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Korean Geographers' China Studies : Inventory and Prospect (한국(韓國) 지리학계(地理學界)의 중국연구(中國硏究) : 현황(現況)과 과제(課題))

  • Lee, Kang-Won
    • Journal of the Korean association of regional geographers
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    • v.10 no.2
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    • pp.235-251
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    • 2004
  • This article is a review on the Korean geographers' China studies. There were severe limits to make China study in Korea during the Cold War Period. Since 1992, the fear of Korea-China establishment of diplomatic relation Korean geographers' China studies have been increased substantially Until December 2003, 89 articles were published on the journals related to geographical study, and 9 Ph.D. dissertations were submitted to graduate school departments of geography or geography education in Korea. This is an evidence of the rapid development of China study in Korean geographical society. Early 1990s, geographers of Yanbian university located in northeast China played an important role in the development of research. After the period, Korean domestic geographers' studies have also increased. There has been a distinct progress in the fields of economic and urban geography. However, the development of theory, diversification of themes, and professional study in the macro-regional scale could be proposed as the tasks of future research.

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The Research on Reproduction of White Bamboo Paper in Ming-Qing Dynasty : Reproduction of Paper Woven Painting and Repair Paper (명-청시대의 백죽지(白竹紙) 재현 연구 : 지류문화재 보수지(補修紙)와 지직화(紙織畵) 재현을 중심으로)

  • Lee, Sang-Hyun
    • Journal of Conservation Science
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    • v.23
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    • pp.39-51
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    • 2008
  • Adding chemical additives in bamboo paper making procedure in China became common in last decades to increase productivity. Supply of repair paper for paper based artefacts became more and more difficult due to this tendency. Furthermore, stains and spots on paper which happen to appear during dying procedure make it difficult to use modern bamboo paper for repair treatment. In this research, lime fermentation and sun bleaching were main elements which affect texture and color of paper. Impurities, however, add some effects on paper quality. Less thouroughly washed raw materials after fermentation also affects texture of paper substrate. One most significant impurity is lime. Minimum residue of lime can make stains and spots after dying. Reproduction of white bamboo paper would become useful resource in various conservation treatments as a repair paper, and also, for reproduction of paper woven painting. However, further research to improve quality at early stage of paper making procedure in China required.

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Fashionable Technology in Contemporary Fashion (현대패션에서 패셔너블 테크놀로지 연구)

  • Lee, Seo-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.1
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    • pp.246-253
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    • 2009
  • Technology and fashion are not as distant from each other as it might first seem. Early wearables were functional but awkward to wear and to look at. Today wearables are rapidly rising to meet the fashion world on its own terms by producing garments that are both stylish and comfortable. Personalization of wearables allows for new modes of self-expression, which is an essential factor in making fashion items that appeal to the public. Embedded technologies in the garment and the functionalities integrated into the electronic textiles influence the ‘wearability', comfort and the aesthetic of a fashionable wearable. Considering these factors is an essential part of the design process when creating user-centered fashionable wearables. Designers have to have a comprehensive understanding of the purpose, the user, the interaction, and in commercial applications, the right price point. An appealing design in combination with an intuitive interface will make for a successful fashionable wearable.

Transition of Domestic Corporate Symbol Mark - Chiefly Focusing on Portfolio of CI Specialized Companies - (국내 기업심볼마크의 변천 - CI 전문회사들의 포트폴리오를 중심으로 -)

  • Lee, Jae-Hyun
    • The Journal of the Korea Contents Association
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    • v.7 no.1
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    • pp.207-214
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    • 2007
  • Symbol mark started with expressing the symbolic form through the long history of human beings, in order to transmit self or group's life and thoughts, and since the Industrial Revolution, symbol mark has beer used for the business activities of enterprise, along with the acquirement of term 'CI'. The symbol mark design of A.E.G, designed by Peter Behrens in 1907 is the onset of symbol mark in the CI concept, and the concept of CI and symbol mark was introduced to our nation in the early of 1970s. Since then, until now, CI has reflected the phase of the times as a key factor of CI, while repeating numerous changes, and recently, it is a state that the expression methods of symbol mark have been varied with the popularization of trend, appealing to emotion in the whole society and culture. Accordingly, this thesis examines the corporate symbol mark through the portfolio of representative CI specializes companies from the introduction period of CI to the present, and analyze the features of the time in order to present the basis of the direction of symbol mark design for the creation of future corporate images.

The Current Service Status and the Developmental Direction of Webtoon 2.0: Focusing on the Changing of User Interface and the Applying of Multimedia Effects (웹툰 2.0의 서비스 현황과 발전 방향: 사용자 인터페이스 변화와 멀티미디어 효과 적용을 중심으로)

  • Lee, Suji;Jun, Bong Gwan
    • The Journal of the Korea Contents Association
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    • v.15 no.8
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    • pp.96-108
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    • 2015
  • The market of webtoon is expanding and the main users' acceptance environment of webtoon is changing from web to mobile. Among this phenomena, platform companies combined various digital technologies and a new user interface to the webtoon. The major directions of change in webtoon are applying multimedia effects and actualize the optimized form for the mobile environment represented by a smartphone. This study defined these types of webtoon as 'Webtoon 2.0' and built a separate concept from 'Webtoon 1.0' which means the early form of webtoon. Through this, we propose a new standard in classifying various types of cartoons that are sporadically serviced to users. Also, through experiments with users, we checked the current status of webtoon 2.0 and webtoon 1.0 by quantitatively measuring and analyzing the degree of user satisfaction with the current webtoon. Through this, this study suggest technical and aesthetic development application of Korean webtoon which is available to platform operators, writers and users.

