• Title/Summary/Keyword: 인공 성격

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The Alteration of Female opposant Types Shown in Melodramas -From 1992 to 2011- (멜로드라마에 나타나는 여성 대립자 유형의 변화 (1990년부터 2011년까지))

  • Lee, Hwa-Jeong
    • The Journal of the Korea Contents Association
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    • v.12 no.10
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    • pp.54-62
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    • 2012
  • This study aims to examine the opposant of conventional images of women against heroines in the genre of TV melodramas having been produced since 2005. To attain the goal, it investigates the alteration of female opposant types in 27 dramas with female opposant in them among the melodramas positioned high in terms of ratings from 1992 to 2011. As a result, first, after 2005, docile tendencies increased in female opposant. Second, pure and feminine appearance increased. Third, women with conservative sexual consciousness increased. Fourth, in relationships with others, they showed more dependent tendencies. Although female opposant in the past were characterized by strong character, unfeminine attitudes, or dressing up the outside, after 2005, female opposant tended to show characteristics more like heroines' in the past. This research result implies that after 2005, there has been alteration in the paradigm defining female image.

AlphaGo Case Study: On the Social Nature of Artificial Intelligence (알파고 사례 연구: 인공지능의 사회적 성격)

  • Kim, Ji Yeon
    • Journal of Science and Technology Studies
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    • v.17 no.1
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    • pp.5-39
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    • 2017
  • In March 2016, the computer Go program, AlphaGo, defeated Sedol Lee, a Korean professional Go player of 9-dan rank. This victory by AlphaGo shows the rise in popularity of artificial intelligence (AI). Not only was this game a testament to machine performance, it was the type of game that extended the Turing test. When the interrogator cannot differentiate between human being and machine, the machine has passed the test. This article examines the interactions between AI and human beings and studies the social nature of intelligence through the AlphaGo case. Collins insists that knowledge or intelligence is social and embodied, and the interrogators in the Turing test can identify the difference between native members and non-members through their knowledge only. Applying this concept, AlphaGo, as subject A of this test, fulfilled its role of stirring up the classical "truth of human." Meanwhile, Lee as subject B, played to speak the truth by revealing his own qualities. Here, it is also important role that interrogators judge what it is. Many spectators, as interrogators, have intervened to confirm the border between human beings and machines by using their embodied and social knowledge.

Artificial Intelligence: Cultural Imagination and Social System (인공지능: 그 문화적 상상력과 사회적 시스템)

  • Song, Young-Hyun;Lee, Hye-Kyoung
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.195-203
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    • 2019
  • The aim of this study is to explore the paradigm shifts in culture and system related to life in terms of AI and the present point of view in which creating human values together are important. An approach that focuses on how AI-related phenomena work in modern society forms the basis of this research. Therefore, to clarify the meaning of "AI phenomenon" converging it as a part of social culture, this study was intended to find out the value incorporated in the social system such as ethics and equality together with the literature review. Inferring the technical culture that are combined with the AI that the members of society can do together is as important as technical understanding in the functional aspect. Therefore, this study was intended to suggest new culture that the cultural imagination and the social system create harmonizing each other, that is, the possibility of "AI culture". So, this article has a characteristic of a preliminary study, too.

A Study on UI Prototyping Based on Personality of Things for Interusability in IoT Environment (IoT 환경에서 인터유저빌리티(Interusability) 개선을 위한 사물성격(Personality of Things)중심의 UI 프로토타이핑에 대한 연구)

  • Ahn, Mikyung;Park, Namchoon
    • Journal of the HCI Society of Korea
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    • v.13 no.2
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    • pp.31-44
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    • 2018
  • In the IoT environment, various things could be connected. Those connected things learn and operate themselves, by acquiring data. As human being, they have self-learning and self-operating systems. In the field of IoT study, therefore, the key issue is to design communication system connecting both of the two different types of subjects, human being(user) and the things. With the advent of the IoT environment, much research has been done in the field of UI design. It can be seen that research has been conducted to take complex factors into account through keywords such as multi-modality and interusability. However, the existing UI design method has limitations in structuring or testing interaction between things and users of IoT environment. Therefore, this paper suggests a new UI prototyping method. In this paper, the major analysis and studies are as follows: (1) defined what is the behavior process of the things (2) analyzed the existing IoT product (3) built a new framework driving personality types (4) extracted three representative personality models (5) applied the three models to the smart home service and tested UI prototyping. It is meaningful with that this study can confirm user experience (UX) about IoT service in a more comprehensive way. Moreover, the concept of the personality of things will be utilized as a tool for establishing the identity of artificial intelligence (AI) services in the future.

