• Title/Summary/Keyword: 좌표평면

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LiDAR Data Segmentation Using Aerial Images for Building Modeling (항공영상에 의한 LiDAR 데이터 분할에 기반한 건물 모델링)

  • Lee, Jin-Hyung;Lee, Dong-Cheon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.28 no.1
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    • pp.47-56
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    • 2010
  • The use of airborne LiDAR data obtained by airborne laser scanners has increased in the field of spatial information such as building modeling. LiDAR data consist of irregularly distributed 3D coordinates and lack visual and semantic information. Therefore, LiDAR data processing is complicate. This study suggested a method of LiDAR data segmentation using roof surface patches from aerial images. Each segmented patch was modeled by analyzing geometric characteristics of the LiDAR data. The optimal functions could be determined with segmented data that fits various shapes of the roof surfaces as flat and slanted planes, dome and arch types. However, satisfiable segmentation results were not obtained occasionally due to shadow and tonal variation on the images. Therefore, methods to remove unnecessary edges result in incorrect segmentation are required.

Extraction of Horizontal Alignment Information using RC Helicopter Photogrammetric System (무선조정 헬리곱터 사진측량시스템을 이용한 도로의 평면선형정보 추출)

  • Jang, Ho-Sik;Roh, Tae-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.8 no.4
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    • pp.44-51
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    • 2005
  • In this study, the method of extracting road centerline's coordinate and road facilities is presented using RC helicopter photogrammetry system. From the survey of extracted road centerline, the errors turned out to be -0.117m ~ 0.103m on the X-axis and -0.014m ~ 0.009m on the Y-axis when RC Helicopter photogrammetry system utilized. By application of this system, hereafter, not only management of road facilities but also construction of DB would be enable which need positioning and design of alignment on the access is not easy area such as traffic congestion or toparchy area.

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Geometry Coding of Three-dimensional Mesh Models Using a Joint Prediction (통합예측을 이용한 삼차원 메쉬의 기하정보 부호화 알고리듬)

  • 안정환;호요성
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.3
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    • pp.185-193
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    • 2003
  • The conventional parallelogram prediction uses only three previously traversed vertices in a single adjacent triangle; thus, the predicted vertex can be located at a biased position. Moreover, vortices on curved surfaces may not be predicted effectively since each parallelogram is assumed to lie on the same plane. In order to improve the prediction performance, we use all the neighboring vertices that precede the current vertex. After we order vortices using a vertex layer traversal algorithm, we estimate the current vertex position based on observations of the previously coded vertex positions in the layer traversal order. The difference between the original and the predicted vertex coordinate values is encoded by a uniform quantizer and an entropy coder. The proposed scheme demonstrates improved coding efficiency for various VRML test data.

Enhanced FCM Based Hybrid Network for Effective Pattern Classification (효과적인 패턴분류를 위한 개선된 FCM 기반 하이브리드 네트워크)

  • Kim, Tae-Hyung;Cha, Eui-Young;Kim, Kwang-Baek
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2009.01a
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    • pp.35-40
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    • 2009
  • FCM 알고리즘은 입력 벡터와 각 클러스터의 유클리드 거리를 이용하여 구해진 소속도만를 비교하여 데이터를 분류하기 때문에 클러스터링 된 공간에서의 데이터들의 분포에 따라 바람직하지 못한 클러스터링 결과를 보일 수 있다. 이러한 문제점을 개선하기 위해 대칭적 성질을 이용하는 대칭성 측도에 퍼지 이론을 적용하여 군집간의 거리에 따른 변화와 군집 중심의 위치, 그리고 군집 형태에 따라 영향을 덜 받는 개선된 FCM이 제안되었다. 본 논문에서는 효과적으로 패턴을 분류하기 위해 개선된 FCM 알고리즘을 적용한 개선된 하이브리드 네트워크를 제안한다. 제안된 하이브리드 네트워크는 개선된 FCM 알고리즘을 입력층과 중간층의 학습구조 적용하고 중간층과 출력층의 학습구조는 일반화된 델타학습법을 적용한다. 제안된 방법의 인식성능을 평가하기 위해 2차원 좌표평면 상의 데이터를 기존의 Max_Min 신경망을 이용한 FCM 기반 RBF 네트워크와 FCM 기반 RBF 네트워크, HCM 기반 네트워크와 제안된 방법 간의 학습 및 인식 성능을 비교 및 분석하였다.

