• Title/Summary/Keyword: 지속적 상호작용

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A Study on Structural Relationship Among Perceived Interactivity and User Related Variables in Health Information Websites (건강정보 웹사이트에서 지각된 상호작용성과 이용자 변수간의 구조적 관계 연구)

  • Nam, Jaewoo;Park, Taeyoun
    • Journal of the Korean Society for information Management
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    • v.31 no.4
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    • pp.103-131
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    • 2014
  • This study analyzed the effect of perceived interactivity in health information websites on users. First, this study analyzed the effect of users' individual characteristics on the perceived interactivity. As a result, hypochondriasis had a negative relationship with perceived interactivity, and health literacy had a positive relationship with it. On the other hand, although the perceived interactivity had a positive effect on users' attitudes toward health information websites and expected outcomes, it did not have an effect on continuous usage intention. However, their attitudes and perceived outcomes had a positive influence on continuous usage intention and at the same time mediated the perceived interactivity. Eventually, the perceived interactivity had an effect on continuous usage intention of health information websites by the medium of other positively related variables.

Effect of the Interaction between Middle and High School Archery Trainer and Players to the Exercise Satisfaction, Trust and Adherence (중.고교 양궁 지도자와 선수간의 상호작용이 선수의 운동만족, 신뢰 및 운동지속에 미치는 영향)

  • Hong, Kil-Dong;Kim, Kyong-Sik;Bae, Ki-Yeol
    • The Journal of the Korea Contents Association
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    • v.8 no.6
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    • pp.232-241
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    • 2008
  • The purpose of this study was to analyze the effect of the interaction between middle and high school archery trainers and players to the exercise satisfaction, trust and adherence. In particular, this study was to develop and examine a theoretical model through theory trimming. To achieve the goal of this study, some of the archery trainers and players participated in korea archery championship in 2007 were selected as a collected group. Total 220 participants were selected using the purposive sampling method to analyze the relationships between archery trainers and players. The data collection method was a brochure named 'the survey on the interaction, exercise satisfaction, adherence, Trust socio-demographic characteristics' Chronbach' a was calculated to check up the reliability and was $.661{\sim}.855.$. Reliability analysis, correlation analysis, SEM were used to analyze the collected data. The results were as follows. First, the interaction between middle and high school archery trainers and players influences on the exercise satisfaction. More interaction gives the players more exercise satisfaction. Second, the interaction between archery trainers and players influences on the trust for trainers. More interaction makes the more trust. Third, the interaction between archery trainers and players did not influences on the exercise adherence. Fourth, the exercise satis)action influences on the trust for trainers. More exercise satisfaction makes the more trust. Firth, the exercise satisfaction did not influences on the exercise adherence. Sixth, the trust influences on the exercise adherence.

A Template-based Dynamic Management of PPI Networks (단백질 상호작용 네트워크를 위한 템플릿 기반 동적 관리)

  • Park, Jong-Min;Choi, Jae-Hun;Park, Seon-Hee
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.07b
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    • pp.289-291
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    • 2005
  • 본 논문에서는 단백질 상호작용 네트워크를 효율적으로 구축하고 관리하기 위한 템플릿 기반 동적 관리 방법에 대해 제안한다. 기존의 단백질 상호작용 네트워크를 지원하는 대부분 시스템들은 각각의 단백질을 창조 데이터베이스에 대한 레퍼런스로 표현하고 있다. 따라서, 단백질에 상세한 정보를 가지고 분석하기 위해서는 참조 데이터베이스를 통해 상세한 정보를 얻어야 가능하다. 하지만, 방대하고 복잡한 상호작용 네트워크인 경우 분석에 많이 시간이 필요하며, 참조 데이터베이스의 레퍼런스가 변경된 경우 제대로 된 분석 결과를 얻을 수 없다. 본 논문에서 제시한 템플릿 기반의 동적 관리 기법은 다양한 사용자들이 자신의 요구에 맞는 단백질 상호작용 네트워크를 템플릿 검색을 통해 손쉽게 구축할 수 있도록 지원하며, 다중 사용자들이 서로간의 간섭없이 각자의 단백질 상호작용 네트워크 관리할 수 있다. 또한 참조 데이터베이스의 수정된 내용이 단백질 상호작용 네트워크에 지속적으로 반영할 수 있도록 한다.

