• Title/Summary/Keyword: 유비쿼터스 모바일

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QoS Guaranteed Handover Scheme for Global Roaming in Heterogeneous Proxy Mobile IPv6 Networks (이기종 프록시 이동(모바일) IPv6 네트워크에서 QoS가 보장된 글로벌 로밍 핸:드오버 방식)

  • Go, Kwang-Sub;Kim, Soo-Hyun;Kim, Mi-Sun;Mun, Young-Song
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.49 no.1
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    • pp.1-10
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    • 2012
  • Mobility and quality of service (QoS) are becoming the more important issues in wireless communications. The traditional Internet service is expanding into new access media and applications. Since wireless communication services are accompanied by frequent handovers at remote sites, scalable and fast handover has become a prerequisite for ubiquitous communication. In this paper, the differentiated service (Diffserv) model is deployed in heterogeneous proxy mobile IPv6 (PMIPv6) networks to satisfy the QoS guaranteed service and fast handover requirements. The operational procedures for QoS guaranteed global roaming are presented. In addition, QoS management and handover cost evaluation schemes based on a mobile host's movement scope are proposed. This paper analyzes the reduction in handover delay in a network-based localized mobility management framework. We propose and analyze a PMIPv6 optimized with a global mobile access gateway (G-MAG), which is a network-based entity, to further improve the handover performance in terms of handover delay while maintaining minimal signaling overhead in the air interface among converged heterogeneous wireless networks. The handover signaling procedures with host-based MIPv6 are compared with network-based proxy MIPv6 (PMIPv6) and fast PMIPv6 assisted by G-MAG to show how much handover delay reduction can be achieved. Analytical results show that the handover delay is significantly reduced.

Dynamic Distributed Adaptation Framework for Quality Assurance of Web Service in Mobile Environment (모바일 환경에서 웹 서비스 품질보장을 위한 동적 분산적응 프레임워크)

  • Lee, Seung-Hwa;Cho, Jae-Woo;Lee, Eun-Seok
    • The KIPS Transactions:PartD
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    • v.13D no.6 s.109
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    • pp.839-846
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    • 2006
  • Context-aware adaptive service for overcoming the limitations of wireless devices and maintaining adequate service levels in changing environments is becoming an important issue. However, most existing studies concentrate on an adaptation module on the client, proxy, or server. These existing studies thus suffer from the problem of having the workload concentrated on a single system when the number of users increases md, and as a result, increases the response time to a user's request. Therefore, in this paper the adaptation module is dispersed and arranged over the client, proxy, and server. The module monitors the contort of the system and creates a proposition as to the dispersed adaptation system in which the most adequate system for conducting operations. Through this method faster adaptation work will be made possible even when the numbers of users increase, and more stable system operation is made possible as the workload is divided. In order to evaluate the proposed system, a prototype is constructed and dispersed operations are tested using multimedia based learning content, simulating server overload and compared the response times and system stability with the existing server based adaptation method. The effectiveness of the system is confirmed through this results.

An Efficient Buffer Page Replacement Strategy for System Software on Flash Memory (플래시 메모리상에서 시스템 소프트웨어의 효율적인 버퍼 페이지 교체 기법)

  • Park, Jong-Min;Park, Dong-Joo
    • Journal of KIISE:Databases
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    • v.34 no.2
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    • pp.133-140
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    • 2007
  • Flash memory has penetrated our life in various forms. For example, flash memory is important storage component of ubiquitous computing or mobile products such as cell phone, MP3 player, PDA, and portable storage kits. Behind of the wide acceptance as memory is many advantages of flash memory: for instances, low power consumption, nonvolatile, stability and portability. In addition to mentioned strengths, the recent development of gigabyte range capacity flash memory makes a careful prediction that the flash memory might replace some of storage area dominated by hard disks. In order to have overwriting function, one block must be erased before overwriting is performed. This difference results in the cost of reading, writing and erasing in flash memory[1][5][6]. Since this difference has not been considered in traditional buffer replacement technologies adopted in system software such as OS and DBMS, a new buffer replacement strategy becomes necessary. In this paper, a new buffer replacement strategy, reflecting difference I/O cost and applicable to flash memory, suggest and compares with other buffer replacement strategies using workloads as Zipfian distribution and real data.

