• Title/Summary/Keyword: 작업영역분석

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Effects of Wind Depending on Tracers in an Application of LSPIV (LSPIV 적용시 Tracers에 따른 바람의 영향)

  • Kim, Young-Sung;Yang, Jae-Rheen
    • Proceedings of the Korea Water Resources Association Conference
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    • 2007.05a
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    • pp.836-840
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    • 2007
  • Large-Scale Particle Image Velocimetry (LSPIV)는 Particle Image Velocimetry (PIV)를 자연하천이나 실험실에서 넓은 영역($4m^2{\sim}45,000m^2$)에 적용할 수 있도록 확장시킨 것으로 지난 10여년 이상 세계적으로 널리 이에 대한 연구가 진행되고 있다. PIV는 seeding, illumination, recording 그리고 image processing으로 구성된다. LSPIV(Large Scale PIV)는 PIV의 기본원리를 근거로 하여 기존의 PIV에 비하여 실험실 내에서의 수리모형실험이나 일반 하천에서의 유속측정과 같은 큰 규모의 흐름해석을 할 수 있도록 seeding, illumination에 대한 조정이 필요하고, 촬영된 image에 대한 왜곡을 없애는 작업이 필요하다. LSPIV는 PIV의 네가지 단계를 포함하여 seeding, illumination, recording, image transformation, image processing 및 post-processing의 여섯 단계로 구성되어진다 (Li, 2002). LSPIV를 일반 하천에 적용시, 자연발생적인 tracers - 난류로 인한 표면 교란, 부유물, 수공구조물로 인해서 발생하는 자연 발생되는 거품 - 가 풍부해서 seeding이 불필요한 경우를 제외하고는 정확한 유속장의 해석을 위하여 인공적인 seeding을 필요로 한다. 일반적으로 Seeding 재료로 많이 이용되는 것은 wood mulch, Ecofoam, grain-straw 등이다. 하천에서 자연발생적 혹은 인위적 seeding을 하였을 때 이들 tracers의 물리적인 속성으로 바람에 쉽게 영향을 받고 이로 인하여 실제의 물표면유속을 대표하지 못하는 경우가 있다. 이에 실험실의 개수로에서 여러 가지 이용 가능한 tracers에 대하여 바람에 의한 오차 발생의 정도를 조사하였다. 실험에 사용된 seeding 재료로는 black polypropylene, Ecofoam, white polystyrene의 세가지를 이용하였다. black polypropylene (SG=0.92)과 white polystyrene (SG=0.0125)은 폭 1 m 이내의 개수로 실험 장치에서 유속장의 해석에 많이 이용되고 Ecofoam (SG=0.0065)은 수리 모형실험에서 많이 이용된다. seeding 물질에 따른 바람의 영향을 분석하기 위해서 폭 60cm의 개수로에서 seeding 물질을 변경하면서 펌프의 조작에 의해 3가지 단면평균유속을 발생시키고, 각 평균유속조건에 대해 4가지의 바람세기 - 바람이 없을 때와 팬의 바람세기를 1단, 2단, 3단으로 조정 - 를 발생시켰으며, 개수로위에서 촬영한 이미지의 상류측기준점으로부터 0.3556m 하류 지점을 횡단하는 단면의 표면유속을 측정하여 비교하였고, 그 단면의 중앙에서 물표면 바로 위 지점의 풍속을 측정하였다. 각 Seeding 물질에 대해 팬을 켜지 않았을 때, 즉 바람의 영향이 없을 때 측정한 표면유속을 바람의 세기가 변한 경우의 기준 표면유속으로 이용하였다. 본 연구의 결과 비중이 0.01 내외인 Ecofoam과 white polystyrene에 비해 비중이 0.92인 black polypropylene은 대부분이 물속에 잠겨 있어 흐름과 거의 일치하여 움직임을 알 수 있었다. 또한 흐름의 평균유속이 0.165 m/s의 저유속에서 바람이 tracers에 미치는 영향이 평균유속 0.558m/s인 경우보다 커서, 바람의 세기의 증가에 따라 표면유속 측정값이 급속히 감소되었다. 흐름의 평균유속이 큰 경우에는 바람이 tracer에 마치는 영향이 현격히 줄어듬을 보이고 있다. 결론적으로 유속이 증가함에 따라 바람의 영향은 감소하나, 바람의 영향을 최소화시키기 위해서는 가급적 비중이 큰 물질(0.5

