• Title/Summary/Keyword: 정적의 놀이

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The Relationship between Teachers' Efficacy Belief and Interactions of Teachers and Children (보육교사의 교사효능감과 교사-유아 상호작용과의 관계)

  • Kim, Hyoun Ji;Na, Dong Jin
    • Korean Journal of Childcare and Education
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    • v.2 no.2
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    • pp.111-128
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    • 2006
  • The goal of this study was to examine the relationship between teachers' efficacy belief and interactions between teachers and children of childcare teachers, and utilize the results as the basic data to educate of teachers. The subjects were 205 teachers at 48 childcare centers located in the Jeonlabukdo area. The results of this study are as follows: First, personal teaching efficacy and factors of interactions between teachers and children were significantly different by the types of childcare institution. Second, personal teaching efficacy was correlated positively with teachers' experiences. General teaching efficacy, personal teaching efficacy and factors of interactions between teachers and children were correlated positively with teachers' age. Third, factors of interactions between teachers and children were correlated positively with personal teaching efficacy. Lastly, personal teaching efficacy was the most powerful variable influencing interactions between teachers and children.

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AR Gardening system with an interactive learning companion (AR Gardening : 상호작용형 증강 에이전트 기반 증강 원예 체험 시스템)

  • Oh, Se-Jin;Woo, Woon-Tack
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.168-173
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    • 2008
  • Recently, many researchers have studied on agent-based edutainment systems to improve students' learning experience. In this paper, we present AR Gardening which makes users experience interactive flower gardening with a bluebird, a learning companion agent, squatting in an augmented picture. The proposed system augments the animated bluebird to support interactive edutainment experiences. The bluebird perceives users' actions as well as environmental situations. It then appraises situational information to provide participants with problem-solving guidelines. Moreover, the bluebird responds like a companion than an instructor through anthropomorphic expression. To demonstrate our work, we exhibited the implemented AR Gardening and reviewed participants' responses to the system. In this exhibition, we could find that the learning companion-like bluebird helped users experience how to properly grow the flower in our educational setting. Ultimately, we expect that an augmented peer learning agent is one of the key factors for developing effective edutainment applications.

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The effects of coping strategy on academic burnout and school adjustment in Chinese adolescents (중국 청소년의 스트레스 대처 방식이 학업소진 및 학교생활적응에 미치는 영향)

  • Kim, Jung-Hyun;Ma, Yuanyuan;Go, Min-Sun;Jung, In-Kyung
    • Journal of Korean Home Economics Education Association
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    • v.25 no.2
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    • pp.129-146
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    • 2013
  • This study investigated the effects from stress coping strategies on the school adjustment and burnouts with the Chinese $9^{th}$ graders from an middle school in Shanghai. The survey results showed that Chinese youth spent the most of their after-school-hours with the various leisure activities such as computer gaming or watching TV, so on. In the results, the school adjustments and burnouts were negatively associated. The adopting the active coping skills(i.e., problem oriented strategy or seeking social supports) lowered the burnouts and increased the school adjustments whereas the negative coping skills showed the advert results. In conclusions, the authors of this study suggested the continuous educational efforts should be needed to promote Chinese youth's ability to cope the academic stress actively.

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Design of Electronic Publication System using XML and SMIL (XML과 SMIL을 이용한 전자 출판 시스템 설계)

  • Lee, Jeong-Min;Moon, Su-Ryong;Ko, Hyun;Lee, Yon-Sik
    • Annual Conference of KIPS
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    • 2002.04a
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    • pp.175-178
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    • 2002
  • 본 논문에서는 일반책에서의 정적 컨텐츠 요소와 오디오나 동영상 등의 멀티미디어 요소를 디지털 형태의 정보로 가공 및 저장하여 전자북을 편집할 수 있는 전자 출판 시스템을 설계한다. 기존의 전자북들은 멀티미디어 요소들을 보기 위한 별도의 전용 뷰어 설치가 요구되며, 서로 다른 포맷이나 다양한 프로그램들로 제작되어 문서의 통합 저장 및 관리가 어려운 실정이다. 본 논문에서 설계한 시스템은 별도의 전용 뷰어 대신 익스플로어와 같은 일반적인 뭔 브라우저를 이용하는 웹 뷰어를 지원하고, XML을 사용하여 보다 효율적으로 정보의 통합 관리 및 저장을 지원함으로써 다양한 컨텐츠 정보의 고수준의 재사용성을 제공한다. 또한, 웹상에서의 멀티미디어 요소들의 표현 시 요구되는 동기화 처리 기술을 위하여 SMIL을 이용함으로써 보다 다양한 멀티미디어 컨텐츠 및 멀티미디어 요소들의 시간적, 이벤트 발생적 동기화를 지원하여 정보 전달의 이해도를 놀일 수 있도록 한다. 설계 시스템은 웹 상에서 전자북을 보기위한 웹 뷰어, 전자북 출판 시 텍스트와 멀티미디어 요소를 표현하는 XML과 SMIL문서를 각각 자동적으로 생성하는 XMLnSMIL 에디터, 생성된 각 문서들을 데이터베이스에 저장하기 위한 XMLnSMIL2DB 저장기, 데이터베이스 내의 데이터들로 부터 XML과 SMIL문서를 자동으로 생성하는 DB2XMLnSMIL 생성기 등으로 구성된다.

