• Title/Summary/Keyword: 이산화 기법

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A Study of Very Low Bit-Rate Video Coding Using Wavelet-Based Techniques (웨이블릿 기법을 적용한 저속 비트율 비디오 코디에 관한 연구)

  • 김혜경;이옥경;지정규;오해석
    • Proceedings of the Korean Information Science Society Conference
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    • 1999.10b
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    • pp.383-385
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    • 1999
  • 본 논문에서는, 이산 웨이블릿 변환(DWT: discrete wavelet transform)에 기초한 저속 비트율 비디오 코딩 방법의 알고리즘으로써, PZTACC 방법을 제안한다. 접근 방법은 양자화된 웨이블릿 계수들이 웨이블릿 서브밴드 구조내에서 중복성을 활용하는 메커니즘에 의해서 전처리 된다면 코딩 절차가 더욱 효과적으로 작용하여 나타난다. 그러므로 본 논문에서는 partitioning, Zero-Tree aggregation, 조건적 코딩의 개념들을 기초로 하는 프리코딩 기법의 새로운 구조를 소개한다. 복원된 비디오의 주관적인 성능은 일반적으로 MPEG4의 VM 구현으로부터 획득된 성능(1.5 dB PSNR 이상)보다 우수하다. 게다가, 인트라프레임모드에 제한되어 있을 때, 제안된 코딩 알고리즘은 정지영상 압축에 대하여 최고로 보고되는 결과를 산출한다.

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Single Frequency Analysis of Flexural Vibration of Thin Plate by Using the Ray Tracing Method (레이추적기법을 이용한 평판 횡진동의 단일주파수 해석)

  • Chae Ki-Sang;Ih Jeong-Guon
    • Proceedings of the Acoustical Society of Korea Conference
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    • spring
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    • pp.267-270
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    • 2000
  • 강제가진을 받는 진동장은 직접장과 반사장으로 이루어진다. 직접장은 무한구조요소가 점입력을 받을 때의 해와 같으며, 반사장은 직접장에 의해 발생되는 1차 반사파 및 추가로 발생하는 무수한 반사파들의 합으로 나타낼 수 있다. 본 논문에서는 점가진을 받는 유한한 평판의 단일 주파수 해석을 수행하기 위한 레이추적기법을 연구하였다. 이를 위해, 직접장은 고주파수 가정을 이용하여 원형전달파로 근사화하고. 이 원헝전달파를 다수의 파동관 (wave tube)으로 이산화하였다. 균일한 경계조건과 무시할 만큼의 미약한 굴절효과를 가정하고 경계에서의 정반사 (specular reflection)만을 고려하여, 경계에서의 입사파동관. 전달 및 반사파동관의 기하학적 관계를 제안하였다. 이들 파동관이 평판 내부를 진행하면서 관측점에 미치는 영향들을 합성하여 비교적 정확한 강제진동응답을 얻을 수 있음을 단일 평판의 예제를 통하여 확인할 수 있었다 그러나, 연성된 평판의 경우에는 다소 부정확한 결과를 얻었다.

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Evaluation of the Performance and Reliability of a Real-time Power System Described by a DES Model Using Fuzzy-Random Variables (퍼지-랜덤 변수를 이용한 실시간 전력 시스템의 성능 및 신뢰도 평가)

  • Min, Byung-Jo;Kim, Hag-Bae
    • Proceedings of the KIEE Conference
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    • 1999.11c
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    • pp.794-796
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    • 1999
  • 엄격한 시간 제약성에 의해 특성화되는 실시간 전력 시스템의 성능 및 신뢰도를 평가하기 위해서 퍼지-랜덤 변수가 포함된 이산 사건 모델 및 확장된 path-space 기법을 제시한다. 실시간 시스템의 정확성은 출력의 논리적 결과 뿐 아니라 반응시간에도 의존하므로, 본 논문에서는 실시간 전력 시스템의 성능 및 신뢰도를 유연하게 평가하기 위해서 퍼지-랜덤 변수에 의해 적절하게 변형된 상태 오토마타를 제시하고 몇가지 수치 예제를 제시함으로써 제안한 기법의 효용성을 검증한다.

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Determination Method of Quantization Skipping Condition for H.264/AVC Video Coding (H.264/AVC 동영상 부호화 방식을 위한 양자화 생략 조건 결정 기법)

  • Song, Won-Seon;Jeong, Chan-Young;Hong, Min-Cheol
    • Journal of Broadcast Engineering
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    • v.13 no.3
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    • pp.411-414
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    • 2008
  • In this paper, we present a determination method of quantization skipping condition for H.264/AVC video encoding standard. In order to reduce the complexity of quantization process that is coming from Integer discrete cosine transform, a quantization skipping condition is derived by the analysis of integer transform and quantization processes. The experimental results show that the proposed algorithm has the capability to reduce the computational complexity of CPU operation time about 10-25(%)

Intrinsically Extended Moving Least Squares Finite Difference Method for Potential Problems with Interfacial Boundary (계면경계를 갖는 포텐셜 문제 해석을 위한 내적확장된 이동최소제곱 유한차분법)