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An Semiotic analysis on Spirited Away (애니메이션(센과 치히로의 행방불명)에 대한 기호학적분석)

  • Lee Yun-Hui
    • Broadcasting and Media Magazine
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    • v.10 no.1
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    • pp.99-112
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    • 2005
  • Christian Metz, the precursor of cine-semiology, considered cinema as a language in the sense that it is a set of messages grounded in a given matter of expression, and a signifying practice characterized by specific codifications. According to Metz, film forms a structured network produced by the interweaving of cinematic codes, within which cinematic subcodes represent specific usages of the particular code. For Metz, cinematic language is a totality of cinematic codes and subcodes, and history of the cinema is the trace of the competition, incorporations and exclusions of the subcodes. He also suggested a filmic text is not just a list of codes in effect, but a process of constant displacement and deformation of codes. Following Metz' textual analysis methodology, I investigated the formal configuration of Hayao Miyazaki‘s animation, Spirited Away. It is interesting to trace the interweaving of cinematic codes in Spirited Away, i.e. codes of lighting, color, movement, and auteurism, across the animation. I focused on the first scene at the bridge to Yubaba's bathhouse, analyzing each cinematic code and its subcode applied. The first bridge scene is carefully constructed to stand out the confrontation of Chihiro (with Haku) and the bathhouse. The bathhouse is not just a building, it represents the powerful witch, Yubaba, yet to appear on the scene, and functions as an antipode to Chihiro. In each shot, every subcode within the codes of framing, direction, angle, color, lighting and movement is used to maximize the contrast between the dominant bathhouse and the feeble 10-year-old girl. In Spirited Away, the subcodes within each cinematic ode are constantly competing and displacing each other to augment the antithesis between the characters and develop the narrative. As Metz's argument that film constitutes a quasi-linguistic practice as a pluricodic medium, Spirited Away communicates with the spectators with the combination and displacement of these cinematic codes and subcodes.

A refinement of customer satisfactory factors in multimedia contentware evaluation process - focused on company website design - (멀티미디어 컨텐트웨어 상품에 대한 소비자 감성 평가 요소(문화성 인자)추출에 관한 연구 - 기업 웹사이트를 중심으로 -)

  • 이종호;김명석;이현이;김태균
    • Archives of design research
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    • v.11 no.1
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    • pp.291-302
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    • 1998
  • This paper covers the development process of multimedia evaluation system, especially focused on customer satisfactory factors while customers navigating net-based Interactive multimedia system. Customers usually experience new level of interaction cased by newly developed web-based technology In ordinary multimedia system. However, if it gives customers satisfactory experience is a matter of question. To find out the relationship between customer satisfaction and interactivity factors exposed by multimedia system, a model has been developed which describes the structure of web-based multimedia system and its relation to customer satisfactory factors. Five different experiments, including 'semantic differential', 'focus group interview', and 'expert review', has been conducted and four customer satisfactory factors were identified. Those are 'customery value', 'structural perfectness', 'visual perfectness', and 'contemporaneity'. With these factors and newly delveoped evaluation system, 7 different web-site has been evaluated and analyzed at the end of this report.