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Multi-group Analysis of Employment Status in Isolation, Interaction, Content Satisfaction, Achievement and Persistence in Cyber University (사이버대학생의 직장 유무에 따른 고립감, 상호작용, 콘텐츠만족도, 성취도 및 학습지속의향의 구조적 관계 분석)

  • Joo, Young-Ju;Yoo, Na-Yeon;Seol, Hyun-Nam
    • The Journal of the Korea Contents Association
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    • v.12 no.5
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    • pp.525-540
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    • 2012
  • The purpose of the present study is to examine the causal relationship and invest the difference among isolation, interaction, content satisfaction, achievement and persistence in cyber university education by employment status. For this study, 104 students at A cyber university in Korea completed surveys in the fall semester of 2011. The result of this study indicated that there was a meaningful effect of interaction on isolation. Secondly, there was a meaningful effect of interaction on content satisfaction. Thirdly there was a meaningful effect of interaction on achievement. Lastly there were meaningful effects of isolation and interaction on persistence. In addition, according to multi-group analysis, there were no significant differences of structural path coefficients between two groups. Based on these results, this study suggests instructional design methods and management strategies to improve the quality of learning in cyber universities.

How Watching Stock Market Channels Influences Invest Intentions of People in Twenties: Focus on the Para-social Relationship with Influencers on YouTube (유튜브 주식방송 시청이 20대 투자자의 주식 투자 의도에 미치는 영향: 인플루언서와의 준사회적 상호작용을 중심으로)

  • Oh, Jimin;Kim, Taemin
    • The Journal of the Korea Contents Association
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    • v.21 no.11
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    • pp.121-134
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    • 2021
  • As interest in stock markets is growing recently in Korea, more investors in their twenties are using the information provided by personal broadcasting channels on YouTube. This study explores how watching the stock market channels on YouTube influences watching behaviors and investment intentions. A structural equation modeling analysis of survey data from 219 adults in the twenties revealed that the perceived credibility of and para-social interaction with the YouTube influencers affected continued viewing intentions. The findings also showed that the effect of identification with the influencers on viewing satisfaction was more prominent when identification mediated the effect of para-social interaction on viewing satisfaction. Theoretical and practical implications were discussed.

Strategy on Web-based Presentation Learning to Improve Interaction (상호작용 증진을 위한 웹 기반 발표학습 전략)

  • Lee, Jae-Un;Kim, Seong-Sik
    • Journal of the Korea Computer Industry Society
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    • v.8 no.4
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    • pp.207-220
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    • 2007
  • Recording to development of info-communication, recent educational paradigm asks not for a passive transmitter but an active constructor who can solve the various complicated problems in real situations. Such a change asks for the educational setting which includes sharing ideas and information rather than possessing them by themselves. Learning through presentation has many problems which are few chances of presentation as well as reusing of presentation data. etc. This study suggested the strategy which are promoting interactions through presentation class and using practically. For this, role of the presentation data provider and learner was suggested, also strategies to implement of the presentation learning support system step by step. Through the strategy of this paper could maintain the active communicating relationship between the learners. Without the limitation of the time and space, the real time communication is made while looking at the presentation data of the other party, the teaming effect by the presentation teaming strategy is expected to be high.

