• Title/Summary/Keyword: 영상 프로세서

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A Realization for the Iris Image Recognition System Using the DSP Processor (DSP프로세서를 이용한 홍채영상 인식 시스템 구현에 관한 연구)

  • Kim, Ja-Hwan;Jung, Eun-Suk;Sung, Kyeong;Ryu, Kwang-Ryol
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.129-132
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    • 2004
  • The iris image recognition system realization using DSP processor(TMS320DM642) for the faster real-time processing is presented on this paper. The system is composed of CCD camera, DSP processing and network part to link the communication. The system leads the iris recognition processing time to be faster. The simulation results in 0.9sec below approximately.

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A Design for the Impulse Denoising Filter of Image Using the DSP Processor (DSP프로세서를 이용한 영상의 임펄스 노이즈 제거 필터 설계에 관한 연구)

  • 이상희;문상국;김윤호;류광렬
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.149-153
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    • 2004
  • A Impulse denosing filter design of image for the faster processing time and system compatibility using DSP processor is presented on this paper The system hardware is composed of the stand-alone board with 32 bits DSP processor and vision board for image data acquisition with NTSC CCD camera, and the host computer controls them. The denoising method uses the adaptive median filter. The experiment result is that the system leads to denosing effect as 90% and PSNR 22㏈

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Design of Special Function Unit for Vectorized SIMD Programmable Unified Shader (벡터화된 SIMD 프로그램어블 통합 셰이더를 위한 특수 함수 유닛 설계)

  • Jung, Jin-Ha;Kim, Kyeong-Seob;Yun, Jeong-Hee;Seo, Jang-Won;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.5
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    • pp.56-70
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    • 2010
  • Rendering technique generating 2 dimensional image to give reality and high performance graphical processor for efficient processing of massive data are necessary to support realistic 3 dimensional graphical image. Recently, graphical hardwares have evolved rapidly. This enables high quality rendering effect that we were unable to process in realtime. Improving shading technique enabled us to render realistic images but still much time is required for this process. Multiple operational units are being integrated in a graphical processor for effective floating point operation using massive data to process almost real looking images. In this paper, we have designed and implemented a special functional unit to support high quality 3 dimensional computer graphic image on programmable integrated shader processor. We have done evaluation through functional level simulation of designed special functional unit. Hardware resource usage rate and execution speed are measured implementing directly on FPGA Virtex-4(xc4vlx200).

Optimal Many-core Processor Architecture for Different Ultrasonic Image Resolutions (초음파 영상선호의 크기 변화에 따른 최적의 매니코어 프로세서 구조)

  • Kang, Seong-Mo;Kim, Jong-Myon
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.1
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    • pp.50-55
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    • 2012
  • This paper proposes an optima] many-core processor architecture that meets the requirements of low power and high performance for different ultrasonic image resolutions in hand-held ultrasonic devices. To identify the optimal many-core architecture, seven different PE configurations are simulated for processing ultrasonic images in terms of execution performance and energy consumption. Experimental results indicate that the highest energy efficiencies are achieved at PEs=1,024, 64, and 256 for ultrasonic images at $256{\times}256$, $320{\times}240$, and $800{\times}480$ resolutions, respectively. In addition, the maximum area efficiencies are obtained at PEs=256 (for $256{\times}256$ and $800{\times}480$ image resolutions) and 64 (for $320{\times}240$ image resolution).

Design of a Graphic Processor for Multimedia Data Processing (멀티미디어 데이타 처리를 위한 그래픽 프로세서 설계)

  • 고익상;한우종;선우명동
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.10
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    • pp.56-65
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    • 1999
  • This paper presents an architecture and its instruction set for a graphic coprocessor(GCP) which can be used for a multimedia server. The proposed instruction set employs parallel architecture concepts, such as SIMD and Superscalar. GCP consists of a scheduler and four functional units. The scheduler solves an instruction bottleneck problem causing by sharing with four general processors(GPs). GCP can execute up to 4 instructions in parallel. It consists of about 56,000 gates and operates at 30 MHz clock frequency due to speed limitation of SOG technology. GCP meets the real-time DCT algorithm requirement of the CIF image format and can process up to 63 frames/sec for the DCT Algorithm and 21 frames/sec for the Full Block matching Algorithm of the CIF image format.