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Comparison of online video(OTT) content production technology based on artificial intelligence customized recommendation service (인공지능 맞춤 추천서비스 기반 온라인 동영상(OTT) 콘텐츠 제작 기술 비교)

  • CHUN, Sanghun;SHIN, Seoung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.3
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    • pp.99-105
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    • 2021
  • In addition to the OTT video production service represented by Nexflix and YouTube, a personalized recommendation system for content with artificial intelligence has become common. YouTube's personalized recommendation service system consists of two neural networks, one neural network consisting of a recommendation candidate generation model and the other consisting of a ranking network. Netflix's video recommendation system consists of two data classification systems, divided into content-based filtering and collaborative filtering. As the online platform-led content production is activated by the Corona Pandemic, the field of virtual influencers using artificial intelligence is emerging. Virtual influencers are produced with GAN (Generative Adversarial Networks) artificial intelligence, and are unsupervised learning algorithms in which two opposing systems compete with each other. This study also researched the possibility of developing AI platform based on individual recommendation and virtual influencer (metabus) as a core content of OTT in the future.

An exercise algorithm for mezzanine products using artificial neural networks (인공신경망을 이용한 메자닌 상품의 행사 알고리즘)

  • Jae Pil, Yu
    • Journal of Korea Society of Industrial Information Systems
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    • v.28 no.1
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    • pp.47-56
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    • 2023
  • Mezzanine products are financial investment products with both bond and stock characteristics, which are mainly issued by low-grade companies in the financial market to secure liquidity. Therefore, bondholders investing in mezzanine products must make decisions about when they want to convert to stocks, along with whether they invest in mezzanine products issued by the company. Therefore, in this paper, a total of 2,000 learning data and 200 predictive experimental data with stock conversion events completed by major industries are divided, and mezzanine event algorithms are designed and performance analyzed through artificial neural network models. This topic is meaningful in that it proposed a methodology to scientifically solve the difficulties of exercising mezzanine products, which are of high interest in the financial field, by applying artificial neural network technology.

Variations of Fish Community and Fish Density on Artificial Reefs (인공어초어장의 어류 군집상과 어획량 변동)

  • LEE Jeong-Woo;KANG Young-Shil
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.27 no.5
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    • pp.535-548
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    • 1994
  • Community structures and fish densit were investigated on three different types of artificial reefs, dice, turtle artificial reef and tubes, constructed in the Korean waters. Variations of fish fauna according to type of artificial reef and the proper artificial reef in each area for optimizing harvest were discussed. Fish were captured by trammel gill net during May, June, September and November, 1988 and both identified and counted. Fourty-five fish species were found in the artificial reefs. Of these, Sebastes spp., Hexagrammos otakii, Pleuronectidae, Navodon modestus and Stephanolepis cirrhifer showed high occurrence-frequency. The dominant species groups were coastal settlement, demersal or rock fishes such as Pleuronectidae, Rajiformes, Stephanolepis cirrhifer, Navodon modestus, Hexagrammos otakii and Sebastes spp. in all of the Artificial reefs except the oceanic area of southern waters. Scomber japonicus was predominant in the oceanic area of southern waters. Composition of demersal, rock and pelagic fishes were different depending on the types of artificial reef. Dice artificial reefs were occupied by rock fish, on the other hand turtle artificial reefs were dominated by dermersal fish. Fish density was high at the dice artificial reef in all survey areas except the middle area of Eastern waters, with high fish density evident in the Tube artificial reef. Fish community structures were remarkably different between Dice and Turtle artificial reefs. The Tube artificial reef showed intermediate characteristics between the above two types of artificial reefs. The coastal areas of Southern waters and the middle and southern areas of Western waters revealed similar fish fauna. Results from the oceanic areas of Southern waters were well associated with the middle and southern areas of Eastern waters.

