• Title/Summary/Keyword: 전송 시간지연

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The Study of the Peer-to-Peer Communication System for a UAV Navigational Monitoring Using a HSDPA (HSDPA를 이용한 무인항공기 항법 모니터링용 Peer-to-Peer 통신 시스템 구현 연구)

  • Kim, Ho-Gyun;Song, Jun-Beom;Song, Woo-Jin;Kang, Beom-Soo
    • Journal of Advanced Navigation Technology
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    • v.15 no.6
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    • pp.1025-1033
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    • 2011
  • This paper presents a realization of a peer-to-peer communication system for a UAV navigational monitoring using a commercial HSDPA(High Speed Download Packet Access) mobile communication device. The realized system consists of a communication server, an air data terminal and multiple ground monitoring devices, where the server transfers navigational data from a UAV to multiple monitoring devices in real-time with commercial HSDPA modem. Through ground and flight tests, data were obtained to observe the realized system. Test results show that, depending on communicational environment, about 300msec delay, congestion and packet-loss between air data terminal and ground monitoring devices. Nevertheless, through high-speed long range test on a ground vehicle and altitude test with a UAV flight, the feasibility of a UAV navigational monitoring system was observed.

Two-phase Multicast in Wormhole-switched Bidirectional Banyan Networks (웜홀 스위칭하는 양방향 베니언 망에서의 두 단계 멀티캐스트)

  • Kwon, Wi-Nam;Kwon, Bo-Seob;Park, Jae-Hyung;Yun, Hyeon-Su
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.3
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    • pp.255-263
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    • 2000
  • A multistage interconnection network is a suitable class of interconnection architecture for constructing large-scale multicomputers. Broadcast and multicast communication are fundamental in supporting collective communication operations such as reduction and barrier synchronization. In this paper, we propose a new multicast technique in wormhole-switched bidirectional multistage banyan networks for constructing large-scale multicomputers. To efficiently support broadcast and multicast with simple additional hardware without deadlock, we propose a two-phase multicast algorithm which takes only two transmissions to perform a broadcast and a multicast to an arbitrary number of desired destinations. We encode a header as a cube and adopt the most upper input link first scheme with periodic priority rotation as arbitration mechanism on contented output links. We coalesce the desired destination addresses into multiple number of cubes. And then, we evaluate the performance of the proposed algorithm by simulation. The proposed two-phase multicast algorithm makes a significant improvement in terms of latency. It is noticeable that the two-phase algorithm keeps broadcast latency as efficient as the multicast latency of fanout 2^m where m is the minimum integer satisfying $2^m{\geq} {\sqrt{N}}$ ( N is a network size).

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A Domain-based Reactive Routing Protocol for the Hybrid WMN (하이브리드 WMN을 위한 가상 도메인 기반의 반응형 라우팅 프로토콜)

  • Kim, Ho-Cheal
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.59-70
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    • 2014
  • This paper propose a new wireless multi-hop routing protocol that takes the hierarchical mesh of the hybrid WMN into account. WMN that is possible to provide various applications of wireless networks still has many open issues that should be solved despite the studies carried out over a decade. Especially, in routing protocol area, a problem degrading the routing efficiency by applying one of the routing protocols, which are designed for the MANET, to the hybrid WMN be solved above all. For the improvement of the routing performance, both good routing protocol and metric are essential. However, the recent studies are only concentrated in routing metric by use of the cross-layer design. Therefore, this paper is dedicated to the routing protocol that is essential for the performance of the routing but needed more studies. The proposed protocol in this paper is reactive, and designed to reorganize the hybrid WMN with several pseudo domains, and carry out domain-based route decision. By the simulation result for the performance analysis of the proposed protocol, the average delay for the route decision was decreased by 43% compared to AODV that is the typical reactive protocol.

An Adaptive UDT Rate Control Method on Network Traffic Condition (네트워크 트래픽 상태에 적응적인 UDT Rate Control 기법)

  • An, Do-Sik;Wang, Gi-Cheol;Kim, Seung-Hae;Cho, Gi-Hwan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.3
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    • pp.19-27
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    • 2011
  • Due to the growth of optical fiber network technologies, most networks recently support several tens of Gb/s bandwidth. UDT(UDP-based Data Transfer protocol) is an optimized protocol for bulk data transmission on the network, which has the high bandwidth and long delay time. It periodically controls the sending rate on the fixed sync-interval, 0.01 sec. Here, if the network traffic status varies quickly, available network bandwidth is not able to be properly utilized in-between the sync-intervals. In this paper, we propose an adaptive rate control method with considering the network traffic status in-between the sync-interval periods. The network traffic status is determined based on the RTT variances. With dividing the network status into four classes, the proposed method performs a new rate control by adjusting the inter-packet sending period for a corresponding class. As a simulation result, the proposed method improves the message delivery throughput as well as stability than that of the existing UDT Protocol.

Performance Evaluation of Routing Algorithms based on Optimum Transmission Range in Tactical MANETs (전술 MANET의 최적통달거리 기반 라우팅 알고리즘 성능 연구)

  • Choi, Hyungseok;Lee, JaeYong;Kim, ByungChul
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.4
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    • pp.10-17
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    • 2014
  • This paper presents an analytical method for finding the optimum transmission range in mobile ad hoc networks(MANETs). The results are particularly useful for the operation of military networks, as the transmission range affects the traffic throughput of user & routing traffic, delay, and frequency interference. When the conditions of tactical environment are applied in our simulations and the above-mentioned performances are analyzed, we find the OLSR protocol is more excellent. Plus, we compare the results of MANETs performance when applying optimum transmission range and the default transmission range(10km), and analyze the reasonability of the calculation of optimum transmission range proposed by this paper.

