• Title/Summary/Keyword: 장비 교육

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Motioncapture program development by using Kinect (Kinect를 이용한 모션캡쳐 프로그램 개발)

  • Kim, Seul-Gi;Kim, Min-Jae;Park, Gi-Hyun;Lee, Yu-Yong;Heo, Woong;Kim, Jong-Hee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.492-494
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    • 2012
  • 본 논문에서는 Kinect 장비를 이용하여 모션캡쳐를 할 수 있는 툴을 제작하여 제공한다. 자신이 캡쳐한 모션 데이터를 Web상에 공유하여 다른 사용자들이 볼 수 있게 한다. 궁극적인 목표로는 보급형 모션캡쳐장비 Kinect 사용한다면 간단하고 비교적 저렴하게 모션캡쳐를 사용할 수 있을 것이며, 모션캡쳐라는 생소함을 해소시키고자 함에 목표를 두었다.

Design of a Web-based Java Applet for Conceptual Learning in Digital Logic Circuits and its Student Satisfaction Survey (디지털 논리회로의 개념학습을 위한 웹기반 교육용 자바 애플릿의 설계와 만족도 조사)

  • Kim, Dong-Sik;Choi, Kwan-Sun;Lee, Sun-Heum;Chung, Hye-Kyung
    • Journal of Internet Computing and Services
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    • v.16 no.4
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    • pp.61-70
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    • 2015
  • This paper presents a web-based Java applet for understanding the concepts in digital logic circuits and student satisfaction survey was carried out in order to show its educational validity. Through our educational Java applet, the learners will be capable of learning the concepts and principles related to digital logic circuit experiments and how to operate virtual experimental equipments and virtual bread board. The proposed educational Java applet is composed of five important components: Principle Classroom to explain the concepts and principles for digital logic circuit operations, Simulation Classroom to provide a web-based simulator to the learners, Virtual Experiment Classroom to provide interactive Java applet about the syllabus of off-line laboratory class, Assessment Classroom, and Management System. With the aid of the Management System every classroom is organically tied together collaborating to achieve maximum learning efficiency. Finally, we have obtained several affirmative effects such as high learning standard, reducing the total experimental hours and the damage rate for experimental equipments.

A Study on Perception about Using MBL and Satisfaction about Training Program of Elementary and Middle School Teachers and Pre-service Teachers Who Attended the MBL Training (MBL 연수에 참석한 초·중등교사 및 예비교사의 연수 프로그램에 관한 만족도와 MBL 활용에 관한 인식 조사)

  • Hwang, Yohan;Yun, Eunjeong;Park, Yunebae
    • Journal of Science Education
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    • v.36 no.2
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    • pp.313-328
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    • 2012
  • This study was conducted for the purpose of making the better utilization of MBL in class, based on 2009 curriculum which emphasizes research activities and recommends the direct use of the MBL. We investigated primary, secondary and pre-service teachers' satisfaction and perception level after conducting training about making good use of MBL. The satisfaction level of the training turned out to be high, level of applicability of MBL, expected improvement in learning skills of students and the will to apply it in class was high. The answer that they expect MBL to increase students' curiosity and interest in science was the highest among the survey results, which means that MBL could be used as a solution to lack of students' interest in science. Besides, primary teachers than secondary and pre-teachers, long careered teachers than short careered teachers and MBL-experienced teachers than inexperienced teachers showed more satisfaction and the will to adapt MBL overall. Primary and pre-teachers hoped MBL training to be more related to STEAM education, whereas secondary teachers wanted the training to have more to do with increasing creativity If advanced MBL training program is opened. The price was chosen as the best obstacle to MBL class' application, and the lack of manual for experiment and education to teacher was also pointed out secondly. In conclusion, if MBL is fully equipped in school and training on how to take advantage of it is provided continually, It is expected that MBL could increase the utilization in the field of science education. The results of this paper can be used when you configure the MBL utilization training program.

