• Title/Summary/Keyword: 양자화 워터마킹

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Robust Watermarking Algorithm for 3D Mesh Models (3차원 메쉬 모델을 위한 강인한 워터마킹 기법)

  • 송한새;조남익;김종원
    • Journal of Broadcast Engineering
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    • v.9 no.1
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    • pp.64-73
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    • 2004
  • A robust watermarking algorithm is proposed for 3D mesh models. Watermark is inserted into the 2D image which is extracted from the target 3D model. Each Pixel value of the extracted 2D image represents a distance from the predefined reference points to the face of the given 3D model. This extracted image is defined as “range image” in this paper. Watermark is embedded into the range image. Then, watermarked 3D mesh is obtained by modifying vertices using the watermarked range Image. In extraction procedure, the original model is needed. After registration between the original and the watermarked models, two range images are extracted from each 3D model. From these images. embedded watermark is extracted. Experimental results show that the proposed algorithm is robust against the attacks such as rotation, translation, uniform scaling, mesh simplification, AWGN and quantization of vertex coordinates.

Robust Audio Watermarking in Frequency Domain for Copyright Protection (저작권 보호를 위한 주파수 영역에서의 강인한 오디오 워터마킹)

  • Dhar, Pranab Kumar;Kim, Jong-Myon
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.109-117
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    • 2010
  • Digital watermarking has drawn extensive attention for protecting digital contents from unauthorized copying. This paper proposes a new watermarking scheme in frequency domain for copyright protection of digital audio. In our proposed watermarking system, the original audio is segmented into non-overlapping frames. Watermarks are then embedded into the selected prominent peaks in the magnitude spectrum of each frame. Watermarks are extracted by performing the inverse operation of watermark embedding process. Simulation results indicate that the proposed scheme is robust against various kinds of attacks such as noise addition, cropping, resampling, re-quantization, MP3 compression, and low pass filtering. Our proposed watermarking system outperforms Cox's method in terms of imperceptibility, while keeping comparable robustness with the Cox's method. Our proposed system achieves SNR (signal-to-noise ratio) values ranging from 20 dB to 28 dB. This is in contrast to Cox's method which achieves SNR values ranging from only 14 dB to 23 dB.

Adaptive Watermarking Using Successive Subband Quantization and Perceptual Model Based on Multiwavelet Transform Domain (멀티웨이브릿 변환 영역 기반의 연속 부대역 양자화 및 지각 모델을 이용한 적응 워터마킹)

  • 권기룡;이준재
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1149-1158
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    • 2003
  • Content adaptive watermark embedding algorithm using a stochastic image model in the multiwavelet transform is proposed in this paper. A watermark is embedded into the perceptually significant coefficients (PSCs) of each subband using multiwavelet transform. The PSCs in high frequency subband are selected by SSQ, that is, by setting the thresholds as the one half of the largest coefficient in each subband. The perceptual model is applied with a stochastic approach based on noise visibility function (NVF) that has local image properties for watermark embedding. This model uses stationary Generalized Gaussian model characteristic because watermark has noise properties. The watermark estimation use shape parameter and variance of subband region. it is derive content adaptive criteria according to edge and texture, and flat region. The experiment results of the proposed watermark embedding method based on multiwavelet transform techniques were found to be excellent invisibility and robustness.

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A Digital Watermarking Algorithm Using Successive Subband Quantization and Human Visual System (연속적 부대역 양자화와 인간 시각 시스템을 이용한 디지털 워터마킹 알고리듬)

  • Gwon, Seong-Geun;Gwon, Gi-Gu;Ban, Seong-Won;Park, Gyeong-Nam;Ha, In-Seong;Gwon, Gi-Ryong;Lee, Geon-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.39 no.2
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    • pp.45-53
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    • 2002
  • A wavelet-based digital watermarking algorithm is proposed that uses the successive subband quantization and human visual system (HVS). After an original image is decomposed into 4-level by the discrete wavelet transform, perceptually significant coefficients (PSC) of each subband excluding the lowest level subband are utilized to embed the watermark. PSC of the baseband ate chosen according to their amplitude and they are slightly modified to embed the watermark by a conventional embedding method. By the successive subband quantization, PSC of the high frequency subband are chosen and slightly modified according to the HVS. We tested the performance of the proposed algorithm compared with the conventional watermarking algorithm by computer simulation. Experimental results show that the proposed watermarking algorithm produces a better invisibility and robustness than the conventional algorithm.

Adaptive Digital Watermarking using Stochastic Image Modeling Based on Wavelet Transform Domain (웨이브릿 변환 영역에서 스토케스틱 영상 모델을 이용한 적응 디지털 워터마킹)

  • 김현천;권기룡;김종진
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.508-517
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    • 2003
  • This paper presents perceptual model with a stochastic multiresolution characteristic that can be applied with watermark embedding in the biorthogonal wavelet domain. The perceptual model with adaptive watermarking algorithm embeds at the texture and edge region for more strongly embedded watermark by the SSQ. The watermark embedding is based on the computation of a NVF that has local image properties. This method uses non- stationary Gaussian and stationary Generalized Gaussian models because watermark has noise properties. The particularities of embedding in the stationary GG model use shape parameter and variance of each subband regions in multiresolution. To estimate the shape parameter, we use a moment matching method. Non-stationary Gaussian model uses the local mean and variance of each subband. The experiment results of simulation were found to be excellent invisibility and robustness. Experiments of such distortion are executed by Stirmark 3.1 benchmark test.