Scheduling Algorithm for Military Satellite Networks using Dynamic WDRR(Weighted Deficit Round Robin) (군사용 위성통신망을 위한 동적 WDRR기반의 스케줄링 알고리즘)

  • Lee, Gi-Yeop;Song, Kyoung-Sub;Kim, Dong-Seong
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.1
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    • pp.196-204
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    • 2013
  • In this paper, a scheduling algorithm is proposed for military satellite networks to improve QoS(Quality of Service) based on WDRR(Weighted Deficit Round Robin) method. When the packet size that has been queued to be larger, the proposed scheme DWDRR(Dynamic WDRR) method give appropriate additional quantum using EWMA(Exponentially Weighted Moving Average). To demonstrate an usefulness of proposed algorithm using OPNET modeler that built the simulation environment, reliability and real-time availability of the proposed algorithm is analyzed. The simulation results show an availability of proposed scheme in terms of reduce queuing delay and packet drop rate compared and analyzed the existing algorithms WRR(Weighted Round Robin), DRR(Deficit Round Robin) and WDRR with DWDRR.

An Improved EPS Handover Scheme for Seamless D2D Communications (끊김없는 D2D 통신을 위한 EPS 핸드오버 개선 방안)

  • Kim, Jong-Chan;Min, Sang-Won
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.17 no.4
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    • pp.168-180
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    • 2018
  • Due to the spread of mobile devices and the introduction of high-quality services, mobile traffic is expected to increase sharply and overload of cellular networks is expected. D2D communication is a way to reduce the load and evolve to 5th generation. Since D2D communication directly communicates between the terminals, it can reduce the overload of the cellular network and improve energy efficiency, data rate and network performance. This paper proposes a D2D handover scheme for D2D communication in cellular networks. The cellular network is a 3GPP EPS, and the proposed D2D handover method improves the existing EPS handover process considering compatibility between existing EPS and D2D communication. We also demonstrate the superiority of the proposed handover scheme using the network simulator ns-3. Simulation results show that the proposed handover scheme is superior to existing handover methods in terms of CUE variation, packet transmission delay time, and throughput.

Fuzzy-based Dynamic Packet Scheduling Algorithm for Multimedia Cognitive Radios (멀티미디어 무선인지 시스템을 위한 퍼지 기반의 동적 패킷 스케줄링 알고리즘)

  • Tung, Nguyen Thanh;Koo, In-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.1-7
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    • 2012
  • Cognitive radio, a new paradigm for wireless communication, is being recently expected to support various types of multimedia traffics. To guarantee Quality of Service (QoS) from SUs, a static packet priority policy can be considered. However, this approach can easily satisfy Quality of Service of high priority application while that of lower priority applications is being degraded. In the paper, we propose a fuzzy-based dynamic packet scheduling algorithm to support multimedia traffics in which the dynamic packet scheduler modifies priorities of packets according to Fuzzy-rules with the information of priority and delay deadline of each packet, and determines which packet would be transmitted through the channel of the primary user in the next time slot in order to reduce packet loss rate. Our simulation result shows that packet loss rate can be improved through the proposed scheme when overall traffic load is not heavy.

Performance of DCTCP with per-packet scheduling in data center networks (데이터센터 네트워크의 패킷단위 스케줄링에서의 DCTCP 성능)

  • Lim, Chansook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.15-21
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    • 2018
  • Per-packet scheduling is more suitable than per-flow scheduling to reduce the flow completion time by efficiently utilizing resources in data center networks. Recently, many per-packet scheduling schemes utilizing multiple paths have been proposed. However, to mitigate the negative effect of packet reordering on TCP performance, most of the schemes require supplemental measures such as putting packets in order at the lower layer. In this study, we investigate how well DCTCP, which is a representative TCP for data center networks, performs with per-packet scheduling through simulation. Simulation results show that DCTCP keeps the queue length short but that DCTCP shows low fairness due to the way of reducing the congestion window by ECN.

A New Survivor Path Memory Management Method for High-speed Viterbi Decoders (고속 비터비 복호기를 위한 새로운 생존경로 메모리 관리 방법)

  • 김진율;김범진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.5C
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    • pp.411-421
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    • 2002
  • In this paper, we present a new survivor path memory management method and a dedicated hardware architecture for the design of high-speed Viterbi decoders in modern digital communication systems. In the proposed method, a novel use of k-starting node number deciding circuits enables to acheive the immediate traceback of the merged survivor path from which we can decode output bits, and results in smaller survivor path memory size and processing delay time than the previously known methods. Also, in the proposed method, the survivor path memory can be constructed with ease using a simple standard dual-ported memory since one read-pointer and one write-pointer, that are updated at the same rate, are required for managing the survivor path: the previously known algorithms require either complex k-ported memory structure or k-times faster read capability than write. With a moderate hardware cost for immediate traceback capability the proposed method is superior to the previously known methods for high-speed Viterbi decoding.