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Contingent Interactivity of New Media Contents: Film Re-cut and Game Modding (뉴미디어 콘텐츠의 우연적 상호작용성: 영화 리컷과 게임 모딩)

  • Kim, Mookyu
    • The Journal of the Korea Contents Association
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    • v.19 no.6
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    • pp.481-490
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    • 2019
  • The purpose of this paper is to recognize and embody the implications of the concept of interactivity. Among the many types of interactivity already proposed, this paper sheds light especially on the so-called contingent interactivity. The contingency means a condition in which a particular performance or selection of a subject is considered neither necessary nor conclusive, and also the potential for various activities of this subject. The contingent interaction comes into being when the involvements of users in dealing with a message or content are experimental or creative. The interaction does not orient toward the completion of content or the immersion to a particular reality. Rather, the results of a user's contingent performance are not the finalized content and have characteristics that lead to the continuous modification. In order to embody this meaning of contingent interactivity, the paper examined the two example, the film re-cut and game modding. In both cases, it is comprehensive that the user of these two new media activities lies in the contingent situation.

Design and Implementation of Web-based Presentation Learning Support System to Improve Interactions between Peers (동료학습자간 상호작용 증진을 위한 웹 기반 발표학습지원 시스템 설계 및 구현)

  • Lee, Jae-Woon;Park, Jung-Ho;Kim, Seong-Sik
    • The Journal of Korean Association of Computer Education
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    • v.10 no.6
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    • pp.51-59
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    • 2007
  • According to developments in info-communication, the recent educational paradigm asks not for a passive transmitter but an active constructor who can solve a variety of complicated problems in real situations. Such a change asks for an educational setting which includes sharing ideas and information rather than simply possessing them. Learning through presentation has many problems including few presentation opportunities as well as the reuse of presentation data. This study suggests such strategies as promoting interactions through presentations and the practical use of these strategies in class. For this, the role of the presentation data provider and learner, and strategies to implement the step by step learning support system have been suggested. Using presentations, as described in this study, allow for communication with students outside the original class time and location. The degree of learning students experience through presentations is expected to be high.

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The Influence of Organizational Members' Perception of Interactional Justice on Creativity: The Mediating Effect of Trust in Leader and Moderating Effect of Procedural Justice (상호작용 공정성 인식이 구성원의 창의성에 미치는 영향: 절차공정성의 조절효과와 상사신뢰의 매개효과)

  • Wang, Yu;Kim, Yongho
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.139-148
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    • 2022
  • The research focuses on the interactional justice of organizational members and supervisors within Chinese organizations. In terms of organizational performance, the focus is on creativity by members, based on the need for innovation today. Furthermore, it verifies the influence of moral leadership on members' innovative behavior and the various effects of trust on members' superiors. This study empirically examined 330 Chinese small practitioners and identified the role of interactional justice in increasing the creative influence of organizational members to date in Chinese small. This study will propose ways to increase the level of creative and reduce the level of procedural justice, and discuss future research directions related to this.

The Effects of Capital and Ecological Variables on Volunteering Among Older Adults (자본 및 생태환경 요인이 노인자원봉사활동에 미치는 영향)

  • Kim, Myeong-Suk;Ko, Jong-Wook
    • The Journal of the Korea Contents Association
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    • v.14 no.11
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    • pp.236-248
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    • 2014
  • The purpose of this study was to investigate the effects of human, social and cultural capital and ecological variables on volunteering among older adults. In this study, three variables of education, income and physical health were examined as human capital factors, two variables of formal and informal interaction as social capital factors, three variables of religion, cultural organization participation and quality of life as cultural capital factors, and three variables of existence of spouse, housing tenure and residence area as ecological factors. In addition, two variables of volunteering participation and continuous volunteering participation intention were considered as dependent variables. For this study, "Senior Job Replacement Project Participants" data collected by the Korea Labor Force Development Institute for the Aged were used and analyzed employing logistic regression analysis technique. This study found that three human capital variables(education, income, physical health) had positive effects on volunteering participation and continuous participation intention among older adults; of the two social capital variables, informal interaction had a positive effect on both volunteering participation and continuous participation intention, whereas formal interaction had a positive effect only on continuous participation intention; three cultural capital variables(religion, cultural organization participation, quality of life) had positive effects on both volunteering participation and continuous participation intention; and of three ecological variables, housing tenure and residence area had positive effects on volunteering participation and continuous participation intention, whereas existence of spouse had no significant effects on dependent variables.