• Title/Summary/Keyword: 의류 영상

Search Result 57, Processing Time 0.023 seconds

2D Image-based Virtual Wearing System : Textile Texture Mapping (2D 실사 기반 가상 착의 시스템 : 직물 텍스쳐 매핑)

  • Oh, Young-Geol;Kwak, No-Yoon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2006.11a
    • /
    • pp.21-26
    • /
    • 2006
  • 본 논문은 가상 착의 시스템에 관한 것으로, 2D의류 모델 영상에서 의류 형상을 분할한 후, 분할된 의류 형상 영역의 음영 및 조명 특성을 유지하면서 사용자가 선택한 새로운 직물 패턴을 가상적으로 착용시킬 수 있는 2D 실사 기반 가상 착의 시스템의 직물 텍스쳐 매핑에 관한 것이다. 제안된 방법은 다양한 디지털 환경에서 실시간 처리가 가능하고 자연스럽고 사실적인 착용감을 제공할 뿐만 아니라 사용자의 수작업을 최대한 제거한 반자동화 처리가 가능하기 때문에 높은 실용성과 편리한 사용자 인터페이스를 제공할 수 있는 것이 특징이다. 제안된 방법에 따르면 실제 의복을 제작하지 않은 상태에서도 직물 원단의 디자인이 의복의 외관에 미치는 영향을 시뮬레이션할 수 있음에 따라 직물 디자이너의 창작활동을 도와줄 수 있고, 온라인상에서 직물 원단이나 의류를 거래할 시에 구매자의 의사결정을 지원해 B2B 또는 B2C 전자상거래 행위를 촉진할 수 있다. 더불어 기성복이나 맞춤복 모두에 대해 소비자가 자신의 취향에 어울리는 직물 패턴을 용이하게 선택하고 디자인하여 주문제작을 수행하는 거래환경을 조성할 수 있다.

  • PDF

The Comparison of Subjective Textures of Knit Fabric by Presentation Methods of Visual Images (니트소재의 영상정보 제시 방법에 따른 주관적 질감 비교)

  • Ju, Jeong-Ah
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.32 no.5
    • /
    • pp.800-807
    • /
    • 2008
  • The purpose of this study is to compare the subjective texture of actual objects and their picture images on the Internet to find out a method to present visual images in order to supply information similar real objects. For this study, seven knit fabrics and four presentation methods of visual images including twice magnifications and two dimensions of 2D and 3D. The results of this study were as follows: There are significant differences among subjective textures evaluated by touching seven fabrics actually and we can verify the effects of fiber contents and loop length of knit on textures. We can find out differences of texture depending on presentation methods. In case of 2D evaluation of knits fabrics, visual images of real size present a little exact information on roughness and heaviness whereas those of twice magnification do roughness, wetness, softness and luster. And 3D images give us more exact information of textures on softness, heaviness and warmness, but rather twice enlarged 3D image can't supply an information of heaviness texture.

A Study on the Characteristics and Production of Short-form Fashion Video (숏폼 패션영상의 특성과 제작에 관한 연구)

  • Kim, Sejin
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.45 no.1
    • /
    • pp.200-216
    • /
    • 2021
  • This article considers short-form fashion videos as distinguished from fashion films, defines the concept, details the expressive characteristics of short-form fashion video, and reveals the method of producing it. For the methodology, a literature review was conducted to derive the concept and expression techniques. A case study was also performed to define the expressive characteristics. Five short-form fashion videos were also produced based on the results. The final results are as follows. First, short-form fashion video was defined as a fashion medium on the purpose of fashion communication within 60 seconds and classified by three digital image formats. Second, the result of analyzing the expression of the short-form fashion video shows the simplicity and reconstitution, characterization and remediation, borderless and expansion, and synesthesia trigger of the fashion image. Third, five short-form fashion videos were produced based on the theme of the digital garden. It shows that the short-form fashion video intensively expresses the content as a medium whose sensational expression is more prominent than the composition of the story by the short running time that reflects the taste of digital mainstream.

Color Image Segmentation and Textile Texture Mapping of 2D Virtual Wearing System (2D 가상 착의 시스템의 컬러 영상 분할 및 직물 텍스쳐 매핑)

  • Lee, Eun-Hwan;Kwak, No-Yoon
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.35 no.5
    • /
    • pp.213-222
    • /
    • 2008
  • This paper is related to color image segmentation and textile texture mapping for the 2D virtual wearing system. The proposed system is characterized as virtually wearing a new textile pattern selected by user to the clothing shape section, based on its intensity difference map, segmented from a 2D clothes model image using color image segmentation technique. Regardless of color or intensity of model clothes, the proposed system is possible to virtually change the textile pattern or color with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple textile pattern combinations for individual styles or entire outfits. The proposed system can provide higher practicality and easy-to-use interface, as it makes real-time processing possible in various digital environment, and creates comparatively natural and realistic virtual wearing styles, and also makes semi-automatic processing possible to reduce the manual works to a minimum. According to the proposed system, it can motivate the creative activity of the designers with simulation results on the effect of textile pattern design on the appearance of clothes without manufacturing physical clothes and, as it can help the purchasers for decision-making with them, promote B2B or B2C e-commerce.

