• Title/Summary/Keyword: 시뮬레이션 프레임워크

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A Design of DLL Plug-in Framework for Component Reuse (컴포넌트 재사용을 위한 DLL 플러그인 프레임워크 설계)

  • Shim, Jun-Yong;Lee, Yong-Heon;Kim, Sae-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.232-235
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    • 2010
  • 최근 국방 소프트웨어 분야에서는 모델링 및 시뮬레이션 기술이 각광받으면서 무기체계 개발을 위한 시뮬레이션 소프트웨어 개발 사업을 늘리고 있다. 특히, 시뮬레이션 요소의 재사용성 및 신뢰성 확보를 위한 개발 프레임워크 제공이 핵심기술로 떠오르면서, 시뮬레이션을 위한 공통 서비스를 제공하는 M&S 프레임워크가 개발되었다. 하지만 고객의 요구사항이 프레임워크의 기능 변경을 요구하는 경우 프레임워크가 적용된 모든 시뮬레이션 요소의 수정이 불가피하며, 추가 구성요소의 상호작용을 위한 인터페이스 재설계가 요구된다. 본 논문은 이러한 문제점을 해결하기 위해서 프레임워크의 요소를 DLL로 구현하여 기능 구성을 용이하게 하고, 구성요소 간 상호작용을 위해 데이터 기반 Publish-Subscribe 방식을 사용함으로써 프레임워크와 독립적으로 인터페이스를 설계할 수 있도록 한다. 특히, 프레임워크와 DLL 간 교환 메시지 객체에 대한 구조 설계를 제시한다.

Combined discrete event and discrete time simulation framework for the improvement of shipbuilding process planning (조선 공정 계획의 수립 완성도 향상을 위한 이산 사건 및 이산 시간 혼합형 시뮬레이션 프레임워크)

  • Cha, Ju-Hwan;Roh, Myung-Il;Bang, Kyung-Woon;Lee, Kyu-Yeul
    • Journal of the Korea Society for Simulation
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    • v.17 no.4
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    • pp.71-80
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    • 2008
  • In this study, a simulation framework, which can support developing various simulation systems for the improvement of process planning in shipbuilding such as the block erection, the block turn-over, and so on, is proposed. In addition, a simulation kernel, which is a key component of the simulation framework, is implemented according to the concept of the combined discrete event and discrete time simulation. To evaluate the efficiency and applicability of the proposed simulation framework, it is applied to the block erection process in shipbuilding. The result shows that the proposed simulation framework can provide the consistent, integrated development environment for a simulation system, as compared with existing studies and commercial simulation systems.

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Development of reusable simulation scenario framework (재사용 가능한 시뮬레이션 시나리오 프레임워크 개발)

  • Lee, Yong Heon;Lee, Seung Young;Kim, Sae Hwan
    • Journal of the Korea Society for Simulation
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    • v.24 no.4
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    • pp.51-58
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    • 2015
  • Since SBA is regarded as mandatory for DM&S, many M&S frameworks and solutions were developed and applied to military simulation systems. Simulation systems developed based on such framework or solution are consist of simulation control part, scenario generation part and modeling part in common. Although the functions of these parts are similar between another simulation systems, these are developed separately by different implementation, so it causes increase of development cost. In order to solve these problems, we developed a simulation scenario framework which can be reusable regardless of simulation purpose. In this paper, we propose an architecture of simulation scenario framework and its functions.