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Inter-Lane Distance Measurement Method for Predicting the Lateral Movement of the Vehicle in Front (전방 차량의 횡간 이동 예측을 위한 차선 간 거리 측정 방법)

  • Sung-Jung Yong;Hyo-Gyeong Park;Seo-young Lee;Yeon-Hwi You;Il-Young Moon
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.593-600
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    • 2022
  • Various sensors such as lidar, radar, and camera are fused and used in autonomous vehicles. Rider and radar sensors are difficult to popularize because they are expensive equipment. In order to popularize autonomous vehicles, research that can replace expensive equipment is continuously being conducted. In this paper, we use a single camera that is inexpensive and can be easily mounted. We propose a method for detecting the wheels and adjacent lanes of a front-side vehicle of a driving vehicle and estimating distances. Our proposed method detects lanes and wheels from frame images after frame extraction via input images. In addition, the distance is measured and compared with the actual distance measured in the actual road environment. The distance could be calculated relatively accurately within the error range of ± 3 cm. Through this, it is expected that the camera can be used as an alternative means when the cost of autonomous vehicles is reduced or when the lidar or radar sensor fails.

Implementation of Education Network using Switching System, Wired System and Radio Communication System (교환시스템과 유${\cdot}$무선통신 시스템을 이용한 교육용 통신망 구현)

  • Park, Jin-Taek;Gahng, Hae-Dong;Park, Young-Goo;Hong, Jin-Keun
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.37 no.4
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    • pp.1-10
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    • 2000
  • In this paper, an educational-purposed tree-type telecommunication network using the switching system, and the wired and radio transmission systems which are applied is implemented. Also, the proper training method for the network such as the digital full electronic switching training, the networking experiment, the optical transmission experiment, is developed to robust the adaptation ability to the actual various environment of telecommunication network of the trainers. The technical information such as the technical manuals, the user manuals and the maintenance skill reports are collected and database using Oracle DB system for the effective educational use.

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Development on the Curriculum of the Department of Semiconductor Technology in Ulsan College (전문대학 반도체 응용과 교육과정 개발)

  • Park, Hyo-Yeol;Kim, Keun-Joo
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.37 no.4
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    • pp.35-46
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    • 2000
  • Semiconductor technology includes from semiconductor materials, design, fabrication, handling of process equipments, reliability test to packaged semiconductor devices. Our departmental curriculum is organized with 2-years/6-quarters system of Ulsan College: the understanding for the fundamental of semiconductor is carried out in the first academic year and the training for the design skill on semiconductor devices will be focused in the second academic year. The main focus is reflected on the worldwide trend on the design engineering of semiconductor devices and considered for the market establishment on design engineers trained by the lab-oriented practice as well as the fundamental of semiconductor technology.

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Immersive urban flood simulation using virtual reality simulation environment (가상현실 모의환경을 활용한 몰입형 도시 침수 모의)

  • Sooncheol Hwang;Sangyoung Son
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.110-110
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    • 2023
  • 기후변화, 도시화 등 다양한 요인에 의하여 도시 침수 위험성은 더욱 커지고 있다. 높은 인구밀도와 더불어 학교, 병원 등 인프라가 집중된 도시지역의 경우 대규모 홍수가 발생할 경우 수많은 인적, 경제적 피해로 이어지게 된다. 도시지역 내 침수 위험성을 최소화하기 위해 정확하고 빠른 도시침수모형의 개발과 더불어 사전에 이를 최소화하기 위한 방재교육의 중요성이 더욱 강조되고 있다. 가상현실 (Virtual Reality, VR) 기술은 높은 몰입감을 통해 사용자의 자발적 참여를 유도하여 기존의 교육매체 대비 높은 교육적 효과를 보이고 있다. 특히 침수 등 인명피해 위험성을 내재한 재해에의 VR 적용은 위험성을 동반하지 않아 더욱 효과적이다. 종래의 VR 기반 침수 방재교육은 침수의 동수역학적 거동과 대상 지역의 지리적 특성을 적절히 고려하지 못하여 방재교육에는 효과적이나 방재시스템으로의 활용엔 한계가 있다. 본 연구는 몰입형 파랑해석모형인 Celeris Base를 토대로 몰입형 도시 침수 수치모형을 개발하였다. Unity3D로 개발된 Celeris Base는 가상현실 장비인 HMD (Head Mounted Display) 기술을 이용하여 실시간 모의결과를 360도 가상현실 공간 내에 가시화할 수 있다. 도시지역 내 강우에 의한 침수를 모의하기 위해 연속방정식 내에 강우, 침투 항을 고려하였다. 침투모형으로는 도시지역 내 침수모의에 일반적으로 사용되는 NRCS-CN 방법을 사용하였다. 본 연구는 개발모형을 이용하여 2022년 8월 발생한 집중호우에 의한 강남역 일대 침수 사상을 수치적으로 재현하고, 이를 가상현실 모의환경 내에 가시화하였다. 모의결과는 집중호우 발생 시 지형적 특성에 따라 강남역과 역삼역 인근에서 집중적으로 침수피해가 발생하였음을 확인하였다.

