• Title/Summary/Keyword: 양자화 워터마킹

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A Study on Optimizing Quantization Steps for QIM Watermarking Schemes (QIM 워터마킹 방식에서의 양자화 구간 간격 최적화에 관한 연구)

  • Lee, Yun-Ho;Lee, Kwang-Woo;Kim, Seung-Joo;Yang, Hyung-Kyu;Won, Dong-Ho
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.16 no.1
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    • pp.45-53
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    • 2006
  • In this paper, we propose a method for enlarging quantization steps of a QIM watermarking scheme which determines the perceptual quality and robustness of the watermarked images. In general, increasing the quantization steps leads to good robustness but poor perceptual quality of watermarked images and vice versa. However, if we choose the quantization steps considering the expected quantization results as well as the original images, we can increase both robustness and perceptual quality of the watermarked images.

Digital Image Watermarking using Inner Product and Adaptive Quantization (내적과 적응성 양자화를 이용한 디지털 영상의 워터마킹 방법)

  • 이승욱;김진호;호요성
    • Journal of Broadcast Engineering
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    • v.6 no.1
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    • pp.50-57
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    • 2001
  • A digital watermarking is a newly developed scheme to embed invisible or inaudible information Into the host data in order to insist the copyright of the owner or the creator. This paper describes a robust data embedding scheme that employs inner product and adaptive quantization. Compared to the previous works for digital watermarking, our proposed scheme can embed relatively large amount of Information, since a secrete key Is not directly relaxed to the watermark data. A secret key is used for the design of random direction vectors. which are taken Inner product with the DCT transformed feature set data. In odder to achieve robustness against malicious attacks. we exploit the Properties of human visual system In designing the random direction vectors which behave as embedded noises. Experimental results show that we can recover the embedded information without utilizing the original host data. We also demonstrate that the ownership assertion is possible even though The watermarked data may undergo common signal processing operations, such as JPEG compression. clopping. and filtering.

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An Watermarking Method Based on Singular Vector Decomposition and Vector Quantization Using Fuzzy C-Mean Clustering (특이치 분해와 Fuzzy C-Mean(FCM) 군집화를 이용한 벡터양자화에 기반한 워터마킹 방법)

  • Lee, Byung-Hee;Jang, Woo-Seok;Kang, Hwan-Il
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.7
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    • pp.964-969
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    • 2007
  • In this paper, we propose the image watermarking method for good compression ratio and satisfactory image quality of the cover image and the embedding image. This method is based on the singular value decomposition and the vector quantization using fuzzy c-mean clustering. Experimental results show that the embedding image has invisibility and robustness to various serious attacks. The advantage of this watermarking method is that we can achieve both the compression and the watermarking method for the copyright protection simultaneously.

Design of Invisible Watermarking for H.264/AVC Video Protection (H.264/AVC 비디오 보호를 위한 비가시적 워터마킹의 설계 및 검증)

  • Park, Hye-Jeong;Choi, Jun-Rim
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.6
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    • pp.74-79
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    • 2008
  • In this paper, we propose and design a new 0.264/AVC watermarking algorithm for protection of copyright by inserting a watermark after quantization. This invisible watermarking algorithm insets a watermark into chrominance components of I frame such that we can avoid degradation of original images. According to test results we could limit image degradation by 1dB, avoid bit rate increment within 2% and increase processing time by only 2%. The IP is designed by Hynix 0.25 micron technology and the maximum operating frequency of 115MHz is achieved. The PSNR of the embedded watermark is about 35dB according to the test result.

Blind Watermarking Using HVS and Wavelet Transform (HVS 모델과 웨이블릿 변환을 이용한 블라인드 워터마킹)

  • 주상현;이선화
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.11C
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    • pp.1169-1176
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    • 2003
  • In this paper, we propose a blind watermarking that embeds watermarks into wavelet middle frequency subbands using human visual system. Wavelet middle frequency pairs(MFP) show similar distortion against general image processing attacks such as compression and filtering. So the quantization between MFPs is more robust than conventional methods that directly quantize DWT coefficients. We use a noise visibility function(NVF) to obtain a good visual quality This is able to preserve embedding positions after many attacks. Our experimental results show that the proposed scheme is robust to various image processing such as JPEG, while preserving good visual quality above 44㏈.

Video Watermarking Algorithm using the Frame-dependent Key (프레임에 기반한 키를 이용한 동영상 워터마킹)

  • 안일영;박성한
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.501-504
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    • 2003
  • In this out watermarking method, a key is determined by quantizing the maximum motion difference between frames. We have a problem the key value for embedding and detection are different in 1 to 3% frames of all frames. This problem can be easily solved by using a new key according to bit error rate of the extracted watermark. Since the watermark is embedded in each frame nth different keys and detected In all the frames, out method is resistant against attacks such as the frame averaging and frame drop.