Interference-Avoidance Based Localization for Multiple Mobile Nodes in Mobile Wireless Sensor Networks (모바일 센서네트워크에서 다중 이동 노드를 위한 간섭회피 기반 위치인식)

  • Lee, Joa-Hyoung;Jung, In-Bum
    • The KIPS Transactions:PartC
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    • v.16C no.1
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    • pp.91-100
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    • 2009
  • Given the increased interest in ubiquitous computing, wireless sensor network has been researched widely. The localization service which provides the location information of mobile user, is one of important service provided by sensor network. Many methods to obtain the location information of mobile user have been proposed. However, these methods were developed for only one mobile user so that it is hard to extend for multiple mobile users. If multiple mobile users start the localization process concurrently, there could be interference of beacon or ultrasound that each mobile user transmits. In the paper, we propose IAL, the localization technique with interference avoidance for multiple mobile nodes in mobile wireless sensor networks. In IAL, interference is prevented by forcing the mobile node to get the permission of localization from anchor nodes. For this, we define LIP packet type for localization initiation by mobile node and LGP packet type for localization grant by anchor node. LRP packet type is used to reject localization by anchor node for interference avoidance. The experimental result shows that the number of interference between nodes are increased in proportion to the number of mobile nodes and IAL provides efficient localization.

Performance Analysis of RFID Interference Suppression System Based on the Gold Code (골드 코드 기반의 RFID 간섭제거 시스템 성능분석)

  • khadka, Grishma;Hwang, Suk-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.8 no.10
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    • pp.1491-1497
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    • 2013
  • Radio frequency identification (RFID) is an important and essential components of ubiquitous computing, with the development of wireless communication technologies and mobile computing environment. Recently, RFID becomes the mainstream application that helps fast handling and uniquely identifying the physical objects. It utilizes the electromagnetic energy for data transmission from a tag to a reader in the presence of arbitrary interference and noise. In order to employ the portable mobile RFID reader, a tag-collision problem between two or more adjacent tags should be considered. In this paper, we present the operation of RFID system in which numerous tags are present in the interrogation zone of a single reader at the same time. Since there may exist a number of tagged objects in the narrow area, multiple RFID tags may interfere each other, caused to degrade the data reliability and efficiency of the RFID system. In order to suppress interference signals from multiple neighboring tags, we present an application of Gold code for RFID communication system, which uses spread spectrum technique. In this RFID system, data bits are spreaded in each tags with the unique Gold code and the spreaded data bits are despreaded in the reader with the same Gold code. The performance analysis of the considered RFID anti-collision system is illustrated via computer simulation examples.

Electric Power Generation from Piezoelectric Ceramics (압전 세라믹을 이용한 전기 발전)

  • Paik, Jong-Hoo;Shin, Bum-Seung;Lim, Eun-Kyeong;Kim, Chang-Il;Im, Jong-In;Lee, Young-Jin;Choi, Byung-Hyun;Kim, Dong-Kuk
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2006.06a
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    • pp.304-304
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    • 2006
  • One method of Electric Power Generation is to use piezoelectric materials, which form transducers that are able to interchange electrical energy and mechanical force or strain. This study describes the fabrication and properties of piezoelectric transducers for Power Generation application. The structure of the transducers was ceramic-metal-ceramic 3-layered parallel type The center metal layer of phosphorous bronze was bonded by two piezoelectric layers of which have sputtered Ag/Cu(or Ni/Cu) electrode layers on both sides.. The Energy generated by the vibration of piezoelectric transducers Can be achieved by adjusting a suitable piezoelectric constant and mechanical structures. The piezoelectric material used in this application showed the electrical properties of r=4400, $d_{33}\;=\;750\;(10^{-12}\;m/V)$, $d_{31}\;=\;-300\;(10^{-12}\;m/V)$, $k_{33}\;=\;71%$, $Qm\;=\;85$, $T_c\;=\;210^{\circ}C$.

