• Title/Summary/Keyword: 언어적 표현

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A Unified Design Methodology using UML Classes for XML Application based on RDB (관계형 데이터베이스 기반의 XML 응용을 위한, UML 클래스를 이용한 통합 설계 방법론)

  • Bang, Sung-Yoon;Joo, Kyung-Soo
    • The KIPS Transactions:PartD
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    • v.9D no.6
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    • pp.1105-1112
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    • 2002
  • Nowadays the information exchange based on XML such as B2B electronic commerce is spreading. Therefore a systematic and stable management mechanism for storing the exchanged information is needed. For this goal there are many research activities for concerning the connection between XML application and relational databases. But because XML data has hierarchical structure and relational databases can store only flat-structured data, we need to make a conversion rule which changes the hierarchical architecture to a 2-dimensional format. Accordingly the modeling methodology for storing such structured information in relational databases is needed. In order to build good quality application systems, modeling is an important first step. In 1997, the OMG adopted the UML as its standard modeling language. Since industry has warmly embraced UML, its popularity should become more important in the future. So a design methodology based on UML is needed to develop efficient XML applications. In this paper, we propose a unified design methodology for XML applications based on relational database using UML. To reach these goals, first we introduce a XML modeling methodology to design W3C XML schema using UML and second we propose data modeling methodology for relational database schema to store XML data efficiently in relational databases.

A Study on Conversion Methods for Generating RDF Ontology from Structural Terminology Net (STNet) based on RDB (관계형 데이터베이스 기반 구조적학술용어사전(STNet)의 RDF 온톨로지 변환 방식 연구)

  • Ko, Young Man;Lee, Seung-Jun;Song, Min-Sun
    • Journal of the Korean Society for information Management
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    • v.32 no.2
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    • pp.131-152
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    • 2015
  • This study described the results of converting RDB to RDF ontology by each of R2RML method and Non-R2RML method. This study measured the size of the converted data, the conversion time per each tuple, and the response speed to queries. The STNet, a structured terminology dictionary based on RDB, was served as a test bed for converting to RDF ontology. As a result of the converted data size, Non-R2RML method appeared to be superior to R2RML method on the number of converted triples, including its expressive diversity. For the conversion time per each tuple, Non-R2RML was a little bit more faster than R2RML, but, for the response speed to queries, both methods showed similar response speed and stable performance since more than 300 numbers of queries. On comprehensive examination it is evaluated that Non-R2RML is the more appropriate to convert the dynamic RDB system, such as the STNet in which new data are steadily accumulated, data transformation very often occurred, and relationships between data continuously changed.

An Ontology-Driven Mapping Algorithm between Heterogeneous Product Classification Taxonomies (이질적인 쇼핑몰 환경을 위한 온톨로지 기반 상품 매핑 방법론)

  • Kim Woo-Ju;Choi Nam-Hyuk;Choi Dae-Woo
    • Journal of Intelligence and Information Systems
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    • v.12 no.2
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    • pp.33-48
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    • 2006
  • The Semantic Web and its related technologies have been opening the era of information sharing via the Web. There are, however, several huddles still to overcome in the new era, and one of the major huddles is the issue of information integration, unless a single unified and huge ontology could be built and used which could address everything in the world. Particularly in the e-business area, the problem of information integration is of a great concern for product search and comparison at various Internet shopping sites and e-marketplaces. To overcome this problem, we proposed an ontology-driven mapping algorithm between heterogeneous product classification and description frameworks. We also peformed a comparative evaluation of the proposed mapping algorithm against a well-Down ontology mapping tool, PROMPT.

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A Study on the use Case Analysis of Broadcasting CG and the role of Graphic Designer (방송CG 활용 사례 분석과 그래픽디자이너의 역할에 관한 연구)

  • Cho, Poong-Yeon
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.728-737
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    • 2021
  • In the meantime, broadcasting CG has gone through the process of dismantling, changing, and distorting, while broadcasting CG in broadcasting programs utilizes the expanded background of 'temporality' and 'formality'. This is to create an audiovisual language that appeals to human synesthesia by expressing the meaning to be conveyed in three dimensions. Broadcast CG goes beyond simple instructional and informational broadcast graphic operation, and increases the pure aesthetic value and sensibility of the video considering readability and formativeness, and through this, the audiovisual information perfection of the broadcast program is derived and acts as a very important factor. Therefore, this paper examines the results of broadcast CG production and utilization methods at existing local broadcasters, and identifies the limitations of local broadcasters' CG production and utilization through case analysis for each broadcast program type. We want to derive a model that is a compromise line. In addition, I would like to suggest a plan that can be applied more actively and practically to local broadcasting programs. In order to solve this problem, this study first examines "Analysis of cases of use of broadcasting CG production in broadcasting programs" and then "more efficient broadcasting CG production techniques by identifying problems in broadcasting CG production methods and utilization of local broadcasters" and how to actively use it". In addition, the results of this study are expected to contribute to the establishment of a new role and practical broadcast CG production model for broadcast graphic designers in charge of broadcast CG production and the technical perspective of broadcast program production by local broadcasters.