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A Study on the Development of Interaction Scale between Teachers and Children for Childcare Teachers (보육교사의 교사-유아 상호작용 평가 척도 개발 연구)

  • Kim, Hyoun Ji
    • Korean Journal of Childcare and Education
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    • v.1 no.1
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    • pp.1-19
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    • 2005
  • Interaction Scale between Teachers and Children for childcare teachers (ISTC) was constructed based on the research data completed by the Ministry of Gender Equality and Family with a participation of childcare teachers and early childhood educators. The results of this study were; First, the study found that the 42 items of the ISTC were categorized into eight factors by 205 childcare teachers: a positive language and behaviors of teachers, encouragement of positive interactions among peers, offering a nap time, toilet use, emotional intervention, free play participation, an equal care of children, and meals and snack time. Second, these factors exhibited a high correlation interactively. Third, the ISTC showed a high correlation with teachers' performance scale.

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Structural Relations among Infants' Temperament, Fathers' Parenting Participation, and Infants' Social and Emotional Behavior Development (영아의 기질, 아버지의 양육참여와 영아의 사회·정서 행동발달간의 구조적 관계)

  • Ryu, Ji-eun;Sin, Ae-sun;Kim, Kyung-hu;Song, Mi-jeoung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.17 no.9
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    • pp.279-291
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    • 2016
  • The objective of this study is to determine the structural relationships among the infant's temperament, father's involvement in child-rearing, and the infant's social and emotional behavior. To this end, research was conducted with 330 parents of infants aged 1 and 2 in 55 day care centers located in J city and I city, Jeollabukdo. Frequency analysis, reliability analysis, correlation analysis, confirmatory factor analysis, and structural model equation analysis were conducted using SPSS 21.0 and AMOS 21.0. First, the results of the structural model equation analysis showed that the infant's temperament had a negative correlation with leisure and guidance, while it had a positive correlation with activity and impulsivity, which are external manifestations of their social and emotional behavior. Father's involvement in child-rearing had a negative correlation with the adaptability and mood aspects of the child's temperament, and also with general anxiety, an internal aspect of his or her social and emotional behavior. Social and emotional behavior had a positive correlation with the approach avoidance aspect of the infant's temperament. Second, according to the results of the analysis of the route between the variables, infant temperament was found to be a significant route, having a statistically negative correlation with father's involvement in child-rearing. The results of this study showed that infant's temperament and father's involvement in child-rearing had effects on the infant's social and emotional behavior, and suggested the importance of having a proper understanding of the educational implications of the father's involvement in child-rearing, in terms of its effects on the infant's social and emotional behavior.

The Mediating Effects of the Social Support and Ego-resilience of Adolescent Counselors on the Relationship between their Job Stress and Burnout (청소년상담자의 직무스트레스와 소진의 관계에서 사회적 지지와 자아탄력성의 매개효과)

  • Park, Hui-hyun;Park, Jeong-mi
    • Korean Journal of Play Therapy
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    • v.21 no.4
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    • pp.473-489
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    • 2018
  • The aim of this study is to examine the mediating effects of the social support and ego-resilience of adolescent counselors on the relationship between their job stress and burnout. The subjects of this research exercise comprised 250 adolescent counselors. Data were analyzed by means of Pearson's correlation and by structural equation modeling. The results were as follows. First, there was a positive correlation between job stress and burnout, and job stress had a negative correlation with social support and ego-resilience of the adolescent counselors. Moreover, social support and ego-resilience had a negative correlation with burnout. Second, social support did not have any direct impact on relieving burnout yet affected it in an indirect way through ego-resilience. Ego-resilience exerted both direct and indirect influence on reducing burnout. Therefore, it was found that the ego-resilience of the adolescent counselors was bound up with their job stress and there by exercised a significant influence on burnout. The findings of the study illustrated that as for the relationships among the job stress, social support, ego-resilience and burnout of the adolescent counselors, ego-resilience was a crucial variable in preventing burnout. This study is of significance in that it provided theoretical data which can be used when developing programs designed to prevent burnout in adolescent counselors.

