/INS 항공사진측량의 지상기준국 측량의 VRS(가상기준점)적용에 관한 연구)

  • Song, Tae-Min;Kwon, Jay-Hyoun
    • Korean Journal of Remote Sensing
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    • v.24 no.4
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    • pp.381-388
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    • 2008
  • In the common practice of air-photographing measurement aerial-photogrammetric, the location of camera at the time of photographing is identified by performing aerotriangulation. However, installing ground-base station to enable aerotriangulation takes majority portion of a map making cost. Aerial-photogrammetric has shown a great improvement helped by steady upgrading in equipment and development in quantitative study. Aerotriangulation can be replaced by Direct Georeferencing, which uses GPS/INS to identify a camera location and to produce detailed information. An innovative technique replacing aerotriangulation, it has a disadvantage that base station has to be available in the area of photographing. The study intends to suggest a method applying VRS in GPS/INS aerotriangulation. Despite the fact that Direct Georeferencing is the innovated technique which substitutes existing aerotriangulation, it still need to install the ground-base station in GPS/INS aerotriangulation. GPS/INS data was analyzed with 4 different cases in order to accomplish the purpose of this study. In addition, in the thesis, it was approved that VRS can be utilized to make small-scale map as accurate as base station. This study is expected to improve the efficiency of work by showing that VRS can be used not only in base station but also enabling base station in the ground-access challenging area.

Modernist painting style in Disney animation (디즈니 애니메이션에 나타난 모더니즘 회화스타일 : 색, 형태, 공간을 중심으로)

  • Moon, Jae-Cheol;Kim, Yu-Mi
    • Cartoon and Animation Studies
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    • s.33
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    • pp.31-53
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    • 2013
  • In the early twentieth century, history of animation began by modern artists, they produced various experimental images with the newly invented film and cameras. Artists in the field of movie, photography, paintings and others manipulated images in motion. But as some animated movies won industrial success and popularity, they became the trend but experimental style of early animation preserved by so-called non-mainstreamers or experimental animators, counteracting commercialism. Disney animation also followed the trend by applying realistic Hollywood film style, the worse critics placed a low value on the animation and it tarnished the image, although it was profitable investment from a business standpoint. To make images realistic, they opened a drawing class that animators developed skills to imitate motions and forms from subjects in real life. Also some techniques and gizmos were used to mimic and simulate three dimensional objects and spaces, multiplane camera and compositing 3D CG images with 2D drawings. Moreover, they brought animation stories from fairly tales or folk tales, and Walt's personal interest in live-action movies, they applied Hollywood-film-like narratives and realistic visual, and harsh criticism ensued. On the surface early disney animations' potential seems to be weakened, but in reality it still exists by simplifying and exaggerating forms and color as modern arts. Disney animation employs concepts of the modernism paintings such as simplified shapes and colors to a character design, when their characters are placed together in a scene, that visual elements cause mental reaction. This modification gives a new internal experience to audiences. As conceptual colors in abstract paintings make images appeared to be flat, coloring characters with no shading make them look flat and comparing to them, background images are also appeared to be flat. On top of that, multi-perspective at background images recalls modernist paintings. This essay goes in details with the animation pioneers' works and how Disney animation developed its techniques to emulate real life and analyses color schemes, forms, and spaces in Disney animation compared with modern artists' works, in that the visual language of Disney animation reminds of impression from abstract paintings in the beginning of the twentieth centuries.

Simulation to Evaluate CCTV Positioning in Use of Ray-Tracing Algorithm (Ray-Tracing 알고리즘을 이용한 CCTV배치 평가시뮬레이션)

  • Kim, Suk-Tae;Ahn, Sang-Ook
    • Korean Institute of Interior Design Journal
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    • v.22 no.6
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    • pp.40-48
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    • 2013
  • Utilization of CCTV in crime prevention for public safety is accepted as the most effective measure in terms of crime prevention and control. Also, it is frequently used as a device that shows evidence of an unexpected situation or record on public social relationship. However, it is rare to find a study that qualitatively accessed the monitoring performance of a certain space depending on the choice and positioning of CCTVs. Thus, this study suggested a technology that can quantitatively compare and assess the monitoring performance of CCTVs depending on view angle and effective sight range of cameras as well as the monitoring performance depending on positioning measures. For the analysis, the concept of 3-dimensional surveillance field in the form of a frustum was suggested while deriving 3-dimensional range of sight and quantitative monitoring performance by applying Isovist theory. For the analysis technology, space of analysis subject, point of view (camera), and target point (measurement node) were installed at a 3-dimensional space and in use of ray-tracing algorithm, the line segment that was visually connected between the point of view and target point was extracted and accumulated. For such verification, analysis application was constructed and then applied to four alternative models on view angle and distance as well as four alternatives on positioning in order to verify its efficacy. Through the experiment, it was possible to compare and assess visibility depending on alternatives while quantifying the results by understanding the shadow areas beyond the monitoring range.