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A Study of Implementation for Visualizing 3 Dimension Content Generation using Index (인덱스를 활용한 3차원 콘텐츠 생성 시각화 구현에 관한 연구)

  • Lee, Hyun-Chang;Shin, Seong-Yoon;Jang, Hee-Seon;Koh, Jin-Gwang
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.10
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    • pp.11-17
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    • 2010
  • Mobile device, one of typical devices in ubiquitous environment, is received attention owing to portability. In these days, technical researches on a kind of the device are focusing on applications of smart phone. For example, the techniques using geographical position and applied instances such as augmented reality techniques are gradually increasing. That makes data processing important. Mobile application services for users also require various application techniques based on moving objects. In addition, they require the techniques that processed data are needed to be shown in visualization. However, this is reality that it lacks of showing visualization works to improve the understanding of thing what it is. To reduce or solve the problems, in this paper we show the results to implement the R tree based 3 dimension index architecture in visualization. Further, we implemented and present creating objects, showing in 3D for the objects, catching spatial position on a node map through mini map function and improving the understanding of R tree by visualizing.

Sensual Aisthesis of the Communication Visualization through Twitter (트위터를 이용한 상호소통 시각화의 감각적 경험)

  • Yoo, Miohk;Park, Kyoungju
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.3
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    • pp.29-35
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    • 2012
  • As the distribution rate of the Smart mobile increased, the software technology and ideas for the ubiquitous systems advanced day after day to establish an environment where the public can easily access and experience such technologies. The communication between an individual and the many became more convenient through the social network services (SNS) and the individuals started to attempt to communicate in various methods. The communication methods and techniques became more diverse and the media art pieces focusing on the communications among many also became more interesting. This study attempted to create a prototype of the visual communication media art through the indirect participation of one of the widespread SNS, Twitter, for the communication and also to suggest the direct and indirect communication routes among the humans. In addition, the use of the typography in the pieces also attempted to examine a new type of work that combines the SNS and media art while delivering the text messages.

An implementation of block cipher algorithm HIGHT for mobile applications (모바일용 블록암호 알고리듬 HIGHT의 하드웨어 구현)

  • Park, Hae-Won;Shin, Kyung-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.125-128
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    • 2011
  • This paper describes an efficient hardware implementation of HIGHT block cipher algorithm, which was approved as standard of cryptographic algorithm by KATS(Korean Agency for Technology and Standards) and ISO/IEC. The HIGHT algorithm, which is suitable for ubiquitous computing devices such as a sensor in USN or a RFID tag, encrypts a 64-bit data block with a 128-bit cipher key to make a 64-bit cipher text, and vice versa. For area-efficient and low-power implementation, we optimize round transform block and key scheduler to share hardware resources for encryption and decryption. The HIGHT64 core synthesized using a $0.35-{\mu}m$ CMOS cell library consists of 3,226 gates, and the estimated throughput is 150-Mbps with 80-MHz@2.5-V clock.

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Implementation of 6LoWPAN Testbed: Location Tracking Service Based on Google Map (구글맵을 이용한 위치 추적 서비스를 제공하는 6LoWPAN 테스트베드 구현)

  • Kim, Kye-Won;Seo, Jae-Wan;Hwang, Dae-Joon;Choo, Hyun-Seung
    • Journal of Internet Computing and Services
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    • v.10 no.5
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    • pp.13-26
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    • 2009
  • Wireless Sensor Networks (WSNs) is one of the key technologies that make it possible to provide u-service in a ubiquitous society, however, it has disadvantages such as difficulty of managing sensor nodes and weaknesses of stability or mobility in large-scale WSNs. In order to solve these problems, 6LoWPAN that integrates with WSNs and IP networks has been studied widely. In this paper, we propose a Location Tracking Service Based on Google Map (LTSGM) system using 6LoWPAN. Since LTSGM system provides visual location information of sensor nodes through Google Map, it is possible to makes it easier than ever to manage sensor nodes in large-scale WSNs. Moreover, LTSGM can be used for various services such as applications for disaster or crime because it can trace the location of mobile nodes. Implementation of LTSGM system will be a test platform for 6LoWPAN.

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