A Model to Estimate Software Development Effort Based on COSMIC-FFP Using System Complexity (시스템 복잡도를 적용한 COSMIC-FFP 기반 소프트웨어 개발노력 추정 모델)

  • Park, Sang-Ki;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.13 no.11
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    • pp.1575-1585
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    • 2010
  • It is very important to forecast a back resource of a software development effort at the early stage of development life cycle for successful project processing, and it is carried out through software size estimation. The recent trend of software size estimation method is focused on the user's value such as FPA. We measure the actual development effort through case study and calculate CFP directly according to the cosmic-ffp manual V.3.0. in this paper. We also propose the software development effort estimation model by using the produced data. COSMIC-FFP does not use weights of necessary function elements, and so it has disadvantage in estimating sizes. This paper proposes the estimation model to estimate the precision software size by using system complexity as weight.

Visual relationships between Sarangche Numaru, Sarang Madang and Outer space (사랑채 누마루와 사랑마당 및 외부차경공간의 시각적 관계 -영남지방 조선시대 15~16세기 상류주택을 중심으로-)

  • Kim, Young-Hyun;Shin, Moon-Ki
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.12
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    • pp.6135-6142
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    • 2012
  • This study is conducted to understand the different characteristic of the inner and outer spacing of Sarangche Numaru according to their geographical location conditions during its construction in 15-16th century. The results showed; first, for hill-type, the side of the Numaru that is in contact with the Sarang Madang makes a short side of Sarangche Numaru regardless of the Orientation and for flatland-type, the side of the Numaru in contact with the Sarang Madang makes a long side of Sarangche Numaru. Secondly, for hill-type, Sarang Madang is not focused as the main view, instead it supports the view of the mountains that are around however, for flatland-type, Sarang Madang is focused as the main view therefore, an inner garden is formed inside Sarang Madang. Lastly, for hill-type, Cho Shan is used as an appropriative landscape while for flatland-type, Sarang Madang is used as the main view and an inner garden is formed because of the diversification of Sarang Madang's function.

Analysis of effective gesture acting animation - Charlie Chaplin, Buster Keaton's acting (애니메이션의 효과적인 제스처연기 분석 - 찰리 채플린, 버스터 키튼의 과장연기 비교를 중심으로)

  • Lee, Da-Na;Park, Jin wan
    • Cartoon and Animation Studies
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    • s.34
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    • pp.45-79
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    • 2014
  • The purpose of this study is to propose divergence from standardization of animation acting through working on investigating gestures comprising most principal exaggeration acting elements in animation acting. For this purpose, this study utilizes animation 12 principles and Laban's effort theory. This study respectively analyzes 2D and 3D animation gesture expressions that are standards for comedy silent film and derive commonness and difference from them. In the next, this study explores the possibility of how animation can utilize acting of comedy silent film. Charles Chaplin and Buster Keaton used to be important elements referring to early animation acting, but as the recent animation technology gets advanced, they are not treated significantly any more. However, as 3D animation turns out to be chief concerns and the roles that acting, dynamics and performance play become gradually important, the necessity is on the rise that Charles Chaplin and Buster Keaton's gesture performances should more prudently be reinterpreted.

A Study on the Characteristics of Meta Search Engines (메타검색엔진의 특징에 관한 연구)

  • 이란주
    • Journal of the Korean Society for information Management
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    • v.17 no.2
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    • pp.85-100
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    • 2000
  • Meta search engines have been used as the first engine because they let users several search engines at once for their queries and give them the search results. The purpose of this study is to examine the features and functions of 17 meta search engines in order that it helps users select and execute effective searches on meta search engines. Each selected engine is analyzed based on the criteria evaluating both meta search engines and general search engines. The results show that each meta search engine has its own characteristics while there are common features among them. It is expected that the results of this study will help users utilize meta search engines and provide meta search engine designer basic ideas.

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THE PRINCIPLE AND STRUCTURE OF THE GYUPYO (GNOMON) OF KING SEJONG'S REIGN TN CHOSON DYNASTY (조선의 세종시대 규표(圭表)의 원리와 구조)

  • Lee Yong-Sam;Jeong Jang-Hae;Kim Chun-Hwey;Kim Sang-Hyuk
    • Journal of Astronomy and Space Sciences
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    • v.23 no.3
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    • pp.289-302
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    • 2006
  • For a reconstruct draft of the Gyupyo (Gnomon) in King Sejong Era, we collected a lot of documents of the Chosen Dynasty. With the result we made a reduced model by 1/10 and drawing set for the Gnomon in Sejong Era. It is composed of the Gyu, Yongpyo, Hoengryang (a beam), Yeongbu and granitic prop. You can read the scale where the shadow of vertically-standing stick touches the horizontal Gyu. A Shadow-Define. (Yeongbu) was used to focus the shadow cast by the sun's center, measuring the (gnomon) shadow length precisely. A Yeongbu is made of a leaf of copper in the middle of which is pierced a pin-hole for the tiny optical image of the sun which tilted to face the incident sunlight, used the principle of the a pin-hole camera and Scheimplug principle.