• Title/Summary/Keyword: 시뮬레이션 기반 설계

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Virtual Simulation for Assembly and Maintenance Tasks (조립 및 정비에 대한 가상 모의 기술)

  • Park, Young-Keun;Ju, Hyun-Jun;Kim, Cheon-Young;Jung, Na-Hyeon;Lee, Jun-Kyu;Lee, In-Won
    • Journal of the Korea Society for Simulation
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    • v.21 no.4
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    • pp.75-80
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    • 2012
  • This paper describes the development and applications of maintainability simulation system based on virtual reality technology. The immersive type maintainability simulator using virtual reality is developed and assembly simulation using DELMIA software is conducted for an air-to-ground munition as an example. The simulation processes and result validate the feasibility and effectiveness of maintainability simulation system for logistic element development.

Implementation of OLP based Industrial Robot Simulation Engine using mixed Event-driven/cycle-based Simulation (OLP기반 이벤트/사이클 혼합 방식 산업용 로봇 시뮬레이션 엔진 구현)

  • Han Jung-Wook;Ryu Ki-Yeol;Lee Jung-Tae;Borm Jin-Hwan;Kim Jong-Chul;Kim Jae-Wook
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06a
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    • pp.298-300
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    • 2006
  • 산업현장에서 로봇의 사용이 크게 늘게 됨으로서 로봇의 배치와 움직임의 조정을 효율적으로 하는 것이 중요해 졌다. 이를 위해 가상의 공간에서 시뮬레이션 하는 오프라인 프로그래밍이 사용되고 있다. 본 논문에서는 오프라인 프로그래밍 기반의 시뮬레이션 엔진을 설계, 구현하였다. 복수의 로봇 시뮬레이션이 정적/동적인 상황에서 이루어 질 수 있도록 이벤트/사이클 혼합 방식을 사용하였다.

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Design and Implementation of a Component-based Simulator for the Virtual Laboratory of Computer Networks (컴퓨터 네트워크 가상 실습을 위한 컴포넌트 기반의 시뮬레이터 설계 및 구현)

  • 임명식;김기형
    • Journal of the Korea Society for Simulation
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    • v.12 no.1
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    • pp.1-10
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    • 2003
  • Recently, various network protocols have been developed to keep step with the rapid growth of Internet users. For the education of students in the computer networks classes, there have been many attempts to allow students experiment routers setting, operations and management of networks by themselves, in addition to the classroom lectures based on textbooks. One of the attempts is to install expensive real router experiment sets in laboratories for students, and one another is using router and network simulators for virtual experiments. This paper presents the design and implementation of NetSim, a scalable, component-based simulator environment for the network experimentation. NetSim expands the existing component-based JavaSim simulation tool for the education purpose, and it allows the design and experiment of various networks and protocols. For the evaluation of NetSim, it is shown that the network design and RIP-based router setting process is possible in NetSim.

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The Research of the Modularity of Federation Object Model to Improve Interoperability of RTI-based Simulations (RTI기반 시뮬레이션의 상호운용성 향상을 위한 연동모델의 모듈화 방안에 대한 연구)

  • Shim, Jun-Yong;Cho, Won-Seob;Jin, Jung-Hun;Kim, Sae-Hwan
    • Journal of the Korea Society for Simulation
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    • v.18 no.3
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    • pp.139-146
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    • 2009
  • Recently, software industry regarding national defense increases system development of distributed simulation system of M&S based to overcome limit of resource and expense. It is one of key technologies for offering of mutual validation among objects and reuse of objects which are discussed for developing these systems. RTI, implementation of HLA interface specification as software providing these technologies uses Federation Object Model for exchanging information with joined federates in the federation and each federate has a characteristic that is supposed to have identical FOM in the federation. This paper presents a characteristic of Base Object Model, SISO standardization for improving reuse and interoperability of Federation Object Model applied simulation network manager based HLA/RTI and suggests method of designing the structure of simulation network manager through the modularity of Federation Object Model.

Decentralized Broker-BBsed Model for Resource Management in Grid Computing Environment (그리드 컴퓨팅 환경에서의 자원 관리를 위한 분산화된 브로커 기반 모델)

  • Ma, Yong-Beom;Lee, Jong-Sik
    • Journal of the Korea Society for Simulation
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    • v.16 no.2
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    • pp.1-8
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    • 2007
  • Resource management in grid computing environment is essential for integration and interaction among heterogeneous resources. This paper discusses resource management methods of centralized and decentralized broker-based modeling for solving complex problems of resource management and presents design and development of the decentralized broker-based resource management modeling in grid computing environment. This model comprises a global resource broker and a local resource broker, and we derive reduction of communication and functional dispersion of Job management using a local resource broker. The simulation experiment shows the improvement of resource utilization and average response time and proves that this model improves utilization of resources and replies to user requests promptly.

