• Title/Summary/Keyword: 창의성과

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A Study on the Relationship between Physical Perception and Creative Thinking by Dance Imagery (무용심상을 통한 신체지각과 창의적 사고의 관계성 연구)

  • Ahn, Byoung-Soon
    • The Journal of the Korea Contents Association
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    • v.13 no.11
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    • pp.130-137
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    • 2013
  • This study tries to investigate the relationship between physical perception and creative thinking of dancers by dance imagery training programs. The inner imagery and the external expression of dancers are a divergent expression process of autosuggestion, and substantiate the relationship between physical perception and creative thinking. The key point consists in the active thinking process of problem recognition and problem solving by imagination, and means a new perceptivity and the communication capability. Dance imagery is a perception training based on the integration principle of body and soul, and so dancers should create a new approach of communication through the diversity of wide inner imagination and the active thinking of external expression.

The Teaching Materials Development for the Advance of the Creativity through the Computer Discretion Activity in the Elementary School - In priority of third & fourth year students - (창의성 신장을 위한 초등컴퓨터 재량 활동 교재 개발 - 3, 4학년을 중심으로 -)

  • Kim, Jong-Hoon;Oh, Jung-Chul;Kim, Jong-Jin
    • The Journal of Korean Association of Computer Education
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    • v.10 no.5
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    • pp.21-31
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    • 2007
  • Elementary and Middle school have run the ICT grounding and utilization education following 'the management guide for the ICTE of elementary and middle school (2000.8.2). However, there is the Management Guide only without specific practical methods. By this reason, schools have the difficulties to enforce the ICTE curriculum. In this study, I developed the computer discretion activity textbook(two step) based on 'the management guide for the ICTE of elementary and middle school(2005.12) for the improvement of creativity and information utilizing ability.

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The Relationship between Mathematically Gifted Elementary Students' Math Creative Problem Solving Ability and Metacognition (초등수학영재의 수학 창의적 문제해결력과 메타인지와의 관계)

  • Shin, Seung Yoon;Ryu, Sung Rim
    • Education of Primary School Mathematics
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    • v.17 no.2
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    • pp.95-111
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    • 2014
  • The purpose of this study is to determine the relationship between metacognition and math creative problem solving ability. Specific research questions set up according to the purpose of this study are as follows. First, what relation does metacognition has with creative math problem-solving ability of mathematically gifted elementary students? Second, how does each component of metacognition (i.e. metacognitive knowledge, metacognitive regulation, metacognitive experiences) influences the math creative problem solving ability of mathematically gifted elementary students? The present study was conducted with a total of 80 fifth grade mathematically gifted elementary students. For assessment tools, the study used the Math Creative Problem Solving Ability Test and the Metacognition Test. Analyses of collected data involved descriptive statistics, computation of Pearson's product moment correlation coefficient, and multiple regression analysis by using the SPSS Statistics 20. The findings from the study were as follows. First, a great deal of variability between individuals was found in math creative problem solving ability and metacognition even within the group of mathematically gifted elementary students. Second, significant correlation was found between math creative problem solving ability and metacognition. Third, according to multiple regression analysis of math creative problem solving ability by component of metacognition, it was found that metacognitive knowledge is the metacognitive component that relatively has the greatest effect on overall math creative problem-solving ability. Fourth, results indicated that metacognitive knowledge has the greatest effect on fluency and originality among subelements of math creative problem solving ability, while metacognitive regulation has the greatest effect on flexibility. It was found that metacognitive experiences relatively has little effect on math creative problem solving ability. This findings suggests the possibility of metacognitive approach in math gifted curricula and programs for cultivating mathematically gifted students' math creative problem-solving ability.