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A Study of the Measurement of the Perceived Distances among Programming Languages (프로그래밍 언어들 간의 인지적인 거리측정에 관한 연구)

  • Lee, Choong-Kwon;Yoo, Sang-Jin;Jin, Sang-Min
    • Journal of Korea Society of Industrial Information Systems
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    • v.17 no.1
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    • pp.95-104
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    • 2012
  • Although the educational institutions of computers have evolved to train students in pace with the changes of computing, many students still believe that computer programming is hard to be mastered. The reluctance of students toward programming languages have been tied to the decrease of computer-related majors and now many countries are in short of computer programmers. By investigating the similarities among eleven popular programming languages, this research is intended to measure the relative distances and understand the dimensions that scattered the languages.

Stress Multi-Index Analysis Expression Technique (스트레스 멀티지수 분석 표현기법)

  • Han, Seung-Heon;Kim, Young-Kil
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1717-1722
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    • 2008
  • A number of tools and equipment can measure the degree of stress. Stress measurement includes both psychological and physiological measurements. Considering only one of these elicits subjective or objective deficiency. Overcoming this problem requires a new stress index that combines these two measurements. Following people's personal traits, the measurement results also appear in diverse ways, but we can consider and study the general case obtained on the basis of the measurement tool. By using the index obtained by the psychological and physiological measurement tools, we obtain an integrated stress index. Therefore, we choose to use four stress measurement tools. The index of the result of each measurement tools is referred to as the multi-index. These indices are plotted on coordinates to analyze and diagnose the balance and tendency of the stress.

Determination of the absolute order of moire fringes of moire shadow topography with a criss crossed grating (사방격자를 이용한 그림자식 무아레 토포그래피에서의 무아레 무늬의 절대차수 결정법)

  • Jo, Sun-Mi;Yuk, Keun-Cheol;Jo, Jae-Heung;Chang, Soo
    • Korean Journal of Optics and Photonics
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    • v.9 no.1
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    • pp.9-14
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    • 1998
  • We present a simple method of determining the absolute order of moire fringes formed by the moire shadow topography with a criss-crossed grating. Two experimental methods in this topography are proposed and demonstrated; one is to change the ratio of x and y pitches in a criss-crossed grating after fixing the position of a light source and a camera, and the other is to change the position of a light source and a camera after fixing the ratio of x and y pitches in a criss-crossed grating.

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Assessing the Positioning Accuracy of High density Point Clouds produced from Rotary Wing Quadrocopter Unmanned Aerial System based Imagery (회전익 UAS 영상기반 고밀도 측점자료의 위치 정확도 평가)

  • Lee, Yong Chang
    • Journal of Korean Society for Geospatial Information Science
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    • v.23 no.2
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    • pp.39-48
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    • 2015
  • Lately, Unmanned Aerial Vehicles(UAV), Unmanned Aerial Systems(UAS) or also often known as drones, as a data acquisition platform and as a measurement instrument are becoming attractive for many photogrammetric surveying applications, especially generation of the high density point clouds(HDPC). This paper presents the performance evaluation of a low-cost rotary wing quadrocopter UAS for generation of the HDPC in a test bed environment. Its performance was assessed by comparing the coordinates of UAS based HDPC to the results of Network RTK GNSS surveying with 62 ground check points. The results indicate that the position RMSE of the check points are ${\sigma}_H={\pm}0.102m$ in Horizonatal plane, and ${\sigma}_V={\pm}0.209m$ in vertical, and the maxium deviation of Elevation was 0.570m within block area of ortho-photo mosaic. Therefore the required level of accuracy at NGII for production of ortho-images mosaic at a scale of 1:1000 was reached, UAS based imagery was found to make use of it to update scale 1:1000 map. And also, since this results are less than or equal to the required level in working rule agreement for airborne laser scanning surveying of NGII for Digital Elevation Model generation of grids $1m{\times}1m$ and 1:1000 scale, could be applied with production of topographic map and ortho-image mosaic at a scale of 1:1000~1:2500 over small-scale areas.

