• Title/Summary/Keyword: 음영 분석

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Analysis of Infoshade of Displacement Map for Making Digital Contents (디지털콘텐츠 제작을 위한 Displacement map의 음영정보 분석)

  • Park, Keong-Cheol
    • The Journal of the Korea Contents Association
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    • v.11 no.8
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    • pp.59-67
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    • 2011
  • Digital Contents have been considered as major parts in the areas, such as design, cartoon, video and etc. A number of Digital Contents are made with the works of popular computer program, Photoshop, and used in some courses of making works. Channel is obviously regarded as a high-level function among others in using Photoshop, even though it hinder a lot of users in understanding the way and the principle to use. Channel and Displacement Map have something in common, because they share the infoshade of channel. The infoshade is the information of 256 levels which consists of black and achromatic colors between white and black color. The infoshade of Channel is used as a concept of movement in Displacement Map. Displacement Map analyzes infoshade in 'Displacement map images' and transfer the pixels of original images under the application of displacement map. This means that the infoshade of Channel can be made for the application with characteristic of movement. This study was carried out to analyze the principle of application of infoshade in 'Displacement Map' with Photoshop. Thus, the central aim of this study is not so much studying engineering algorithm as studying and analyzing the principle of Channel's infoshade through studying how the infoshade of channel is applied in the work.

Detection Filter of Pulmonary Nodules Shadow in Chest X-ray Images (흉부 X선 영상에서 폐 종류 음영 검출필터)

  • Kim, Eung-Kyeu;Lee, Dok-Yeom
    • Proceedings of the Korean Information Science Society Conference
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    • 2007.06c
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    • pp.440-445
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    • 2007
  • 본 논문에서는, 폐 종류 음영검출에 대해서 다중해상도 필터를 에너지 차분 영상에 적용하여 기존 방법과의 비교평가 및 폐 종류 음영검출 자체에 관하여 그 검출성능에 영향을 주는 요인을 선택해서 분석을 하였다. 다시말해서, 폐 종류 음영 검출자체에 관해서 복수의 분석인자를 선택해서 복수의 관점에서 성능을 분석하였다. 즉, 영상 인자로서 보통 X선 영상 및 에너지 차분영상을, 검출필터 인자로서 라플라시안-가우시안 필터, 최소방향 차분필터 및 본 연구에서 제안하는 다중해상도 필터를 선택해서 분석을 하였다. 그 결과, 폐 종류 음영검출에 있어서 에너지 차분 영상의 유효성, 최소방향 차분필터의 보통 X선 영상에서의 효과 및 다중해상도 필터의 에너지 차분 영상에 있어서의 유효성을 식견으로서 터득하게 되었다.

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Analysis of Digital Terrain Model Display by Comparison of GIS Shaded Relief and Rendering (GIS 음영기복과 렌더링의 비교에 의한 수치지형모형의 표현 분석)

  • Lee, Hyung-Seok
    • Journal of the Korean Association of Geographic Information Studies
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    • v.9 no.1
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    • pp.127-136
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    • 2006
  • Shaded relief is used in the analysis of digital terrain model, but accurate shadow zone has not been affirmed on account of idea only shadow of terrain that would be in shadow are shaded. This study is to analyze each display difference of a digital terrain model by grasping the shadow characteristics of terrain and comparing shaded relief function used terrain display of GIS with a rendering technique. After terrain with road in subject area is selected and created to digital terrain model of TIN, shaded relief and rendering according to altitude and azimuth of the sun at 9:00 am and 3:00 pm is applied. As the results, only backward portions of the terrain that is in shadow from the sunlight are shaded in case of shaded relief. The rendering created the shadow, which is cast by terrain features. By these mutual comparison, this study represented data for understanding of shaded relief. And it is expected that the rendering method could be used to analyze sunshine influence.

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A study on the comparative analysis about the efficiency of the Cascaded DC-DC converter in photovoltaic system (Cascaded DC-DC컨버터가 적용된 태양광발전시스템의 효율 비교 분석에 대한 연구)

  • Park, Min-su;Park, Jong-Ho;Ma, Seong-Duc;Oh, Joon-Seok;Jeong, Ui-Young;Kim, Jae-Eon
    • Proceedings of the KIEE Conference
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    • 2015.07a
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    • pp.1096-1097
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    • 2015
  • Cascaded DC-DC컨버터 방식은 전체 모듈을 하나의 인버터로 제어하는 중압집중방식에 비하여 일사량 변화 및 부분 음영에 대하여 최대전력발전에 유리하다. 태양광발전시스템에서 똑같은 조건의 부분 음영이 발생하였을 때 중앙집중 인버터 방식에서는 부분 음영의 영향을 받는 모듈이 부하로 작용하여 최대전력점을 제대로 추정하지 못하는 반면 Cascaded DC-DC컨버터 방식은 일사량의 변화에도 최대전력추종을 하여 비교적 높은 효율로 발전을 할 수 있다. 본 논문에서는 태양광발전시스템에서 중앙집중 인버터 방식과 Cascaded DC-DC컨버터 방식에 부분 음영이 발생하지 않았을 때와 발생하였을 때의 발전량의 차이를 PSCAD/EMTDC를 통해 모의 분석하고, 실제 태양광발전시스템에 적용하여 비교 분석한다.