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Implementation of a Web-based Scheduling Toolkit for Grid Systems (그리드 시스템을 위한 웹 기반 스케줄링 툴킷의 구현)

  • Kang, Oh-Han;Kang, Sang-Sung;Song, Hee-heon
    • The Journal of Korean Association of Computer Education
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    • v.10 no.3
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    • pp.49-56
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    • 2007
  • Grid provides a platform for the efficient execution of large-scale computing in science and engineering. In this environment, resource management and task scheduling are complex undertaking. We designed and implemented a web-based scheduling toolkit(GridTool), which can model a system and simulate scheduling scheme in Grid computing. The GridTool used GridSim, a toolkit in java-environment, as a tool for simulation. The GridTool is able to perform resource modeling, task modeling, algorithm compiling, simulation, and performance evaluation efficiently in web environment. The GridTool can be applied as a platform for Grid research and can be used to analyze the efficiency of scheduling algorithm.

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Development of VR Simulation Functions for Supporting Optimal Design Information in Road Project (도로공사의 최적 설계정보 지원을 위한 VR시뮬레이션 기능 구축)

  • Kang, Leen-Seok;Moon, Hyoun-Seok;Park, Seo-Young;Bae, Cheol-Won;Kim, Min-Ji
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.662-665
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    • 2008
  • This research attempts to develop 4D CAD function to support optimal road design by expanding the existing 4D CAD utilization system, which focused on construction phase, to the design phase. The functions such as earthwork simulation for selecting of road alignment, alternative route simulation and structure type simulation were suggested as functions to support road design. Through those virtual reality (VR) functions, visual confirmation of the condition of route and earthwork Is possible by the developed system, and an optimal alternative route can be selected by carrying out layout simulation of the alternative route. The functions presented in this research provide the decision making tools based virtual model for efficient support to road design.

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Components Design for Guided Weapon System according to Resolution based on Base System Model (기본체계모델 기반 해상도 별 유도 무기체계 컴포넌트 설계)

  • Moon, Kyujin;An, Yu-Young;Jeong, Ui-Taek;Ryoo, Chang-Kyung
    • Journal of the Korea Society for Simulation
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    • v.28 no.3
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    • pp.11-23
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    • 2019
  • An AddSIM(Adaptive distributed and parallel Simulation environment for Interoperable and reusable Models) is developed to construct a composite environment that can be used in the overall stage from military demand analysis to test and evaluation. In addition, a base system model(BSM), which is a component model of the weapon system with standardized hierarchies, has been developed. This paper describes the critical design of BSM for the guided weapon system that can be operated in AddSIM. The guided weapon system BSM is designed for reusability and interoperability, and to have the same interface for assembly, even if the subcomponents have different resolution. Then, each subcomponent is defined and implemented according to the component resolution classification scheme. Finally, Combinations of subcomponents have been used to construct the guided weapon system of various resolution and the performance is compared and analyzed through simulation.

Design Optimization of Bracket for Wear Sensor of Automobile Brake Pads Based on Dynamic Kriging Surrogate Model (자동차 브레이크 패드 마모량 측정센서 브라켓의 다이나믹크리깅 대리모델 기반 설계최적화)

  • Jun-Yeong Jeong;Jung Joo Yoo;Kyung Seok Byun;Hyunkyoo Cho
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.37 no.2
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    • pp.95-101
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    • 2024
  • This paper introduces an optimized design for a sensor bracket used to measure the wear amount of an automobile brake pad, based on a dynamic kriging surrogate model. During testing, the temperature of the brake pad can increase beyond 600℃, which often causes sensor malfunction. Therefore, it is essential to optimize the shape of the sensor bracket to minimize heat transfer. To reduce the computational cost of the optimization, the heat-transfer simulation is replaced by a dynamic kriging surrogate model. Dynamic kriging utilizes the best combination of correlation and basis functions and constructs an accurate surrogate model. Following optimization, the temperature of the sensor position decreases by 7.57%. The results from the surrogate model under optimum conditions are verified by a heat-transfer simulation, and the design optimization using a surrogate model is found to be effective.

Design and Implementation of Distributed Object Communication Framework for the Development of Simulation Software based HLA (HLA기반 시뮬레이션 소프트웨어 개발을 위한 분산객체 통신 프레임워크 설계 및 구현)

  • Shim, Jun-Yong;Wi, Soung-Hyouk;Kim, Sae-Hwan
    • Journal of the Korea Society for Simulation
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    • v.20 no.4
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    • pp.97-104
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    • 2011
  • Defense M&S software industry has carried out a variety of studies related to an efficient implementation of large-scale simulation and interoperability with respect to each of the system and HLA has been developed to provide a common architecture for distributed simulation of them. HLA defines Federate interface specification and provides services through RTI. Meanwhile, the difficulty lies in developing the software based HLA. Federate developer needs to understand how to handle Metadata produced RTI and has to modify the interface code whenever FDD is modified. This paper presents the implementation method of SOM interface using the code generation technique and middleware architecture for providing simple API. It solves the problem for implementing the framework of distributed object communication by using proposed method.