Digital Cage Watermarking using Human Visual System and Discrete Cosine Transform (인지 시각시스템 및 이산코사인변환을 이용한 디지털 이미지 워터마킹)

  • 변성철;김종남;안병하
    • Journal of KIISE:Information Networking
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    • v.30 no.1
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    • pp.17-23
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    • 2003
  • In this Paper. we Propose a digital watermarking scheme for digital images based on a perceptual model, the frequency masking, texture making, and luminance masking Properties of the human visual system(HVS), which have been developed in the context of image compression. We embed two types of watermark, one is pseudo random(PN) sequences, the other is a logo image. To embed the watermarks, original images are decomposed into $8\times8$ blocks, and the discrete cosine transform(DCT) is carried out for each block. Watermarks are casted in the low frequency components of DCT coefficients. The perceptual model adjusts adaptively scaling factors embedding watermarks according to the local image properties. Experimental results show that the proposed scheme presents better results than that of non-perceptual watermarking methods for image qualify without loss of robustness.

Image watermarking using Projection and Quantization (내적과 양자화를 이용한 영상의 워터마킹)

  • 이승욱;호요성
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.511-514
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    • 2000
  • 디지털 워터마킹이란 디지털 컨텐츠의 저작권을 보호하기 위해 보이지 않는 임의의 데이터를 미디어에 삽입하는 방법이다. 본 논문에서는 주파수 영역으로 변환된 원 데이터를 임의의 방향으로 정의된 데이터와 내적(Inner Product)하여 이를 워터마크 정보에 따라 변화시키는 방법을 제안한다. 이 방법은 비밀키가 워터마크 데이터와 연관된 것이 아니기 때문에 어떠한 종류의 데이터도 삽입할 수 있다는 장점이 있다. 사용되는 비밀키는 주파수 영역으로 변환된 원 데이터와 내적되는 임의의 데이터를 만드는데 사용된다. 또한 워터마크의 견고성을 높이기 위해, 주파수 영역으로 변환된 원 데이터와 내적된 임의의 데이터는 잡음처럼 되므로 이를 인간 시각 특성을 사용하여 모델링 하였다. 제안된 방법은 원 영상 없이 워터마크를 검출할 수 있으며. 워터마크의 견고성 실험을 위해 JPEG, Cropping, Resizing. Gaussian 잡음 등을 적응하였다.

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Codebook generation method for Vector Quantization-based Digital Watermarking (벡터양자화 기반의 디지털 워터마킹을 위한 부호책 생성 방법)

  • Shim, Jeong-Bo;Kim, Hyeong-Cheol;Im, Jung-Yeol
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.211-214
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    • 2004
  • Former Vector Quantization-based digital watermarking was operated by the user codebook which is combined by the basic and extented codebook. The design way of extended codebook is very important, but still not proposed the concrete way. This paper proposes how to make the basic and extended codebook using the weight of distance. The proposed way can always get the standardizing codebook without inputing watermark.

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FPGA-based One-Chip Architecture and Design of Real-time Video CODEC with Embedded Blind Watermarking (블라인드 워터마킹을 내장한 실시간 비디오 코덱의 FPGA기반 단일 칩 구조 및 설계)

  • 서영호;김대경;유지상;김동욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.8C
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    • pp.1113-1124
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    • 2004
  • In this paper, we proposed a hardware(H/W) structure which can compress and recontruct the input image in real time operation and implemented it into a FPGA platform using VHDL(VHSIC Hardware Description Language). All the image processing element to process both compression and reconstruction in a FPGA were considered each of them was mapped into H/W with the efficient structure for FPGA. We used the DWT(discrete wavelet transform) which transforms the data from spatial domain to the frequency domain, because use considered the motion JPEG2000 as the application. The implemented H/W is separated to both the data path part and the control part. The data path part consisted of the image processing blocks and the data processing blocks. The image processing blocks consisted of the DWT Kernel fur the filtering by DWT, Quantizer/Huffman Encoder, Inverse Adder/Buffer for adding the low frequency coefficient to the high frequency one in the inverse DWT operation, and Huffman Decoder. Also there existed the interface blocks for communicating with the external application environments and the timing blocks for buffering between the internal blocks The global operations of the designed H/W are the image compression and the reconstruction, and it is operated by the unit of a field synchronized with the A/D converter. The implemented H/W used the 69%(16980) LAB(Logic Array Block) and 9%(28352) ESB(Embedded System Block) in the APEX20KC EP20K600CB652-7 FPGA chip of ALTERA, and stably operated in the 70MHz clock frequency. So we verified the real time operation of 60 fields/sec(30 frames/sec).