• Title/Summary/Keyword: 얼굴형태

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Face Detection and Recognition in MPEG Compressed Video (MPEG 압축 비디오 상에서의 얼굴 영역 추출 및 인식)

  • 여창욱;유명현
    • Korean Journal of Cognitive Science
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    • v.11 no.2
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    • pp.79-87
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    • 2000
  • In this paper we present a face recognition and face detection algorithm in MPEG compressed video. The proposed method consists three stage of processing steps. The first step is to produce a spatially reduced DC image form MPEG compressed video for processing. And the second step is face detection on reduced DC image. Finally, the last step is face recognition on partially extracted compressed frames which contain the detected faces. The spatially reduced DC image is produced from two dimensional inverse DCT of the DC coefficient and the first two AC coefficients. The face detection is performed on DC image and face recognition is performed on one extracted frame per GOP by using the K-L transform. In order to evaluate the proposed method, we carried out experiments on video database. The experiment results show the proposed method is very efficient and helpful for target tasks.

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Generation of Masked Face Image Using Deep Convolutional Autoencoder (컨볼루션 오토인코더를 이용한 마스크 착용 얼굴 이미지 생성)

  • Lee, Seung Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.8
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    • pp.1136-1141
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    • 2022
  • Researches of face recognition on masked faces have been increasingly important due to the COVID-19 pandemic. To realize a stable and practical recognition performance, large amount of facial image data should be acquired for the purpose of training. However, it is difficult for the researchers to obtain masked face images for each human subject. This paper proposes a novel method to synthesize a face image and a virtual mask pattern. In this method, a pair of masked face image and unmasked face image, that are from a single human subject, is fed into a convolutional autoencoder as training data. This allows learning the geometric relationship between face and mask. In the inference step, for a unseen face image, the learned convolutional autoencoder generates a synthetic face image with a mask pattern. The proposed method is able to rapidly generate realistic masked face images. Also, it could be practical when compared to methods which rely on facial feature point detection.

Characteristics of Formative Factor Influencing Robot Design's Preference Response (로봇디자인에 대한 선호 반응에 영향을 미치는 조형요소의 특성)

  • Heo, Seong-Cheol;Jung, Jung-Pil
    • Science of Emotion and Sensibility
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    • v.11 no.4
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    • pp.511-520
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    • 2008
  • The fundamental goal of this study is to analyze characteristics of combined relations of formative element factors that compose robot's face based on a result of preference response from robot's design. Also, in order to improve preference from the analysis result, this study intended to inquire into possibilities of suggesting design guideline. For these, pictures of 27 different kinds of robot faces were selected as experimental stimuli, and experiments of preference response and association response were performed. As a result of the experiments, various characteristics were achieved such as robot's eye shape having greater influences than facial structure, etc. Based on the result, formative element factor characteristics that could positively influence preference response on robot's face could be drawn and a basic design guideline could also be suggested. An eye should be oval so that the length-to-width ratio may be 1.67:1. The distance between both eyes should be 35% of the facial width. Also, eyes should be above the central latitude of the face so that they may be visually stable. It is advisable to round the face generally. Eyes should be harmonious with the face so that the robot may seem cute and charming.

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Facial Features and Motion Recovery using multi-modal information and Paraperspective Camera Model (다양한 형식의 얼굴정보와 준원근 카메라 모델해석을 이용한 얼굴 특징점 및 움직임 복원)

  • Kim, Sang-Hoon
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.563-570
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    • 2002
  • Robust extraction of 3D facial features and global motion information from 2D image sequence for the MPEG-4 SNHC face model encoding is described. The facial regions are detected from image sequence using multi-modal fusion technique that combines range, color and motion information. 23 facial features among the MPEG-4 FDP (Face Definition Parameters) are extracted automatically inside the facial region using color transform (GSCD, BWCD) and morphological processing. The extracted facial features are used to recover the 3D shape and global motion of the object using paraperspective camera model and SVD (Singular Value Decomposition) factorization method. A 3D synthetic object is designed and tested to show the performance of proposed algorithm. The recovered 3D motion information is transformed into global motion parameters of FAP (Face Animation Parameters) of the MPEG-4 to synchronize a generic face model with a real face.

Fast Tracking of Face Region In Video Images using Color Histogram (칼라 히스토그램을 이용한 비디오 영상에서 얼굴 영역의 고속 추적)

  • 유태웅;오일석
    • Proceedings of the Korea Database Society Conference
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    • 1995.12a
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    • pp.165-168
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    • 1995
  • 본 논문은 비디오 연속 영상에서 얼굴의 위치를 추적하는 알고리즘에 관하여 기술한다. 컴퓨터 비젼에서 대량의 비디오 연속 영상내 물체 추적은 실시간에 처리되는 빠른 알고리즘이 요구된다. 기존의 방법은 형태에 기반한 알고리즘으로 물체의 회전, 크기 변화, 겹침 등에 대한 문제에 민감하여 여러 가지 어려움이 발생한다. 그러나 칼라를 이용한 알고리즘은 이러한 문제에 대하여 둔감하여 훨씬 효과적이다. 본 논문은 칼라 3D 히스토그램을 이용한 Swain과 Ballard의 역 투사(backprojection) 방법을 적용하여 비디오 연속 영상에서 얼굴의 위치를 빠르고 정확히 추적하는 알고리즘을 제안한다.

