• Title/Summary/Keyword: 원격교수학습

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The effects of distance learning experiences through an avatar in a virtual world on users' distance teaching efficacy beliefs (가상현실공간에서 아바타를 통한 원격학습이 아바타 사용자의 교수효능감에 미치는 영향)

  • Park, Jung-Hwan;Cheong, Donguk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.4
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    • pp.1644-1651
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    • 2013
  • The purpose of this study was to investigate the influence of distance education experience using users' avatars in virtual reality space on their teaching efficacy belief. There were 9 participants who were enrolled in a course in doctoral program of education department in J University for the study. The first class of six sessions was face to face class on how to use Second Life and the 14 classes of 3 sessions were done in a classroom of Second Life. According to the analysis of reflection notes, interviews, researcher's observations of 5 participants, their experiences of presentation and taking classes in distance education using their own avatars in Second Life had positive influence on participants' teaching efficacy belief in their future working for distance education using avatars of Second Life. The implication of this study is to show some conditions for successful distance education as well as to see the potential of distance education in 3D virtual reality space using avatars. This study will contribute to promote the future study in distance education field.

A study on the development of a new learning method and program for the science gifted students on cyber environment (사이버 상에서 과학 영재들을 위한 새로운 교육 방법 및 프로그램 개발 연구)

  • 심규철;박종석;육근철
    • Journal of Gifted/Talented Education
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    • v.11 no.3
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    • pp.69-84
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    • 2001
  • Present paper describes on the development of a new virtual program for science learning, and an exploration of it's application to science education. In addition, the method of teaching and loaming activities for science is suggested. The new type program is called Science Cyber Conference(that is Shimpark's Ssacon). It is developed to improve the abilities of inquiry and the scientific reasoning by planning on the investigation, arranging the data, synthesizing the results, and concluding and presenting one's opinions. On cyber environment, discussing about and communicating opinions and data investigated, are performed for special topic through chatting room, discussing room and electronic mailing, and totally synthesis and discussion about special inquiry topic at cyber conference day.

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Index Mechanism for advancement learning efficiency of E-Iearning (이러닝시스템의 학습 효율성 향상을 위한 색인 메커니즘)

  • Kim, Eun-Jung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.906-912
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    • 2009
  • Offline-based study is proceeding effectively for directly teaching and communication between a learner and a professor. In general virtual education system have been solve this problem using provides search of particular learning domain and auto feedback of relative learning domain after examination. But the learner needs personally select the right document among search result set and interconnected precedence study domain. Therefore, the unskilled learner is difficult of learning progress over against offline-based study. This paper suggests a index mechanism of varied views for helps to learner understand the flow and direction of learning and correlation between units.

Science Education Experts' Perception of the Remote Laboratory Sessions Provoked by COVID-19 (COVID-19으로 인해 촉발된 원격 실험 수업에 대한 과학교육 전문가들의 인식)

  • Lee, Gyeong-Geon;Hong, Hun-Gi
    • Journal of The Korean Association For Science Education
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    • v.41 no.5
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    • pp.391-400
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    • 2021
  • This study investigated science education experts' perception of remote laboratory sessions (RLS) provoked by the COVID-19 pandemic. We conducted a total of 10 semi-structured interviews with experts in physics, chemistry, biology, and earth science education. As a result, science education experts primarily understood the RLS concerning pre-service teacher education and reconsidered the aim and goal of conventional laboratory education. On practices of RLS provoked by the COVID-19, they pointed out the learning loss due to deficiency of hands-on experience, decreased interactions between instructor and students, and instructors' increased burden. Meanwhile, they contemplated upon their adaptive implementation of RLS to suggest ways to improve RLS instruction and directions of post-COVID-19 science education. We recommend that RLS should be understood as a complemented version of minds-on teaching rather than a degraded version of hands-on teaching to elicit its full potentials. This study has its own significance providing an in-depth science educational perspective interpreting the RLS phenomena.