  • Yoon, Young-Cheol;Lee, Sang-Ho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.22 no.5
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    • pp.411-420
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    • 2009
  • This study presents an extended finite difference method based on moving least squares(MLS) method for solving potential problems with interfacial boundary. The approximation constructed from the MLS Taylor polynomial is modified by inserting of wedge functions for the interface modeling. Governing equations are node-wisely discretized without involving element or grid; immersion of interfacial condition into the approximation circumvents numerical difficulties owing to geometrical modeling of interface. Interface modeling introduces no additional unknowns in the system of equations but makes the system overdetermined. So, the numbers of unknowns and equations are equalized by the symmetrization of the stiffness matrix. Increase in computational effort is the trade-off for ease of interface modeling. Numerical results clearly show that the developed numerical scheme sharply describes the wedge behavior as well as jumps and efficiently and accurately solves potential problems with interface.

Worker utilization and productivity analysis using a 3D modeling technique (3D 모델링 기법을 이용한 작업자효율 및 생산성 분석)

  • 윤영수;양승렬;이수철;서승록
    • Journal of Korea Society of Industrial Information Systems
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    • v.5 no.1
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    • pp.37-46
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    • 2000
  • In this paper, we developed a simulation model of a car parts assembly line to improve the system performance such as worker's utilization balancing, productivity. This simulation model has been developed using QUEST, a true 3D discrete event simulation pakcage that is designed for modeling and analysis of manufacturing systems. We have suggested the results obtained to improve the system performances of an existing production line.

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Meta-model-based Design Method for Frequency-domain Performance Reliability Improvement (주파수 영역에서의 성능 신뢰도 향상을 위한 메타 모델을 이용한 설계 방법)

  • Son, Young Kap
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.39 no.1
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    • pp.19-26
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    • 2015
  • This paper proposes a design method for improving the frequency-domain performance reliability of dynamic systems with uncertain and degrading components. Discrete frequencies are used in this method as surrogates for the frequency band of interest, and the conformance of the frequency responses to the specification at these frequencies is utilized to model the frequency-domain performance reliability. A meta-model for the frequency responses, an extreme-value event, and the set-theory are integrated to improve the computational efficiency of the reliability estimation. In addition, a sample-based approach is presented to evaluate and optimize the estimated performance reliability. A case study of a vibration absorber system showed that the proposed design method has engineering applications.

Numerical Study for 3D Turbulent Flow in High Incidence Compressor Cascade (고입사각 압축기 익렬내의 3차원 난류유동에 관한 수치적 연구)

  • 안병진;정기호;김귀순;임진식;김유일
    • Proceedings of the Korean Society of Propulsion Engineers Conference
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    • 2002.04a
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    • pp.35-40
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    • 2002
  • A numerical analysis based on two-dimensional and three-dimensional incompressible Navier-Stokes equations has been carried out for double-circular-arc compressor cascades and the results are compared with available experimental data at various incidence angles. The 2-D and 3-D computational codes based on SIMPLE algorithm adopt pressure weighted interpolation method for non-staggered grid and hybrid scheme for the convertive terms. Turbulence modeling is very important for prediction of cascade flows, which are extremely complex with separation and reattachment by adverse pressure gradient. In this paper k-$\varepsilon$ turbulence model with wall function is used to increase efficiency of computation times.

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A Study on Improvement in the Resistance Performance of Planing hulls by Hull Shape Optimization (고속활주선의 선형 최적화를 통한 저항성능 개선에 관한 연구)

  • Kim, Sunbum
    • Journal of the Korea Society for Simulation
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    • v.27 no.2
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    • pp.83-90
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    • 2018
  • This paper describes the method of hull shape optimization to improve the resistance performance of planing hulls when a reference hull shape and its principal dimensions are given. First, the planing hull of precedent research is adopted as the reference hull and an optimization problem is formulated by defining hull shape parameters. The search space of this research is discretized for computing cost and DPSO(Discrete binary version of Particle Swarm Optimization) method is used to solve the optimization problem. As the result of optimization, the decrease of resistance is confirmed from the comparison between the reference hull's and the modified hull's planing performance from computational results.

Smooth Path Generation using Hexagonal Cell Representation (육각형 격자를 사용한 부드러운 경로생성)

  • Jung, Dong-Won
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.39 no.12
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    • pp.1124-1132
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    • 2011
  • This paper deals with smooth path generation using B-spline for fixed-wing unmanned aerial vehicles manuevering in 2D environment. Hexagonal cell representation is employed to model the 2D environment, which features increased connectivity among cells over square cell representation. Subsequently, hexagonal cell representation enables smoother path generation based on a discrete sequence of path from the path planner. In addition, we present an on-line path smoothing algorithm incorporating B-spline path templates. The path templates are computed off-line by taking into account all possible path sequences within finite horizon. During on-line implementation, the B-spline curves from the templates are stitched together repeatedly to come up with a reference trajectory for UAVs. This method is an effective way of generating smooth path with reduced on-line computation requirement, hence it can be implemented on a small low-cost autopilot that has limited computational resources.