• Title/Summary/Keyword: 실습훈련

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An Empirical Study on the Satisfaction of Shipboard Training for Marine Engineering Part Cadets: The Case of Korea Maritime University (실습생의 승선실습 교육의 만족도에 관한 실증연구 -기관계열 실습생의 실습선 교육을 중심으로-)

  • 김성국
    • Journal of Advanced Marine Engineering and Technology
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    • v.22 no.2
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    • pp.146-173
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    • 1998
  • It is one of the most important factors Seafarers Education Quality Assurance and management in Higher Maritime Education Institution. The educational process and result of Higher Maritime Educational Institution. The educational process and result of Higher Maritime Educational Institution should be evaluated according to the 1995 Amendments to the International Convention on Standards of Training Certification and Watchkddping for Seafares(STCW) 1978. Actuall above-mentioned evaluation is deemed to make foundation in order to enhance the efficiency of shipboard education by surveying the satisfaction of shipboard training for Marine Engineering part cadets by the group. In this paper we carried out the questionnaire survey to study stisfactory value and the reason of dissatisfaction of 89 cadets being trained on board the Training Ship in Maritime College of Korea Maritime University The results were calculated by frequency and percentage; the significance of difference among Department groups like Marine Engineering Maritime polic and Ship Operating Systems Engineering Engineering was analysed by $x^2$ inspection.

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Visualization of Welded Connections based on Shader for Virtual Welding Training (가상현실 용접 훈련을 위한 쉐이더 기반 특수효과 표현)

  • Oh, Soobin;Jo, Dongsik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.479-481
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    • 2019
  • In recent years, training systems in various industrial fields have been made using virtual reality (VR) technology and widely used in education. Virtual reality based training system is safe, there is no waste of material, and there are many advantages to be able to practice anytime and anywhere. For example, virtual reality welding training simulation system is widely used for field worker because it can perform actual joining of steel plate in immersive environment. At this time, realistic representation of the steel plate joint is important to maximize the effectiveness of the training, but existing techniques have limited the natural expression of the effect. In this study, we propose a method of visualizing joint effect based on shader in order to construct welding training system. The results of this study can be applied to the welding training system to improve the weld training effect to provide the user with high-quality visualization.

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Survey of Music Therapy Students' Satisfaction on the Clinical Practicum Training and Supervision (음악치료 전공생들의 실습교육 및 슈퍼비전에 대한 만족도 분석연구)

  • Park, Hye Mi
    • Journal of Music and Human Behavior
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    • v.8 no.1
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    • pp.61-81
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    • 2011
  • This study conducted a survey of 117 music therapy graduate students from four schools in their second through fifth semester who have sufficient clinical training experience to form a basis for satisfactory clinical training. The result shows that the respondents reported their highest satisfaction levels with their course and curriculum (3.78), followed by supervision (3.75) and clinical training (3.65). In general, students who did not major music as undergraduates showed higher satisfaction levels. The satisfaction level of students in the earlier stages of clinical training is generally high. However, it gradually decreases as they move to more advanced stages, and increases somewhat during the internship training period. The supervisor's role was a decisive factor in reported levels of satisfaction with supervision and clinical training, and the music therapy element was a decisive factor on the course and curriculum satisfaction level, This survey is meaningful as it paves the way for the development of more satisfactory clinical training, and offers important guidelines to students in terms of the kinds of talents and characteristics they should develop.

The Experiences of Virtual Reality-based Simulation in Nursing Students (간호대학생의 가상현실 시뮬레이션 실습 경험)

  • Lee, Soon Hee;Chung, Seung Eun
    • The Journal of the Convergence on Culture Technology
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    • v.7 no.1
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    • pp.151-161
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    • 2021
  • This study is a descriptive qualitative study to understand the virtual reality-based simulation experiences of nursing students. The study recruited 53 students who conducted virtual reality-based simulation while attending the course of Adult Nursing I and II in the third year of the department of nursing at a university. The data was analyzed using a content analysis method from a reflection journal created anonymously by students. The results emerged 5 categories and 12 subcategories. The categories were consisted of "realizing the necessity of nursing competence", "expanding nursing knowledge", "receiving safety psychologically", "thinking focused on problem" and "getting satisfaction". It suggests that virtual reality online program can have a positive effect on thoughts and expansion of knowledge in a safe educational environment. Therefore, it needs to develop various contents for the virtual reality education and training.

Enterprise Customized National Infrastructure & Strategy Industry Job Training Participants Recognized Analysis of Demands for Project Classes and Improvement Plan (기업맞춤형 직업훈련 학습자의 프로젝트 수업에 대한 인식 및 요구 분석 연구)

  • Lee, Sookyung;Kim, Bom-I;Park, Yeonjeong
    • Journal of Practical Engineering Education
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    • v.13 no.2
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    • pp.379-392
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    • 2021
  • In recent years, vocational training has shifted away from lectures and practice-oriented methods in light of rising demand for project-based classes in which trainees can produce results while simultaneously receiving feedbacks from field experts from the industry. Therefore, this study aims to suggest a salient role of the project-based classes of enterprise-customized training programs, which private vocational training institutions regard as vital, by identifying demands from trainees or the actual beneficiaries of these programs. To this end, a written survey of the trainees' perception of the enterprise-customized training programs was conducted along with a qualitative analysis of open-ended questions. Specifically, we analyzed the overall satisfaction level of these classes, their contribution to employment, degree of meeting the expectations, and areas for improvements to ultimately derive significant implications.

