• Title/Summary/Keyword: 질점

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Stable Mass-Spring Model for Real-time Animation of Flexible Objects (비정형 물체의 실시간 애니메이션을 위한 안정적 질량-스프링 모델)

  • Gang, Yeong-Min;Jo, Hwan-Gyu;Park, Chan-Jong
    • Journal of the Korea Computer Graphics Society
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    • v.5 no.1
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    • pp.27-33
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    • 1999
  • In this paper, we propose an efficient technique for the animation of flexible thin objects. Mass-spring model was employed to represent the flexible objects. Till now, many techniques have used the mass-spring model to generate plausible animation of soft objects. A straight-forward approach to the animation with mass-spring model is explicit Euler method, but the explicit Euler method has serious disadvantage that it suffers from 'instability problem'. The implicit integration method is a possible solution to overcome the instability problem. However, the most critical flaw of the implicit method is that it involves a large linear system. This paper presents a fast animation technique for mass-spring model with approximated implicit method. The proposed technique stably updates the state of n mass-points in O(n) time when the number of total springs are O(n). We also consider the interaction of the flexible object and air in order to generate plausible results.

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Real Time Textile Animation Using Fuzzy Inference (퍼지추론을 적용한 직물 애니메이션)

  • Hwang, Seon-Min;Song, Bok-Hee;Yun, Han-Kyung
    • The Journal of the Korea Contents Association
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    • v.11 no.9
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    • pp.1-8
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    • 2011
  • A fuzzy inference technique for real-time textile animation without integration at textile model based Mass-Spring model is introduced. Until now many techniques have used the Mass-Spring model to describe elastically deformable objects like textile. A textile object is able to represent as a deformable surface composed of spring and masses, the movement of textile surface which is analysed through the numerical integration by the fundamental law of dynamics such as Hooke's law. However, the integration methods have 'instability problems' if the explicit Euler's method is applied or 'large amounts of calculation' if the implicit Euler's method is applied. A simple and fast animation technique for Mass-Spring model of a textile with fuzzy inference is proposed. The stabilized simulation result is obtained the state of each mass-point in real-time for the n of mass-points by a relatively simple calculation.

3-Dimensional Path Planning and Guidance using the Dubins Curve for an 3-DOF Point-mass Aircraft Model (Dubins 곡선을 이용한 항공기 3자유도 질점 모델의 3차원 경로계획 및 유도)

  • O, Su-Hun;Ha, Chul-Su;Kang, Seung-Eun;Mok, Ji-hyun;Ko, Sangho;Lee, Yong-Won
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.24 no.1
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    • pp.1-9
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    • 2016
  • In this paper, we integrate three degree of freedom(3DOF) point-mass model for aircraft and three-dimensional path generation algorithms using dubins curve and nonlinear path tracking law. Through this integration, we apply the path generation algorithm to the path planning, and verify tracking performance and feasibility of using the aircraft 3DOF point-mass model for air traffic management. The accuracy of modeling 6DOF aircraft is more accurate than that of 3DOF model, but the complexity of the calculation would be raised, in turn the rate of computation is more likely to be slow due to the increase of degree of freedom. These obstacles make the 6DOF model difficult to be applied to simulation requiring real-time path planning. Therefore, the 3DOF point-mass model is also sufficient for simulation, and real-time path planning is possible because complexity can be reduced, compared to those of the 6DOF. Dubins curve used for generating the optimal path has advantage of being directly available to apply path planning. However, we use the algorithm which extends 2D path to 3D path since dubins curve handles the two dimensional path problems. Control law for the path tracking uses the nonlinear path tracking laws. Then we present these concomitant simulation results.

Hierarchical Simulation for Real-time Cloth Animation and LOD control (실시간 옷감 애니메이션과 LOD 제어를 위한 계층적 시뮬레이션)

  • Kang, Young-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.479-485
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    • 2007
  • In this paper, a hierarchical simulation with an approximate implicit method is proposed in order to efficiently and plausibly animate mass-spring based cloth models. The proposed hierarchical simulation method can generate realistic motion of extremely fine mesh in interactive rate. The proposed technique employs a fast and stable simulation method which approximates the implicit integration. Although the approximate method is efficient, it is extremely inaccurate and shows excessively damped behavior. The hierarchical simulation technique proposed in this paper constructs multi-level mesh structure in order to represent the realistic appearance of cloth model and performs simulation on each level of the mesh with constraints that enforce some of the mass-points of current level to follow the movement of the previous level. This hierarchical method efficiently generates a plausible movement of a cloth model composed of large number of mass points. Moreover, this hierarchical method enables us to generate realistic wrinkles on the cloth, and the wrinkle pattern on the cloth model can be easily controlled because we can specify different contraction resistance force of springs according to their hierarchical level.