A Study on Fabric Color Mapping for 2D Virtual Wearing System (2D 가상 착의 시스템의 직물 컬러 매핑에 관한 연구)

  • Kwak, No-Yoon
    • Journal of Digital Contents Society
    • /
    • v.7 no.4
    • /
    • pp.287-294
    • /
    • 2006
  • Mass-customization is fast growing a segment of the apparel market. 2D Virtual wearing system is one of visual support tools that make possible to sell apparel before producing and reduce the time and costs related to product development and manufacturing in the world of apparel mass-customization. This paper is related to fabric color mapping method for 2D image-based virtual wearing system. In proposed method, clothing shape section of interest is segmented from a clothes model image using a region growing method, and then mapping a new fabric color selected by user into it based on its intensity difference map is processed. With the proposed method in 2D virtual wearing system, regardless of color or intensity of model clothes, it is possible to virtually change the fabric color with holding the illumination and shading properties of the selected clothing shape section, and also to quickly and easily simulate, compare, and select multiple fabric color combinations for individual styles or entire outfits.

  • PDF

A system design for textile defect detection using pattern matching (패턴매칭을 이용한 섬유결함 검출시스템의 설계)

  • Kang, Hyunsoo;Kim, Jongjun;Song, Nagun
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2010.11a
    • /
    • pp.474-477
    • /
    • 2010
  • 본 논문에서는 패턴인식을 이용한 의류의 결함을 자동으로 탐색하는 시스템을 설계하였다. 이는 히스토그램을 기반으로 하여 영상의 특징을 추출하고 템플릿 매칭을 이용해서 패턴을 추적하도록 하였스며, 또한, SSIM(Structural Similarity) Index를 통해 추적된 패턴과 원 패턴의 유사도를 HVS(Human Vision System)을 기준으로 하여 결함을 판별할수 있도록 하였다.

Semiotic Analysis of Advertising Video Related to the Sustainability of Fast Fashion Brands (패스트 패션 브랜드의 지속가능성 관련 광고 영상에 대한 기호학적 분석)

  • Na Yeon Kil;Jaehoon Chun
    • Journal of the Korean Society of Clothing and Textiles
    • /
    • v.47 no.6
    • /
    • pp.1057-1079
    • /
    • 2023
  • This paper examines the use of semiotics for analyzing fashion advertisements in the fast fashion industry. While previous studies have explored the use of semiotics in various industries, the application of this theory in the fashion sector-especially regarding fast fashion's commercial videos related to sustainability-remains underexplored. The paper adopts Roland Barthes' Semiotics Theory to analyze the advertising videos related to the sustainability of major fast fashion brands such as H&M, MANGO, and ZARA. The research approach involved reviewing all commercial videos related to sustainability on these brands' official YouTube accounts and conducting comprehensive analyses of advertisements using the binary opposition analysis framework. The paper's findings indicate that these commercial videos serve as a platform to mold a brand's sustainability image and promote the notion that fast fashion brands are leading the charge toward sustainability, preparing for an unpredictable future, guiding people toward hope, and offering ultimate freedom. This research high-lights the necessity for a critical examination of advertising videos related to sustainability in the fast fashion industry to guarantee accountability and transparency.

Extracting Method of the Space Shapes between Clothing and the Human Body - Focusing on the Mold Bra for Small-breasted Women - (의류 제품과 인체 사이의 공간 형상 추출 방법 - 빈약 유방 여성을 위한 몰드 브라를 대상으로 -)

  • Lee, Hyun Young
    • Korean Journal of Human Ecology
    • /
    • v.23 no.4
    • /
    • pp.653-663
    • /
    • 2014
  • In the design of stereoscopic clothing items, the 3D shapes of the space between clothing and body (SCB; Space shape between Clothing and Body) can be very important clues to improve the fit for various body shapes. Therefore, this research suggests a method for extracting the shape of SCB using the mold bra cup as an example. The SCBs were extracted from two kinds of 3D images, a small-breasted women's nude breast images and bra-wearing images. The the mold bra cups were compressed by wearing, and the outer and lower part of the SCBs could not be obtained because of the movement of the breast volume in the bras. Therefore, the SCBs could not be applied to the design of the mold bra cups directly. However, the suggested method can be useful when it is applied to stiffer clothing items and body parts whose shapes are not changed easily, such as a helmet or other body protectors.

Blockfields of Seoraksan National Park: Age and Origin (설악산 국립공원 지역 아고산대의 암괴원의 기원과 연대에 관한 고찰)

  • Kyeong Park
    • Journal of the Korean Geographical Society
    • /
    • v.38 no.6
    • /
    • pp.922-934
    • /
    • 2003
  • On top of several peaks of Seoraksan National Park. many extensive blockfields are found. After initial report was made in year 2000, further field work and analysis of satellite image have been made. Blockfields on top of mountain peaks exhibit evidence of chemical weathering including gnammas and grooves. Also, several lichen colonies larger than 80 cm in diameter have been found on the surface of many blocks. High resolution IKONOS image has been used to delineate the boundary of blockfields which are hard to access during the field trip. Blockfields of Mt. Seoraksan lack fine material necessary for age dating and clay mineral analysis because they experienced long period of wash and erosion during the Holocene. The ages of blockfields seem to be pre-Holocene on the basis of size of lichen colony and weathering pits.