The Effect of Scaffolding Composed of Different Kinds of Experience (경험의 종류를 달리한 비계설정의 효과 분석)

  • Lee, Soon-Joo
    • Journal of Gifted/Talented Education
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    • v.17 no.1
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    • pp.51-76
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    • 2007
  • The study was conducted to analyze the extent of students' creativity through the use of scaffolding composed of different kinds of experience in making insights on problem solving and to investigate the function of a new scaffolding type which is not used in accomplishing a phase of activity but in having an insight. The students' achievements in problem solving given the scaffolding for on-site experience were compared with those given the scaffolding using stories. Also, the extent of creativity of the first- and sixth- grade students using the two types of scaffolding were investigated as they carried out picture completion task from TTCT. The results of the study showed that the control groups not given the scaffolding in post-test did not advance in creativity but experimental groups given the scaffolding showed improvement in some subordinate elements after scaffolding. Moreover, scaffolding using stories were more effective in enhancing the students' creativity than the scaffolding using on-site experience.

An Analysis of Creativity-Personality Activiies in High School Science Textbooks according to 2009 Revised Science Curriculum (2009 개정 고등학교 과학 교과서에 제시된 창의·인성 활동 분석)

  • Han, Hwa-Jung;Shim, Kew-Cheol
    • Journal of Science Education
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    • v.38 no.3
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    • pp.599-611
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    • 2014
  • The purpose of this research is to analyze creativity-personality activities given in the high school science textbooks, which developed according to 2009 Revised Science Curriculum, and to examine how goals of new science curriculum were reflected in sceince the textbooks. An analysis shows that the proportion of inquiry is the best high among the types of creativity-personality activities. Also it is organized for a various activities such as reading, writing and debate. As a result of analyzing creativity-personality activities regarding creative thinking and personality element, a variety of creative thinking and personality element was not composed. The creative thinking is primarily divergent thinking, convergent thinking and associative thinking appears in order. In addition, the caring of personality elements is the most, and then honesty, cooperation and responsibility appears in order. Thus, it is necessary to structure a variety of activities for edification of creativity-personality in high school science textbooks. As an analysis of creativity-personality activities regarding elements of the decision-making, the review process do not appear at all, and there are few decision points generally. Therefore, a rational decision making for the sake of edification should be provided with specific decision-making factors.

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A Study on the Effect of Superleadership of Small and Medium Enterprises on Business Performances (중소기업의 슈퍼리더십이 경영성과에 미치는 영향 연구)

  • Park, Cheol Woo
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.12 no.4
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    • pp.175-189
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    • 2017
  • Science and technologies develop rapidly and in conditions where it is difficult to predict both domestically and abroad, the rapidly changing business environment demands innovation. To strengthen the businesses' competitive edge, the key challenge is not to control but rather grant autonomy, allowing it to anticipate the future and actively deal with. This will allow to train and manage talented people with competence and abilities, which all links to the concept of the Super Leadership. Currently, our society is in the change due to the Fourth Industrial Revolution wave and paradigm related with high-tech industry, hence is in desperate need for creativeness and speed management. It is a time where risk and challenges coexist and is not a standardized environment. Businesses must make efforts in managing human resources and allow them to have leaderships compatible with the current era, giving them opportunities to face challenges. The necessity for Super Leadership is emphasized especially in the industry-orientated era, where new revolutionary technologies are emerging and existing technologies are being advanced and maximized, to cultivate the potentials of the members and secure competitive superiority for the best management and creation. Therefore, in this research, the empirical analysis of the relationship between Super Leadership of small and medium enterprises and the business outcome was conducted. Research outcome states that, in order to create a sustainable business outcome, enterprises need to invest more in developing leaderships and in accordance with it, promote talent. In order to survive and sustain growth in the period of endless competition like today, it is concluded that it is imperative to establish a powerful Super Leadership that will endeavor to engage and maximize the competence of members of the organization.