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A Study of Seymour Chwast Focusing on his creative (시뮤와 크워스트(Seymour Chwast)의 작품세계에 대한 연구-독창적인 캐리커쳐(Caricature)를 중심으로-)

  • Moon, Chul
    • Archives of design research
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    • v.11 no.1
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    • pp.219-228
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    • 1998
  • Seymour Chwast, who has worked in various fields as in illustrator, graphic designer, and art director since 1950's, opened a new possibility in the field of visual design. Pushpin Graphics, founded by Chwast and his collegues, played a vital role in experimentation based on their creativity and courage. Amazingly enough his field covers Illustration, graphic design, poster, typography, and publication. His works, in which he sa tired people or events severely using his own lanb'Uage styit', appeals public powerfully and is remembered for a long time. He gives various forms to his creative ideas throughout many fields he deals with including caricature, giving all designers fresh and b'Teat inspiration. The fact that Chwast dose not limit himself to anyone style but uses various styles freely indicates his creative thinking process. The Creative Thinking, which is embedded in all his works, is so interesting and tactful that it may fulfill the requirement of the times, which wants to see something new and epochmaking. The aim of this study is to find creativity of Chwast's new visual language and its meaning through the analysis of unique caricatures among his works based on his philosophy, creative work process, and, particularly, creative thinking.

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A Comparative Study of the Welfare State Formation in Korea and Western European Nations; From Pre-modern to Post-modern Era (한국과 서구의 국가복지 발전에 대한 비교사적 검토 : 전통과 탈현대의 사이에서)

  • Hong, Kyung-Zoon
    • Korean Journal of Social Welfare
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    • v.35
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    • pp.427-451
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    • 1998
  • The purpose of this study is (1) to contrast the welfare state formation in Korea with that in Western European nations, and (2) to examine the historical peculiarities of the Korean welfare state formation process. For the analysis, this study uses' contrast of context' logic of comparative history and contrast the process of (1)modern state formation (2) civil society development (3) interventionist state evolution of Korea with those of Western European nations. The findings of this study are as follows: First, the distingushing role of nation state as welfare provider is very different. It is attributed to the difference in the traditional dominance structure and in the nation-bulding process of each case. Second, class cleavage of the Western Eeuropean nations has been continually mobilized for political action and converted into political resources, while it is impossible to achieve such results in Korea which has continued labor excusive regime. Third, the institutionalization patterns of welfare politics are different. In Western Eeuropean nations, public welfare benefits have been able to produce welfare coalitions and politics of solidarity. By contrast, since welfare have been thoroughly depoliticized and informalized in Korea, voters and political parties have not been able to make issues of welfare problem Due to these historical peculiarities, it seems to be impossible that Korea's underdeveloped public welfare could be changeable in near future.

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The Characteristics of Web Applications and the Proposal of Their Development Methodology (웹 애플리케이션의 특징과 개발 방법의 제안)