Modeling and Simulation of Security System on Policy-based Framework (정책 기반의 프레임워크에서의 보안 시스템 모델링 및 시뮬레이션)

  • 이원영;조대호
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.127-132
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    • 2003
  • 현재의 네트워크는 다양한 서버, 라우터, 스위치 등 여러 장치들로 구성된 복잡한 구조를 가지고 있다. 정책 기반의 프레임워크는 복잡한 네트워크를 단순화하고 자동화하여 관리할 수 있는 도구를 제공한다. 본 논문에서는 여러 보안 시스템 모델들이 사용할 수 있는 취약성 정보들을 집약시킴으로써 보안 시스템간의 정보 공유를 쉽게 할 수 있는 SVDB (Simulation based Vulnerability Data Base)를 구축하였다. 또한 SVDB를 활용하여 보안 규칙을 유도하고 유도된 보안 규칙을 정책 기반 프레임워크에 적용할 수 있는 환경을 구성하였다. 정책 기반의 프레임워크에서 취약점 데이터베이스를 이용한 정책 유도와 적용을 검증하기 위해 서비스 거부 공격 (Denial of Service)과 Probing 공격을 사용하여 시뮬레이션을 수행하였다. 정책 기반의 프레임워크에서 보안 시뮬레이션을 수행함으로써 적용될 보안 정책이 기대되는 대로 동작하는지 검증할 수 있는 환경을 제공할 수 있을 것이다.

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Development of Simulation Architecture Framework for Simulation Based Acquisition (모의기반획득을 위한 시뮬레이션 아키텍처 프레임워크 개발)

  • Cho, Kyu-Tae;Shim, Jun-Yong;Lee, Yong-Heon;Lee, Seung-Young;Kim, Sae-Hwan
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.81-89
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    • 2010
  • Recent modeling and simulation technology is being used in various fields. Especially in the field of military, Simulation-Based Acquisition (SBA) is recognized as a essential policy. To effectively carry out SBA, modeling and simulation techniques should be applied in the whole life-cycle for the weapon system development, and simulation architecture framework which provides easily reusable and interoperability is needed. Through reusability and interoperability, the costs of constructing the integrated collaborate environment for simulation based acquisition can be minimized. In this study, we define requirements, issues for enhancing reusability and interoperability, and propose simulation framework as a solution of the problem including structural design. Proposing simulation framework provides common functions for producing simulator as reusable units and easily changeable structure on user's purpose. In addition, we provide the result for applying simulation framework to our project.

Design and Implementation of Meta-data Schema for General purpose Simulation Framework (시뮬레이션 프레임워크 구성을 위한 메타정보 스키마 설계 및 구현)

  • Jin, Du-Seok;Jeong, Jae-You;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.378-381
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    • 2012
  • Increasingly the frequency of use of mathematical modeling and computer simulation, in order to solve complex engineering problems in the field of Applied Science, the researchers need a simulation framework that can make their simulation-based research easier and more convenient. computer simulation framework is composed of various components such as preprocessor, solver, visualization program, computational resources and job scheduler. However until now, no standardized schema for the components of the simulation framework exist, so it is difficult to config that make a general-purpose simulation framework. In other words, most of the existing simulation framework is a structure that provides only limited functionality is dependent on the particular solver code. In this paper, we designed the meta-information schema that can be contained of a various solver code to be used for the simulation framework and we implemented the Web-based simulation environment using our meta-information schema.

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A Framework to Construct the Aviation Engagement Simulation Model based on the Synthetic Battlefield in the HLA/RTI System (HLA/RTI 시스템에서 합성전장환경 기반의 항공 교전 시뮬레이션 모델 구축 프레임워크)

  • Ham, Won K.;Yang, Karam;Choi, Jong-Yeob;Park, Sang C.
    • Journal of the Korea Society for Simulation
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    • v.23 no.2
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    • pp.57-64
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    • 2014
  • This paper proposes a framework to construct the synthetic battlefield based aviation engagement simulation model for the distributed system. The proposed framework has the synthetic battlefield in the HLA (High Level Architecture)/RTI (Run-Time Infrastructure) based distributed system to reflect environmental effects into the aviation engagement simulation model. In an aviation engagement, the environment affects weapon systems such as detection and movement. Therefore, environmental effects are required to be reflected in the simulation. However, former researches are inadequate for complex operations of weapon systems that are requirements of the engagement simulation. Thus, the construction of the engagement simulation system of which reflects environmental effects based on environmental data is still difficult. The main objective of this paper is to propose a framework to solve the difficulty and constructs an example system based on the proposed framework.

