• Title/Summary/Keyword: 접근성공간

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Media Facades Used in Urban Outdoor Advertising - Focused on K-Pop Square Media (도시 공간 속 옥외 광고에서 활용되는 미디어 파사드특성 - K-Pop Square Media를 중심으로)

  • Boeun Park;Hyunseok Lee
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.345-352
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    • 2024
  • K-Pop Square Media, located at COEX in Samseong-dong, has gained public attention and mass media focus by showcasing various three-dimensional videos on a large LED display. The video content on the distinctive large curved LED display utilizes a form of media façade technique, establishing itself as a new landmark and attraction within the spatial characteristics of the COEX Plaza. This study aims to examine the characteristics of media facades used in outdoor advertising in urban spaces, focusing on K-Pop Square Media. The approach for this research involves three aspects: Firstly, examining the 'spatial characteristics' of urban public spaces by referencing Kevin Lynch's five elements constituting urban space and William J. Mitchell's exploration of smart spaces and changes in spatial paradigms. Secondly, analyzing the 'digital nature' of outdoor advertising through an examination of three types of Digital Out-Of-Home (DOOH) Media. Thirdly, exploring the 'technological advancements and content composition of media facades' by investigating types of display media (projection, LED screens), the inception of media facades, and the latest display technology like Anamorphic displays. Through this research, it becomes evident that K-Pop Square Media exhibits characteristics of publicness, communicativeness, artistry, and placemaking through the spatial characteristics of smart spaces, the media-specific aspects of Digital Out-Of-Home advertising, and the content composition of media facades.

A Study on the Quantitative Analysis for the Forest Landscape (삼림경관에 관한 계량적 분석에 관한 연구)

  • 서주환
    • Journal of the Korean Institute of Landscape Architecture
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    • v.15 no.1
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    • pp.39-67
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    • 1987
  • The purpose of this thesis is to suggest objective basic data for the environmental design through the quantitative analysis of the visual quality included in the physical environment of forest landscape. For this, landscape values of forest landscape have been evaluated by using the Iverson method, the images structure of forest landscape's main utilizing space have been analysed by the factor analysis algorithm, degree of visual preferences have been pleasured mainly by questionnaries and SBE method, and finally these thesis can be summarized as fallow LCP with high values of Iverson factors I and IV yield high landscape value. Specifically, Iverson factor IV has been found to play the dominant. For all experimental points, significant seasonal variations in S.D. scale values have been observed. In natural parks, where artificial structures are complementary to the natural landscape, main factors of image are S.D. scales such as the visual sequence, the formal simplicity of structures, the emphasis, the unification of heterogeneous factors and the assimilation. Factors covering the spatial image of natural parks have been found to be the overall evaluation, the individual characteristics, the tidiness, the potentiality, the dignity, the intimacy and the space volume. For all seasons, factors such as the individual characteristics, the dignity, the tidiness, the potentiality, yield high factor scores. As for factors determining the degree of visual preference, variables such as the summit, the skyline, rocks, the water and the degree of natural destruction by artificial structures yield high values for all seasons.

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An Analysis of the Healing Environment Design for the Waiting Space of Children's Hospital -Focused on Children's Hospital in Beijing, China- (어린이병원 진료대기공간의 치유환경디자인 분석 -중국 북경소재 어린이 전문병원을 중심으로-)

  • Kang, XiaoMeng;Kim, Se-Hwa
    • The Journal of the Korea Contents Association
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    • v.17 no.11
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    • pp.491-500
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    • 2017
  • Recently, there are many children's hospitals which medical facilities are need to be improved in China. Except medical facilities, the environmental element-children's emotional security and mental development-were often been ignored. The waiting space is a place for the formation of the impression of hospital and the important space of spatial constitution for emotional security. It is necessary to provide a friendly environment for children. Previous studies showed there are three factors that affected healing environment in children's hospitals' waiting space: physical, psychological and conduct. The result showed that Chinese children's hospitals performed better in physical factor, but lack of psychological and conduct factor based on the case study of 6 children's hospitals in Beijing. In order meet the needs of patients and protectors better, the main purpose of this study is provide the suggestion for improving the healing environment from the perspective of design.