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Solar Access and Shading Analysis of Traditional Building Using a Solar Trajectory Meter (태양 궤적 측정기를 이용한 전통 건축물 음영 분석)

  • Kim, Myoung Nam;Park, Ji Hee
    • Journal of Conservation Science
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    • v.37 no.2
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    • pp.90-100
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    • 2021
  • Outdoor cultural buildings and their accessories receive different amounts of solar radiation depending on their location's latitude, azimuth, and tilt. Shading is also affected by the surrounding terrain and objects, necessitating individual and quantitative shading analysis. In July 2019, this study conducted a shading analysis on the tops, midpoints, and bottoms of wooden pillars in the azimuth of Cheongpunggak, a traditional building in South Korea's National Research Institute of Cultural Heritage. The shading analysis found that the solar access/shade predicted by the solar trajectory meter was 30 minutes slower than measured in the field. The highest solar access and solar radiation levels came from the south, followed by the west, east, and north. The pillars' bases received the highest solar access and solar radiation, followed by their midpoints and tops. Solar access was high at tilt 90°, but solar radiation was high at tilt 0°, due to the light-collection efficiency and the irradiance. Shading on the pillars' tops was caused by the roof eaves, while shading on the midpoints and bases were affected by the surrounding pillars, topography, and other objects. Simultaneous solar access at the tops, midpoints, and bottoms was possible for 365 days for the northwest, west, and southwest pillars but only from October to March for the south and southeast pillars.

Service Coverage Analysis on Land-based DGPS Station due to Output Power Enhancement (송신출력 증강에 따른 내륙 DGPS 기준국의 서비스 영역 분석)

  • Baek, Hwa-Jong;Kim, Young-Wan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.7
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    • pp.1350-1357
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    • 2012
  • Korean NDGPS, which consists of the ocean-based reference station of 11 site and the land-based reference station of 6 sites, are operating. The land-based reference stations provide the output power of 500W, the service shadow regions are occurred due to mountains and nation topography. In this paper, the service coverages of land-based reference stations are analyzed in the viewpoint of output power enhancements of land-based reference stations within 1KW. Also, we suggest virtual land DGPS reference stations 2 sites to resolve the service shadow regions.

Analysis of Operational State and Radio Environment of AIS (AIS의 운용현황과 전파환경에 대한 분석 연구)

  • Seo Ki-yeol;Hong Tae-ho;Park Gyei-kark;Choi Jo-Cheon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1439-1444
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    • 2005
  • AIS needs hish efficiency and safety in terms of operational management and, in the aspect of service range, it is time to minimize shadow regions through propagation evaluation of AIS transmitter. Thus this study analyzes shadow regions and the scope of propagation of waves from stations through the electric wave environment of AIS. First, this study examines the characteristics of AIS wave and draws up methods to analyze the scope of propagation of waves according to the characteristics. Second, this study finds out service regions and shadow regions of the 22 stations across the nation by analyzing the actual data based on climate and topography. Lastly, this study summarizes the results of wave conductivity evaluation and conductivity problems and proposes improvement measures.

Cartoon Rendering for Facial Expression (얼굴 표정의 카툰 렌더링)

  • Jung, Hye-Moon;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.449-454
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    • 2009
  • The human face has "expression" as an important visual factor in contrast with general objects. For this reason, cartoonists draw shadow that emphasizes facial shape and facial expression in order to convey atmosphere of scene and trait of character. This shadow should be considered when doing cartoon rendering for facial expression although it is not an physical shading. This paper proposes a cartoon rendering system for facial expression based on shading techniques of real cartoonist. First of all, we searched such techniques of cartoonist through variety of collected cartoon images and defined shadow templates according to character's facial expression to do cartoon rendering diffently. After that, we demonstrated cartoon rendering system of facial expression on the basis of survey result that effectively emphasizes facial shape and facial expression. Finally, we showed the usefulness through the user questionnaire.

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Service coverage Analsys of Korea NDGPS reference station Antena (국내 NDGPS 기준국 안테나 서비스 영역 분석)

  • Baek, Hwa-Jong;Kim, Young-Wan;Kim, Koon-Joong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.585-588
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    • 2011
  • 현 시점 우리나라는 1999년부터 해안 DGPS(Differential Global Positioning System) 기준국을 기반으로 하여 2009년까지 해안기준국(11곳), 내륙기준국(6곳)으로 전국 17개소의 DGPS 기준국을 설치 및 운용하고 있으며, 전국적으로 DGPS 서비스를 해상 및 육상에서도 다양한 분야에 걸쳐 실시간으로 서비스가 진행되고 있다. 그러나, 우리나라의 지형상 산악지형이나 여러 가지 요인에 의한 서비스 음영지역이 발생하고 있는 실정이다. 따라서, 본 논문에서는 실측데이터를 이용하여 내륙기준국에서의 지점경로 전파분석을 통하여 기준국 안테나 파라미터를 알아보고 서비스 음영지역 도출 및 나타나는 음영지역 해소 방안으로 안테나 효율 및 기준국의 송신 출력을 검토하여 그에 대한 방안을 모색하고자 한다.

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Correlation Analysis between Artists' Shading and CG Shading (미술가들의 음영 표현 특성과 CG 쉐이딩 알고리즘 간의 상관관계 분석)

  • Byun, Hae-Won;Park, Yoon-Young
    • Journal of Korea Multimedia Society
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    • v.14 no.5
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    • pp.691-702
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    • 2011
  • Recently, several researchers have attempted to combine human visual perception and computer graphics. Cole et. al. suggest the study results in which line drawing algorithm in computer graphics characterize the properties of line drawing made by artists. The paper also evaluates CG line drawing algorithms depending on whether people recognize effectively specific 3D shape from the image made by those CG line drawing algorithms. However, human recognizes the shape of objects more effectively in image made by BRDF shading model than line drawing algorithm. It means that the shading factor is important to recognize shape with human perception. In this paper, we analyze the correlation between shading made by human artists and that made by CG shading algorithms. The study is to characterize the mathematical properties of artists' shading and CG shading. This type of analysis can guide the future development of new CG shading algorithm in computer graphics for the purpose of shape perception.