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Exploring the Educational Effects of K-Sand Art's Lifelong Learning Specialized Instructor Club (K샌드아트 평생학습 전문강사 동아리에 나타난 교육적 효과 탐색)

  • Kim, Young-Ok
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.7
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    • pp.409-419
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    • 2020
  • The study selected the K Sand Art Lifelong Learning Instructor Circle as an example, focusing on learner interest-inducing factor and educational effects of Sand Art techniques, which are gaining interest in lifelong education. First, the factors that increase the interest-inducing effect of learners are to recognize sand art techniques as sand games, to tell stories and tones, to express them in sandboxes, and to express subjects of interest to learners. Second, in the field of lifelong education, sand art techniques are educationally effective in psychological therapy, improving concentration, improving self-confidence, developing expressiveness and creativity, and developing five senses. Third, sand art techniques are applied to all generations in the field of lifelong education, and sand art techniques can be used in civic participation education, basic literacy education, and culture and arts education among the six classes of lifelong education. Fourth, future tasks will be to support the training of sand art experts, support sand art materials and equipment, and spread sand art programs that visit various targets.

The Education Methodology for the Production of Stereoscopic 3D Image Contents -Focusing on University Education (3D 입체영상 콘텐츠 제작 교육 방법론 -대학교육을 중심으로)

  • Park, SungDae;Lee, Junsang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.11
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    • pp.2045-2053
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    • 2016
  • Many research institutes have studied 3D stereoscopic images since the release of 3D stereoscopic film 'Avatar' in 2009. Universities have conducted research on and studied 3D stereoscopic image in various ways, and even university curriculums have adopted 3D stereoscopic image production courses. However, universities face many difficulties in purchasing expensive equipment including cameras and rigs for 3D stereoscopic image contents production training. This paper addresses the 3D stereoscopic image content production curriculum using software in university. A practical training course was carried out based on the theoretical contents and theories that must be dealt with in 3D stereoscopic image contents production curriculum. As a result, students could understand the principles of 3D stereoscopic image production and produce various 3D stereoscopic images using various software applications. In this parer, proper instructional methods for 3D stereoscopic image contents production in university are discussed through this production course.

A Study on Digital Literacy Education for Adults in US Public Libraries (미국 공공도서관의 성인을 위한 디지털 리터러시 교육에 관한 연구)

  • Jung, Youngmi
    • Journal of the Korean Society for Library and Information Science
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    • v.52 no.1
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    • pp.359-380
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    • 2018
  • In the digital society where ICT technology is highly developed, digital literacy is an essential competence for working and living. Developed countries around the world have been working hard to solve the digital divide and improve digital literacy. In this paper, we investigated and analyzed the case of US public libraries for improvement of digital literacy of adults including the older people. To do this, we analyzed the educational program type of digital literacy, education method, and the contents of the program, focusing on the best practices libraries of the program. Many of the educational programs still related to basic computer and Internet technologies, and training programs on Micro Office, e-mail, social media, and smartphone and tablet computing were also high. The most frequent and daily training method was informal point of use, and the content and level of education appeared to be very diverse. For digital literacy training, the librarians of the public library considered librarians' digital competence and retraining to be the most important, and the library facility and the latest equipment to be suitable for the operation of the digital literacy education program.