A Fuzzy Rule-based System for Automatically Generating Customized Training Scenarios in Cyber Security

  • Nam, Su Man
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.8
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    • pp.39-45
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    • 2020
  • Despite the increasing interest in cyber security in recent years, the emergence of new technologies has led to a shortage of professional personnel to efficiently perform the cyber security. Although various methods such as cyber rage are being used to cultivate cyber security experts, there are problems of limitation of virtual training system, scenario-based practice content development and operation, unit content-oriented development, and lack of consideration of learner level. In this paper, we develop a fuzzy rule-based user-customized training scenario automatic generation system for improving user's ability to respond to infringement. The proposed system creates and provides scenarios based on advanced persistent threats according to fuzzy rules. Thus, the proposed system can improve the trainee's ability to respond to the bed through the generated scenario.

Development of LMS Evaluation Index for Non-Face-to-Face Information Security Education (비대면 정보보호 교육을 위한 LMS 평가지표 개발)

  • Lee, Ji-Eun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.31 no.5
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    • pp.1055-1062
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    • 2021
  • As face-to-face education becomes difficult due to the spread of COVID-19, the use of e-learning content and virtual training is increasing. In the case of information security education, practice to learn response techniques is important, so simulation hacking and vulnerability analysis activities have been supported as virtual training for a long time. In order to increase the educational effect, contents should be designed similar to real situation, and learning activities to achieve the learning goals should be designed. In addition, excellent functions and scalability of the system supporting learning activities are required. The researcher developed an LMS evaluation index that supports non-face-to-face education by considering the key elements of non-face-to-face education and training. The developed evaluation index was applied to the information security education platform to verify its practical utility.

A Study on the Improvement Plan of a Virtual Training Content Supply Institution (가상훈련 콘텐츠 보급기관 개선방안에 관한 연구)

  • Yang, Mi-seok
    • Journal of Practical Engineering Education
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    • v.13 no.3
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    • pp.453-460
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    • 2021
  • The purpose of this study is to understand the educational types and educational status of institutions that operate virtual training contents distributed by K University's Online Lifelong Education Center and to examine the role and improvement measures of institutions that supply virtual training contents. To this end, a survey was conducted on 56 institutions that operate virtual training contents distributed by K University's Online Lifelong Education Center in 2020, and a survey of 44 institutions that responded finally was analyzed. The analysis results are as follows. First, virtual training education media responded that a total of 52 courses were applied to the content process using PC, the theory+virtual training type is the most, and one to two weeks of practice period were the most. In addition, when looking at the current status of education, the subjects of virtual training were mainly students, and the institution itself recruited, and the largest number of respondents was 1-20, the number of courses opened was 1-3, and the number of teachers and instructors in charge was 1-3. Second, they responded that it is necessary to develop various virtual training contents as a virtual training content supply institution, present ways to apply and utilize virtual training curriculum, and improve the quality of virtual training content. Third, as an improvement plan for virtual training content distribution institutions, it demanded strengthening the linkage of virtual training content, training using virtual training content by teachers and instructors, suggesting various virtual training content linkage, and strengthening virtual training content quality management. Therefore, this study is meaningful in that it identified the overall operation status and status of virtual training content management institutions and examined ways to establish and improve the role of public virtual training supply institutions.

A Comparative Study of the Vocational Education Training in Germany, Switzerland and Austria (독어권 국가의 도제훈련제도 비교연구)

  • Choi, Sujung;Bae, Suhyun;Jeong, SeongJi
    • Journal of vocational education research
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    • v.35 no.6
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    • pp.113-141
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    • 2016
  • The apprenticeship training is given as a solution of the youth unemployment problem. The apprenticeship is a system that companies hire and instruct trainees and is implemented in various countries. In Korea, there is a Korean work-learning dual system which is managed by the government rather than the company itself. This Study analyzed Germany, Switzerland and Austria's apprenticeship training system and compared common factors of apprenticeship system, a trainer in company and cost-benefit analysis. The result of the study can be shown as follows. First, Germany operates practical training, meanwhile Switzerland and Austria provide a pre-education course before students enter the upper-secondary VET course. Second, Germany and Switzerland give a single type apprenticeship training, whereas Austria runs a modularization system, which enables students to specify their skills and improves clarity. Third, social partners as well as the government, states, companies/schools actively participate in apprenticeship. Fourth, there is a suitable trainer's qualification system in all countries. Finally, Germany and Austria's companies cause larger cost than benefit in apprenticeship. On the other hand, Switzerland gets larger net-benefit than cost. We can give implications to the Korean work-learning dual system based on this study.

An Intelligent Tutoring System for Nondestructive Testing Training (비파괴검사를 위한 지능형 교육 시스템 개발)

  • Kim, J.K.;Koh, S.N.;Kim, M.K.;Shim, Y.J.
    • Journal of the Korean Society for Nondestructive Testing
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    • v.18 no.1
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    • pp.27-32
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    • 1998
  • This paper is written to introduce a multimedia tutoring system for nondestructive testing using personal computer. Nondestructive testing, one of the chief methods for inspecting welds and many other components, is very difficult for the NDT inspectors to understand its technical basis without a wide experience. And it is necessary for considerable repeated education and training for keeping their knowledge. The tutoring system that can simulate NDT works is suggested to solve the above problem based on reasonable condition. The tutoring system shows basic theories of nondestructive testing in a book-style with video images and hyper-links, and it offers practices, in which users can simulate the testing equipment. The book-style and simulation practices provide effective and individual environments for learning nondestructive testing.

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