Algorithm for Pairwise Collision Detection and Avoidace in 3-D (3차원 일대일 충돌 감지 및 회피 알리고리듬)

  • Kim, Kwang-Yeon;Park, Jung-Woo;Tahk, Min-Jea
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.10
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    • pp.996-1002
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    • 2008
  • This paper presents the development of a real-time algorithm for collision detection, collision avoidance and guidance to way-point. Three-dimensional point-mass aircraft models are used. For collision detection, time of closest point of approach(CPA) and distance at CPA are compared to threshold values. For collision avoidance, optimal acceleration input which maximizes the terminal relative distance is calculated based on optimal control theory. For guidance to way-point, proportional navigation guidance, the well-known method, is used. Two scenarios of encounter situation are illustrated to validate performance of proposed algorithm.

Development of a Dynamic Model for Real-Time Simulation of Tracked Vehicle (궤도차량의 실시간 시뮬레이션을 위한 동운동 모델 개발)

  • 안재준;오중석;윤석준
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.189-195
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    • 2002
  • 궤도차량 운동의 실시간 시뮬레이션을 위해서 실시간 시간제약 조건을 만족하기 위한 모델링을 시도하였다. 단위 블록 열차로 연결된 전체 차체를 질점으로 가정하여 모델을 단순화함으로써 차량 설계 시 사용되는 궤도 차량 모델보다 실시간성을 향상시키고자 하였다. 당 모델에서 궤도차량의 운동은 트랙의 형상에 구속되는데, 차량의 운동 궤적은 궤도의 형상에 의해 결정된다. 단, 매 단위 시간마다에서 궤도 차량의 위치는 뉴턴의 제2법칙으로 결정된다. 본 모델링은 몇 개의 단위 트랙을 설정하여 이들의 조합으로 전체트랙을 설계할 수 있도록 사용자가 임의로 설계한 전체트랙에서 바로 실시간으로 시뮬레이션할 수 있는 특징을 갖는다. 당 궤도차량 운동 모델은 전동차, 철도, 롤러코스터의 궤도 설계 등에 사용될 수 있으며, 주 용도는 롤러코스터 게임 시뮬레이터에서 동 특성을 비교적 엄밀하게 시뮬레이션 하는데 있다.

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Development of 2-Dim Lagrangian Hydrocode and Application to Large Deformation Problems (2차원 Lagrangian Hydrocode 개발 및 대변형 해석)

  • Lee, Min-Hyung;Kim, Sung-Woo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.27 no.3
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    • pp.409-415
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    • 2003
  • The purpose of this paper is to develop the 2-Dim Lagrangian Hydrocode for the analysis of large deformations of solids with implementation of the contact algorithm. First, th e governing equations are discretized into a system of algebraic equations. For more accurate and robust contact force computation. the defense node contact algorithm was adopted and implemented. For the verification of the code developed, two cases are carried out; the Taylor-Impact test and two bodies impact. The von -Mises criterion is implemented into the code with the Shock equation of state. The simulation results show a good agreement compared with the published experimental data and results from the commercial code. It is necessary to implement several material models and failure models for applications to different impact and penetration problems.

Finite Element Analysis to Micro-structure with Negative Poisson's ratio (음의 프와송 비를 갖는 미세 구조체에 대한 유한요소해석)

  • 이문규;최귀원;최재봉
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.694-697
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    • 2003
  • Materials with specific micro-structural shape can exhibit negative Poisson's ratio. These materials can be widely used in structural applications because of their high resilience and resistance to impact. Specially, in the field of artificial implant's material, they have many potential applications. In this study, we investigated the Poisson's ratio and the ratio(E$_{e}$/E) of the elastic modulus of rotational particle structures based on structural design variables using finite element method. As the ratio of fibril's length to particle's diameter increased and the ratio of fibril's diameter to fibril's length decreased fixing the fibril's angle with 45 degree. the negative Poisson effect of rotational particle structures increased. The ratio of elastic modulus of these structures decreased with Poisson's ratio. The results show the reasonable values as compared with the previous analytical results.s.

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2 D Computer Simulation of Laser-Generated Ultrasonic Wave (레이저 여기 초음파의 2차원 컴퓨터 시뮬레이션)

  • Kim, Gyeong-Jo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.24 no.7 s.178
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    • pp.1847-1853
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    • 2000
  • A computer simulation technique for 2-dimensional laser generated ultrasonic waves was developed for visualization and investigation of ultrasonic propagation in solids. The technique is similar to a finite difference method (FDM) and a mass-particle model method, but uses a new nodal calculation method based on fundamental consideration of an elastic wave equation. By this method, the propagation behavior oflaser generated ultrasonic wave in thermoelastic and ablation mode is visualized and shows good agreement with previous experimental result or the numerical analysis result by Green function.

Analysis of Particle Collision on a Rotating Cantilever Beam Having a Concentrated Mass (집중 질량을 가진 회전하는 외팔 보의 질점 충돌 해석)

  • Lim, Hong-Seok;Yoo, Hong-Hee
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2005.11a
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    • pp.714-714
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    • 2005
  • This paper presents the modeling and impact analysis for a rotating cantilever beam having a concentrated mass. The concentrated mass takes an impact force during the rotating motion and the transient response of the beam induced by the impact is calculated by applying the Rayleigh-Ritz assumed mode method. The stiffness variation effect caused by the rotating motion is considered in this modeling. The effects of the concentrated mass size, impact position and the angular velocity of the beam on the transient responses are investigated through numerical studies.

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