Body Movement as Identity: The Meaning of the 'Bodily Culture' of Older Men at Jongmyo Park (정체성으로서의 몸짓: 종묘공원 노년 남성들의 '몸짓문화'의 의미)

  • Chung, Gene-Woong
    • 한국노년학
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    • v.31 no.1
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    • pp.157-170
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    • 2011
  • The purpose of this article is to examine how the 'bodily culture' of older men who gather at Jongmyo Park serves to express and solidify their sense of a enduring self. The research was carried out based on the anthropological methods of participant observation and in-depth interviews at Jongmyo park and its adjacent areas. In later life, the image of a continuous self becomes harder to achieve due to the ageism prevalent in modern societies. The situation is worse at Jongmyo park since the park itself has been stigmatized as "the extraterritorial zone for the old" by the media due to the boisterous atmosphere of the park. It is dubbed as a place for those who have nowhere else to go. The singing and dancing, which used to be the dominant forms of activities at the park among older men until the 'sanctification' project propelled by the government, serves as an antidote against the ageist tendency to subjugate them. The 'bodily culture' embodies these men's image of themselves as a continuous being which has not been tarnished by the passage of time. The approach of 'body hermeneutics' is required to interpret the experiences of the body in later life.

Analysis of Users' Sentiments and Needs for ChatGPT through Social Media on Reddit (Reddit 소셜미디어를 활용한 ChatGPT에 대한 사용자의 감정 및 요구 분석)

  • Hye-In Na;Byeong-Hee Lee
    • Journal of Internet Computing and Services
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    • v.25 no.2
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    • pp.79-92
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    • 2024
  • ChatGPT, as a representative chatbot leveraging generative artificial intelligence technology, is used valuable not only in scientific and technological domains but also across diverse sectors such as society, economy, industry, and culture. This study conducts an explorative analysis of user sentiments and needs for ChatGPT by examining global social media discourse on Reddit. We collected 10,796 comments on Reddit from December 2022 to August 2023 and then employed keyword analysis, sentiment analysis, and need-mining-based topic modeling to derive insights. The analysis reveals several key findings. The most frequently mentioned term in ChatGPT-related comments is "time," indicative of users' emphasis on prompt responses, time efficiency, and enhanced productivity. Users express sentiments of trust and anticipation in ChatGPT, yet simultaneously articulate concerns and frustrations regarding its societal impact, including fears and anger. In addition, the topic modeling analysis identifies 14 topics, shedding light on potential user needs. Notably, users exhibit a keen interest in the educational applications of ChatGPT and its societal implications. Moreover, our investigation uncovers various user-driven topics related to ChatGPT, encompassing language models, jobs, information retrieval, healthcare applications, services, gaming, regulations, energy, and ethical concerns. In conclusion, this analysis provides insights into user perspectives, emphasizing the significance of understanding and addressing user needs. The identified application directions offer valuable guidance for enhancing existing products and services or planning the development of new service platforms.

The Effect of Cohesive Devices on Memory and Understanding of Scientific Text (응집장치가 과학텍스트의 기억과 이해에 미치는 효과)

  • 김세영;한광희;조숙환
    • Korean Journal of Cognitive Science
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    • v.13 no.2
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    • pp.1-13
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    • 2002
  • This Paper is concerned with the impact of linguistic markers of coherence, such as causal connectives. repetitions. and anchoring devices. on the comprehension of a scientific text in Korean. A scientific text on the process of lightning formation was selected. and two versions of the text were constructed by varying the strength of coherence. Eighty-two undergraduate students took Part in the experiment in which they were instructed to fill in the blanks in each text in a recall and a recognition task and to respond to a set of question in a comprehension test. The results of this experiment revealed a selective effect of the cohesive markers. It was found that the different linguistic signals seem to Play a facilitating role in varying degrees in accordance with the type of tasks involved Moreover an analysis of topic continuity from the beginning paragraphs through the last revealed that the text was better understood in the paragraphs containing the main topic better than those without it. This finding seems to indicate that the off-line processing of scientific text is not influenced solely by the local bottom-up processing alone The effect of topic continuity seems to suggest that a global. top-down processing effect has an important role to play. overriding the impact of cohesive devices.