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FPGA Implementation of ARM9 Compatible Microprocessor (ARM9 호환 Microprocessor의 FPGA 구현)

  • Oh Min-Seok;Kim Jae-Woo;Nam Ki-Hoon;Kim Myeong-Hwan;Lee Kwang-youb
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.427-430
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    • 2004
  • 본 논문에서는 로드 명령어 처리와 곱셈기의 구조를 개선한 ARM9 호환 마이크로프로세서를 설계하였으며, ARM9 마이크로프로세서와 비교하여 특정한 로드 명령어 수행 시 1 클록 사이클을 단축하였고, 곱셈명령어 수행 시 2 클록 사이클 단축하였다. 설계된 ARM9 프로세서는 VHDL로 기술하였으며, 명령어 시뮬레이션 결과 ARM9 마이크로프로세서 시뮬레이터와 실행 결과 값이 동일함을 확인하여 명령어 호환 검증을 하였으며, Xilinx FPGA를 이용하여 66MHz 동작환경에서 실시간 영상 처리 수행을 검증하였다.

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Design and Implementation for Portable Low-Power Embedded System (저전력 휴대용 임베디드 시스템 설계 및 구현)

  • Lee, Jung-Hwan;Kim, Myung-Jung
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.7
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    • pp.454-461
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    • 2007
  • Portable embedded systems have recently become smaller in size and offer a variety of junctions for users. These systems require high performance processors to handle the many functions and also a small battery to fit inside the system. However, due to its size, the battery life has become a major issue. It is important to have both efficient power design and management for each function, while optimizing processor voltage and clock frequency in order to extend the battery life of the system. In this paper, we calculated the efficiency of power in optimizing power rail. This system has two microprocessors. One is used to play music and movie files while the other is for DMB. In order to reduce power consumption, the DMB microprocessor is turned of while music or videos are played. Lastly, DVFS is applied to the processor in the system to reduce power consumption. Experimental results of the implemented system have resulted in reduced power consumption.

Analysis of Computer Vision Application for CGRA Mapping : SIFT (재구성형 프로세서 맵핑을 위한 컴퓨터 비전 응용 분석 : SIFT)

  • Heo, Ingoo;Kim, Yongjoo;Lee, Jinyong;Cho, Yeongpil;Paek, Yunheung;Ko, Kwangman
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.5-8
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    • 2011
  • 최근 영상이나 이미지로부터 사용자가 원하는 정보를 추출해 내고 재구성 하는 영상 인식, 증강 현실 등의 컴퓨터 비전(Computer Vision) 응용들이 각광을 받고 있다. 이러한 컴퓨터 비전 응용들은 그 동안 많은 알고리즘들의 연구를 통해 꾸준히 개선되고 향상되어 왔으나, 많은 계산량을 요구하기 때문에 임베디드 시스템에서는 널리 쓰이기 힘들었다. 하지만 최근 들어, 스마트폰 등의 모바일 기기에서의 계산 처리 능력이 향상 되고, 소비자 수요가 증가하면서, 이러한 컴퓨터 비전 응용은 점점 모바일 기기에서 널리 쓰이게 되고 있다. 하지만, 여전히 이러한 컴퓨터 응용을 수행하기 위한 계산양은 부족하기 때문에, 충분한 연산량을 제공하기 위한 방법론들이 다양하게 제시되고 있다. 본 논문에서는 이러한 컴퓨터 응용을 위한 프로세서 구조로서 재구성형 프로세서(Reconfigurable Architecture)를 제안한다. 컴퓨터 비전 응용 중 사물 인식 분야에서 널리 쓰이는 SIFT(Scale Invariant Feature Transformation)을 분석하고 이를 재구성형 프로세서에 맵핑하여 성능 향상을 꾀하였다. SIFT의 주요 커널들을 재구성형 프로세서 맵핑한 결과 최소 6.5배에서 최대 9.2배의 성능 향상을 이룰 수 있었다.