  • Yoon, Jun-Su;Chung, Yong-Ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2003.05c
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    • pp.1737-1740
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    • 2003
  • 최근 몇 년간 웹 애플리케이션의 개발은 다른 애플리케이션의 개발보다 사회적으로 더욱 활발하였다. 이것은 우리 사회에 많이 보급되어 손쉽게 접근할 수 있는 인터넷과 또 그 인터넷 안에 있는 웹의 편리함에 그 이유가 있을 것이다. 그러나 이러한 활발한 웹 애플리케이션 개발에 비하여 웹 애플리케이션의 개발 방법 자체에 대한 연구는 거의 전무한 상태이다. 따라서 대학 교육에서도 그 일정한 지침이 없는 상태이다. 이러한 개발 방법에 대한 미진한 연구는 아마도 다른 애플리케이션에 비하여 웹 애플리케이션의 개발이 시작된 지 오래되지 않은 원인도 있겠지만 또 웹 애플리케이션이 가지는 특성에도 기인할 것이다. 즉, 웹은 보통 MVC(Model-View-Controller) 모델의 뷰(view)가 중심이 되고 컨트롤 부분이나 모델 부분은 상대적으로 적기 때문이다. 그래서 그 구현이 다른 일반 애플리케이션의 구현보다 비교적 개념이 쉽고 간단하다. 그러나 그 구현이 비교적 간단하다 하더라도 정형화된 개발 모델이 있으면 애플리케이션의 생산성은 향상될 뿐만이 아니라 학교 교육에도 큰 도움이 될 것이다. 즉 학생들에게 정형화 된 모델을 교육하는 경우 그것은 학생들의 웹 애플리케이션 개발에 큰 도움이 되는 것이다. 실제로 개발 모델을 교육시키고 프로젝트를 하는 경우와 그렇지 않은 경우에 그 완성도에서 크나큰 차이를 보였다. 정형화된 모델을 교육받은 학생들은 그렇지 않은 학생들에 비하여 프로젝트의 완성도도 높을 뿐만 아니라 그 구성이나 일관성에서 훨씬 좋은 결과를 보였다. 본 논문에서는 이러한 웹 애플리케이션을 위한 개발 방법을 제시하고 그에 앞서 클라이언트-서버 모델이 웹이라는 환경에서 가질 수 있는 특성과 작업에 대하여 분석한다. 그리고 본 논문에서는 그 예를 JSP로 보여준다.라도 단순 다중 쓰레드 모델보다 더 많은 수의 클라이언트를 수용할 수 있는 장점이 있다. 이러한 결과를 바탕으로 본 연구팀에서 수행중인 MoIM-Messge서버의 네트워크 모듈로 다중 쓰레드 소켓폴링 모델을 적용하였다.n rate compared with conventional face recognition algorithms. 아니라 실내에서도 발생하고 있었다. 정량한 8개 화합물 각각과 총 휘발성 유기화합물의 스피어만 상관계수는 벤젠을 제외하고는 모두 유의하였다. 이중 톨루엔과 크실렌은 총 휘발성 유기화합물과 좋은 상관성 (톨루엔 0.76, 크실렌, 0.87)을 나타내었다. 이 연구는 톨루엔과 크실렌이 총 휘발성 유기화합물의 좋은 지표를 사용될 있고, 톨루엔, 에틸벤젠, 크실렌 등 많은 휘발성 유기화합물의 발생원은 실외뿐 아니라 실내에도 있음을 나타내고 있다.>10)의 $[^{18}F]F_2$를 얻었다. 결론: $^{18}O(p,n)^{18}F$ 핵반응을 이용하여 친전자성 방사성동위원소 $[^{18}F]F_2$를 생산하였다. 표적 챔버는 알루미늄으로 제작하였으며 본 연구에서 연구된 $[^{18}F]F_2$가스는 친핵성 치환반응으로 방사성동위원소를 도입하기 어려운 다양한 방사성의 약품개발에 유용하게 이용될 수 있을 것이다.었으나 움직임 보정 후 영상을 이용하여 비교한 경우, 결합능 변화가 선조체 영역에서 국한되어 나타나며 그 유의성이 움직임 보정 전에 비하여 낮음을 알 수 있었다. 결론: 뇌활성화 과제 수행시에 동반되는 피험자의 머리 움직임에 의하여 도파민 유리가 과대평가되었으며 이는 이 연구에서 제안한 영상정합을 이용한 움직임 보정기법에 의해서 개선되었다. 답이 없는 문제, 문제 만들기

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Policy and Strategy for Intelligence Information Education and Technology (지능정보 교육과 기술 지원 정책 및 전략)

  • Lee, Tae-Gyu;Jung, Dae-Chul;Kim, Yong-Kab
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.8
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    • pp.359-368
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    • 2017
  • What is the term "intelligence information society", which is a term that has been continuously discussed recently? This means that the automation beyond the limits of human ability in the whole societies based on intelligent information technology is a universalized social future. In particular, it is a concept that minimizes human intervention and continuously pursues evolution to data (or big data) -based automation. For example, autonomous automation is constantly aiming at unmanned vehicles with artificial intelligence as a key element. However, until now, intelligent information research has focused on the intelligence itself and has made an effort to improve intelligence logic and replace human brain and intelligence. On the other hand, in order to replace the human labor force, we have continued to make efforts to replace workers with robots by analyzing the working principles of workers and developing optimized simple logic. This study proposes important strategies and directions to implement intelligent information education policy and intelligent information technology research strategy by suggesting access strategy, education method and detailed policy road map for intelligent information technology research strategy and educational service. In particular, we propose a phased approach to intelligent information education such as basic intelligence education, intelligent content education, and intelligent application education. In addition, we propose education policy plan for the improvement of intelligent information technology, intelligent education contents, and intelligent education system as an important factor for success and failure of the 4th industrial revolution, which is centered on intelligence and automation.