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The Phenomenological Study on Self-actualization of Middle-aged Single Mothers - Application of Guided Imagery and Music (GIM) - (한 부모 중년 여성가장의 자기실현과정에 관한 현상학적 연구 -심상유도 음악치료(GIM) 적용-)

  • Lim, Jae-Young;Shin, Dong-yeol;Lee, Ju-Young
    • Industry Promotion Research
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    • v.6 no.2
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    • pp.55-62
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    • 2021
  • The number of single-parent families in South Korea increased since 2000, related to a sharp rise in the divorce rate of 50s and an increase in male mortality rates among those aged 40s-50s. Middle-aged single mothers experience a critical period realizing self-actualization needs, while being in the middle adulthood from the lifespan developmental perspective. In this respect, it is significant to study self-actualization of middle-aged single mothers through guided imagery and music (GIM) in order to provide them with psychological support. This study was conducted from September 2018 to June 2020, and the GIM sessions were conducted at least 10 times. Four participants were selected among the middle-aged single mothers. The imagery experiences of participants in the GIM sessions were classified into four sub-elements: physicalness, emotion, memory, and sense. Within those sub-elements, eight semantic units were categorized into 46 elements. Finally, 152 semantic units were derived. Moreover, the self-actualization which participants experienced through GIM presented three archetypal images: shadow, persona, and the self. In the GIM sessions, experiences of putting their negative emotions associated with family into words and changing passive self-imagery into active one enabled participants to bring the shadow into their consciousness, there by recognizing their positive and bright internal self. Furthermore, participants could map that their current status as people marginalized by siblings and parents, enraged and holding double standards for others, was suppressed by their 'good daughter' and 'religious' personas. This realization lead them to realize and restore their persona. The use of GIM in the study allowed participants to elicit re-experiences of the negative events, while experiencing various imagery and music. This process helped participants achieve self-actualization.

Design and Implementation of Mediterranean Electronic Cultural Atlas(MECA) for Researchers (연구자 중심의 지중해전자문화지도(MECA) 설계 및 구현)

  • Kang, Ji-Hoon;Lee, Dong-Yul;Yu, Young-Jung;Moon, Sang-Ho
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.1
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    • pp.57-66
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    • 2016
  • Electronics cultural atlas is a typical methodology for the Digital Humanities. Since electronic cultural atlas could visualize various cultural information based on electronic atlas, that is an information visualization, users are able to make intuitive understanding on specific areas. Therefore, it can be effectively utilized in Area Studies and also helps users to understand comprehensively information on historic event in particular area with time information, because electronic cultural atlas represents a particular subject and time information with geographical information based on map. In other words, electronic cultural atlas may be considered as a specialized system of Digital Humanities for studying the Humanities and Area Studies. In this paper, we design and implement mediterranean electronic cultural atlas(MECA) for researchers of the Mediterranean area that has cultural hybridity formed the exchange of various aspects such as civilization, religion, race and language. In detail, a 'Digital Humanities Research Support System' is constructed to visualize research outcomes related to the Mediterranean area on Electronic Cultural Atlas and to use for researches.

Analysis of the Realistic Aesthetic Features of the Movie "Parasite" (영화 <기생충>의 현실주의 미학적 특징 해석)

  • Shuai, Wang
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.8
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    • pp.151-156
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    • 2019
  • In recent years, the Korean realistic theme of the film momentum gradually rising. Realistic films do not stick to the business and market, and do not simply cater to the audience's needs for watching movies. They reflect social violence and cruel reality, allowing the audience to observe the structural contradictions in reality and think about the direction when watching movies. At the recent cannes film festival, "parasite" won the top prize palm in cannes by an overwhelming margin, with the highest score of 3.3 issues. Although this film is positioned as a thriller with comedy elements, it presents the opposite life images of Korean classes to the audience in a parasitic way, which not only expands the possibility and artistry of realistic film aesthetics, but also enhances the appreciation of the film and gives play to its own aesthetic value. Focusing on the technical and literary nature of the film, and having a high degree of attention to real life, it is an excellent work that tells about class opposition and thinking about reality. This paper considers and analyzes the content, form and creation method of parasite, and discusses the continuous exploration and attempt of realistic film to image language under the demand of market and system, evolving into new aesthetic expression.