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A Study on the Timing of Convertible Bonds Using the Machine Learning Model (기계학습 모형을 이용한 전환사채 행사 시점에 관한 연구)

  • Ryu, Jae Pil
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.81-88
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    • 2021
  • Convertible bonds are financial products that contain the nature of both bonds and shares, which are generally issued by companies with lower credit ratings to increase liquidity. Conversion bonds rely on qualitative judgment in the past, although decision-making on whether and when to exercise the right to convert is the most important issue. Therefore, this paper proposes to apply artificial neural network techniques to scientifically determine the exercise of conversion rights. We distinguish between a total of 1,800 learning data published in the past and 200 predictive experimental data and build an artificial neural network learning model. As a result, the parity performance in most groups was excellent, achieving an average excess of about 10% or more. In particular, groups 3-6 recorded an average excess of about 20% and group 6 recorded an average excess of about 37%. This paper is meaningful in that it focused on solving decision problems by converging and applying machine learning techniques, a representative technology of the fourth industry, to the financial sector.

Lop-Nor Debates and the Xinjiang Production-Construction Army Corps: A Social Process of Desertification in Northwest China (롭노르 논쟁과 신쟝 생산건설병단 - 중국 서북지역 사막화의 사회적 과정-)

  • 이강원
    • Journal of the Korean Geographical Society
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    • v.38 no.5
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    • pp.701-724
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    • 2003
  • Since the late 19th century, the location and characteristics of Lop-Nor lake have been a major theme of debates among the scholars(Prejevalsky, Richthofen, Kozlov, Hedin, Huntington, Stein, Chen etc.) who have been interested in Inner Asia. In the 1980s the problem to find the exact location and characteristics of Lop-Nor lake was finally solved by the investigation group of the Chinese Academy of Sciences. Ironically, it was possible to find the solution by drying up of the lake due to the change of land use and the expansion of irrigation system in Tarim basin. Specially the excessive development of this area for agricultural use by the Xinjiang Production-Construction Army Corps since 1949 must have influenced on drying up of Lop-Nor lake. Furthermore it can be observed to be the very similar situation to Lop-Nor lake in many areas of Chinese Inner Asia Frontier. According to this finding, it may be proposed that human factors played an important role in the changes of Lop-Nor lake over the previous years too. This study can give an insight on the ecological interpretation of Inner Asian history and the environmental interpretation of the rising nationalism in this area.

Visualizing Emotions with an Artificial Emotion Model Based on Psychology -Focused on Characters in Hamlet- (심리학 기반 인공감정모델을 이용한 감정의 시각화 -햄릿의 등장인물을 중심으로-)

  • Ham, Jun-Seok;Ryeo, Ji-Hye;Ko, Il-Ju
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.541-552
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    • 2008
  • We cannot express emotions correctly with only speech because it is hard to estimate the kind, size, amount of emotions. Hamlet who is a protagonist in 'Hamlet' of Shakespeare has emotions which cannot be expressed within only speech because he is in various dramatic situations. So we supposed an artificial emotion, instead of expressing emotion with speech, expressing and visualizing current emotions with color and location. And we visualized emotions of characters in 'Hamlet' with the artificial emotion. We designed the artificial emotion to four steps considering peculiarities of emotion. First, the artificial emotion analyzes inputted emotional stimulus as relationship between causes and effects and analyzes its kinds and amounts. Second, we suppose Emotion Graph Unit to express generating, maintaining, decaying of analyzed one emotional stimuli which is outputted by first step, according to characteristic. Third, using Emotion Graph Unit, we suppose Emotion Graph that expresses continual same emotional stimulus. And we make Emotion Graph at each emotions, managing generation and decay of emotion individually. Last, we suppose Emotion Field can express current combined value of Emotion Graph according to co-relation of various emotions, and visualize current emotion by a color and a location in Emotion Field. We adjusted the artificial emotion to the play 'Hamlet' to test and visualize changes of emotion of Hamlet and his mother, Gertrude.

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