AN EMPIRICAL STUDY ON DREAM, DAYDREAM AND HOPE IN CHILDREN(1):FROM DEVELOPMENTAL PERSPECTIVE (어린이의 꿈, 공상 및 희망에 대한 경험적 연구(1) : 발달학적 관점에서 고찰)

  • Kim, Soo-Jeong;Shin, Min-Sup;Nam, Min;Hong, Kang-E
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.8 no.1
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    • pp.3-21
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    • 1997
  • We examined the developmental characteristics of dream, daydream, and hope of elementary school students in their 1st, 3rd, and 5th grades, and studied the correlation between three variables. We summarized the results of this study as follows. 1) The contents of dream developed with the cognitive development and socialization process. In detail, appearance of animals, family members, and known persons gradually decreased, and appearance of self, same-sex peers, and strangers gradually increased. These results are comparable with the previous studies of dream. 2) Daydream, hope, and current state also developed with age. In detail, frequency of daydream increased, and the contents of daydream and hope changed toward more self-centered and more realistic. The changes of current state are thought to reflect the specific situation of Korea. 3) There are some correlation among dream, daydream, and hope. Especially happy mood and fearful mood had positive correlation with the relevant contents of dream, daydream, and hope. Also the contents of dream showed positive correlation with the same contents of daydream. This study is the first trial which investigate the developmental characteristics of dream, daydream, and hope of normal children in Korea. We verified that dream and daydream are on the continuous line of ‘reality-imitation-play-daydream-dream’ Finally, considering the facts that dream developed with age;responded to meaningful emotional experiences;and had the correlation with daydream, hope, and current state, the results of this study support the psychological meaning of dream.

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COMPUTER GAME PLAYING PATTERNS, PARENTAL REARING PATTERNS AND INDIVIDUAL PSYCHOPATHOLOGY IN ADOLESCENTS (청소년의 컴퓨터게임 이용실태, 부모양육방식, 개인의 정신병리)

  • Ryu, Jeoung-Whan;Kim, Young-Mi;Jeong, Hong-Kyung;Jo, A-Ra;Lee, Jung-Ho;Choi, Young-Min;Lee, Gi-Chul;Jeon, Seong-Ill
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.11 no.1
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    • pp.27-41
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    • 2000
  • Objects:This study was designed for studying of current Korean adolescents computer game playing habits and exploring associations with parental rearing patterns and individual psychopathology. Methods:One hundred twenty four adolescents(age 13-15) who reside in urban area completed self-report questionnaires containing Questionnaires designed by authors, Symptom Checklist-90-Revision of Korean Version(SCL-90-R) and Parental Bonding Instrument(PBI). Results:1) Computer game playing appears to be one of the social and leisure phenomena in these days. Although Adolescents spend a lot of times on computer game, Many of them perceive not problematic. 2) Compared with females, Male play computer games more regularly, more longer, spent more times in gamebang. 3) There was positive relationship between anxiety subscale in SCL-90-R and detrimental effects of computer game. 4) There was positive relationship between game frequency and maternal overprotection. 5) The main reasons for playing are 'for an avoidance of stressful life events', academic burden was the most troublesome issues in korean adolescents. 6) Many adolescents use gamebang as a social place, but they thought that gamebang is not good places to have a good time. Conclusion:This papers shows that computer game playing is a popular social leisure activity in Korean adolescents. And, Most of korean adolescents reported that they are suffered from pressure of academic achievements. They use computer game mainly by means of relieving academic pressures. In a heavy game users who have many conflicts with parents, teacher and who has frequent truancy and social withdrawal show significant anxiety. Maternal overprotection was observed in heavy game users. Authors recommended that clinicians should be careful in examining heavy computer game behaviors. Both underlying affective states and environmental influences, including family situations should be vicariously examined.

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A STUDY ON THE STRUCTURAL RELATIONSHIP AMONG TEST ANXIETY, PSYCHOPATHOLOGY, TEMPERAMENT & FAMILY ENVIRONMENT (시험불안과 정신병리, 기질 그리고 가정환경 간의 구조적 관계에 관한 연구 - 시험불안-우울-불안-자기개념-가정환경간의 인과적 관계분석 -)

  • Cho, Soo-Churl;Yoo, Tae-Ik;Shin, Min-Sup
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.10 no.1
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    • pp.50-63
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    • 1999
  • Introduction:Test anxiety is a pervasive problem among high school students in Korea. While anxiety in test situations may actually facilitate the performance of some students, more often it is disruptive and leads to performance decrements. Over the past years, many child psychiatrists have become concerned with understanding the nature of test anxiety, but it is not clearly understood yet. In order to understand the nature of test anxiety, the relationship between test anxiety and depression, state anxiety, trait anxiety, temperament and family environment were examined. Methods:The Test Anxiety Inventory, Chidlren's Depression Inventory, State-Trait Anxiety Inventory, Temperamnet and Family Environment Scale Scale were administered to 576 high school students in Seoul. The relationships between test anxiety and other measures were tested using Pearson correlation coefficients and to test the causal relationship among the variables, regression analysis was performed. Results:The correlation coefficients between test anxiety and depression, state anxiety, trait anxiety, temperament and family environment scale were 0.42(p<0.01), 0.34(p<0.05), 0.38(p<0.05), 0.36(p<0.05) and -0.23(p<0.01), respectively. Regression analysis showed that only state and trait anxiety had direct causal relationship with test anxiety. Depression, temperament and family environment were indirecly related with test anxiety. Conclusions:This study indicates that the level of state and trait anxiety are directly related with test anxiety, and other variables such as temperament, family environment and depression are indirectly related with test anxiety. Thus, in order to develop the effective methods for treatment, these psychopathological characteristics should be kept in mind and the most important factors are the levels of state and trait anxiety.

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