A New Self-Organizing Map based on Kernel Concepts (자가 조직화 지도의 커널 공간 해석에 관한 연구)

  • Cheong Sung-Moon;Kim Ki-Bom;Hong Soon-Jwa
    • The KIPS Transactions:PartB
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    • v.13B no.4 s.107
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    • pp.439-448
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    • 2006
  • Previous recognition/clustering algorithms such as Kohonen SOM(Self-Organizing Map), MLP(Multi-Layer Percecptron) and SVM(Support Vector Machine) might not adapt to unexpected input pattern. And it's recognition rate depends highly on the complexity of own training patterns. We could make up for and improve the weak points with lowering complexity of original problem without losing original characteristics. There are so many ways to lower complexity of the problem, and we chose a kernel concepts as an approach to do it. In this paper, using a kernel concepts, original data are mapped to hyper-dimension space which is near infinite dimension. Therefore, transferred data into the hyper-dimension are distributed spasely rather than originally distributed so as to guarantee the rate to be risen. Estimating ratio of recognition is based on a new similarity-probing and learning method that are proposed in this paper. Using CEDAR DB which data is written in cursive letters, 0 to 9, we compare a recognition/clustering performance of kSOM that is proposed in this paper with previous SOM.

Coworking Spaces Being a Creative Community in a Region (지역의 창조적 커뮤니티로서 코워킹 스페이스)

  • Chung, Suhee;Huh, Dongsuk
    • Journal of the Economic Geographical Society of Korea
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    • v.23 no.3
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    • pp.292-311
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    • 2020
  • Coworking spaces have been increasingly considered as a way of building an innovative entrepreneurship ecosystem and facilitating population inflow. This paper aims at identifying the concept and characteristics of coworking spaces and examining these various types in a regional context. Coworking spaces located or planned in small and medium-sized cities and rural areas in Japan and Korea are empirically investigated. Through the case study, this study provides implications for a model of coworking spaces being a creative community in a region. Specifically, it is necessary to have distinctive features only for the regional context-based coworking spaces. Moreover, this new spaces should act as a multi-functional, convergent space and a venue for regional innovation. In a fast-changing work environment such as telework, the region-based coworking spaces can be reconsidered as the place that provides an alternative work, play, learn, and rest platform. Creative people hoping for new work and lifestyle may flow into the region through this intermediator, and thus foster the interplay between the creative community and regional environment.

Metaverse as a future living environment of Homo Culturalis (문화적 인간의 미래 생활환경으로서 메타버스)

  • Lee, Arum;Oh, Min Jung
    • Journal of the Korea Convergence Society
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    • v.13 no.2
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    • pp.167-176
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    • 2022
  • In this paper, the metaverse is viewed as a future space for the living environment of Homo Culturalis. Although the metaverse is perceived as a digital 'virtual' space, it should be understood as an extension of the real space. A human dreams of a reincarnation in the digital space, but a human has a body that cannot be completely separated from the physical environment. This means that human activities are not disconnected from reality and more specifically the human existence ought to be found in the socio-cultural context of reality. If the way of life in Metaverse becomes increasingly common, humans should be able to access this metaverse as a reality. Therefore, in this paper, the metaverse that creates the world of creation, play, and empathy, becomes considered as the world of human life of Homo Culturalis, where the realization of human desires and desires in that world are made.