Apache NiFi-based ETL Process for Building Data Lakes (데이터 레이크 구축을 위한 Apache NiFi기반 ETL 프로세스)

  • Lee, Kyoung Min;Lee, Kyung-Hee;Cho, Wan-Sup
    • The Journal of Bigdata
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    • v.6 no.1
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    • pp.145-151
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    • 2021
  • In recent years, digital data has been generated in all areas of human activity, and there are many attempts to safely store and process the data to develop useful services. A data lake refers to a data repository that is independent of the source of the data and the analytical framework that leverages the data. In this paper, we designed a tool to safely store various big data generated by smart cities in a data lake and ETL it so that it can be used in services, and a web-based tool necessary to use it effectively. Implement. A series of processes (ETLs) that quality-check and refine source data, store it safely in a data lake, and manage it according to data life cycle policies are often significant for costly infrastructure and development and maintenance. It is a labor-intensive technology. The mounting technology makes it possible to set and execute ETL work monitoring and data life cycle management visually and efficiently without specialized knowledge in the IT field. Separately, a data quality checklist guide is needed to store and use reliable data in the data lake. In addition, it is necessary to set and reserve data migration and deletion cycles using the data life cycle management tool to reduce data management costs.

Construction of Mine Geospatial Information by Total Station and 3D Laser Scanner (토털스테이션과 3D 레이저 스캐너에 의한 광산공간정보 구축)

  • Park, Joon-Kyu;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.3
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    • pp.520-525
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    • 2019
  • Mines are an important infrastructure for securing resources, but safety problems can arise in the course of operation. Recently, the mining process is very complicated due to the large scale and mechanization. Therefore, it is necessary to construct accurate geospatial information on mine for systematic and safe mine operation. The geospatial information construction using the existing total station has a disadvantage that a lot of work time is required because the target must be collimated and measured. In this study, the data of the mines were acquired with the total station and the 3D laser scanner, and the mine spatial information was constructed by using the shape based registration method. By using the static scanner data of some area applying the reference point surveying result of the total station, it was possible to construct the accurate result on the wide area acquired by the mobile scanner effectively. Also, the accuracy of the constructed geospatial information was evaluated and the deviation of mean 0.083m was shown. Point cloud products constructed through the research can contribute to the efficiency improvement of mine management by enabling quantitative analysis such as visualization of mine shape, distance, area and slope, and automation of drawing creation for cross section shape.

The Trend of Overseas Studies on the Intervention of Multisensory Environment: Systemic Review (다감각환경중재에 관한 국외 연구의 경향: 체계적 고찰)

  • Cho, Eun-Hee;Song, Hyun-Eun;Yoo, Doo-Han
    • The Journal of Korean Academy of Sensory Integration
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    • v.17 no.1
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    • pp.54-64
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    • 2019
  • Objective : The purpose of this study is to study the effects of multisensory environment interventions, to provide information about clinical applications, and to aid South Korean research on the multisensory environment. Methods : PubMed, Cochrane, and Google Scholar were used to search for papers published from 2008 to 2018. The main search terms were "multisensory environment" and "snoezelen", a total of 10 foreign research articles were selected. And they were summarized according to Patient, Intervention, Comparison, Outcome (PICO). Results : Among the 10 papers, 6 included participants with dementia. The other studies examined patients with intellectual disabilities, patients with schizophrenia, and pregnant women. The study periods ranged from 3 weeks to 10 months. Most of the interventions included 2 or 3 sessions per week. The duration of each intervention session was 30 to 60 minutes. The dependent variables were psychological factors (such as anxiety and depression), social factors (such as quality of life), and cognitive and physical domains. The multisensory environment used for the interventions in the studies consisted of visual, auditory, and tactile senses, as well as additional olfactory and taste sensations, and vestibular sensations. Conclusion : In the future, the research should be applied to various target groups, especially children, who are interested in multisensory environmental intervention in South Korea.