Optimized Simulation Framework for the Analysis in Battle systems (전투실험 분석을 위한 최적화 시뮬레이션 프레임워크)

  • Kang, Jong-Gu;Lee, Minkyu;Kim, Sunbum;Hwang, Kun-Chul;Lee, Donghoon
    • Journal of the Korea Society for Simulation
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    • v.24 no.2
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    • pp.1-9
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    • 2015
  • The tactical employment is a critical factor to win the war in the modern battlefield. To apply optimized tactics, it needs analyses related to a battle system. Normally, M&S (Modeling & Simulation) has been studied to analyze data in general problems. However, this method is not suitable for military simulations because there are many variables which make complex interaction in the system. For this reason, we suggested the optimized simulation framework based on the M&S by using DPSO (Discrete binary version of PSO) algorithm. This optimized simulation framework makes the best tactical employment to reduce the searching time compared with the normal M&S used by Monte Carlo search method. This paper shows an example to find the best combination of anti-torpedo scenario in a short searching time. From the simulation example, the optimized simulation framework presents the effectiveness.

The Development of a MATLAB-based Discrete Event Simulation Framework for the Engagement Simulations of the Weapon Systems (무기체계 교전 시뮬레이션을 위한 매트랩 기반 이산사건시뮬레이션 프레임워크의 개발)

  • Hwang, Kun-Chul;Lee, Min-Gyu;Kim, Jung-Hoon
    • Journal of the Korea Society for Simulation
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    • v.21 no.2
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    • pp.31-39
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    • 2012
  • Simulation Framework is a basic software tool used to develop simulation applications. This paper describes the development of a discrete event simulation framework based on DEVS(Discrete EVent System Specification) formalism, using MATLAB language which is widely used in technical computing and engineering disciplines. The newly developed framework utilizing MATLAB object oriented programming combines the convenience of MATLAB language and the sophisticated architecture of the DEVS formalism. Hence, it supports the productivity, flexibility, extensibility that are required for the simulation application software development of the weapon systems engagement. Moreover, it promises a simulation application the increased the computation speed proportional to the number of CPU of a multi-core processor, providing the batch simulation functionality based on MATLAB parallel computing technology.

Development of Integrated Development Framework for Context-Awareness Simulation based on Multi-Agent System (멀티 에이전트 기반의 상황 인지 시뮬레이션을 위한 통합 개발 프레임워크의 개발)

  • Kim, Tae-Hyung;Choi, Jin-Woo;Woo, Chong-Woo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2010.11a
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    • pp.538-541
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    • 2010
  • 상황인지 시뮬레이션이란 상황자료의 수집, 추론 및 결론 도출의 과정을 실제 환경이 아닌 가상의 시뮬레이션 환경 안에서 실험해 볼 수 있는 것을 말하며, 상황인지 기술과 DEVS(Discrete Event System Specification), 페트리-넷(Petri-Net)등의 기반 기술이 사용된다. 본 논문에서는 사용자들이 보다 편리하게 상황인지 시스템을 구축하고 실제보다 적은 시간으로 구축된 시스템을 실험할 수 있는 시뮬레이션 환경을 제공할 수 있는 통합 개발 프레임워크를 개발하고자 한다. 시뮬레이션 통합 개발 프레임워크 특징으로는, 첫째 상황인지를 위한 추론 기능을 가지는 에이전트와 시뮬레이션 기능들을 플러그인 및 라이브러리로 제공할 수 있고, 둘째, 통합환경 안에서 제공되는 도구들을 사용하여 사용자들이 보다 편리하게 개발 및 실험을 할 수 있다는 장점이 있다. 따라서 본 논문에서는 상황 아키텍처를 위한 모델 표현 계층, 멀티 에이전트 시스템을 위한 연산 계층, 환경과의 상호작용을 위한 인터랙션 계층, 그리고 시뮬레이션 계층인 4-계층구조의 통합개발환경을 연구하였다.