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Face Recognition Using LDA and Weighted Vector (LDA와 가중치 벡터를 이용한 얼굴인식)

  • Jang, Kuyng-Shik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.1161-1164
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    • 2005
  • 본 논문에서는 얼굴 영상에서 눈동자와 입술을 효과적으로 인식하는 방법을 제안하였다. 색 정보를 기반으로 LDA를 이용하여 입술 영역을 찾았다. 눈동자와 흰자위로 구성되는 눈의 형태적인 특징과 눈동자와 눈썹 사이의 관계를 반영하는 평가함수를 정의하여 눈동자를 인식하였다. 입술에서의 밝기차이를 기반으로 가중치 벡터를 정의하여 위 입술과 아래 입술 사이의 경계선을 찾고 입술과 인접한 피부와의 밝기 차이를 이용하여 입술의 양 끝점 및 위와 아래의 끝점을 찾았다. 여러 영상에 대한 실험 결과 좋은 결과를 얻었다.

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The Real-Time Face Detection based on Simple Feature (간단한 특징에 기반한 얼굴 검출)

  • 임옥현;이우주;이경일;이배호
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.247-250
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    • 2004
  • 본 논문에서는 간단한 사각형 특징과 계층적 분류기를 이용하여 실시간으로 얼굴을 검출하는 방법을 제안하고자 한다. 우리는 다섯 가지 형태의 기본적인 특징 모델을 바탕으로 20*20 크기의 훈련 영상에 적용하여 많은 초기 특징 집합을 구성하였다. AdaBoost(Adaptive Boosting) 알고리즘을 이용한 학습을 통하여 초기 특징 집합 중에서 얼굴 검출하는데 강인한 집합들만을 선택하였다. 제안된 알고리즘을 이용한 실제 실험에서 90% 이상의 높은 검출율을 확인하였고 초당 10프레임의 실시간 검출에도 성공하였다.

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Cartoon Rendering for Facial Expression (얼굴 표정의 카툰 렌더링)

  • Jung, Hye-Moon;Byun, Hae-Won
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.449-454
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    • 2009
  • The human face has "expression" as an important visual factor in contrast with general objects. For this reason, cartoonists draw shadow that emphasizes facial shape and facial expression in order to convey atmosphere of scene and trait of character. This shadow should be considered when doing cartoon rendering for facial expression although it is not an physical shading. This paper proposes a cartoon rendering system for facial expression based on shading techniques of real cartoonist. First of all, we searched such techniques of cartoonist through variety of collected cartoon images and defined shadow templates according to character's facial expression to do cartoon rendering diffently. After that, we demonstrated cartoon rendering system of facial expression on the basis of survey result that effectively emphasizes facial shape and facial expression. Finally, we showed the usefulness through the user questionnaire.

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A study on local facial features using LDP (LDP를 이용한 지역적 얼굴 특징 표현 방법에 관한 연구)

  • Cho, Young Tak;Jung, Woong Kyung;Ahn, Yong Hak;Chae, Ok Sam
    • Convergence Security Journal
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    • v.14 no.5
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    • pp.49-56
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    • 2014
  • In this paper, we proposed a method for representing local facial features based on LDP (Local Directional Pattern). To represent both PFF (Permanent Facial Features) and TFF (Transient Facial Features) effectively, the proposed method configure local facial feature vectors based on overlapped blocks for each facial feature in the forms of various size and shape. There are three advantages - it take advantages of geometric feature based method; it shows robustness about detection error using movement characteristics of each facial feature; and it shows reduced sampling error because maintain spatial information caused by block size variability. Proposed method shows better classification accuracy and reduced amount of calculation than existing methods.

Face Transform with Age-progressing based on Vector Representation (벡터표현 기반의 연령변화에 따른 얼굴 변환)

  • Lee, Hyun-jik;Kim, Yoon-Ho
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.3 no.3
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    • pp.39-44
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    • 2010
  • In this paper, we addressed a face transform scheme with age-progressing based on vector representation. Proposed approach utilized a vector modeling as well as morphing so as to improve not only a reliability but also a consistency. For the more, some elements of texture change owing to the face shape are defined and some parameters with respect to the internal and external environments are also considered. To testify the proposed approach, estimation of similarity is performed with qualitative manner by using experimental output, and finally resulted in satisfactory for face shape transformation aged from sixty to fourteen.

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