Place Memories of the Downtown 'Bonjeong-tong': the Case of Chungmu-ro.Myeongdong Area in Seoul, Korea (도시 '본정통'의 장소 기억 -충무로.명동 일대의 사례-)

  • Jeon, Jong-Han
    • Journal of the Korean Geographical Society
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    • v.48 no.3
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    • pp.433-452
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    • 2013
  • Bonjeong-tong(本町通) which was originated from Japanese place name and commercial center during Japanese colonial period speaks for downtown in the urban Korea of today. This study tries to investigate a variety of place memories that have been layered in Bonjeong-tong in the case of Chungmu-ro and Myeongdong area in Seoul, Korea. The author settles the concept of 'place memory' from the viewpoint of the discipline of human geography, and reconstructs place memories of Bonjeong-tong by three folds of layers focusing on the multilayeredness and the contestedness of place memories which have been piled up in Bonjeong-tong; 'the symbol of colonial power' vs. 'the emblem of modernization', 'the heart of monetary capitalism' vs. 'the ground of humanists and artists', 'the space of fashion' vs. 'the place of identity'. As a result, the author places emphasis on that a place like Bonjeong-tong in itself within a city is a sort of palimpsest, and suggests that therefore it is necessary to adopt a vertical approach not a horizontal one for the study on urban space in future.

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A Study on Improvement of Gravity model Decay Function of Transporting Demand Forecasting Considering Space Syntax (Space Syntax를 이용한 교통수요예측의 중력모형 저항함수의 개선방안)

  • Jang, Jin-Young
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.617-631
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    • 2019
  • In the four-step demand model, a gravity mode is used most commonly at the trip distribution stage. The purpose of this study was to develop a new friction factor that can express the accessibility property as a single friction factor to compensate for the variable limits of the gravity model parameters (travel time, travel cost). To derive a new friction factor, a new friction factor was derived using the space syntax that can quantify the characteristics of the urban space structure, deriving the link-unit integration degree and then using the travel time and travel distance relationship. Calibration of the derived friction factor resulted in a similar level to that of the existing friction factor. As a result of verifying the various indicators, the explanatory power was found to be excellent in the short - and long - distance range. Therefore, it is possible to derive and apply the new friction factor using the integration index, which can complement the accessibility beyond the limit of the existing shortest distance, and it is believed to be more advantageous in future utilization.

The Color Analysis Based on Formative Continuity of the Facade (파사드의 형태적 연속성에 따른 색채분석)

  • 송인호
    • Archives of design research
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    • v.13 no.3
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    • pp.245-252
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    • 2000
  • The facade in the street is a unfixed type, thus it is not easy to investigate the characteristic of structures. In addition, a color mainly depends on sensitivity, therefore, it is very difficult to provide the solution of the problems. The purpose of this study is to investigate the relationship between a form of the facade and a color, and to introduce the methodology and the direction of the color scheme for the facade in the street. for the purpose of this study, 47 facades are empirically analyzed. Based upon the results of research analysis, this study try to find out the relationship among the formative continuity of the facade in the street, a color, and the quality of the material. From the results, it suggests the new direction for the image formation of the facade in the street centering around a color. This study concludes that the characteristics of the facade in the street is discontinuous, and the color scheme is not based on the formative continuity. Moreover, the whole street is composed of each strong individual character. In order to harmonious creation of the facade in the street, primary colors and painting colors should be constrained. Finally, the color scheme based on the formative continuity of the facade in the street should be carefully considered.

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Lessons from the Application of GIS for Local Government - Some Examples from Korea and Australia - (지방자치단체에서의 GIS 활용에 대한 제언 - 한국과 호주에서의 사례연구를 중심으로 -)

  • Peterson, Jim;Kim, Chang Hwan;Yoo, Jae Yong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.5 no.3
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    • pp.107-117
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    • 2002
  • Public policy responses to the digital/information revolution and the micro-economic reforms that it facilitates have inspired exploration of the scope for local government implementation of digital spatial data handling(DSDH) of information relating to, among other things, asset inventory, environmental and utility management, address management, and planning. The results from these explorations are such that few doubt the value of bringing the public policies to practice, but diffusion rate and pattern of the approaches demonstrated by the scoping experiments will reflect institutional/cultural matters, indicators of the relative significance of which might be at least partly predicted from appraisal of case studies. This argument is exemplified by reference to case studies in adoption of DSDH by local government organizations in Korea and in Australia.

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