3dimension Topography Generation and Accuracy Analysis Using GIS (GIS를 이용한 3차원 지형도 생성 및 정확도 분석)

  • Nim Young Bin;Park Chang suk;Lee Cheol Hee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.23 no.2
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    • pp.189-196
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    • 2005
  • Recently as map making skills developed and as digital maps prevailed, peoples began to take interest in the realistic 3dimension topography rather than the flat 2 dimension one. The experiment is done by using the topographical information from the digital maps, To analyze the preciseness of this 3dimension topography, analysis of the coordinate-changed standard map image and the location errors of the plane and height from digital values of the map's topography by layers and features, were done. The visual results of locational values differed by every programs of coordinate transformation. Errors of locations also appeared from the methods of correcting the visual sources, when deciding the standard source's datum point. The plan's accuracy of the image data coordinate transformation is about ${\pm}4.1m$. In ground distance, therefore, it is included in the allowed error of the 1:25,000 scale changed map, satisfying the plan's accuracy. Also, by the use of reasonably spaced grid, it satisfied the visual topographical accuracy. Because the 3 dimension topographical map can be produced effectively and rapidly by using various scale's standard map image and the digital map, the further practical use of 3 dimension topographic map made by using the existing topographies and changed maps has high expectations.

A study on the projection and interaction methods onto the cylindrical surface (원통형 곡면상으로의 투영과 상호작용 기법에 관한 연구)

  • Sung, Bo-Kyung;Lee, Ah-Reum;Choi, Eun-Jung;Kang, Eun-Young;Kim, Dong-Ho
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.1319-1324
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    • 2006
  • 최근 다양한 분야(건축, 디자인, 영화관)에서 활용되는 디스플레이 기술들은 대체로 평면에 투영하는 프로젝션 기술을 사용하고 있다. 예외적으로 평면이 아닌 곡면에 투영하는 경우도 있었으나, 기술적인 제약으로 왜곡된 영상을 보정하여 사용하는 경우는 드문 상태이다. 그리고 상호작용의 경우는 기계적 장치에 의존한 초보적 형태가 주류를 이루고 있다. 본 논문에서는 프로젝션 기술 중에서 원통형 곡면상으로의 투영 기법과 모션인식을 반영한 상호작용 기법에 대해서 논하고자 한다. 3D 영상을 곡면에 왜곡 없이 투영하기 위하여, 본 논문에서는 '2-pass 렌더링' 기법을 이용하였다. 이 기법에서는 현재 렌더링 된 영상을 텍스쳐로 저장한 다음 원통형 물체에 매핑시켜 곡면에 적합한 영상으로 보정한다. 그리고 기계적 장치에 의존하지 않는 상호작용을 위해, 카메라를 통하여 실시간으로 사용자 정보(위치, 방향 값)를 입력 받아 원통형 스크린과 매칭되는 좌표 값을 계산한다. 위와 같은 기법들을 구현하기 위한 실험으로 미디어 아트 작품을 제작하였으며, 투영과 상호작용에 관한 알고리즘을 작품에 적용하였다. 이 작품은 하나의 프로젝터를 사용하여 1/4 원통형 곡면으로의 투영과 상호작용을 수행하였다. 본 연구의 결과는 미디어 아트 작품의 프로젝션 모듈로 사용 될 수 있으며, 공연장 건축, 실내디자인, 체감형 인터랙티브 게임, 가상현실 영화관 등 다양한 분야에 적용 될 수 있다.

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