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An Analysis of Correlation between Relational Understanding and Creative Math Problem Finding Ability (관계적 이해와 창의적 수학 문제발견능력과의 상관관계 분석)

  • Kim, Eun-Jin;Kwean, Hyuk-Jin
    • Journal of the Korean School Mathematics Society
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    • v.15 no.3
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    • pp.511-533
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    • 2012
  • In order to determine whether there is a significant correlation between relational understanding and creative math. problem finding ability, this study performed relational understanding and problem finding ability tests on a sample of 186 8th grade middle school students. According to the study results, we found a very significant positive correlation between relational understanding and the creativity of the mathematising ability and the combining ability of mathematical concepts in the problem finding ability. Although there was no statistically significant correlation between relational understanding and the extension ability of mathematical facts, the results from analyzing the students response rate and actual scores in each test showed that students with high relational understanding scores also had high response rate and high scores in analogical reasoning and inductive reasoning. Through this study, therefore, relational understanding is found to have a positive impact on the creative mathematics problem finding ability.

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The Educational Program Development of Creativity in Science-Technology-Society for Gifted and Talented Children based on GENEPLORE Creative Thinking Process and Theory of Knowledge Development (GENEPLORE 창의적 사고 과정 모델과 지식발달론에 기초한 영재아 과학-기술-사회(STS) 창의력 교육 프로그램 개발)

  • 전명남
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.74-87
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    • 2003
  • A model of STS (Science-Technology-Society) creativity education program for the gifted and talented children has been developed, based on GENEPLORE thinking process and Knowledge development theory. The GENEPLORE creative thinking process, developed by Finke et al. (1990, 1992), has two phases such as generative phase and exploratory phase. And The knowledge development theories of Piaget (1977) and Gallagher(1981) assume that knowledge-bases are developed on the basis of empirical as well as reflective abstraction, which could imply that knowledge-bases are crucial in creative thinking process. The creativity education model for the gifted and talented of the present study attempted to integrate 'the individual, creative thinking process, and social/scientific technology' by employing topics of the science-technology-society such as computer, network, biotech, robot, e-business, e-education, e-health, nanotech and entertainment and the structure and contents of the program are proposed

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A study about the Leikin's method of measuring mathematical creativity (Leikin의 수학적 창의성 측정 방법에 대한 고찰)

  • Ha, Su Hyun;Lee, Kwangho
    • Journal of Elementary Mathematics Education in Korea
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    • v.18 no.1
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    • pp.83-103
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    • 2014
  • The purpose of this paper is to find a method of measuring mathematical creativity reasonably. In the pursuit of this purpose, we designed four multiple solution tasks that consist of two kinds of open tasks; 'tasks with open solutions' and 'tasks with open answers'. We collected data by conducting an interview with a gifted fifth grade student using the four multiple solution tasks we designed and analyzed mathematical creativity of the student using Leikin's model(2009). Research results show that the mathematical creativity scores of two students who suggest the same solutions in a different order may vary. The more solutions a student suggests, the better score he/she gets. And fluency has a stronger influence on mathematical creativity than flexibility or originality of an idea. Leikin's model does not consider the usefulness nor the elaboration of an idea. Leikin's model is very dependent on the tasks and the mathematical creativity score also varies with each marker.

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The Development of Competency-Based Extracurricular and its Operating System for developing creative-convergent talent (창의융합인재양성을 위한 역량중심 비교과과정 개발 및 운영체계에 관한 연구)

  • Kim, Young-mi
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.10
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    • pp.1987-1993
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    • 2016
  • The core value of the college of Interdisciplinary & Creative Studies is rely on the supporting system which can develop the learners' practical 'performing' competency. For aiming this, educational process of university constitutes the competencies which can be expected at the local field and develop the competency-oriented extracurricular & its operating system. Defining the creative convergent talent, as 'collaborative creative convergent one, bricoleur' and categorizes core competency named as TX competency. T competency contains humanities and the professionals of each major field needed. X competency consists of creative problem solving, convergent thinking ability, self-oriented learning ability and cooperative leadership. Developing extracurriculum & its operating system learners can be exposured the systemic learning and managing process. They can develop their potential abilities and can accumulate a proper mileage at their learning achievement. This research can be expected as a model of competency-based extracurriculum and its operating system which can develop learners' multiple competency overcoming the limit scope of curriculum.