The effects of computer self-efficacy, self-regulated learning strategy, and LMS quality on e-learner's satisfaction (이러닝 학습자 만족에 영향을 미치는 컴퓨터 자기 효능감, 자기 조절 효능감 및 LMS 품질)

  • Lee, Jong-Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.12 no.4
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    • pp.97-106
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    • 2007
  • According to the 2004 Sloan Consortium Report, distance education is the fastest growing sector of higher education. This study suggests a research model, based on an e-Learning success model, the relationship of the e-learner's self-regulated learning strategy, computer self-efficacy, and system quality perception of the e-Learning environment. As a result, perceived usefulness, perceived ease of use, and service quality effect on e-learner's satisfaction. In addition to, self-regulated learning strategy based on computer self-efficacy is also important variable regarding e-learner's satisfaction.

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A Study on the Design of Cyber lecture Component (가상강의 Component 설계에 관한 연구)

  • 강정배;김선경
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.3
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    • pp.42-50
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    • 2003
  • E-Learning is a modern main teaching method starting from the concept of remote education. This research is aimed for proposing cyber lecture library system and designing a cyber lecture component that becomes a basis for e-Learning system Cyber lecture library is a storage system of cyber lectures that can supply high quality data to the needed developers. Component consists of 5 categories and those are text voice, image, animation, and flash. By using this system the developers can save the necessary time and effort in education development. This system also helps students. The students can access various lecture data on a given subject and select the best fit for them.

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A Study on the Design of Cyber lecture Component (가상강의 Component 설계에 관한 연구)

  • 강정배;김선경
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2002.11a
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    • pp.171-177
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    • 2002
  • E-Loaming is a modem main teaching method starting from the concept of remote education. This research is aimed for proposing cyber education library system, and designing a cyber education component that becomes a basis for e-Learning system. Cyber education library is a storage system of cyber lectures that can supply high quality data to the needed developers. Cyber education component consists of 5 categories and those are text, voice, image, animation, and flash. By using this system, the developers can save the necessary time and effort in education development. This system also helps students. The students can access various lecture data on a given subject and select the best fit for them.

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A Study on the Design of Cyber lecture Component (가상강의 Component 설계에 관한 연구)

  • 강정배;김선경
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2002.11a
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    • pp.171-177
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    • 2002
  • E-Learning is a modem main teaching method starting from the concept of remote education. This research is aimed for proposing cyber education library system, and designing a cyber education component that becomes a basis for e-Learning system. Cyber education library is a storage system of cyber lectures that can supply high quality data to the needed developers. Cyber education component consists of 5 categories and those are text, voice, image, animation, and flash. By using this system, the developers can save the necessary time and effort in education development. This system also helps students. The students can access various lecture data on a given subject and select the best fit for them.

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Research of the Fairness about On-line Testing (원격시험 응시자의 시험 공정성에 관한 연구)

  • Park, Kee-Hong;Jang, Hae-Sook
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.4
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    • pp.67-73
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    • 2011
  • Teaching and learning between instructor and students and testing for evaluation are progressed remotely in distance education. Current research trends are focused primarily on the distance learning services. Testing to estimate the effectiveness of training is important as lecturing, but it has not been studied much until now. In this paper, we suggest DEIS(Distance Education Invigilation System) for a fair examination. DEIS identify examinees by verifying their real name with I-PIN and comparing the still image of the candidates the software stored on the server and the photos that are registered at the enrollment.

Generation Tool of Learning Object Sequencing based on SCORM (SCORM 기반 학습객체 시퀀싱 생성 도구)

  • Kuk, Sun-Hwa;Park, Bock-Ja;Song, Eun-Ha;Jeong, Young-Sik
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.207-212
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    • 2004
  • In this paper, based on SCORM Sequencing Model, we propose the learning content structure which has structure informations of learning object and decision rules how to transfer learning object to learner. It is intended to provide the technical means for learning content objects to be easily shared and reused across multiple learning delivery environment. We develop the generation tool of learning object sequencing, for processing the learning with variable teaching methodologies. The teaming objects also are automatically packaged the PIE(Package Interchange File) to transmit with SCORM RTE(Run-Time Environment) and attached SCO(Sharable Content Object) function for tracking learner information.