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A Quantization-adaptive Watermarking Algorithm to Protect MPEG Moving Picture Contents (MPEG 동영상 컨텐츠 보호를 위한 양자화-적응적 워터마킹 알고리즘)

  • Kim Joo-Hyuk;Choi Hyun-Jun;Seo Young-Ho;Kim Dong-Wook
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.6
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    • pp.149-158
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    • 2005
  • This paper proposed a blind watermarking method for video contents which satisfies both the invisibility and the robustness to attacks to prohibit counterfeiting, modification, illegal usage and illegal re-production of video contents. This watermarking algorithm targets MPEG compression system and was designed to control the amount of watermarking to be inserted according to the adaptive quantization scale code to follow the adaptive quantization of the compression system. The inserting positions of the watermark were chosen by considering the frequency property of an image and horizontal, vertical and diagonal property of a $8{\times}8$ image block. Also the amount of watermarking for each watermark bit was decided by considering the quantization step. This algorithm was implemented by C++ and experimented for invisibility and robustness with MPEG-2 system. The experiment results showed that the method satisfied enough the invisibility of the inserted watermark and robustness against attacks. For the general attacks, the error rate of the extracted watermark was less than $10\%$, which is enough in robustness against the attacks. Therefore, this algorithm is expected to be used effectively as a part in many MPEG systems for real-time watermarking, especially in the sensitive applications to the network environments.

Audio Watermarking Using Quantization Index Modulation on Significant Peaks in Frequency Domain (주파수 영역에서 주요 피크에 QIM을 적용한 오디오 워터마킹)

  • Kang, Jung-Sun;Cho, Sang-Jin
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.6
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    • pp.303-307
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    • 2011
  • This paper describes an audio watermarking using Quantization Index Modulation (QIM) on significant peaks in frequency domain. The audio signal is broken up into L samples length frames with non-overlapping and rectangular window. The zero-crossing rate of each frame is calculated for decision whether it is proper to be watermarked or not. If the frame is legitimate, frequency magnitude response is computed by discrete Fourier transform. For the QIM, we set the quantization step size based on maximum value of frequency magnitude response and select n significant peaks with w samples around them in frequency domain, totally $n{\times}(w+1)$ samples. Finally, watermark embedding is performed. Decoder extract watermarks based on Euclidean distance, that is a blind detection. The proposed method is robust against many attacks of watermark benchmark.

A Study on Semi-fragile Watermarking for Robust Authentication on Image Compression (영상압축에 강인한 변질검증 워터마킹에 관한 연구)

  • Ahn, Sung-Cheol;Lee, Kyoung-Hak;Park, Hwa-Bum;Ko, Hyung-Hwa
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.12C
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    • pp.1165-1172
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    • 2006
  • The rapid progress of the software has enabled individuals to copy and remark digital contents, which was only done by professionals. As a solution for the problems, contents producer needs to have certification and inspection of its contents and hold the proprietary right. A fragile watermarking method is able to detect the distortion and damage of watermarked image, but the watermark is also fragile on standardized image compression. That is the problem of fragile watermarking technique. We propose semi-fragile watermarking technique that is robust in the image processing such as JPEG compression used on computer, but it is fragile on the addition of noise and other attacks. In the proposed method, we can generate the watermarks of an image from the relationship between two block coefficients, also the generated watermark is inserted into insensible part of HVS(Human Visual System) after processing DCT(Discrete Cosine Transform) and using quantization. As a result, on the spatial domain, high detection of distortion has been possible even in slight changes, and could detect the corrupted blocks on image. Therefore, it is simple to judge the pixels at which some location has been changed in the space.

A New Watermarking Algorithm for 3D Stereoscopic Image based on Depth and texture images (깊이 및 텍스쳐 영상 기반의 3D 입체 영상을 위한 워터마킹 알고리즘)

  • Seo, Young-Ho;Kim, Bo-Ra;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.3
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    • pp.551-561
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    • 2014
  • Since the depth and texture images have been widely used for generating 3-dimensional stereoscopic image, the security of them have been focused. In this paper, we propose a new watermarking technique for copyright of stereo and multiview images which is generated in an arbitrary viewpoint by depth and texture image. After the mark space is selected for preserving watermark through DIBR (depth-image-based rendering) process which uses 3D warping, the texture image is transformed to the frequency coefficient using 2D DCT (discrete cosine transform). Some parts of them are quantized, which is the corresponding process to watermarking. The embedded watermark is not conformed by eyes, so we identified the invisibility of the proposed method. In case of appling attacks of general image process, we also identified the robustness of it.

Zero-Watermarking based on Chaotic Side Match Vector Quantization (무질저한 SMVQ 기반의 제로-워터마킹)

  • Kim, Hyung-Do;Park, Chan-Kwon
    • The Journal of the Korea Contents Association
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    • v.9 no.7
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    • pp.37-44
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    • 2009
  • Digital watermarking is a technology for preventing illegal copying, for protecting intellectual property rights and copyrights, and for suggesting grounds of the ownership by inserting watermarks into digital contents. Generally speaking, watermarking techniques cannot escape from data distortion and quality degradation due to the watermark insertion. In order to overcome the shortcoming, zero-watermarking techniques which do not change the original data have been proposed recently. This paper proposes CSMVQ(Chaotic SMVQ), a zero-watermarking system for SMVQ(Side Match Vector Quantization) which shows better compression ratio and quality and less blocking effect than VQ(Vector Quantization). In SMVQ, compression progresses from left top to right bottom in order to use the information of the two neighbor blocks, so it is impossible to insert watermarks chaotically. In the process of encoding, CSMVQ dynamically considers the information of the (1 to 4) neighbor blocks already encoded. Therefore, watermark can be inserted into digital contents in chaotic way. Experimental results show that the image quality compressed by CSMVQ is better than that of SMVQ and the inserted watermark is robust against some common attacks.